37 lines
1.1 KiB
C#
37 lines
1.1 KiB
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class LetterText : MonoBehaviour
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{
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public Text letterText;
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private string language;
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// Start is called before the first frame update
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void Start()
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{
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language = PlayerPrefs.GetString("language");
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if (PlayerPrefs.HasKey("language"))
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{
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language = PlayerPrefs.GetString("language");
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if (language == "English")
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{
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letterText.text = "Bring back my family heirloom that was stolen by bandits hiding in the nearby cave and I will reward you generously.";
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}
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else if (language == "Polish")
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{
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letterText.text = "Przynies mi spadek po mojej rodzinie, ktory zostal skradziony przez bandytow chowajacych sie w pobliskiej jaskini, a zostaniesz hojnie nagrodzony.";
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}
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}
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else
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{
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letterText.text = "Bring back my family heirloom that was stolen by bandits hiding in the nearby cave and I will reward you generously.";
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}
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}
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}
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