20 lines
377 B
C#
20 lines
377 B
C#
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using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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public interface IDialogue
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{
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public void SetSpeakerName(string speakerName);
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public void StartDialogue();
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public void BreakDialogueStep();
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public void ShowDialogueStepPanel();
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public void GoToNextSentence();
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public void BuildDialogue(List<DialogueStepModel> Dialogue);
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}
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