Translated Main Menu & Settings Menus
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m_Script: {fileID: 11500000, guid: 736f3d6f219f69646bb15f3a3f1333a2, type: 3}
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@ -2862,6 +2894,7 @@ GameObject:
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@ -2987,6 +3018,21 @@ CanvasRenderer:
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--- !u!114 &1318863997
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@ -2998,6 +3044,7 @@ GameObject:
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- component: {fileID: 1325179128}
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- component: {fileID: 1325179130}
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m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1325179126}
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--- !u!114 &1325179130
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m_CorrespondingSourceObject: {fileID: 0}
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m_Script: {fileID: 11500000, guid: 736f3d6f219f69646bb15f3a3f1333a2, type: 3}
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textEnglish: Controls
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@ -3695,6 +3757,7 @@ GameObject:
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@ -3741,7 +3804,7 @@ MonoBehaviour:
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m_PersistentCalls:
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m_text: <- Main Menu
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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@ -3818,3 +3881,18 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 2135287572}
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--- !u!114 &2135287576
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_Script: {fileID: 11500000, guid: 736f3d6f219f69646bb15f3a3f1333a2, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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textEnglish: <- Main Menu
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textPolish: <- Menu Glowne
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displayText: {fileID: 2135287574}
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@ -252,8 +252,9 @@ GameObject:
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- component: {fileID: 479721424}
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- component: {fileID: 479721426}
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- component: {fileID: 479721425}
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- component: {fileID: 479721427}
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@ -298,7 +299,7 @@ MonoBehaviour:
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m_text: Sound Volume
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@ -375,6 +376,21 @@ CanvasRenderer:
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m_ObjectHideFlags: 0
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m_PrefabInstance: {fileID: 0}
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m_GameObject: {fileID: 479721423}
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m_Script: {fileID: 11500000, guid: 736f3d6f219f69646bb15f3a3f1333a2, type: 3}
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@ -2332,6 +2348,7 @@ GameObject:
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- component: {fileID: 545480347}
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- component: {fileID: 545480349}
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m_Layer: 5
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m_Name: SoundsTitle
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@ -2378,7 +2395,7 @@ MonoBehaviour:
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@ -2455,6 +2472,21 @@ CanvasRenderer:
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m_GameObject: {fileID: 545480345}
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--- !u!114 &545480349
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m_CorrespondingSourceObject: {fileID: 0}
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textEnglish: Sounds
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@ -2859,6 +2891,7 @@ GameObject:
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- component: {fileID: 1290807625}
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m_Name: MusicVolume
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@ -2905,7 +2938,7 @@ MonoBehaviour:
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m_PersistentCalls:
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m_Calls: []
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m_text: Music Volume
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m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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@ -2982,6 +3015,21 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1290807623}
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--- !u!114 &1290807627
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1290807623}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 736f3d6f219f69646bb15f3a3f1333a2, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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textEnglish: Music Volume
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textPolish: Muzyka
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displayText: {fileID: 1290807625}
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--- !u!1 &1328617541
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GameObject:
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m_ObjectHideFlags: 0
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@ -3633,6 +3681,7 @@ GameObject:
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- component: {fileID: 1575654776}
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- component: {fileID: 1575654778}
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- component: {fileID: 1575654777}
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- component: {fileID: 1575654779}
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m_Layer: 5
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m_Name: BackToSettingsText
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m_TagString: Untagged
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@ -3679,7 +3728,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: <- Settings
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m_text:
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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m_sharedMaterial: {fileID: 2180264, guid: 8f586378b4e144a9851e7b34d9b748ee, type: 2}
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@ -3756,6 +3805,21 @@ CanvasRenderer:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 1575654775}
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m_CullTransparentMesh: 1
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--- !u!114 &1575654779
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 736f3d6f219f69646bb15f3a3f1333a2, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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textEnglish: <- Settings
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textPolish: <- Ustawienia
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displayText: {fileID: 1575654777}
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--- !u!1 &1624489111
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GameObject:
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m_ObjectHideFlags: 0
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58
Assets/TranslateMeshText.cs
Normal file
58
Assets/TranslateMeshText.cs
Normal file
@ -0,0 +1,58 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using System;
|
||||
using TMPro;
|
||||
|
||||
public class TranslateMeshText : MonoBehaviour
|
||||
{
|
||||
public string textEnglish;
|
||||
public string textPolish;
|
||||
public TMP_Text displayText;
|
||||
private string language;
|
||||
// Start is called before the first frame update
|
||||
void Start()
|
||||
{
|
||||
language = PlayerPrefs.GetString("language");
|
||||
|
||||
if (PlayerPrefs.HasKey("language"))
|
||||
{
|
||||
language = PlayerPrefs.GetString("language");
|
||||
if (language == "English")
|
||||
{
|
||||
displayText.text = textEnglish;
|
||||
}
|
||||
else if (language == "Polish")
|
||||
{
|
||||
displayText.text = textPolish;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
displayText.text = textEnglish;
|
||||
}
|
||||
}
|
||||
|
||||
// Update is called once per frame
|
||||
void Update()
|
||||
{
|
||||
language = PlayerPrefs.GetString("language");
|
||||
|
||||
if (PlayerPrefs.HasKey("language"))
|
||||
{
|
||||
language = PlayerPrefs.GetString("language");
|
||||
if (language == "English")
|
||||
{
|
||||
displayText.text = textEnglish;
|
||||
}
|
||||
else if (language == "Polish")
|
||||
{
|
||||
displayText.text = textPolish;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
displayText.text = textEnglish;
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/TranslateMeshText.cs.meta
Normal file
11
Assets/TranslateMeshText.cs.meta
Normal file
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Loading…
Reference in New Issue
Block a user