Wizard Animation Upgrade
This commit is contained in:
parent
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commit
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@ -1,5 +1,30 @@
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%YAML 1.1
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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%TAG !u! tag:unity3d.com,2011:
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--- !u!1101 &-5806975412209012471
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AnimatorStateTransition:
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m_ObjectHideFlags: 1
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--- !u!1107 &-3621334542891261866
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--- !u!1107 &-3621334542891261866
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AnimatorStateMachine:
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AnimatorStateMachine:
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serializedVersion: 6
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serializedVersion: 6
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@ -15,6 +40,9 @@ AnimatorStateMachine:
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- serializedVersion: 1
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- serializedVersion: 1
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m_State: {fileID: 5154281723833786323}
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m_State: {fileID: 5154281723833786323}
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m_AnyStateTransitions: []
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@ -124,6 +152,33 @@ BlendTree:
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m_BlendType: 1
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--- !u!1102 &-439700991718221505
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AnimatorState:
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serializedVersion: 6
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m_ObjectHideFlags: 1
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: WizardFrontIdle
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m_Speed: 1
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m_CycleOffset: 0
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m_Transitions:
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- {fileID: -5806975412209012471}
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m_WriteDefaultValues: 1
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m_Mirror: 0
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m_TimeParameter:
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--- !u!91 &9100000
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--- !u!91 &9100000
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AnimatorController:
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AnimatorController:
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m_ObjectHideFlags: 0
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m_ObjectHideFlags: 0
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@ -151,6 +206,18 @@ AnimatorController:
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m_DefaultInt: 0
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m_DefaultBool: 0
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m_DefaultBool: 0
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m_Controller: {fileID: 0}
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m_Controller: {fileID: 0}
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- m_Name: TurnBack
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m_Type: 9
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m_DefaultBool: 0
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m_Controller: {fileID: 0}
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- m_Name: TurnFront
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- serializedVersion: 5
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- serializedVersion: 5
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m_Name: Base Layer
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m_Name: Base Layer
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@ -172,6 +239,9 @@ AnimatorStateTransition:
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m_PrefabAsset: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name:
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m_Name:
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m_Conditions:
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m_Conditions:
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- m_ConditionMode: 2
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m_ConditionEvent: TurnFront
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m_EventTreshold: 0
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- m_ConditionMode: 2
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- m_ConditionMode: 2
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m_ConditionEvent: isRunning
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m_ConditionEvent: isRunning
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m_EventTreshold: 0
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m_EventTreshold: 0
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@ -189,6 +259,34 @@ AnimatorStateTransition:
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m_InterruptionSource: 0
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m_InterruptionSource: 0
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m_OrderedInterruption: 1
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m_OrderedInterruption: 1
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m_CanTransitionToSelf: 1
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--- !u!1101 &3909964258867045483
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AnimatorStateTransition:
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m_Name:
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m_ConditionEvent: isRunning
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m_EventTreshold: 0
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- m_ConditionMode: 1
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m_ConditionEvent: TurnFront
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--- !u!1102 &5154281723833786323
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--- !u!1102 &5154281723833786323
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AnimatorState:
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AnimatorState:
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serializedVersion: 6
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serializedVersion: 6
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@ -201,6 +299,7 @@ AnimatorState:
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m_CycleOffset: 0
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m_CycleOffset: 0
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m_Transitions:
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- {fileID: 3234619281913491369}
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- {fileID: 3909964258867045483}
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m_StateMachineBehaviours: []
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m_StateMachineBehaviours: []
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m_Position: {x: 50, y: 50, z: 0}
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m_Position: {x: 50, y: 50, z: 0}
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m_IKOnFeet: 0
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m_IKOnFeet: 0
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@ -39649,6 +39649,10 @@ PrefabInstance:
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m_Modification:
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m_Modification:
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m_TransformParent: {fileID: 1393757793}
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m_TransformParent: {fileID: 1393757793}
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m_Modifications:
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m_Modifications:
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propertyPath: speed
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value: 1.3
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objectReference: {fileID: 0}
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- target: {fileID: -7576677615092044163, guid: 417d111e604a8124cb960805d809e513, type: 3}
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- target: {fileID: -7576677615092044163, guid: 417d111e604a8124cb960805d809e513, type: 3}
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propertyPath: isChasing
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propertyPath: isChasing
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value: 0
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value: 0
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@ -87,7 +87,16 @@ public class NPCFollowing : MonoBehaviour
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//start dialogue here
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//start dialogue here
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gameObject.GetComponent<NPC>().State = NPCStateEnum.Talking;
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gameObject.GetComponent<NPC>().State = NPCStateEnum.Talking;
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if (targetPosition.position.y > transform.position.y)
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{
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anim.SetBool("TurnFront",true);
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anim.SetBool("isRunning", false);
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anim.SetBool("isRunning", false);
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}
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else
