Added dummy enemies
This commit is contained in:
parent
b051b05040
commit
07f79d74da
@ -19,7 +19,7 @@ GameObject:
|
||||
- component: {fileID: 4869648843286970676}
|
||||
- component: {fileID: 4869648843286970678}
|
||||
- component: {fileID: 4869648843286970673}
|
||||
m_Layer: 0
|
||||
m_Layer: 8
|
||||
m_Name: ThePlayer
|
||||
m_TagString: Player
|
||||
m_Icon: {fileID: 0}
|
||||
@ -116,16 +116,21 @@ MonoBehaviour:
|
||||
walkSpeed: 10
|
||||
Panel: {fileID: 0}
|
||||
dmgParticleSystem: {fileID: 4869648843387222763}
|
||||
maxHealth: {fileID: 11400000, guid: 2cac7af95874b184aae736e0ed4994d7, type: 2}
|
||||
currentHealth: 10
|
||||
healthBar: {fileID: 0}
|
||||
lvlUp: 0
|
||||
test: 0
|
||||
currentHealth: 10
|
||||
maxHealth: 0
|
||||
healthPoints: 0
|
||||
defensePoints: 0
|
||||
strengthPoints: 0
|
||||
intelligencePoints: 0
|
||||
exp: 0
|
||||
lvl: 0
|
||||
maxExp: 0
|
||||
levelBar: {fileID: 0}
|
||||
minPlayerExp: {fileID: 11400000, guid: e66e910aa7e03d342bda145946dad7bc, type: 2}
|
||||
attackValue: 0
|
||||
--- !u!61 &4869648843286970702
|
||||
BoxCollider2D:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -278,7 +283,7 @@ GameObject:
|
||||
- component: {fileID: 4869648843387222761}
|
||||
- component: {fileID: 4869648843387222763}
|
||||
- component: {fileID: 4869648843387222760}
|
||||
m_Layer: 0
|
||||
m_Layer: 8
|
||||
m_Name: Particle System
|
||||
m_TagString: Untagged
|
||||
m_Icon: {fileID: 0}
|
||||
@ -5139,7 +5144,7 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 4869648843392866317}
|
||||
- component: {fileID: 4869648843392866316}
|
||||
m_Layer: 0
|
||||
m_Layer: 8
|
||||
m_Name: PickaxeDown
|
||||
m_TagString: PickaxeHitbox
|
||||
m_Icon: {fileID: 0}
|
||||
@ -5219,7 +5224,7 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 4869648843792212564}
|
||||
- component: {fileID: 4869648843792212567}
|
||||
m_Layer: 0
|
||||
m_Layer: 8
|
||||
m_Name: HitboxFront
|
||||
m_TagString: AttackHitbox
|
||||
m_Icon: {fileID: 0}
|
||||
@ -5281,7 +5286,7 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 4869648844298201121}
|
||||
- component: {fileID: 4869648844298201120}
|
||||
m_Layer: 0
|
||||
m_Layer: 8
|
||||
m_Name: HitboxBack
|
||||
m_TagString: AttackHitbox
|
||||
m_Icon: {fileID: 0}
|
||||
@ -5343,7 +5348,7 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 4869648844605138518}
|
||||
- component: {fileID: 4869648844605138513}
|
||||
m_Layer: 0
|
||||
m_Layer: 8
|
||||
m_Name: HitboxLeft
|
||||
m_TagString: AttackHitbox
|
||||
m_Icon: {fileID: 0}
|
||||
@ -5405,7 +5410,7 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 4869648844762232054}
|
||||
- component: {fileID: 4869648844762232049}
|
||||
m_Layer: 0
|
||||
m_Layer: 8
|
||||
m_Name: PickaxeRight
|
||||
m_TagString: PickaxeHitbox
|
||||
m_Icon: {fileID: 0}
|
||||
@ -5480,7 +5485,7 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 4869648844801431961}
|
||||
- component: {fileID: 4869648844801431960}
|
||||
m_Layer: 0
|
||||
m_Layer: 8
|
||||
m_Name: HitboxRight
|
||||
m_TagString: AttackHitbox
|
||||
m_Icon: {fileID: 0}
|
||||
@ -5542,7 +5547,7 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 4869648845035997474}
|
||||
- component: {fileID: 4869648845035997484}
