Added collision in CaveEntrance scene

This commit is contained in:
alilas2 2022-05-16 23:47:54 +02:00
parent de58064db5
commit 031650d1de
9 changed files with 7592 additions and 7203 deletions

View File

@ -651,94 +651,94 @@
<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.32f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.Animation.Editor">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Editor.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.InternalAPIEngineBridge.001">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEngineBridge.001.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEngineBridge.001.dll</HintPath>
</Reference>
<Reference Include="Unity.VSCode.Editor">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.PixelPerfect">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.Tilemap.Editor">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
</Reference>
<Reference Include="PsdPlugin">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/PsdPlugin.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/PsdPlugin.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro.Editor">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.VisualStudio.Editor">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Timeline">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
</Reference>
<Reference Include="Unity.TextMeshPro">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.IK.Editor">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.IK.Editor.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.IK.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.Sprite.Editor">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.Psdimporter.Editor">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Psdimporter.Editor.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Psdimporter.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.Path.Editor">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Path.Editor.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Path.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.InternalAPIEditorBridge.001">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEditorBridge.001.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEditorBridge.001.dll</HintPath>
</Reference>
<Reference Include="UnityEditor.UI">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
</Reference>
<Reference Include="Unity.PlasticSCM.Editor">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Rider.Editor">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
</Reference>
<Reference Include="UnityEngine.UI">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
</Reference>
<Reference Include="Unity.Mathematics">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.IK.Runtime">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.IK.Runtime.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.IK.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.Animation.Triangle.Runtime">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Triangle.Runtime.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Triangle.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.Animation.Runtime">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Runtime.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.PixelPerfect.Editor">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Timeline.Editor">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.Mathematics.Editor">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.Common.Runtime">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Runtime.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Runtime.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.SpriteShape.Editor">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.SpriteShape.Editor.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.SpriteShape.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.Common.Editor">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Editor.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Editor.dll</HintPath>
</Reference>
<Reference Include="Unity.2D.SpriteShape.Runtime">
<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll</HintPath>
<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.8 KiB

View File

@ -0,0 +1,108 @@
fileFormatVersion: 2
guid: e3dafae44ca762a47b366d9d65d38b5c
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 64
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 3
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

Binary file not shown.

After

Width:  |  Height:  |  Size: 3.7 KiB

View File

@ -0,0 +1,96 @@
fileFormatVersion: 2
guid: 2238e1e897eada74aa1c8daddb687215
TextureImporter:
internalIDToNameTable: []
externalObjects: {}
serializedVersion: 11
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
platformSettings:
- serializedVersion: 3
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites: []
outline: []
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spritePackingTag:
pSDRemoveMatte: 0
pSDShowRemoveMatteOption: 0
userData:
assetBundleName:
assetBundleVariant:

File diff suppressed because it is too large Load Diff

View File

@ -514,6 +514,7 @@ GameObject:
m_Component:
- component: {fileID: 158729765}
- component: {fileID: 158729766}
- component: {fileID: 158729767}
m_Layer: 0
m_Name: chests_6_2
m_TagString: Untagged
@ -586,6 +587,32 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!61 &158729767
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 158729764}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 0.95, y: 0.9}
newSize: {x: 0.95, y: 0.9}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.95, y: 0.9}
m_EdgeRadius: 0
--- !u!1 &166697417
GameObject:
m_ObjectHideFlags: 0
@ -11698,6 +11725,7 @@ GameObject:
m_Component:
- component: {fileID: 1027343185}
- component: {fileID: 1027343186}
- component: {fileID: 1027343187}
m_Layer: 0
m_Name: chests_54
m_TagString: Untagged
@ -11758,7 +11786,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_SortingOrder: 1
m_Sprite: {fileID: -471958427270782953, guid: 7aa335ae36a8a8a478192b6105ddf5ab, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@ -11770,6 +11798,32 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!61 &1027343187
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1027343184}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 1.35, y: 1.1}
newSize: {x: 1.35, y: 1.1}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 1.35, y: 1.1}
m_EdgeRadius: 0
--- !u!1 &1053260022
GameObject:
m_ObjectHideFlags: 0
@ -11964,6 +12018,7 @@ GameObject:
m_Component:
- component: {fileID: 1265465283}
- component: {fileID: 1265465284}
- component: {fileID: 1265465285}
m_Layer: 0
m_Name: chests_9
m_TagString: Untagged
@ -11979,7 +12034,7 @@ Transform:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1265465282}
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 58.59589, y: 32.941498, z: 18.195854}
m_LocalPosition: {x: 58.59589, y: 32.941498, z: 20}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 1168411278}
@ -12024,7 +12079,7 @@ SpriteRenderer:
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
m_SortingOrder: 1
m_Sprite: {fileID: 3423162062024585544, guid: 7aa335ae36a8a8a478192b6105ddf5ab, type: 3}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_FlipX: 0
@ -12036,6 +12091,32 @@ SpriteRenderer:
m_WasSpriteAssigned: 1
m_MaskInteraction: 0
m_SpriteSortPoint: 0
--- !u!61 &1265465285
BoxCollider2D:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1265465282}
m_Enabled: 1
m_Density: 1
m_Material: {fileID: 0}
m_IsTrigger: 0
m_UsedByEffector: 0
m_UsedByComposite: 0
m_Offset: {x: 0, y: 0}
m_SpriteTilingProperty:
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
oldSize: {x: 0.95, y: 0.9}
newSize: {x: 0.95, y: 0.9}
adaptiveTilingThreshold: 0.5
drawMode: 0
adaptiveTiling: 0
m_AutoTiling: 0
serializedVersion: 2
m_Size: {x: 0.95, y: 0.9}
m_EdgeRadius: 0
--- !u!1 &1474164376
GameObject:
m_ObjectHideFlags: 0

View File

@ -20,10 +20,10 @@ EditorBuildSettings:
- enabled: 1
path: Assets/Scenes/MainMenu - Language.unity
guid: 28930d3575612a644b88984275ec9427
- enabled: 1
path: Assets/Scenes/SampleScene.unity
guid: 2cda990e2423bbf4892e6590ba056729
- enabled: 1
path: Assets/Scenes/CaveEntrance.unity
guid: 58d5d2c3457391e428ae5617f22e2cfd
- enabled: 1
path: Assets/Scenes/SampleScene.unity
guid: 2cda990e2423bbf4892e6590ba056729
m_configObjects: {}

View File

@ -6,26 +6,26 @@ EditorUserSettings:
serializedVersion: 4
m_ConfigSettings:
RecentlyUsedScenePath-0:
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
flags: 0
RecentlyUsedScenePath-1:
value: 22424703114646680e0b0227036c7c1100123d24383a273e2e2c5326ece92021
flags: 0
RecentlyUsedScenePath-2:
value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb
flags: 0
RecentlyUsedScenePath-3:
value: 22424703114646680e0b0227036c72111f19352f223d667d6d0a123df6f23b34f1a923e7ee2e26
flags: 0
RecentlyUsedScenePath-4:
RecentlyUsedScenePath-1:
value: 22424703114646680e0b0227036c72111f19352f223d667d6d051c3de5f5353fe7a923e7ee2e26
flags: 0
RecentlyUsedScenePath-5:
RecentlyUsedScenePath-2:
value: 22424703114646680e0b0227036c72111f19352f223d667d6d1a1827f6e93a3ff1a923e7ee2e26
flags: 0
RecentlyUsedScenePath-6:
RecentlyUsedScenePath-3:
value: 22424703114646680e0b0227036c72111f19352f223d667d6d1a1226ece42776f7e93ffdfe
flags: 0
RecentlyUsedScenePath-4:
value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb
flags: 0
RecentlyUsedScenePath-5:
value: 22424703114646680e0b0227036c7c1100123d24383a273e2e2c5326ece92021
flags: 0
RecentlyUsedScenePath-6:
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
flags: 0
vcSharedLogLevel:
value: 0d5e400f0650
flags: 0