Added basic breakable object
This commit is contained in:
parent
c9e82d739b
commit
0fdbf17098
@ -49,6 +49,7 @@
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<ItemGroup>
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<Compile Include="Assets\Scripts\Enemies' Scprits\Enemy.cs" />
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<Compile Include="Assets\Scripts\CamerFollow.cs" />
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<Compile Include="Assets\breakable.cs" />
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<Compile Include="Assets\Scripts\Enemies' Scprits\PatrolBat.cs" />
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<Compile Include="Assets\Controller.cs" />
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<Compile Include="Assets\Scripts\Objects' Scripts\Chest.cs" />
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@ -0,0 +1,36 @@
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@ -0,0 +1,37 @@
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File diff suppressed because it is too large
Load Diff
50
Assets/breakable.cs
Normal file
50
Assets/breakable.cs
Normal file
@ -0,0 +1,50 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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{
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void Start()
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{
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private void OnTriggerEnter2D(Collider2D collision)
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if (collision.tag == "Player")
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{
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{
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oldSprite = 1;
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}
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oldSprite = 2;
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}
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else if (oldSprite == 2)
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{
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}
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Loading…
Reference in New Issue
Block a user