Fixes
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41ffa9ecb4
commit
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@ -258,6 +258,6 @@ MonoBehaviour:
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enemyName:
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maxHealth: {fileID: 11400000, guid: 1a234827b90bfc24da563fbd5ffb412a, type: 2}
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health: 0
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baseAttack: 3.5
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baseAttack: 4
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isKilled: 0
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MinionName:
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@ -124209,6 +124209,7 @@ MonoBehaviour:
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coords: {x: 0.55, y: -10.48, z: 10}
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nextMapName: SampleScene
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respawnCoords: {x: 0, y: -4.5, z: 10}
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isEnabled: 1
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--- !u!1 &1193056560
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GameObject:
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m_ObjectHideFlags: 0
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@ -262074,6 +262075,10 @@ PrefabInstance:
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propertyPath: m_IsActive
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 1885730412086419543, guid: 65dcf7a268ef38b49ad53e76fd096980, type: 3}
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propertyPath: m_FontData.m_Font
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value:
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objectReference: {fileID: 12800000, guid: 4c8158bc12f65384e8b9b461951f45e0, type: 3}
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- target: {fileID: 1885730412951883910, guid: 65dcf7a268ef38b49ad53e76fd096980, type: 3}
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propertyPath: m_TargetGraphic
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value:
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@ -262259,6 +262264,10 @@ PrefabInstance:
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propertyPath: m_Text
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value:
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objectReference: {fileID: 0}
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- target: {fileID: 2338815118713828403, guid: 1a1f43bbd9c818b4289829b2ec0ea123, type: 3}
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propertyPath: m_FontData.m_Font
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value:
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objectReference: {fileID: 12800000, guid: 4c8158bc12f65384e8b9b461951f45e0, type: 3}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 1a1f43bbd9c818b4289829b2ec0ea123, type: 3}
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--- !u!1001 &5245844912020208448
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@ -262384,5 +262393,9 @@ PrefabInstance:
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propertyPath: m_Text
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value:
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objectReference: {fileID: 0}
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- target: {fileID: 5245844912540369923, guid: bb5308fba8936aa479d242e38a056110, type: 3}
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propertyPath: m_FontData.m_Font
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value:
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objectReference: {fileID: 12800000, guid: 4c8158bc12f65384e8b9b461951f45e0, type: 3}
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: bb5308fba8936aa479d242e38a056110, type: 3}
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File diff suppressed because it is too large
Load Diff
@ -61056,6 +61056,10 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 9163421032773170070, guid: ef9907b84e7629a4ea317ffe22da98dd, type: 3}
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propertyPath: enemyName
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value: Mushroom3
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objectReference: {fileID: 0}
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- target: {fileID: 9163421032773170070, guid: ef9907b84e7629a4ea317ffe22da98dd, type: 3}
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propertyPath: homePosition
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value:
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@ -64879,6 +64883,10 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 9163421032773170070, guid: ef9907b84e7629a4ea317ffe22da98dd, type: 3}
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propertyPath: enemyName
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value: Mushroom4
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objectReference: {fileID: 0}
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- target: {fileID: 9163421032773170070, guid: ef9907b84e7629a4ea317ffe22da98dd, type: 3}
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propertyPath: homePosition
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value:
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@ -81725,6 +81733,10 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 9163421032773170070, guid: ef9907b84e7629a4ea317ffe22da98dd, type: 3}
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propertyPath: enemyName
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value: Mushroom2
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objectReference: {fileID: 0}
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- target: {fileID: 9163421032773170070, guid: ef9907b84e7629a4ea317ffe22da98dd, type: 3}
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propertyPath: homePosition
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value:
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@ -109193,6 +109205,10 @@ PrefabInstance:
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propertyPath: m_LocalEulerAnglesHint.z
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value: 0
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objectReference: {fileID: 0}
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- target: {fileID: 9163421032773170070, guid: ef9907b84e7629a4ea317ffe22da98dd, type: 3}
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propertyPath: enemyName
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value: Mushroom1
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objectReference: {fileID: 0}
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- target: {fileID: 9163421032773170070, guid: ef9907b84e7629a4ea317ffe22da98dd, type: 3}
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propertyPath: homePosition
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value:
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@ -959,9 +959,13 @@ MonoBehaviour:
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UiManager: {fileID: 0}
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ChestsToBuildOnScene:
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- ChestName: Prize Chest
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ChestPrefab: {fileID: 5754902894522036729, guid: 5225a70fbdf66e745b2ef443328a6a53, type: 3}
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ChestPrefab: {fileID: 5754902894522036729, guid: 3c4c4514921bad449bbfab46d86ee881, type: 3}
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Position: {x: 0.6, y: 75.6, z: 10}
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Content: []
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Content:
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- Key: 9
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Value: {fileID: 11400000, guid: 5018db07efd330846ab41d3ed70a3c08, type: 2}
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- Key: 15
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Value: {fileID: 11400000, guid: 5018db07efd330846ab41d3ed70a3c08, type: 2}
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convertedData: []
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--- !u!1 &131599442
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GameObject:
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@ -245,6 +245,34 @@ public class Player : MonoBehaviour
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lvlUp = true;
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maxExp = 700;
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// Add points and refresh view (if opened)
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SkillsPointsManger.Instance.AddFreePoints(2);
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SkillsPointsManger.Instance.UpdatePanelView();
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}
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}
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else if (lvl == 8)
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{
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maxExp = 700;
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if (exp >= maxExp)
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{
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lvl = 9;
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lvlUp = true;
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maxExp = 850;
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// Add points and refresh view (if opened)
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SkillsPointsManger.Instance.AddFreePoints(2);
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SkillsPointsManger.Instance.UpdatePanelView();
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}
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}
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else if (lvl == 9)
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{
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maxExp = 850;
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if (exp >= maxExp)
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{
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lvl = 10;
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lvlUp = true;
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maxExp = 1000;
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// Add points and refresh view (if opened)
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SkillsPointsManger.Instance.AddFreePoints(2);
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SkillsPointsManger.Instance.UpdatePanelView();
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