|
||||
m_Layer: 0
|
||||
m_Layer: 8
|
||||
m_Name: Hitbox
|
||||
m_TagString: PlayerHitbox
|
||||
m_Icon: {fileID: 0}
|
||||
@ -5589,7 +5594,7 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 4869648845042760662}
|
||||
- component: {fileID: 4869648845042760657}
|
||||
m_Layer: 0
|
||||
m_Layer: 8
|
||||
m_Name: PickaxeLeft
|
||||
m_TagString: PickaxeHitbox
|
||||
m_Icon: {fileID: 0}
|
||||
@ -5664,7 +5669,7 @@ GameObject:
|
||||
m_Component:
|
||||
- component: {fileID: 4869648845194584457}
|
||||
- component: {fileID: 4869648845194584456}
|
||||
m_Layer: 0
|
||||
m_Layer: 8
|
||||
m_Name: PickaxeUp
|
||||
m_TagString: PickaxeHitbox
|
||||
m_Icon: {fileID: 0}
|
||||
|
@ -33243,7 +33243,7 @@ Transform:
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 316324888}
|
||||
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
|
||||
m_LocalPosition: {x: -9.03, y: -2.5, z: 0}
|
||||
m_LocalPosition: {x: -7, y: -2.5, z: 0}
|
||||
m_LocalScale: {x: 1.975, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
@ -379743,6 +379743,8 @@ MonoBehaviour:
|
||||
m_Name:
|
||||
m_EditorClassIdentifier:
|
||||
slider: {fileID: 2062165080}
|
||||
maxHealth: 0
|
||||
health: 0
|
||||
--- !u!114 &2062165080
|
||||
MonoBehaviour:
|
||||
m_ObjectHideFlags: 0
|
||||
|
8841
Assets/Scenes/InnVillage.unity
Normal file
8841
Assets/Scenes/InnVillage.unity
Normal file
File diff suppressed because it is too large
Load Diff
7
Assets/Scenes/InnVillage.unity.meta
Normal file
7
Assets/Scenes/InnVillage.unity.meta
Normal file
@ -0,0 +1,7 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 9803284c8d1e9e1408a8090084742a25
|
||||
DefaultImporter:
|
||||
externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
File diff suppressed because it is too large
Load Diff
@ -38,4 +38,7 @@ EditorBuildSettings:
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/NewGame - Confirmation.unity
|
||||
guid: 5a154444dad816d41b4e975d5866fd40
|
||||
- enabled: 1
|
||||
path: Assets/Scenes/FirstVillage.unity
|
||||
guid: d09d8f73d205f2c4b84728e6fe6c2839
|
||||
m_configObjects: {}
|
||||
|
@ -1,56 +1,56 @@
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!19 &1
|
||||
Physics2DSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 5
|
||||
m_Gravity: {x: 0, y: -9.81}
|
||||
m_DefaultMaterial: {fileID: 0}
|
||||
m_VelocityIterations: 8
|
||||
m_PositionIterations: 3
|
||||
m_VelocityThreshold: 1
|
||||
m_MaxLinearCorrection: 0.2
|
||||
m_MaxAngularCorrection: 8
|
||||
m_MaxTranslationSpeed: 100
|
||||
m_MaxRotationSpeed: 360
|
||||
m_BaumgarteScale: 0.2
|
||||
m_BaumgarteTimeOfImpactScale: 0.75
|
||||
m_TimeToSleep: 0.5
|
||||
m_LinearSleepTolerance: 0.01
|
||||
m_AngularSleepTolerance: 2
|
||||
m_DefaultContactOffset: 0.01
|
||||
m_JobOptions:
|
||||
serializedVersion: 2
|
||||
useMultithreading: 0
|
||||
useConsistencySorting: 0
|
||||
m_InterpolationPosesPerJob: 100
|
||||
m_NewContactsPerJob: 30
|
||||
m_CollideContactsPerJob: 100
|
||||
m_ClearFlagsPerJob: 200
|
||||
m_ClearBodyForcesPerJob: 200
|
||||
m_SyncDiscreteFixturesPerJob: 50
|
||||
m_SyncContinuousFixturesPerJob: 50
|
||||
m_FindNearestContactsPerJob: 100
|
||||
m_UpdateTriggerContactsPerJob: 100
|
||||
m_IslandSolverCostThreshold: 100
|
