Added controls letter on entrance

This commit is contained in:
Jakub Sztuba 2023-01-05 20:13:14 +01:00
parent f2215c3638
commit 070c832631
8 changed files with 2480 additions and 411 deletions

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using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ControlsletterManager : MonoBehaviour
{
public GameObject LetterPanel;
public GameObject _panel;
// Start is called before the first frame update
void Start()
{
if (PlayerPrefs.GetInt("ControlLetter.WhereDisplayed") == 0)
{
_panel = Instantiate(LetterPanel, GameObject.FindGameObjectWithTag("GUI").transform);
_panel.transform.Find("Button").GetComponent<UnityEngine.UI.Button>().onClick.AddListener(DestroyLetter);
}
}
void DestroyLetter()
{
Destroy(_panel);
PlayerPrefs.SetInt("ControlLetter.WhereDisplayed", 1);
}
}

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@ -64,6 +64,7 @@ public class NewGame : MonoBehaviour
//LETTER --------------------------------------------------------------
PlayerPrefs.SetInt("PrologueLetter.WhereDisplayed", 0);
PlayerPrefs.SetInt("ControlLetter.WhereDisplayed", 0);
// --------------------------------------------------------------------

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