Added moving tombstones

This commit is contained in:
Alicja 2023-01-11 13:53:27 +01:00
parent 80df686805
commit 032689eeca
8 changed files with 684 additions and 114 deletions

View File

@ -2,10 +2,8 @@
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143
Assets/MoveTombstone.cs Normal file
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@ -0,0 +1,143 @@
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class MoveTombstone : MonoBehaviour
{
public string position;
public float x;
public float y;
public Vector3 temp;
public string tombstone;
public string goal;
public float speed = 3f;
public string pos;
Animator m_Animator;
public string m_ClipName;
AnimatorClipInfo[] m_CurrentClipInfo;
public GameObject player;
// Start is called before the first frame update
void Start()
{
x = transform.position.x;
y = transform.position.y;
if (x == transform.position.x && y == transform.position.y)
{
PlayerPrefs.SetString(tombstone, "start");
}
player = GameObject.FindWithTag("Player");
}
// Update is called once per frame
void Update()
{
position = PlayerPrefs.GetString(tombstone);
if (goal == "set")
{
transform.position = Vector3.MoveTowards(transform.position, temp, speed * Time.deltaTime);
}
if(transform.position == temp)
{
goal = "nothing";
PlayerPrefs.SetString(tombstone, pos);
}
m_Animator = player.GetComponent<Animator>();
m_CurrentClipInfo = this.m_Animator.GetCurrentAnimatorClipInfo(0);
m_ClipName = m_CurrentClipInfo[0].clip.name;
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void OnTriggerEnter2D(Collider2D collision)
{
///For attacking player
if (collision.tag == "HitboxTop")
{
if(m_ClipName == "IdleUp" || m_ClipName =="WalkUp")
{
if (position == "start" && goal != "set")
{
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temp.y = y + 1;
goal = "set";
pos = "top";
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else if (position == "bottom" && goal != "set")
{
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temp.y = y;
goal = "set";
pos = "start";
}
}
}
else if (collision.tag == "HitboxBottom")
{
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{
if (position == "start" && goal != "set")
{
temp.x = x;
temp.y = y - 1;
goal = "set";
pos = "bottom";
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else if (position == "top" && goal != "set")
{
temp.x = x;
temp.y = y;
goal = "set";
pos = "start";
}
}
}
else if (collision.tag == "HitboxRight")
{
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{
if (position == "start" && goal != "set")
{
temp.x = x + 1;
temp.y = y;
goal = "set";
pos = "right";
}
else if (position == "left" && goal != "set")
{
temp.x = x;
temp.y = y;
goal = "set";
pos = "start";
}
}
}
else if (collision.tag == "HitboxLeft")
{
if (m_ClipName == "IdleLeft" || m_ClipName == "WalkLeft")
{
if (position == "start" && goal != "set")
{
temp.x = x - 1;
temp.y = y;
goal = "set";
pos = "left";
}
else if (position == "right" && goal != "set")
{
temp.x = x;
temp.y = y;
goal = "set";
pos = "start";
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1697296128}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8d0c116465fe18f49addcc4e95a35f0c, type: 3}
m_Name:
m_EditorClassIdentifier:
position:
x: 0
y: 0
temp: {x: 0, y: 0, z: 0}
tombstone: tombstone2
goal:
speed: 3
pos:
--- !u!1 &1697750591 --- !u!1 &1697750591
GameObject: GameObject:
m_ObjectHideFlags: 0 m_ObjectHideFlags: 0
@ -211851,6 +212022,7 @@ GameObject:
- component: {fileID: 1830964921} - component: {fileID: 1830964921}
- component: {fileID: 1830964923} - component: {fileID: 1830964923}
- component: {fileID: 1830964922} - component: {fileID: 1830964922}
- component: {fileID: 1830964924}
m_Layer: 0 m_Layer: 0
m_Name: Tombstone5 m_Name: Tombstone5
m_TagString: Untagged m_TagString: Untagged
@ -211954,6 +212126,26 @@ SpriteRenderer:
m_WasSpriteAssigned: 1 m_WasSpriteAssigned: 1
m_MaskInteraction: 0 m_MaskInteraction: 0
m_SpriteSortPoint: 0 m_SpriteSortPoint: 0
--- !u!114 &1830964924
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1830964920}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8d0c116465fe18f49addcc4e95a35f0c, type: 3}
m_Name:
m_EditorClassIdentifier:
position:
x: 0
y: 0
temp: {x: 0, y: 0, z: 0}
tombstone: tombstone6
goal:
speed: 3
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GameObject: GameObject:
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View File

