2023-01-01 17:03:35 +01:00
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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2023-01-03 22:44:24 +01:00
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using UnityEngine;
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2023-01-01 17:03:35 +01:00
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2023-01-03 22:44:24 +01:00
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[Serializable]
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public class MissionStepData : IModelMapper<MissionStepModel>
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{
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2023-01-03 22:44:24 +01:00
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[SerializeField]
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public MissionStepStatusEnum Status;
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2023-01-03 22:44:24 +01:00
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[SerializeField]
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public MissionDialogueData MissionDialogueData;
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2023-01-03 22:44:24 +01:00
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public MissionStepData(MissionStepModel missionStepModel)
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{
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Status = missionStepModel.Status;
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MissionDialogueData = new MissionDialogueData(missionStepModel.DialogueStep);
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}
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2023-01-01 17:03:35 +01:00
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public MissionStepModel MapDataToObject(string prefarbAssetName)
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{
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throw new NotImplementedException();
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}
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public MissionStepModel MapDataToObject()
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{
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throw new NotImplementedException();
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}
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}
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