Hot Fix - confused casting Items types

This commit is contained in:
kabix09 2022-12-06 23:35:24 +01:00
parent cc9c34930f
commit 25fedfae64

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@ -38,9 +38,22 @@ public class EquippableItemPrefabAssetData : PrefabAssetModelData
new Vector3(Position[0], Position[1], Position[2])
);
// if we forcefully cast on EquippableItem by creating new clss variable - we lost data about Type
// because constructo think we pass Item not EquippableItem (because MapDataToObject return Item type)
var item = EquippableItemData.MapDataToObject(equippableItemPrefabAsset.PrefabAssetName) as EquippableItem;
if (item != null)
{
// successfully cast - it was oryginally EquippableItem
equippableItemPrefabAsset.EquippableItem = item;
}
else
{
// cast failed - it never were EquippableItem it plain Item
equippableItemPrefabAsset.EquippableItem = new EquippableItem(
EquippableItemData.MapDataToObject(equippableItemPrefabAsset.PrefabAssetName)
);
}
return equippableItemPrefabAsset;
}