text panels - fix distance opening II
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@ -239149,7 +239149,7 @@ MonoBehaviour:
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Value: {fileID: 11400000, guid: 54f1e69d5ede2d74eb4f3f95cdb7e20a, type: 2}
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Value: {fileID: 11400000, guid: 54f1e69d5ede2d74eb4f3f95cdb7e20a, type: 2}
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- Key: 5
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- Key: 5
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Value: {fileID: 11400000, guid: c96390ceb0786494db5919aaad6a06be, type: 2}
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Value: {fileID: 11400000, guid: c96390ceb0786494db5919aaad6a06be, type: 2}
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- Key: 23
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- Key: 13
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Value: {fileID: 11400000, guid: 5e28ddfc23a61b842bb3007b766d1649, type: 2}
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Value: {fileID: 11400000, guid: 5e28ddfc23a61b842bb3007b766d1649, type: 2}
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--- !u!114 &593922350
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--- !u!114 &593922350
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MonoBehaviour:
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MonoBehaviour:
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@ -105,6 +105,7 @@ public class NpcShopManager : MonoBehaviour
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if (Dialogue.DialogueSteps.First().DialogueController?.CurrentPanel != null)
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if (Dialogue.DialogueSteps.First().DialogueController?.CurrentPanel != null)
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Dialogue.BreakDialogueStep();
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Dialogue.BreakDialogueStep();
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gameObject.GetComponent<NpcDialogueManager>().CanBeOpened = false;
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CloseShop();
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CloseShop();
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}
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}
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