@ -1,9 +1,9 @@
 
Microsoft Visual Studio Solution File, Format Version 11.00 Microsoft Visual Studio Solution File, Format Version 11.00
# Visual Studio 2010 # Visual Studio 2010
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{e0f48af5-6d3e-b154-523d-8f755dc8e665}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}"
EndProject EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{7cc02776-5953-02f0-1d58-e2f51d95c564}" Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{7627C07C-5359-F002-1D58-E2F51D95C564}"
EndProject EndProject
Global Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution GlobalSection(SolutionConfigurationPlatforms) = preSolution
@ -11,14 +11,14 @@ Global
Release|Any CPU = Release|Any CPU Release|Any CPU = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution GlobalSection(ProjectConfigurationPlatforms) = postSolution
{e0f48af5-6d3e-b154-523d-8f755dc8e665}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{e0f48af5-6d3e-b154-523d-8f755dc8e665}.Debug|Any CPU.Build.0 = Debug|Any CPU {F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Debug|Any CPU.Build.0 = Debug|Any CPU
{e0f48af5-6d3e-b154-523d-8f755dc8e665}.Release|Any CPU.ActiveCfg = Release|Any CPU {F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Release|Any CPU.ActiveCfg = Release|Any CPU
{e0f48af5-6d3e-b154-523d-8f755dc8e665}.Release|Any CPU.Build.0 = Release|Any CPU {F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Release|Any CPU.Build.0 = Release|Any CPU
{7cc02776-5953-02f0-1d58-e2f51d95c564}.Debug|Any CPU.ActiveCfg = Debug|Any CPU {7627C07C-5359-F002-1D58-E2F51D95C564}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{7cc02776-5953-02f0-1d58-e2f51d95c564}.Debug|Any CPU.Build.0 = Debug|Any CPU {7627C07C-5359-F002-1D58-E2F51D95C564}.Debug|Any CPU.Build.0 = Debug|Any CPU
{7cc02776-5953-02f0-1d58-e2f51d95c564}.Release|Any CPU.ActiveCfg = Release|Any CPU {7627C07C-5359-F002-1D58-E2F51D95C564}.Release|Any CPU.ActiveCfg = Release|Any CPU
{7cc02776-5953-02f0-1d58-e2f51d95c564}.Release|Any CPU.Build.0 = Release|Any CPU {7627C07C-5359-F002-1D58-E2F51D95C564}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection EndGlobalSection
GlobalSection(SolutionProperties) = preSolution GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE HideSolutionNode = FALSE

View File

@ -6,35 +6,35 @@ EditorUserSettings:
serializedVersion: 4 serializedVersion: 4
m_ConfigSettings: m_ConfigSettings:
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value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
flags: 0
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flags: 0 flags: 0
RecentlyUsedScenePath-2: RecentlyUsedScenePath-1:
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flags: 0 flags: 0
RecentlyUsedScenePath-3: RecentlyUsedScenePath-2:
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flags: 0 flags: 0
RecentlyUsedScenePath-4: RecentlyUsedScenePath-3:
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flags: 0 flags: 0
RecentlyUsedScenePath-5: RecentlyUsedScenePath-4:
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flags: 0 flags: 0
RecentlyUsedScenePath-6: RecentlyUsedScenePath-5:
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RecentlyUsedScenePath-7: RecentlyUsedScenePath-6:
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