diff --git a/Assembly-CSharp.csproj b/Assembly-CSharp.csproj
index fa06df1d..095d5933 100644
--- a/Assembly-CSharp.csproj
+++ b/Assembly-CSharp.csproj
@@ -62,6 +62,7 @@
+
diff --git a/Assets/Animations/Monster/FireSmall/FireSmallAnimator.controller b/Assets/Animations/Monster/FireSmall/FireSmallAnimator.controller
index d8337409..f4cdfcd8 100644
--- a/Assets/Animations/Monster/FireSmall/FireSmallAnimator.controller
+++ b/Assets/Animations/Monster/FireSmall/FireSmallAnimator.controller
@@ -1,5 +1,57 @@
%YAML 1.1
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@@ -8,7 +60,13 @@ AnimatorController:
m_PrefabAsset: {fileID: 0}
m_Name: FireSmallAnimator
serializedVersion: 5
- m_AnimatorParameters: []
+ m_AnimatorParameters:
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+ m_DefaultInt: 0
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m_AnimatorLayers:
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m_Name: Base Layer
@@ -30,7 +88,13 @@ AnimatorStateMachine:
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m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
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m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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diff --git a/Assets/Animations/Monster/Klackon/KlackonAnimator.controller b/Assets/Animations/Monster/Klackon/KlackonAnimator.controller
index a6292551..1cae7d0b 100644
--- a/Assets/Animations/Monster/Klackon/KlackonAnimator.controller
+++ b/Assets/Animations/Monster/Klackon/KlackonAnimator.controller
@@ -1,5 +1,57 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
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--- !u!1107 &-3411592718600701116
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serializedVersion: 6
@@ -8,7 +60,13 @@ AnimatorStateMachine:
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m_PrefabAsset: {fileID: 0}
m_Name: Base Layer
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m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
@@ -18,7 +76,7 @@ AnimatorStateMachine:
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m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
- m_DefaultState: {fileID: 0}
+ m_DefaultState: {fileID: 2365959348471143513}
--- !u!91 &9100000
AnimatorController:
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@@ -27,7 +85,13 @@ AnimatorController:
m_PrefabAsset: {fileID: 0}
m_Name: KlackonAnimator
serializedVersion: 5
- m_AnimatorParameters: []
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+ m_DefaultInt: 0
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m_AnimatorLayers:
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m_Name: Base Layer
@@ -41,3 +105,55 @@ AnimatorController:
m_IKPass: 0
m_SyncedLayerAffectsTiming: 0
m_Controller: {fileID: 9100000}
+--- !u!1102 &2365959348471143513
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diff --git a/Assets/Animations/Monster/Mask/MaskAnimator.controller b/Assets/Animations/Monster/Mask/MaskAnimator.controller
index bc1e4d37..be79280e 100644
--- a/Assets/Animations/Monster/Mask/MaskAnimator.controller
+++ b/Assets/Animations/Monster/Mask/MaskAnimator.controller
@@ -1,5 +1,82 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
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m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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@@ -27,7 +137,13 @@ AnimatorController:
m_PrefabAsset: {fileID: 0}
m_Name: MaskAnimator
serializedVersion: 5
- m_AnimatorParameters: []
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diff --git a/Assets/Animations/Monster/Skull/SkullAnimator.controller b/Assets/Animations/Monster/Skull/SkullAnimator.controller
index e2969c16..2f39cf0e 100644
--- a/Assets/Animations/Monster/Skull/SkullAnimator.controller
+++ b/Assets/Animations/Monster/Skull/SkullAnimator.controller
@@ -8,7 +8,13 @@ AnimatorStateMachine:
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m_PrefabAsset: {fileID: 0}
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m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
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m_ExitPosition: {x: 800, y: 120, z: 0}
m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
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+ m_DefaultState: {fileID: 907204890661148098}
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m_Name: SkullAnimator
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m_Name: Base Layer
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new file mode 100644
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diff --git a/Assets/ControlsletterManager.cs b/Assets/ControlsletterManager.cs
new file mode 100644
index 00000000..74a6fa3d
--- /dev/null
+++ b/Assets/ControlsletterManager.cs
@@ -0,0 +1,25 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class ControlsletterManager : MonoBehaviour
+{
+ public GameObject LetterPanel;
+ public GameObject _panel;
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ if (PlayerPrefs.GetInt("ControlLetter.WhereDisplayed") == 0)
+ {
+ _panel = Instantiate(LetterPanel, GameObject.FindGameObjectWithTag("GUI").transform);
+ _panel.transform.Find("Button").GetComponent().onClick.AddListener(DestroyLetter);
+ }
+ }
+
+ void DestroyLetter()
+ {
+ Destroy(_panel);
+ PlayerPrefs.SetInt("ControlLetter.WhereDisplayed", 1);
+ }
+}
diff --git a/Assets/ControlsletterManager.cs.meta b/Assets/ControlsletterManager.cs.meta
new file mode 100644
index 00000000..55a41f6c
--- /dev/null
