14 lines
266 B
C#
14 lines
266 B
C#
|
using UnityEditor;
|
|||
|
using UnityEngine;
|
|||
|
|
|||
|
|
|||
|
public class Continue : MonoBehaviour
|
|||
|
{
|
|||
|
public void SetStatus()
|
|||
|
{
|
|||
|
OnMapAppearanceMethod.GameStatus = GameStatus.Continue;
|
|||
|
|
|||
|
OnMapAppearanceMethod.Gateway = OnMapAppearanceMethodEnum.LoadGame;
|
|||
|
}
|
|||
|
}
|