86 lines
2.4 KiB
C#
86 lines
2.4 KiB
C#
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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using UnityEngine.EventSystems;
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using System;
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public class TaskPanelController : MonoBehaviour
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{
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[Header("Panel Information")]
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[SerializeField] protected GameObject _panelContent;
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//[SerializeField] private TaskBox TaskBoxTemplate;
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[SerializeField] private GameObject TaskBoxTemplate;
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[SerializeField] private List<GameObject> TaskBoxList;
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/// <summary>
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/// Fetch reference to static instance of UiManager script
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/// </summary>
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private static UIBaseManager<Task> _uiManager;
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private UIBaseManager<Task> UiManager
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{
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get
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{
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if (_uiManager == null) { _uiManager = FetchUiManager(); }
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return _uiManager;
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}
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}
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// TODO decide whick method use and where bind object with itself
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// public abstract void Bind(ManagerInterfac<T>e manager);
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private UIBaseManager<Task> FetchUiManager() // check if need return by ref
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{
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var uiManager = GameObject.FindObjectOfType<TaskUIManager>();
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// uiManager.SetPanelController(gameObject); - unnecessary
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return uiManager;
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}
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public void InitPanelBoxes(List<Task> _tasks)
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{
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if (_panelContent == null)
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throw new Exception("Panel content is not attaches");
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for(int i = 0; i < _tasks.Count; i++)
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{
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this.AddTask(_tasks[i]);
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}
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}
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protected GameObject SetupTaskBox(Task _task)
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{
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if (TaskBoxTemplate == null)
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throw new Exception("taskbox_template is empty");
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GameObject _newTaskBox = Instantiate(TaskBoxTemplate, _panelContent.transform.position, Quaternion.identity); //.GetComponent<TaskBox>();
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_newTaskBox.transform.SetParent(_panelContent.transform);
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_newTaskBox.transform.localScale = new Vector3(2.5f, 2.5f, 1.0f);
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_newTaskBox.GetComponent<TaskBox>().SetTask(_task);
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return _newTaskBox;
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}
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public void Setup(List<Task> _tasks)
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{
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this.InitPanelBoxes(_tasks);
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}
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public void AddTask(Task _task)
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{
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// update TaskManager main list of task
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//TaskManager.Instance.AddTask(_task);
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// add task to local panel contant
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GameObject newTaskBox = SetupTaskBox(_task);
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// Set new Slot instance
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TaskBoxList.Add(newTaskBox);
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}
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}
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