Wizard and enemies collision fix
This commit is contained in:
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3b51c083ae
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||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 682072029}
|
||||
m_Enabled: 1
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||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
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||||
m_UsedByEffector: 0
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||||
m_UsedByComposite: 0
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||||
m_Offset: {x: 0, y: 0}
|
||||
serializedVersion: 2
|
||||
m_Radius: 0.4
|
||||
--- !u!1 &683424791
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
@ -40701,6 +40820,7 @@ GameObject:
|
||||
- component: {fileID: 1072778926}
|
||||
- component: {fileID: 1072778925}
|
||||
- component: {fileID: 1072778924}
|
||||
- component: {fileID: 1072778930}
|
||||
m_Layer: 0
|
||||
m_Name: Bat_2
|
||||
m_TagString: Enemy
|
||||
@ -40899,6 +41019,22 @@ SpriteRenderer:
|
||||
m_WasSpriteAssigned: 1
|
||||
m_MaskInteraction: 0
|
||||
m_SpriteSortPoint: 0
|
||||
--- !u!58 &1072778930
|
||||
CircleCollider2D:
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||||
m_ObjectHideFlags: 0
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||||
m_CorrespondingSourceObject: {fileID: 0}
|
||||
m_PrefabInstance: {fileID: 0}
|
||||
m_PrefabAsset: {fileID: 0}
|
||||
m_GameObject: {fileID: 1072778922}
|
||||
m_Enabled: 1
|
||||
m_Density: 1
|
||||
m_Material: {fileID: 0}
|
||||
m_IsTrigger: 0
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||||
m_UsedByEffector: 0
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||||
m_UsedByComposite: 0
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||||
m_Offset: {x: 0, y: 0}
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||||
serializedVersion: 2
|
||||
m_Radius: 0.3
|
||||
--- !u!1 &1081484090
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
File diff suppressed because it is too large
Load Diff
@ -16,4 +16,5 @@ MonoBehaviour:
|
||||
- {fileID: 11400000, guid: 8c3ddee63bc5db14db29c992ee3723b7, type: 2}
|
||||
- {fileID: 11400000, guid: 0ee6194169e25d549b4d73f743602734, type: 2}
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||||
- {fileID: 11400000, guid: 329a66bde198f1940b719c63b8a3a0e6, type: 2}
|
||||
- {fileID: 11400000, guid: 5c6bb9f647437dd4abf63fe1280c5512, type: 2}
|
||||
walkable: 1
|
||||
|
Loading…
Reference in New Issue
Block a user