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m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 24 + m_TileSpriteIndex: 24 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -235,8 +5847,8 @@ Tilemap: - first: {x: -5, y: -5, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 16 + m_TileSpriteIndex: 16 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -245,8 +5857,8 @@ Tilemap: - first: {x: -4, y: -5, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -255,8 +5867,8 @@ Tilemap: - first: {x: -3, y: -5, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 14 + m_TileSpriteIndex: 14 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -265,8 +5877,8 @@ Tilemap: - first: {x: -2, y: -5, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 24 + m_TileSpriteIndex: 24 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -275,8 +5887,8 @@ Tilemap: - first: {x: -1, y: -5, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 28 + m_TileSpriteIndex: 28 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -285,8 +5897,8 @@ Tilemap: - first: {x: 0, y: -5, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 24 + m_TileSpriteIndex: 24 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -295,8 +5907,8 @@ Tilemap: - first: {x: 1, y: -5, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 28 + m_TileSpriteIndex: 28 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -305,8 +5917,8 @@ Tilemap: - first: {x: 2, y: -5, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 24 + m_TileSpriteIndex: 24 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -315,8 +5927,8 @@ Tilemap: - first: {x: 3, y: -5, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 28 + m_TileSpriteIndex: 28 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -325,8 +5937,8 @@ Tilemap: - first: {x: 4, y: -5, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 24 + m_TileSpriteIndex: 24 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -335,8 +5947,8 @@ Tilemap: - first: {x: 5, y: -5, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 28 + m_TileSpriteIndex: 28 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -345,8 +5957,8 @@ Tilemap: - first: {x: 6, y: -5, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 24 + m_TileSpriteIndex: 24 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -355,8 +5967,258 @@ Tilemap: - 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first: {x: -8, y: -4, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 27 + m_TileSpriteIndex: 27 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -365,8 +6227,8 @@ Tilemap: - first: {x: -7, y: -4, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 26 + m_TileSpriteIndex: 26 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -375,8 +6237,8 @@ Tilemap: - first: {x: -6, y: -4, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 23 + m_TileSpriteIndex: 23 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -385,8 +6247,8 @@ Tilemap: - first: {x: -5, y: -4, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 13 + m_TileSpriteIndex: 13 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -395,8 +6257,8 @@ Tilemap: - first: {x: -4, y: -4, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 12 + m_TileSpriteIndex: 12 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -405,8 +6267,8 @@ Tilemap: - first: {x: -3, y: -4, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 11 + m_TileSpriteIndex: 11 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -415,8 +6277,8 @@ Tilemap: - first: {x: -2, y: -4, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 23 + m_TileSpriteIndex: 23 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -425,8 +6287,8 @@ Tilemap: - first: {x: -1, y: -4, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 26 + m_TileSpriteIndex: 26 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -435,8 +6297,8 @@ Tilemap: - first: {x: 0, y: -4, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 23 + m_TileSpriteIndex: 23 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -445,8 +6307,8 @@ Tilemap: - first: {x: 1, y: -4, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 26 + m_TileSpriteIndex: 26 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -455,8 +6317,8 @@ Tilemap: - first: {x: 2, y: -4, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 23 + m_TileSpriteIndex: 23 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -465,8 +6327,8 @@ Tilemap: - first: {x: 3, y: -4, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 26 + m_TileSpriteIndex: 26 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -475,8 +6337,8 @@ Tilemap: - first: {x: 4, y: -4, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 23 + m_TileSpriteIndex: 23 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -485,8 +6347,8 @@ Tilemap: - 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m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -525,8 +6637,8 @@ Tilemap: - first: {x: -6, y: -3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -535,8 +6647,8 @@ Tilemap: - first: {x: -5, y: -3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -545,8 +6657,8 @@ Tilemap: - first: {x: -4, y: -3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 61 + m_TileSpriteIndex: 