+++ b/Assets/ControlsletterManager.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/NewGame.cs b/Assets/NewGame.cs
index 21fcb14c..cafd1b20 100644
--- a/Assets/NewGame.cs
+++ b/Assets/NewGame.cs
@@ -58,18 +58,19 @@ public class NewGame : MonoBehaviour
PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_HEALTH_POINTS, 0); // healthPoints
PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_DEFENSE_POINTS, 0); // defensePoints
PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_STRENGHT_POINTS, 0); // StrengthPoints
- PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_INTELIGENCE_POINTS, 0); // IntelligencePoints
- // --------------------------------------------------------------------
-
-
- //LETTER --------------------------------------------------------------
- PlayerPrefs.SetInt("PrologueLetter.WhereDisplayed", 0);
- // --------------------------------------------------------------------
-
-
- //NPC ACTIONS HERE ----------------------------------------------------
-
- // -> Wizard House
+ PlayerPrefs.SetInt(SkillsPointsManger.PLAYER_SKILS_INTELIGENCE_POINTS, 0); // IntelligencePoints
+ // --------------------------------------------------------------------
+
+
+ //LETTER --------------------------------------------------------------
+ PlayerPrefs.SetInt("PrologueLetter.WhereDisplayed", 0);
+ PlayerPrefs.SetInt("ControlLetter.WhereDisplayed", 0);
+ // --------------------------------------------------------------------
+
+
+ //NPC ACTIONS HERE ----------------------------------------------------
+
+ // -> Wizard House
PlayerPrefs.SetInt("Wizard.FirstDialogue", 0);
// --------------------------------------------------------------------
diff --git a/Assets/Resources/GUI/Letter/ControlLetter.prefab b/Assets/Resources/GUI/Letter/ControlLetter.prefab
new file mode 100644
index 00000000..70f2053f
--- /dev/null
+++ b/Assets/Resources/GUI/Letter/ControlLetter.prefab
@@ -0,0 +1,2283 @@
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m_Mesh2: {fileID: 0}
m_Mesh3: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 397128893}
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ringBufferLoopRange: {x: 0, y: 1}
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playOnAwake: 1
useUnscaledTime: 0
autoRandomSeed: 1
+ useRigidbodyForVelocity: 1
startDelay:
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randomizeRotationDirection: 0
maxNumParticles: 10
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rotation3D: 0
gravityModifier:
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.6, y: -1.45, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1589814355}
m_RootOrder: 2
@@ -118082,7 +117255,6 @@ ParticleSystemRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
@@ -118113,7 +117285,6 @@ ParticleSystemRenderer:
m_SortingLayer: 0
m_SortingOrder: 3
m_RenderMode: 0
- m_MeshDistribution: 0
m_SortMode: 0
m_MinParticleSize: 0
m_MaxParticleSize: 0.5
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m_Mesh1: {fileID: 0}
m_Mesh2: {fileID: 0}
m_Mesh3: {fileID: 0}
- m_MeshWeighting: 1
- m_MeshWeighting1: 1
- m_MeshWeighting2: 1
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m_MaskInteraction: 0
--- !u!198 &849001150
ParticleSystem:
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m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 849001147}
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+ serializedVersion: 7
lengthInSec: 5
simulationSpeed: 1
stopAction: 0
cullingMode: 0
ringBufferMode: 0
ringBufferLoopRange: {x: 0, y: 1}
- emitterVelocityMode: 0
looping: 1
prewarm: 0
playOnAwake: 1
useUnscaledTime: 0
autoRandomSeed: 1
+ useRigidbodyForVelocity: 1
startDelay:
serializedVersion: 2
minMaxState: 0
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m_RotationOrder: 4
randomizeRotationDirection: 0
maxNumParticles: 10
- customEmitterVelocity: {x: 0, y: 0, z: 0}
size3D: 0
rotation3D: 0
gravityModifier:
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m_LocalPosition: {x: 3.93121, y: 33.427994, z: 4.010647}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
m_Father: {fileID: 2060581765}
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m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.07, y: 0.76, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1526778939}
m_RootOrder: 1
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m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 8.216343, y: 15.484516, z: 4.010647}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
m_Father: {fileID: 1306188994}
m_RootOrder: 1
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m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
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m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2.5, y: 2.5, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1955846638}
m_RootOrder: 3
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.07, y: 0.76, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 197156665}
m_RootOrder: 1
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m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.13, y: -1.21, z: 0}
m_LocalScale: {x: 0.9968, y: 1.0841, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 597509074}
m_RootOrder: 0
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m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.92, y: -5.29, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
m_Father: {fileID: 1526778939}
m_RootOrder: 2
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m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.07, y: 0.76, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
m_Father: {fileID: 1243249377}
