Fixed patrolling enemies' animations on OutsideWizardsHouse map

This commit is contained in:
Jakub Sztuba 2022-12-27 23:36:19 +01:00
parent 1e8b4603ab
commit 86e3d81913
5 changed files with 16 additions and 34 deletions

View File

@ -59,7 +59,7 @@ AnimatorStateMachine:
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View File

@ -85,12 +85,12 @@ AnimatorStateTransition:
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@ -260,10 +257,10 @@ AnimatorStateTransition:
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View File

@ -33,9 +33,6 @@ AnimatorStateTransition:
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m_ConditionEvent: Left m_ConditionEvent: Left
m_EventTreshold: 0 m_EventTreshold: 0
@ -176,13 +173,13 @@ AnimatorController:
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@ -285,9 +282,6 @@ AnimatorStateTransition:
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m_EventTreshold: 0 m_EventTreshold: 0

View File

@ -39,9 +39,6 @@ AnimatorStateTransition:
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@ -204,9 +201,6 @@ AnimatorStateTransition:
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m_ConditionEvent: Left m_ConditionEvent: Left
m_EventTreshold: 0 m_EventTreshold: 0
@ -232,9 +226,6 @@ AnimatorStateTransition:
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m_EventTreshold: 0 m_EventTreshold: 0

View File

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