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{
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anim.SetBool("TurnFront",false);
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anim.SetBool("isRunning", false);
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}
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agent.path.Clear(); // if we are able to talgk we dont want go go further player
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agent.path.Clear(); // if we are able to talgk we dont want go go further player
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}
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}
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}
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}
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@ -21,15 +21,15 @@ AnimationClip:
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- curve:
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- curve:
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- time: 0
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- time: 0
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attribute: m_Sprite
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attribute: m_Sprite
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path:
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path:
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classID: 212
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classID: 212
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script: {fileID: 0}
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script: {fileID: 0}
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m_SampleRate: 6
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m_Bounds:
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m_Bounds:
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m_Center: {x: 0, y: 0, z: 0}
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m_Center: {x: 0, y: 0, z: 0}
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@ -52,7 +52,7 @@ AnimationClip:
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m_AdditiveReferencePoseClip: {fileID: 0}
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m_AdditiveReferencePoseClip: {fileID: 0}
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m_AdditiveReferencePoseTime: 0
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m_StopTime: 0.25
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m_StopTime: 0.5
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m_Level: 0
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m_Level: 0
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m_CycleOffset: 0
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m_CycleOffset: 0
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68
Assets/Sprites/NPCs/WizardFrontIdle.anim
Normal file
68
Assets/Sprites/NPCs/WizardFrontIdle.anim
Normal file
@ -0,0 +1,68 @@
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%YAML 1.1
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%TAG !u! tag:unity3d.com,2011:
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--- !u!74 &7400000
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AnimationClip:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_Name: WizardFrontIdle
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serializedVersion: 6
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m_Legacy: 0
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m_Compressed: 0
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m_UseHighQualityCurve: 1
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m_RotationCurves: []
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m_EulerCurves: []
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m_PositionCurves: []
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m_ScaleCurves: []
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m_FloatCurves: []
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attribute: m_Sprite
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path:
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classID: 212
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8
Assets/Sprites/NPCs/WizardFrontIdle.anim.meta
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8
Assets/Sprites/NPCs/WizardFrontIdle.anim.meta
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@ -0,0 +1,8 @@
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@ -21,15 +21,15 @@ AnimationClip:
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attribute: m_Sprite
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@ -52,7 +52,7 @@ AnimationClip:
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@ -21,15 +21,15 @@ AnimationClip:
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value: {fileID: -2446265752164650608, guid: a618c1a6d5f6e29438eeadfa55fcea33, type: 3}
|
|
||||||
- time: 0.16666667
|
- time: 0.16666667
|
||||||
|
value: {fileID: -2446265752164650608, guid: a618c1a6d5f6e29438eeadfa55fcea33, type: 3}
|
||||||
|
- time: 0.33333334
|
||||||
value: {fileID: -2017559570444700374, guid: a618c1a6d5f6e29438eeadfa55fcea33, type: 3}
|
value: {fileID: -2017559570444700374, guid: a618c1a6d5f6e29438eeadfa55fcea33, type: 3}
|
||||||
attribute: m_Sprite
|
attribute: m_Sprite
|
||||||
path:
|
path:
|
||||||
classID: 212
|
classID: 212
|
||||||
script: {fileID: 0}
|
script: {fileID: 0}
|
||||||
m_SampleRate: 12
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m_SampleRate: 6
|
||||||
m_WrapMode: 0
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m_WrapMode: 0
|
||||||
m_Bounds:
|
m_Bounds:
|
||||||
m_Center: {x: 0, y: 0, z: 0}
|
m_Center: {x: 0, y: 0, z: 0}
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||||||
@ -52,7 +52,7 @@ AnimationClip:
|
|||||||
m_AdditiveReferencePoseClip: {fileID: 0}
|
m_AdditiveReferencePoseClip: {fileID: 0}
|
||||||
m_AdditiveReferencePoseTime: 0
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m_AdditiveReferencePoseTime: 0
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||||||
m_StartTime: 0
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m_StartTime: 0
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||||||
m_StopTime: 0.25
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m_StopTime: 0.5
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||||||
m_OrientationOffsetY: 0
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m_OrientationOffsetY: 0
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||||||
m_Level: 0
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m_Level: 0
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||||||
m_CycleOffset: 0
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m_CycleOffset: 0
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||||||
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@ -21,15 +21,15 @@ AnimationClip:
|
|||||||
- curve:
|
- curve:
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||||||
- time: 0
|
- time: 0
|
||||||
value: {fileID: 3351906410715979375, guid: a618c1a6d5f6e29438eeadfa55fcea33, type: 3}
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value: {fileID: 3351906410715979375, guid: a618c1a6d5f6e29438eeadfa55fcea33, type: 3}
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- time: 0.083333336
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|
||||||
value: {fileID: 1425329180273031634, guid: a618c1a6d5f6e29438eeadfa55fcea33, type: 3}
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|
||||||
- time: 0.16666667
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- time: 0.16666667
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||||||
|
value: {fileID: 1425329180273031634, guid: a618c1a6d5f6e29438eeadfa55fcea33, type: 3}
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||||||
|
- time: 0.33333334
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||||||
value: {fileID: -2357918661749186383, guid: a618c1a6d5f6e29438eeadfa55fcea33, type: 3}
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value: {fileID: -2357918661749186383, guid: a618c1a6d5f6e29438eeadfa55fcea33, type: 3}
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||||||
attribute: m_Sprite
|
attribute: m_Sprite
|
||||||
path:
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path:
|
||||||
classID: 212
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classID: 212
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||||||
script: {fileID: 0}
|
script: {fileID: 0}
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m_SampleRate: 12
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m_SampleRate: 6
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||||||
m_WrapMode: 0
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m_WrapMode: 0
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m_Bounds:
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m_Bounds:
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||||||
m_Center: {x: 0, y: 0, z: 0}
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m_Center: {x: 0, y: 0, z: 0}
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@ -52,7 +52,7 @@ AnimationClip:
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m_AdditiveReferencePoseClip: {fileID: 0}
|
m_AdditiveReferencePoseClip: {fileID: 0}
|
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m_AdditiveReferencePoseTime: 0
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m_AdditiveReferencePoseTime: 0
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m_StartTime: 0
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m_StartTime: 0
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m_StopTime: 0.25
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m_StopTime: 0.5
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||||||
m_OrientationOffsetY: 0
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m_OrientationOffsetY: 0
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||||||
m_Level: 0
|
m_Level: 0
|
||||||
m_CycleOffset: 0
|
m_CycleOffset: 0
|
||||||
|
Loading…
Reference in New Issue
Block a user