61 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -555,8 +6667,8 @@ Tilemap: - first: {x: -3, y: -3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 2 + m_TileSpriteIndex: 2 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -565,8 +6677,8 @@ Tilemap: - first: {x: -2, y: -3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 2 + m_TileSpriteIndex: 2 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -575,8 +6687,8 @@ Tilemap: - first: {x: -1, y: -3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 2 + m_TileSpriteIndex: 2 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -585,8 +6697,8 @@ Tilemap: - first: {x: 0, y: -3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 2 + m_TileSpriteIndex: 2 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -595,8 +6707,8 @@ Tilemap: - first: {x: 1, y: -3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 2 + m_TileSpriteIndex: 2 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -605,8 +6717,8 @@ Tilemap: - 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m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 32 + m_TileSpriteIndex: 42 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -655,8 +6767,258 @@ Tilemap: - first: {x: 7, y: -3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 35 + m_TileSpriteIndex: 35 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 8, y: -3, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 41 + m_TileSpriteIndex: 39 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 9, y: -3, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 41 + m_TileSpriteIndex: 39 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 10, y: -3, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 41 + m_TileSpriteIndex: 39 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - 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first: {x: -9, y: -2, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 4 + m_TileSpriteIndex: 4 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: -8, y: -2, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 36 + m_TileSpriteIndex: 36 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -665,8 +7027,8 @@ Tilemap: - first: {x: -7, y: -2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -675,8 +7037,8 @@ Tilemap: - first: {x: -6, y: -2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -685,8 +7047,8 @@ Tilemap: - first: {x: -5, y: -2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -705,8 +7067,8 @@ Tilemap: - first: {x: -3, y: -2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 64 + m_TileSpriteIndex: 64 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -715,8 +7077,8 @@ Tilemap: - first: {x: -2, y: -2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 64 + m_TileSpriteIndex: 64 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -725,8 +7087,8 @@ Tilemap: - first: {x: -1, y: -2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 64 + m_TileSpriteIndex: 64 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -735,8 +7097,8 @@ Tilemap: - first: {x: 0, y: -2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 64 + m_TileSpriteIndex: 64 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -745,8 +7107,8 @@ Tilemap: - first: {x: 1, y: -2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 64 + m_TileSpriteIndex: 64 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -755,8 +7117,8 @@ Tilemap: - first: {x: 2, y: -2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 0 + m_TileSpriteIndex: 0 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -765,8 +7127,8 @@ Tilemap: - first: {x: 3, y: -2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -775,8 +7137,8 @@ Tilemap: - first: {x: 4, y: -2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -785,8 +7147,8 @@ Tilemap: - 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m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -825,8 +7437,8 @@ Tilemap: - first: {x: -6, y: -1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -835,8 +7447,8 @@ Tilemap: - first: {x: -5, y: -1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -855,8 +7467,8 @@ Tilemap: - first: {x: -3, y: -1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 64 + m_TileSpriteIndex: 64 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -865,8 +7477,8 @@ Tilemap: - first: {x: -2, y: -1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 64 + m_TileSpriteIndex: 64 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -875,8 +7487,8 @@ Tilemap: - first: {x: -1, y: -1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 64 + m_TileSpriteIndex: 64 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -885,8 +7497,8 @@ Tilemap: - first: {x: 0, y: -1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 64 + m_TileSpriteIndex: 64 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -895,8 +7507,8 @@ Tilemap: - first: {x: 1, y: -1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 64 + m_TileSpriteIndex: 64 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -905,8 +7517,8 @@ Tilemap: - first: {x: 2, y: -1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 0 + m_TileSpriteIndex: 0 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -915,8 +7527,8 @@ Tilemap: - first: {x: 3, y: -1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -925,8 +7537,8 @@ Tilemap: - first: {x: 4, y: -1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -935,8 +7547,8 @@ Tilemap: - first: {x: 5, y: -1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -945,8 +7557,8 @@ Tilemap: - first: {x: 6, y: -1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 34 + m_TileSpriteIndex: 34 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -955,8 +7567,258 @@ Tilemap: - first: {x: 7, y: -1, z: 0} second: serializedVersion: 2 - 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first: {x: -8, y: 0, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 36 + m_TileSpriteIndex: 36 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -965,8 +7827,8 @@ Tilemap: - first: {x: -7, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -975,8 +7837,8 @@ Tilemap: - first: {x: -6, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -985,8 +7847,8 @@ Tilemap: - first: {x: -5, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -995,8 +7857,8 @@ Tilemap: - first: {x: -4, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 63 + m_TileSpriteIndex: 63 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1005,8 +7867,8 @@ Tilemap: - first: {x: -3, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 3 + m_TileSpriteIndex: 3 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1015,8 +7877,8 @@ Tilemap: - first: {x: -2, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 3 + m_TileSpriteIndex: 3 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1025,8 +7887,8 @@ Tilemap: - first: {x: -1, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 3 + m_TileSpriteIndex: 3 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1035,8 +7897,8 @@ Tilemap: - first: {x: 0, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 3 + m_TileSpriteIndex: 3 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1045,8 +7907,8 @@ Tilemap: - first: {x: 1, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 3 + m_TileSpriteIndex: 3 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1055,8 +7917,8 @@ Tilemap: - first: {x: 2, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 60 + m_TileSpriteIndex: 60 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1065,8 +7927,8 @@ Tilemap: - first: {x: 3, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1075,8 +7937,8 @@ Tilemap: - first: {x: 4, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1085,8 +7947,8 @@ Tilemap: - first: {x: 5, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1095,8 +7957,8 @@ Tilemap: - first: {x: 6, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 34 + m_TileSpriteIndex: 34 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1105,8 +7967,258 @@ Tilemap: - first: {x: 7, y: 0, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 36 + m_TileSpriteIndex: 36 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 8, y: 0, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 41 + m_TileSpriteIndex: 39 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - 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m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1125,8 +8237,8 @@ Tilemap: - first: {x: -6, y: 1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1135,8 +8247,8 @@ Tilemap: - first: {x: -5, y: 1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1145,8 +8257,8 @@ Tilemap: - first: {x: -4, y: 1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1155,8 +8267,8 @@ Tilemap: - first: {x: -3, y: 1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1165,8 +8277,8 @@ Tilemap: - first: {x: -2, y: 1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1175,8 +8287,8 @@ Tilemap: - first: {x: -1, y: 1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1185,8 +8297,8 @@ Tilemap: - first: {x: 0, y: 1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1195,8 +8307,8 @@ Tilemap: - first: {x: 1, y: 1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 47 + m_TileSpriteIndex: 47 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1205,8 +8317,8 @@ Tilemap: - 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m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 34 + m_TileSpriteIndex: 34 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1255,8 +8367,258 @@ Tilemap: - first: {x: 7, y: 1, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 36 + m_TileSpriteIndex: 36 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 8, y: 1, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 59 + m_TileSpriteIndex: 59 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 9, y: 1, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 46 + m_TileSpriteIndex: 46 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 10, y: 1, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 45 + m_TileSpriteIndex: 45 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - 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first: {x: -9, y: 2, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 4 + m_TileSpriteIndex: 4 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: -8, y: 2, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 36 + m_TileSpriteIndex: 36 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1265,8 +8627,8 @@ Tilemap: - first: {x: -7, y: 2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 57 + m_TileSpriteIndex: 56 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1275,8 +8637,8 @@ Tilemap: - first: {x: -6, y: 2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 50 + m_TileSpriteIndex: 50 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1285,8 +8647,8 @@ Tilemap: - first: {x: -5, y: 2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 44 + m_TileSpriteIndex: 44 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1295,8 +8657,8 @@ Tilemap: - first: {x: -4, y: 2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 50 + m_TileSpriteIndex: 50 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1305,8 +8667,8 @@ Tilemap: - first: {x: -3, y: 2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 44 + m_TileSpriteIndex: 44 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1315,8 +8677,8 @@ Tilemap: - first: {x: -2, y: 2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 50 + m_TileSpriteIndex: 50 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1325,8 +8687,8 @@ Tilemap: - first: {x: -1, y: 2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 44 + m_TileSpriteIndex: 44 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1335,8 +8697,8 @@ Tilemap: - first: {x: 0, y: 2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 50 + m_TileSpriteIndex: 50 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1345,8 +8707,8 @@ Tilemap: - first: {x: 1, y: 2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 44 + m_TileSpriteIndex: 44 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1355,8 +8717,8 @@ Tilemap: - first: {x: 2, y: 2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 50 + m_TileSpriteIndex: 50 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1365,8 +8727,8 @@ Tilemap: - first: {x: 3, y: 2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 44 + m_TileSpriteIndex: 44 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1375,8 +8737,8 @@ Tilemap: - first: {x: 4, y: 2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 50 + m_TileSpriteIndex: 50 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1385,8 +8747,8 @@ Tilemap: - first: {x: 5, y: 2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 43 + m_TileSpriteIndex: 43 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1395,8 +8757,8 @@ Tilemap: - first: {x: 6, y: 2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 34 + m_TileSpriteIndex: 34 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1405,8 +8767,258 @@ Tilemap: - first: {x: 7, y: 2, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 36 + m_TileSpriteIndex: 36 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - 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first: {x: -3, y: 3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 24 + m_TileSpriteIndex: 24 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1465,8 +9077,8 @@ Tilemap: - first: {x: -2, y: 3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 28 + m_TileSpriteIndex: 28 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1475,8 +9087,8 @@ Tilemap: - first: {x: -1, y: 3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 24 + m_TileSpriteIndex: 24 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1485,8 +9097,8 @@ Tilemap: - first: {x: 0, y: 3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 28 + m_TileSpriteIndex: 28 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1495,8 +9107,8 @@ Tilemap: - first: {x: 1, y: 3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 24 + m_TileSpriteIndex: 24 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1505,8 +9117,8 @@ Tilemap: - first: {x: 2, y: 3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 28 + m_TileSpriteIndex: 28 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1515,8 +9127,8 @@ Tilemap: - first: {x: 3, y: 3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 24 + m_TileSpriteIndex: 24 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1525,334 +9137,14 @@ Tilemap: - first: {x: 4, y: 3, z: 0} second: serializedVersion: 2 - m_TileIndex: 1 - m_TileSpriteIndex: 1 + m_TileIndex: 28 + m_TileSpriteIndex: 28 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 dummyAlignment: 0 m_AllTileFlags: 1073741825 - first: {x: 5, y: 3, z: 0} - second: - serializedVersion: 2 - 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first: {x: -7, y: 6, z: 0} second: serializedVersion: 2 - m_TileIndex: 14 - m_TileSpriteIndex: 14 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1875,8 +10237,8 @@ Tilemap: - first: {x: -6, y: 6, z: 0} second: serializedVersion: 2 - m_TileIndex: 15 - m_TileSpriteIndex: 15 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1885,8 +10247,8 @@ Tilemap: - first: {x: -5, y: 6, z: 0} second: serializedVersion: 2 - m_TileIndex: 16 - m_TileSpriteIndex: 16 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1895,8 +10257,8 @@ Tilemap: - first: {x: -4, y: 6, z: 0} second: serializedVersion: 2 - m_TileIndex: 15 - m_TileSpriteIndex: 15 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1905,8 +10267,8 @@ Tilemap: - first: {x: -3, y: 6, z: 0} second: serializedVersion: 2 - m_TileIndex: 16 - m_TileSpriteIndex: 16 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1915,8 +10277,8 @@ Tilemap: - first: {x: -2, y: 6, z: 0} second: serializedVersion: 2 - m_TileIndex: 15 - m_TileSpriteIndex: 15 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1925,8 +10287,8 @@ Tilemap: - first: {x: -1, y: 6, z: 0} second: serializedVersion: 2 - m_TileIndex: 16 - m_TileSpriteIndex: 16 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1935,8 +10297,8 @@ Tilemap: - first: {x: 0, y: 6, z: 0} second: serializedVersion: 2 - m_TileIndex: 15 - m_TileSpriteIndex: 15 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1945,8 +10307,8 @@ Tilemap: - first: {x: 1, y: 6, z: 0} second: serializedVersion: 2 - m_TileIndex: 16 - m_TileSpriteIndex: 16 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1955,8 +10317,8 @@ Tilemap: - first: {x: 2, y: 6, z: 0} second: serializedVersion: 2 - m_TileIndex: 6 - m_TileSpriteIndex: 6 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1965,8 +10327,8 @@ Tilemap: - first: {x: 3, y: 6, z: 0} second: serializedVersion: 2 - m_TileIndex: 5 - m_TileSpriteIndex: 5 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1985,8 +10347,8 @@ Tilemap: - first: {x: 5, y: 6, z: 0} second: serializedVersion: 2 - m_TileIndex: 16 - m_TileSpriteIndex: 16 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -1995,8 +10357,8 @@ Tilemap: - first: {x: 6, y: 6, z: 0} second: serializedVersion: 2 - m_TileIndex: 15 - m_TileSpriteIndex: 15 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2005,8 +10367,258 @@ Tilemap: - first: {x: 7, y: 6, z: 0} second: serializedVersion: 2 - m_TileIndex: 17 - m_TileSpriteIndex: 17 + m_TileIndex: 4 + m_TileSpriteIndex: 4 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 8, y: 6, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 4 + m_TileSpriteIndex: 4 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 9, y: 6, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 4 + m_TileSpriteIndex: 4 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: 10, y: 6, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 4 + m_TileSpriteIndex: 4 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - 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first: {x: 26, y: 6, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 4 + m_TileSpriteIndex: 4 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: -13, y: 7, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 4 + m_TileSpriteIndex: 4 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: -12, y: 7, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 4 + m_TileSpriteIndex: 4 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: -11, y: 7, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 4 + m_TileSpriteIndex: 4 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: -10, y: 7, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 4 + m_TileSpriteIndex: 4 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: -9, y: 7, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 4 + m_TileSpriteIndex: 4 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - first: {x: -8, y: 7, z: 0} + second: + serializedVersion: 2 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2015,8 +10627,8 @@ Tilemap: - first: {x: -7, y: 7, z: 0} second: serializedVersion: 2 - m_TileIndex: 18 - m_TileSpriteIndex: 18 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2025,8 +10637,8 @@ Tilemap: - first: {x: -6, y: 7, z: 0} second: serializedVersion: 2 - m_TileIndex: 19 - m_TileSpriteIndex: 19 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2035,8 +10647,8 @@ Tilemap: - first: {x: -5, y: 7, z: 0} second: serializedVersion: 2 - m_TileIndex: 20 - m_TileSpriteIndex: 20 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2045,8 +10657,8 @@ Tilemap: - first: {x: -4, y: 7, z: 0} second: serializedVersion: 2 - m_TileIndex: 19 - m_TileSpriteIndex: 19 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2055,8 +10667,8 @@ Tilemap: - first: {x: -3, y: 7, z: 0} second: serializedVersion: 2 - m_TileIndex: 20 - m_TileSpriteIndex: 20 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2065,8 +10677,8 @@ Tilemap: - first: {x: -2, y: 7, z: 0} second: serializedVersion: 2 - m_TileIndex: 19 - m_TileSpriteIndex: 19 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2075,8 +10687,8 @@ Tilemap: - first: {x: -1, y: 7, z: 0} second: serializedVersion: 2 - m_TileIndex: 20 - m_TileSpriteIndex: 20 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2085,8 +10697,8 @@ Tilemap: - first: {x: 0, y: 7, z: 0} second: serializedVersion: 2 - m_TileIndex: 19 - m_TileSpriteIndex: 19 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2095,8 +10707,8 @@ Tilemap: - first: {x: 1, y: 7, z: 0} second: serializedVersion: 2 - m_TileIndex: 20 - m_TileSpriteIndex: 20 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2105,8 +10717,8 @@ Tilemap: - first: {x: 2, y: 7, z: 0} second: serializedVersion: 2 - m_TileIndex: 3 - m_TileSpriteIndex: 3 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2115,8 +10727,8 @@ Tilemap: - first: {x: 3, y: 7, z: 0} second: serializedVersion: 2 - m_TileIndex: 2 - m_TileSpriteIndex: 2 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2125,8 +10737,8 @@ Tilemap: - first: {x: 4, y: 7, z: 0} second: serializedVersion: 2 - m_TileIndex: 0 - m_TileSpriteIndex: 0 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2135,8 +10747,8 @@ Tilemap: - first: {x: 5, y: 7, z: 0} second: serializedVersion: 2 - m_TileIndex: 20 - m_TileSpriteIndex: 20 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2145,8 +10757,8 @@ Tilemap: - first: {x: 6, y: 7, z: 0} second: serializedVersion: 2 - m_TileIndex: 19 - m_TileSpriteIndex: 19 + m_TileIndex: 4 + m_TileSpriteIndex: 4 m_TileMatrixIndex: 0 m_TileColorIndex: 0 m_TileObjectToInstantiateIndex: 65535 @@ -2155,8 +10767,598 @@ Tilemap: - first: {x: 7, y: 7, z: 0} second: serializedVersion: 2 - m_TileIndex: 13 - m_TileSpriteIndex: 13 + m_TileIndex: 4 + m_TileSpriteIndex: 4 + m_TileMatrixIndex: 0 + m_TileColorIndex: 0 + m_TileObjectToInstantiateIndex: 65535 + dummyAlignment: 0 + m_AllTileFlags: 1073741825 + - 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// 1. Save all befor change scene + //saving info about used gate/door/teleport + OnMapAppearanceMethod.Gateway = OnMapAppearanceMethodEnum.Gateway; + + PlayerPrefs.SetString("gateway.sourceMapName", gateway.currentMapName); + PlayerPrefs.SetString("gateway.nextMapName", gateway.nextMapName); + + PlayerPrefs.SetFloat("gateway.respawnCoords.x", gateway.respawnCoords.x); + PlayerPrefs.SetFloat("gateway.respawnCoords.y", gateway.respawnCoords.y); + PlayerPrefs.SetFloat("gateway.respawnCoords.z", gateway.respawnCoords.z); + + // 1. Save all before change scene SaveController.GetComponent().SaveItems(); SaveController.GetComponent().SaveQuests(); SaveController.GetComponent().SaveInventory(); diff --git a/Assets/Scripts/Enemies' Scprits/FollowingEnemy.cs b/Assets/Scripts/Enemies' Scprits/FollowingEnemy.cs index ddbd1529..aceaddbd 100644 --- a/Assets/Scripts/Enemies' Scprits/FollowingEnemy.cs +++ b/Assets/Scripts/Enemies' Scprits/FollowingEnemy.cs @@ -57,7 +57,9 @@ public class FollowingEnemy : Enemy } myRigidbody = GetComponent(); anim = GetComponent(); + target = GameObject.FindWithTag("Player").transform; + other = GameObject.FindWithTag("Player"); } // Update is called once per frame diff --git a/Assets/Scripts/Enemies' Scprits/FollowingPatrollingEnemy.cs b/Assets/Scripts/Enemies' Scprits/FollowingPatrollingEnemy.cs index 8eec3842..7bd6ee0c 100644 --- a/Assets/Scripts/Enemies' Scprits/FollowingPatrollingEnemy.cs +++ b/Assets/Scripts/Enemies' Scprits/FollowingPatrollingEnemy.cs @@ -62,6 +62,7 @@ public class FollowingPatrollingEnemy : Enemy myRigidbody = GetComponent(); anim = GetComponent(); target = GameObject.FindWithTag("Player").transform; + other = GameObject.FindWithTag("Player"); } // Update is called once per frame diff --git a/Assets/Scripts/Player.cs b/Assets/Scripts/Player.cs index be3e76bf..1aff1518 100644 --- a/Assets/Scripts/Player.cs +++ b/Assets/Scripts/Player.cs @@ -1,6 +1,7 @@ using System.Collections; using System.Collections.Generic; using UnityEngine; +using System.Linq; public class Player : MonoBehaviour { @@ -45,6 +46,8 @@ public class Player : MonoBehaviour void Start() { + Panel = GameObject.FindObjectsOfType(true).Where(sr => sr.gameObject.name == "YouDied").ToArray()[0]; + healthBar = (HealthBar)FindObjectOfType(); int continued = PlayerPrefs.GetInt("continued"); if (continued == 1) { @@ -59,13 +62,16 @@ public class Player : MonoBehaviour healthBar.SetMaxHealth(maxHealth.initialValue); healthBar.SetHealth(currentHealth); walkSpeed = 4f; + currentHealth = 10; } public void TakeDamage(float damage) { currentHealth = currentHealth - damage; + Debug.Log(currentHealth); healthBar.SetHealth(currentHealth); + var em = dmgParticleSystem.emission; em.enabled = true; StartCoroutine(Timer()); @@ -106,108 +112,108 @@ public class Player : MonoBehaviour private void HandleInput() { - if (Input.GetKeyDown(KeyCode.Space)) - { - attackSword = true; - } - if (Input.GetKeyDown(KeyCode.LeftShift)) - { - attackFist = true; - } - if(Input.GetKeyDown(KeyCode.X)) - { - pickaxeInUse = true; - } -} - -private void ResetValues() -{ -attackSword = false; -attackFist = false; -pickaxeInUse = false; -} - -void Update() -{ -//if (canWalk == true) -//{ - - inputHorizontal = Input.GetAxisRaw("Horizontal"); - inputVertical = Input.GetAxisRaw("Vertical"); - - myAnimator.SetFloat("moveX", inputHorizontal * walkSpeed); - myAnimator.SetFloat("moveY", inputVertical * walkSpeed); - if (inputHorizontal != 0) - { - myAnimator.SetFloat("speed", walkSpeed); - } - else if (inputVertical != 0) - { - myAnimator.SetFloat("speed", walkSpeed); - } - else - { - myAnimator.SetFloat("speed", 0); + if (Input.GetKeyDown(KeyCode.Space)) + { + attackSword = true; + } + if (Input.GetKeyDown(KeyCode.LeftShift)) + { + attackFist = true; + } + if(Input.GetKeyDown(KeyCode.X)) + { + pickaxeInUse = true; + } } - if (inputHorizontal == 1 || inputHorizontal == -1 || inputVertical == 1 || inputVertical == -1) + private void ResetValues() { - myAnimator.SetFloat("lastMoveX", inputHorizontal); - myAnimator.SetFloat("lastMoveY", inputVertical); + attackSword = false; + attackFist = false; + pickaxeInUse = false; } + + void Update() + { + //if (canWalk == true) + //{ + + inputHorizontal = Input.GetAxisRaw("Horizontal"); + inputVertical = Input.GetAxisRaw("Vertical"); + + myAnimator.SetFloat("moveX", inputHorizontal * walkSpeed); + myAnimator.SetFloat("moveY", inputVertical * walkSpeed); + if (inputHorizontal != 0) + { + myAnimator.SetFloat("speed", walkSpeed); + } + else if (inputVertical != 0) + { + myAnimator.SetFloat("speed", walkSpeed); + } + else + { + myAnimator.SetFloat("speed", 0); + } + + if (inputHorizontal == 1 || inputHorizontal == -1 || inputVertical == 1 || inputVertical == -1) + { + myAnimator.SetFloat("lastMoveX", inputHorizontal); + myAnimator.SetFloat("lastMoveY", inputVertical); + } - timerRegen += Time.deltaTime; - if(timerRegen >= waitRegen) - { - startRegen = true; - } - - if (startRegen == true) - { - timerTick += Time.deltaTime; - if(timerTick >= waitTick) + timerRegen += Time.deltaTime; + if(timerRegen >= waitRegen) { - if(currentHealth < 10) + startRegen = true; + } + + if (startRegen == true) + { + timerTick += Time.deltaTime; + if(timerTick >= waitTick) { - currentHealth = currentHealth + 1; - healthBar.SetHealth(currentHealth); - timerTick = 0f; + if(currentHealth < 10) + { + currentHealth = currentHealth + 1; + healthBar.SetHealth(currentHealth); + timerTick = 0f; + } } } + PlayerPrefs.SetFloat("health", currentHealth); + + //} + + HandleInput(); } - PlayerPrefs.SetFloat("health", currentHealth); -//} - -HandleInput(); -} - -void FixedUpdate() -{ -if(canWalk == true) -{ - if (inputHorizontal != 0 || inputVertical != 0) + void FixedUpdate() { - if (inputHorizontal != 0 && inputVertical != 0) + if(canWalk == true) { - inputHorizontal *= speedLimiter; - inputVertical *= speedLimiter; + if (inputHorizontal != 0 || inputVertical != 0) + { + if (inputHorizontal != 0 && inputVertical != 0) + { + inputHorizontal *= speedLimiter; + inputVertical *= speedLimiter; + } + rb.velocity = new Vector2(inputHorizontal * walkSpeed, inputVertical * walkSpeed); + } + else + { + rb.velocity = new Vector2(0f, 0f); + } } - rb.velocity = new Vector2(inputHorizontal * walkSpeed, inputVertical * walkSpeed); + + HandleAttacks(); + ResetValues(); } - else + + public void SaveCheckpoint() { - rb.velocity = new Vector2(0f, 0f); + PlayerPrefs.SetFloat("health-S", currentHealth); } -} - -HandleAttacks(); -ResetValues(); -} - -public void SaveCheckpoint() -{ -PlayerPrefs.SetFloat("health-S", currentHealth); -} } diff --git a/Assets/Scripts/RespawnScript.cs b/Assets/Scripts/RespawnScript.cs index b98f6fb0..f965c486 100644 --- a/Assets/Scripts/RespawnScript.cs +++ b/Assets/Scripts/RespawnScript.cs @@ -11,6 +11,7 @@ public class RespawnScript : MonoBehaviour public void RespawnOnCurrentScene() { + mainCh = GameObject.FindGameObjectWithTag("Player"); Scene scene = SceneManager.GetActiveScene(); currentScene = scene.name; SceneManager.LoadScene(currentScene); diff --git a/Assets/Scripts/SceneManager/MainCharacter.meta b/Assets/Scripts/SceneManager/MainCharacter.meta new file mode 100644 index 00000000..5bb41400 --- /dev/null +++ b/Assets/Scripts/SceneManager/MainCharacter.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 56b5700f3ae9ef149bb959906fe6b684 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/SceneManager/MainCharacter/MainCharacterManager.cs b/Assets/Scripts/SceneManager/MainCharacter/MainCharacterManager.cs new file mode 100644 index 00000000..299b8830 --- /dev/null +++ b/Assets/Scripts/SceneManager/MainCharacter/MainCharacterManager.cs @@ -0,0 +1,105 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using UnityEditor; +using UnityEngine.SceneManagement; +using System; + +public class MainCharacterManager : MonoBehaviour +{ + [SerializeField] + public GameObject avatar; + [SerializeField] + public GameObject AvatarClone; + + public Vector3 startPosition; + + // Start is called before the first frame update + void Start() + { + + } + + // Update is called once per frame + void Update() + { + + } + + void Awake() + { + try + { + avatar = GetMainCharacterObject(); + GameObject globalGUI = GameObject.FindGameObjectWithTag("GUI"); + + if (AvatarClone == null) + { + startPosition = InitCharacterPosition(); + AvatarClone = GameObject.Instantiate(avatar, startPosition, Quaternion.identity); + } + } + catch (UnityException e) + { + Debug.Log(e); + } + + //DynamicPanel.transform.localPosition = uiPanelTemplate.transform.position; // prevent overwritten position by... environment??? + } + + // Later here we will decide whether the player is loading a saved game, thus, a saved position + // In general we have 3 cases -> saved game and save position, new position on the map, and position after using teleport/door + + private Vector3 InitCharacterPosition() + { + switch (OnMapAppearanceMethod.Gateway) + { + case OnMapAppearanceMethodEnum.Gateway: + { + if (SceneManager.GetActiveScene().name != PlayerPrefs.GetString("gateway.nextMapName") && PlayerPrefs.GetString("gateway.nextMapName") != "") + { + throw new Exception("Gateway says we should be somewhere else: " + PlayerPrefs.GetString("gateway.nextMapName")); + } + + var x = PlayerPrefs.GetFloat("gateway.respawnCoords.x"); + var y = PlayerPrefs.GetFloat("gateway.respawnCoords.y"); + var z = PlayerPrefs.GetFloat("gateway.respawnCoords.z"); + + return new Vector3(x, y, z); + } + default: + { + return