Translated GUI on the cave map & fixed minor bugs

This commit is contained in:
alilas2 2022-08-09 21:49:35 +02:00
parent 70cefd6336
commit 4512319172
5 changed files with 817 additions and 251 deletions

View File

@ -2,7 +2,7 @@
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View File

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nameText: {fileID: 1437885043}
nameText1: {fileID: 1196472445}
nameText2: {fileID: 1969045401}
dialogueText: {fileID: 16403001}
dialogue:
name: Lumberjack
@ -246703,6 +246704,17 @@ CanvasRenderer:
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m_GameObject: {fileID: 1960480817}
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--- !u!114 &1969045401 stripped
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m_CorrespondingSourceObject: {fileID: 2338815117412448788, guid: 1a1f43bbd9c818b4289829b2ec0ea123, type: 3}
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m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
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@ -8,6 +8,7 @@ public class NPCDialogue : MonoBehaviour
public string name;
public Text nameText;
public Text nameText1;
public Text nameText2;
public Text dialogueText;
//first dialogue
public Dialogue dialogue;
@ -123,6 +124,9 @@ public class NPCDialogue : MonoBehaviour
{
Panel.SetActive(false);
QuestPanel.SetActive(false);
FinishQuestPanel.SetActive(false);
}
triggered = false;
}
@ -221,6 +225,7 @@ public class NPCDialogue : MonoBehaviour
{
nameText.text = dialogue.name;
nameText1.text = dialogue.name;
nameText2.text = dialogue.name;
sentences.Clear();

View File

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