Drop Items Prepared and Linked

This commit is contained in:
KrolMel 2023-01-06 14:50:12 +01:00
parent 10c03b5183
commit 1458c07489
48 changed files with 1391 additions and 5180 deletions

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- component: {fileID: 7814556871939447877} - component: {fileID: 7814556871939447877}
- component: {fileID: 3366452509054326391} - component: {fileID: 3366452509054326391}
- component: {fileID: 4881994429704580158}
m_Layer: 0 m_Layer: 0
m_Name: TopazRing m_Name: TopazRing
m_TagString: Untagged m_TagString: Untagged
@ -28,7 +29,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -1.2416681, y: 11.784151, z: 0} m_LocalPosition: {x: -1.2416681, y: 11.784151, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1} m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: [] m_Children: []
m_Father: {fileID: 0} m_Father: {fileID: 0}
m_RootOrder: 0 m_RootOrder: 0
@ -44,7 +44,6 @@ SpriteRenderer:
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m_ReceiveShadows: 0 m_ReceiveShadows: 0
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m_StaticShadowCaster: 0
m_MotionVectors: 1 m_MotionVectors: 1
m_LightProbeUsage: 1 m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1 m_ReflectionProbeUsage: 1
@ -102,3 +101,19 @@ MonoBehaviour:
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isPicked: 0 isPicked: 0
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@ -11,6 +11,7 @@ GameObject:
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m_Name: WaterAmulet m_Name: WaterAmulet
m_TagString: Untagged m_TagString: Untagged
@ -28,7 +29,6 @@ Transform:
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m_LocalPosition: {x: 3.9391217, y: -13.040505, z: 0} m_LocalPosition: {x: 3.9391217, y: -13.040505, z: 0}
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@ -44,7 +44,6 @@ SpriteRenderer:
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@ -102,3 +101,19 @@ MonoBehaviour:
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@ -11,6 +11,7 @@ GameObject:
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@ -28,7 +29,6 @@ Transform:
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@ -44,7 +44,6 @@ SpriteRenderer:
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@ -102,3 +101,19 @@ MonoBehaviour:
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@ -82,20 +82,30 @@ public class EquippableItemData : ItemData
protected override Item TryFindResource(string modelName) protected override Item TryFindResource(string modelName)
{ {
/* Debug.Log(MODEL_LOCALIZATION + modelName); /* Debug.Log(MODEL_LOCALIZATION + modelName);
*/ */
var resource = Resources.Load<EquippableItem>(MODEL_LOCALIZATION + modelName);
Item resource = Resources.Load<EquippableItem>(MODEL_LOCALIZATION + modelName);
var modelNameWithoutWhitespace = String.Concat(modelName.Where(c => !Char.IsWhiteSpace(c)));
if (resource == null) if (resource == null)
{ {
string trimmed = String.Concat(modelName.Where(c => !Char.IsWhiteSpace(c))); resource = Resources.Load<EquippableItem>(MODEL_LOCALIZATION + modelNameWithoutWhitespace);
resource = Resources.Load<EquippableItem>(MODEL_LOCALIZATION + trimmed); if (resource == null)
{
if(resource == null) resource = Resources.Load<Item>(MODEL_LOCALIZATION + modelName);
throw new System.Exception($"Resource {modelName} not found!!");
if (resource == null)
{
resource = Resources.Load<Item>(MODEL_LOCALIZATION + modelNameWithoutWhitespace);
} }
}
}
if (resource == null)
throw new System.Exception($"Resource {modelName} not found!!");
return resource; return resource;
} }

View File

@ -65,21 +65,31 @@ public abstract class ItemData : ModelData<Item, Item>
protected override Item TryFindResource(string modelName) protected override Item TryFindResource(string modelName)
{ {
/* Debug.Log(MODEL_LOCALIZATION + modelName); /* Debug.Log(MODEL_LOCALIZATION + modelName);
*/ */
var resource = Resources.Load<Item> (MODEL_LOCALIZATION + modelName);
Item resource = Resources.Load<EquippableItem>(MODEL_LOCALIZATION + modelName);
var modelNameWithoutWhitespace = String.Concat(modelName.Where(c => !Char.IsWhiteSpace(c)));
if (resource == null) if (resource == null)
{ {
string trimmed = String.Concat(modelName.Where(c => !Char.IsWhiteSpace(c))); resource = Resources.Load<EquippableItem>(MODEL_LOCALIZATION + modelNameWithoutWhitespace);
resource = Resources.Load<Item> (MODEL_LOCALIZATION + trimmed); if (resource == null)
{
resource = Resources.Load<Item>(MODEL_LOCALIZATION + modelName);
if (resource == null)
{
resource = Resources.Load<Item>(MODEL_LOCALIZATION + modelNameWithoutWhitespace);
}
}
}
if (resource == null) if (resource == null)
throw new System.Exception($"Resource {modelName} not found!!"); throw new System.Exception($"Resource {modelName} not found!!");
}
return resource; return resource;
} }
} }

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