Player fist speedboost disconnection
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parent
0a26e22b6b
commit
76ea31ad06
@ -332,10 +332,10 @@ public class Player : MonoBehaviour
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{
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{
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attackSword = true;
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attackSword = true;
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}
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}
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if (Input.GetKeyDown(KeyCode.LeftShift))
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/*if (Input.GetKeyDown(KeyCode.LeftShift))
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{
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{
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attackFist = true;
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attackFist = true;
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}
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}*/
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if (Input.GetKeyDown(KeyCode.X))
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if (Input.GetKeyDown(KeyCode.X))
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{
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{
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pickaxeInUse = true;
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pickaxeInUse = true;
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