m_RootOrder: 1
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m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.13, y: -1.21, z: 0}
m_LocalScale: {x: 0.9968, y: 1.0841, z: 1}
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m_Children: []
m_Father: {fileID: 445298386}
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m_DynamicOccludee: 1
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m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -123770,7 +122919,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.13, y: -1.21, z: 0}
m_LocalScale: {x: 0.9968, y: 1.0841, z: 1}
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m_Children: []
m_Father: {fileID: 1649183161}
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m_DynamicOccludee: 1
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m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.13, y: -1.21, z: 0}
m_LocalScale: {x: 0.9968, y: 1.0841, z: 1}
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m_Children: []
m_Father: {fileID: 375035096}
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m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
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m_LocalPosition: {x: 4.7673187, y: 3.0301933, z: 15.831508}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 525147508}
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m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 8.216545, y: 13.485216, z: 4.010647}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children: []
m_Father: {fileID: 1679957928}
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m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
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m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.07, y: 0.76, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 1385379930}
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m_MotionVectors: 1
m_LightProbeUsage: 1
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.13, y: -1.21, z: 0}
m_LocalScale: {x: 0.9968, y: 1.0841, z: 1}
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m_Father: {fileID: 576786431}
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m_DynamicOccludee: 1
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m_LightProbeUsage: 1
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m_LocalPosition: {x: 2.931223, y: 33.42799, z: 4.010647}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 1401731401}
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m_LightProbeUsage: 1
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 8.216343, y: 15.484516, z: 4.010647}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 1709599126}
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- m_StaticShadowCaster: 0
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m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 38.04, y: -16.17, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children:
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m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
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m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
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m_LocalPosition: {x: -14.16, y: -13.11, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children:
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m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
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m_ReflectionProbeUsage: 1
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.13, y: -1.21, z: 0}
m_LocalScale: {x: 0.9968, y: 1.0841, z: 1}
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m_Father: {fileID: 231007841}
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m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
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m_LocalPosition: {x: 0, y: 0, z: 100}
m_LocalScale: {x: 1.5, y: 1.5, z: 1}
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m_Father: {fileID: 926104111}
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m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1517957891}
m_RootOrder: 2
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m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 0
m_ReflectionProbeUsage: 0
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m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 0.7, y: 0.7, z: 1}
- m_ConstrainProportionsScale: 0
m_Children:
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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m_LocalPosition: {x: -1.99, y: -5.13, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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m_ReflectionProbeUsage: 1
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m_LocalPosition: {x: 25.02, y: -37.17, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalPosition: {x: -7.1, y: -29.06, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_LightProbeUsage: 1
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m_LocalPosition: {x: -0.07, y: 0.76, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 2039078865}
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m_LightProbeUsage: 1
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m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 38.07, y: -1.08, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Children:
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m_ReflectionProbeUsage: 1