||||
m_IslandSolverBodyCostScale: 1
|
||||
m_IslandSolverContactCostScale: 10
|
||||
m_IslandSolverJointCostScale: 10
|
||||
m_IslandSolverBodiesPerJob: 50
|
||||
m_IslandSolverContactsPerJob: 50
|
||||
m_SimulationMode: 0
|
||||
m_QueriesHitTriggers: 1
|
||||
m_QueriesStartInColliders: 1
|
||||
m_CallbacksOnDisable: 1
|
||||
m_ReuseCollisionCallbacks: 1
|
||||
m_AutoSyncTransforms: 0
|
||||
m_AlwaysShowColliders: 0
|
||||
m_ShowColliderSleep: 1
|
||||
m_ShowColliderContacts: 0
|
||||
m_ShowColliderAABB: 0
|
||||
m_ContactArrowScale: 0.2
|
||||
m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
|
||||
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
|
||||
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
|
||||
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
|
||||
m_LayerCollisionMatrix: ffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
%YAML 1.1
|
||||
%TAG !u! tag:unity3d.com,2011:
|
||||
--- !u!19 &1
|
||||
Physics2DSettings:
|
||||
m_ObjectHideFlags: 0
|
||||
serializedVersion: 5
|
||||
m_Gravity: {x: 0, y: -9.81}
|
||||
m_DefaultMaterial: {fileID: 0}
|
||||
m_VelocityIterations: 8
|
||||
m_PositionIterations: 3
|
||||
m_VelocityThreshold: 1
|
||||
m_MaxLinearCorrection: 0.2
|
||||
m_MaxAngularCorrection: 8
|
||||
m_MaxTranslationSpeed: 100
|
||||
m_MaxRotationSpeed: 360
|
||||
m_BaumgarteScale: 0.2
|
||||
m_BaumgarteTimeOfImpactScale: 0.75
|
||||
m_TimeToSleep: 0.5
|
||||
m_LinearSleepTolerance: 0.01
|
||||
m_AngularSleepTolerance: 2
|
||||
m_DefaultContactOffset: 0.01
|
||||
m_JobOptions:
|
||||
serializedVersion: 2
|
||||
useMultithreading: 0
|
||||
useConsistencySorting: 0
|
||||
m_InterpolationPosesPerJob: 100
|
||||
m_NewContactsPerJob: 30
|
||||
m_CollideContactsPerJob: 100
|
||||
m_ClearFlagsPerJob: 200
|
||||
m_ClearBodyForcesPerJob: 200
|
||||
m_SyncDiscreteFixturesPerJob: 50
|
||||
m_SyncContinuousFixturesPerJob: 50
|
||||
m_FindNearestContactsPerJob: 100
|
||||
m_UpdateTriggerContactsPerJob: 100
|
||||
m_IslandSolverCostThreshold: 100
|
||||
m_IslandSolverBodyCostScale: 1
|
||||
m_IslandSolverContactCostScale: 10
|
||||
m_IslandSolverJointCostScale: 10
|
||||
m_IslandSolverBodiesPerJob: 50
|
||||
m_IslandSolverContactsPerJob: 50
|
||||
m_SimulationMode: 0
|
||||
m_QueriesHitTriggers: 1
|
||||
m_QueriesStartInColliders: 1
|
||||
m_CallbacksOnDisable: 1
|
||||
m_ReuseCollisionCallbacks: 1
|
||||
m_AutoSyncTransforms: 0
|
||||
m_AlwaysShowColliders: 0
|
||||
m_ShowColliderSleep: 1
|
||||
m_ShowColliderContacts: 0
|
||||
m_ShowColliderAABB: 0
|
||||
m_ContactArrowScale: 0.2
|
||||
m_ColliderAwakeColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.7529412}
|
||||
m_ColliderAsleepColor: {r: 0.5686275, g: 0.95686275, b: 0.54509807, a: 0.36078432}
|
||||
m_ColliderContactColor: {r: 1, g: 0, b: 1, a: 0.6862745}
|
||||
m_ColliderAABBColor: {r: 1, g: 1, b: 0, a: 0.2509804}
|
||||
m_LayerCollisionMatrix: fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffeffff7fffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffffff
|
||||
|
@ -23,8 +23,8 @@ TagManager:
|
||||
- Water
|
||||
- UI
|
||||
- Settings
|
||||
-
|
||||
-
|
||||
- Trees
|
||||
- Player
|
||||
-
|
||||
-
|
||||
-
|
||||
|
Loading…
Reference in New Issue
Block a user