From 7913c208a755b8b0fed4d0376477051145073f75 Mon Sep 17 00:00:00 2001 From: KrolMel Date: Thu, 5 Jan 2023 15:14:07 +0100 Subject: [PATCH] Added Catacombs Grid Some small changes as well --- .../Monster/FireSmall/FireSmall.prefab | 14 +- .../Animations/Monster/Klackon/Klackon.prefab | 12 +- Assets/Animations/Monster/Mask/Mask.prefab | 12 +- .../Monster/Mushroom/Mushroom.prefab | 6 +- Assets/Animations/Monster/Skull/Skull.prefab | 12 +- .../Monster/SmallEarth/EarthSmall.prefab | 6 +- Assets/Resources/Dialogue/Objects/Water.meta | 8 + .../Resources/Dialogue/Objects/Water/ENG.meta | 8 + .../Objects/Water/ENG/WaterDialENG.asset | 23 + .../Objects/Water/ENG/WaterDialENG.asset.meta | 8 + .../Objects/Water/ENG/WaterMultiDialENG.asset | 19 + .../Water/ENG/WaterMultiDialENG.asset.meta | 8 + .../Resources/Dialogue/Objects/Water/PL.meta | 8 + .../Objects/Water/PL/WaterDialPL.asset | 25 + .../Objects/Water/PL/WaterDialPL.asset.meta | 8 + .../Objects/Water/PL/WaterMultiDialPL.asset | 19 + .../Water/PL/WaterMultiDialPL.asset.meta | 8 + Assets/Scenes/Catacombs.unity | 195 +- Assets/Scenes/FirstVillage.unity | 4998 +---------------- Assets/Scenes/InnVillage.unity | 311 +- .../Enemies' Scprits/PatrollingEnemy.cs | 1 - .../TileData/Ground - Catacombs.asset | 18 + .../TileData/Ground - Catacombs.asset.meta | 8 + 23 files changed, 525 insertions(+), 5210 deletions(-) create mode 100644 Assets/Resources/Dialogue/Objects/Water.meta create mode 100644 Assets/Resources/Dialogue/Objects/Water/ENG.meta create mode 100644 Assets/Resources/Dialogue/Objects/Water/ENG/WaterDialENG.asset create mode 100644 Assets/Resources/Dialogue/Objects/Water/ENG/WaterDialENG.asset.meta create mode 100644 Assets/Resources/Dialogue/Objects/Water/ENG/WaterMultiDialENG.asset create mode 100644 Assets/Resources/Dialogue/Objects/Water/ENG/WaterMultiDialENG.asset.meta create mode 100644 Assets/Resources/Dialogue/Objects/Water/PL.meta create mode 100644 Assets/Resources/Dialogue/Objects/Water/PL/WaterDialPL.asset create mode 100644 Assets/Resources/Dialogue/Objects/Water/PL/WaterDialPL.asset.meta create mode 100644 Assets/Resources/Dialogue/Objects/Water/PL/WaterMultiDialPL.asset create mode 100644 Assets/Resources/Dialogue/Objects/Water/PL/WaterMultiDialPL.asset.meta create mode 100644 Assets/Scripts/Pathfinding/TileData/Ground - Catacombs.asset create mode 100644 Assets/Scripts/Pathfinding/TileData/Ground - Catacombs.asset.meta diff --git a/Assets/Animations/Monster/FireSmall/FireSmall.prefab b/Assets/Animations/Monster/FireSmall/FireSmall.prefab index f9151dab..5a617e59 100644 --- a/Assets/Animations/Monster/FireSmall/FireSmall.prefab +++ b/Assets/Animations/Monster/FireSmall/FireSmall.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 2451571877317413767} m_Layer: 0 m_Name: FireSmall - m_TagString: Untagged + m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -31,7 +31,7 @@ Transform: m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1286673498977745411} m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} - m_LocalPosition: {x: 1.5919256, y: -0.48378193, z: 0} + m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} m_Children: [] m_Father: {fileID: 0} @@ -101,14 +101,14 @@ Rigidbody2D: m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 - m_LinearDrag: 0 + m_LinearDrag: 3 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 - m_Constraints: 0 + m_Constraints: 4 --- !u!61 &7468649257702716778 BoxCollider2D: m_ObjectHideFlags: 0 @@ -149,9 +149,11 @@ MonoBehaviour: m_EditorClassIdentifier: moveSpeed: 2 enemyName: FireSmall - maxHealth: {fileID: 0} + maxHealth: {fileID: 11400000, guid: 1a234827b90bfc24da563fbd5ffb412a, type: 2} health: 8 baseAttack: 2 + isKilled: 0 + MinionName: target: {fileID: 0} chaseRadius: 5 attackRadius: 0.5 @@ -170,7 +172,6 @@ MonoBehaviour: player: {fileID: 4869648843286970700, guid: 4cb7163e44af59f4c9350005c199db3c, type: 3} thrust: 5 knockTime: 0.2 - isKilled: 0 isKilled2: 0 isPanelEnabled: 1 expValue: 10 @@ -195,6 +196,7 @@ MonoBehaviour: worldPosition: {x: 0, y: 0, z: 0} gridPosition: {x: 0, y: 0} isChasing: 0 + point: {x: 0, y: 0, z: 0} path: [] --- !u!95 &4177423996048265966 Animator: diff --git a/Assets/Animations/Monster/Klackon/Klackon.prefab b/Assets/Animations/Monster/Klackon/Klackon.prefab index 73b27513..d047a3d6 100644 --- a/Assets/Animations/Monster/Klackon/Klackon.prefab +++ b/Assets/Animations/Monster/Klackon/Klackon.prefab @@ -18,7 +18,7 @@ GameObject: - 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