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m_LocalPosition: {x: 59.783, y: 32.723, z: -0.09}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalPosition: {x: 28.88031, y: -2.71511, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 744219524}
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m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 2.5, y: 2.5, z: 1}
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m_Father: {fileID: 179222702}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_Father: {fileID: 744219524}
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m_LocalPosition: {x: 0.13, y: -1.21, z: 0}
m_LocalScale: {x: 0.9968, y: 1.0841, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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diff --git a/Assets/Scenes/Dungeon.unity b/Assets/Scenes/Dungeon.unity
index d7c4b463..d7b215ea 100644
--- a/Assets/Scenes/Dungeon.unity
+++ b/Assets/Scenes/Dungeon.unity
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diff --git a/Assets/Scenes/OutsideWizardsHouse.unity b/Assets/Scenes/OutsideWizardsHouse.unity
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m_LocalPosition: {x: 75.3, y: 7.33, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1133851808}
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useUnscaledTime: 0
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+ useRigidbodyForVelocity: 1
startDelay:
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randomizeRotationDirection: 0
maxNumParticles: 10
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gravityModifier:
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m_PrefabAsset: {fileID: 0}
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useUnscaledTime: 0
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+ useRigidbodyForVelocity: 1
startDelay:
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maxNumParticles: 10
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m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1140412648}
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+ useRigidbodyForVelocity: 1
startDelay:
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diff --git a/Assets/Scenes/SecondLabirynthCave.unity.meta b/Assets/Scenes/SecondLabirynthCave.unity.meta
new file mode 100644
index 00000000..1a151ffd
--- /dev/null
+++ b/Assets/Scenes/SecondLabirynthCave.unity.meta
@@ -0,0 +1,7 @@
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diff --git a/Assets/Scenes/WizardHouse.unity b/Assets/Scenes/WizardHouse.unity
index e66f189f..da1a1b17 100644
--- a/Assets/Scenes/WizardHouse.unity
+++ b/Assets/Scenes/WizardHouse.unity
@@ -27973,6 +27973,54 @@ PolygonCollider2D:
- {x: -3.0303807, y: 2.1999774}
- {x: 1.0656848, y: 2.2176778}
- {x: 6.1194477, y: 2.1852138}
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+ m_Name:
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+ SettingsMainPanel: {fileID: 350505632}
+ SettingsPanel: {fileID: 1111939639}
+ SoundsPanel: {fileID: 422014594}
+ ControlsPanel: {fileID: 984746019}
+ LanguagePanel: {fileID: 224657175}
+--- !u!4 &972772842
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--- !u!1 &984746019
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keyToOpen: 101
Elements: []
CurrentChestName:
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diff --git a/Assets/Scripts/KeyBindScript.cs b/Assets/Scripts/KeyBindScript.cs
index 25cd1531..842397d2 100644
--- a/Assets/Scripts/KeyBindScript.cs
+++ b/Assets/Scripts/KeyBindScript.cs
@@ -5,8 +5,6 @@ using UnityEngine.UI;
public class KeyBindScript : MonoBehaviour
{
- /*
-
///
/// This is the dictionary, that contains all our keybinds
///
@@ -33,7 +31,7 @@ public class KeyBindScript : MonoBehaviour
private Color32 slected = new Color32(239, 116, 36, 255);
// Use this for initialization
- void Start()
+ void Start()
{
keys.Add("Interact",(KeyCode)System.Enum.Parse(typeof(KeyCode), PlayerPrefs.GetString("Interact","E")));
keys.Add("Settings",(KeyCode)System.Enum.Parse(typeof(KeyCode), PlayerPrefs.GetString("Settings","Escape")));
@@ -50,7 +48,7 @@ public class KeyBindScript : MonoBehaviour
}
-
+ /*
// Update is called once per frame
void Update()
{
@@ -84,7 +82,7 @@ public class KeyBindScript : MonoBehaviour
}
}
- }
+ }*/
void OnGUI()
{
if (currentKey != null) //If we have selected a key, that we want to edit
@@ -129,6 +127,5 @@ public class KeyBindScript : MonoBehaviour
PlayerPrefs.Save();
- }*/
-
-}
+ }
+}
\ No newline at end of file
diff --git a/Assets/Scripts/NPCs' Scripts/NPCFollowing.cs b/Assets/Scripts/NPCs' Scripts/NPCFollowing.cs
index 22a4199e..77cb5be0 100644
--- a/Assets/Scripts/NPCs' Scripts/NPCFollowing.cs
+++ b/Assets/Scripts/NPCs' Scripts/NPCFollowing.cs
@@ -105,7 +105,7 @@ public class NPCFollowing : MonoBehaviour
{
Debug.Log(Vector2.Distance(transform.position, homePosition));
Debug.Log(homePosition);
- if (Vector2.Distance(transform.position, homePosition) > 0.05)
+ if (Vector2.Distance(transform.position, homePosition) > 0.95)
{
//transform.position = Vector2.MoveTowards(transform.position, homePosition, 2 * Time.deltaTime);
agent.point = homePosition;
@@ -117,7 +117,8 @@ public class NPCFollowing : MonoBehaviour
}
else
{
- anim.SetBool("isChasing", false);
+ anim.SetBool("isRunning", false);
+ anim.SetBool("TurnFront", false);
gameObject.GetComponent().State = NPCStateEnum.Pending;
}
}
diff --git a/Assets/Sprites/Monsters Sprites/FireL.anim b/Assets/Sprites/Monsters Sprites/FireL.anim
new file mode 100644
index 00000000..f3ba1c3a
--- /dev/null
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@@ -0,0 +1,83 @@
+%YAML 1.1
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