DefaultPlayerMapPosition(); + } + } + } + + private Vector3 DefaultPlayerMapPosition() + { + switch (SceneManager.GetActiveScene().name) + { + case "CaveEntrance": + { + return new Vector3(0.5f, -37, 10); + } + default: + { + return avatar.transform.position; + } + } + } + + private GameObject GetMainCharacterObject() + { + /* Debug.Log("XDDDDD"); + string[] obects = AssetDatabase.FindAssets("t:Object", new[] { "Assets/Resources/" }); + + foreach (string localObject in obects) + { + Debug.Log(AssetDatabase.GUIDToAssetPath(localObject)); + } + return (GameObject)AssetDatabase.LoadAssetAtPath("Assets/Resources/ThePlayer.prefab", typeof(GameObject));*/ + + return Resources.Load("ThePlayer") as GameObject; + } +} diff --git a/Assets/Scripts/SceneManager/MainCharacter/MainCharacterManager.cs.meta b/Assets/Scripts/SceneManager/MainCharacter/MainCharacterManager.cs.meta new file mode 100644 index 00000000..4d817623 --- /dev/null +++ b/Assets/Scripts/SceneManager/MainCharacter/MainCharacterManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e11719a854a3211459e4fb55658c64c3 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/SceneManager/OnMapAppearanceMethod.cs b/Assets/Scripts/SceneManager/OnMapAppearanceMethod.cs new file mode 100644 index 00000000..eae1fa3e --- /dev/null +++ b/Assets/Scripts/SceneManager/OnMapAppearanceMethod.cs @@ -0,0 +1,23 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public enum OnMapAppearanceMethodEnum +{ + NewGame = 0, + LoadGame = 1, + Gateway = 2 + //maybe respawn too +} + +public class OnMapAppearanceMethod : MonoBehaviour +{ + public static OnMapAppearanceMethodEnum Gateway { get; set; } + // every script which makes player appear somewhere should change this variable ! ! ! + + void Awake() + { + Gateway = OnMapAppearanceMethodEnum.NewGame; + } + +} \ No newline at end of file diff --git a/Assets/Scripts/SceneManager/OnMapAppearanceMethod.cs.meta b/Assets/Scripts/SceneManager/OnMapAppearanceMethod.cs.meta new file mode 100644 index 00000000..c229880e --- /dev/null +++ b/Assets/Scripts/SceneManager/OnMapAppearanceMethod.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 9fbd4e55be86a9d49adcb35c89ee9c18 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/SceneManager/SaveDynamicObjects.cs b/Assets/Scripts/SceneManager/SaveDynamicObjects.cs new file mode 100644 index 00000000..ccf8a4c4 --- /dev/null +++ b/Assets/Scripts/SceneManager/SaveDynamicObjects.cs @@ -0,0 +1,14 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class SaveDynamicObjects : MonoBehaviour +{ + public void Save() + { + //saving player position + var player = GameObject.FindGameObjectWithTag("Player"); + player.GetComponent().SavePosition(); + player.GetComponent().SaveCheckpoint(); + } +} diff --git a/Assets/Scripts/SceneManager/SaveDynamicObjects.cs.meta b/Assets/Scripts/SceneManager/SaveDynamicObjects.cs.meta new file mode 100644 index 00000000..cf1cf41a --- /dev/null +++ b/Assets/Scripts/SceneManager/SaveDynamicObjects.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: f284f94fc82ae2b48a2fed669d33ff24 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/SceneManager/Teleports.meta b/Assets/Scripts/SceneManager/Teleports.meta new file mode 100644 index 00000000..f81c1901 --- /dev/null +++ b/Assets/Scripts/SceneManager/Teleports.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 76fee0239f055c44882bc4e8c4b2cd4c +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/SceneManager/Teleports/Gateway.cs b/Assets/Scripts/SceneManager/Teleports/Gateway.cs new file mode 100644 index 00000000..c85c32cc --- /dev/null +++ b/Assets/Scripts/SceneManager/Teleports/Gateway.cs @@ -0,0 +1,35 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; +using System; +using UnityEngine.SceneManagement; + +[Serializable] +public class Gateway +{ + [SerializeField] + public int id; + + [SerializeField] + public string currentMapName; + + [SerializeField] + public Vector3 coords; + + [SerializeField] + public string nextMapName; //name of the next map + + [SerializeField] + public Vector3 respawnCoords; // coords on the next map + + + public Gateway(int _id, Vector3 _coords, string _nextMapName, Vector3 _respawnCoords) + { + id = _id; + currentMapName = SceneManager.GetActiveScene().name; + coords = _coords; + respawnCoords = _respawnCoords; + nextMapName = _nextMapName; + } + +} diff --git a/Assets/Scripts/SceneManager/Teleports/Gateway.cs.meta b/Assets/Scripts/SceneManager/Teleports/Gateway.cs.meta new file mode 100644 index 00000000..51eb57e2 --- /dev/null +++ b/Assets/Scripts/SceneManager/Teleports/Gateway.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 95981f14d41640244a6706f1444f553d +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset index 59115c43..9ff34371 100644 --- a/UserSettings/EditorUserSettings.asset +++ b/UserSettings/EditorUserSettings.asset @@ -6,7 +6,7 @@ EditorUserSettings: serializedVersion: 4 m_ConfigSettings: RecentlyUsedScenePath-0: - value: 22424703114646680e0b0227036c72111f19352f223d667d6d0a1532f0e1372ce7f518c8ea3f7129370bfb25 + value: 22424703114646680e0b0227036c72111f19352f223d667d6d1a1226ece42776f7e93ffdfe flags: 0 RecentlyUsedScenePath-1: value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d