diff --git a/Assets/Resources/Items/Chestplate.asset b/Assets/Resources/Items/Chestplate.asset index a4038f70..561f5025 100644 --- a/Assets/Resources/Items/Chestplate.asset +++ b/Assets/Resources/Items/Chestplate.asset @@ -16,8 +16,13 @@ MonoBehaviour: name: Chestplate description: level: 1 + value: 0 image: {fileID: 4404702397685382865, guid: 52aa424fe853b154a95a8f677de1a275, type: 3} itemModel: {fileID: 8687962458953192462, guid: ae7e7f7d0d926174a8edae16f7f4d305, type: 3} + price: 0 + useEffect: + m_PersistentCalls: + m_Calls: [] StrengthBonus: 0 AgilityBonus: 0 InteligenceBonus: 0 diff --git a/Assets/Resources/Items/Pickaxe.asset b/Assets/Resources/Items/Pickaxe.asset index 3b869a45..51a40a1a 100644 --- a/Assets/Resources/Items/Pickaxe.asset +++ b/Assets/Resources/Items/Pickaxe.asset @@ -16,8 +16,25 @@ MonoBehaviour: name: Pickaxe description: level: 1 + value: 0 image: {fileID: 8959118705387878318, guid: 25e473b59d2d7534e803be0a2825e0f7, type: 3} itemModel: {fileID: 9081071845930167562, guid: 0bccd32818043074d9785f6d90ebdcb3, type: 3} + price: 0 + useEffect: + m_PersistentCalls: + m_Calls: + - m_Target: {fileID: 0} + m_TargetAssemblyTypeName: + m_MethodName: + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 StrengthBonus: 5 AgilityBonus: 0 InteligenceBonus: 0 diff --git a/Assets/Scenes/CaveEntrance.unity b/Assets/Scenes/CaveEntrance.unity index 723cefb0..bb883dd7 100644 --- a/Assets/Scenes/CaveEntrance.unity +++ b/Assets/Scenes/CaveEntrance.unity @@ -152,6 +152,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 858875760} m_RootOrder: 3 @@ -246,6 +247,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: 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+ m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 708949758} m_RootOrder: 1 @@ -717,6 +723,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 62.2, y: -1.5, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 326555399} m_RootOrder: 7 @@ -770,6 +777,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -837,6 +845,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 277471083} m_RootOrder: 1 @@ -892,6 +901,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1738591102} m_RootOrder: 0 @@ 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@@ -248329,6 +248721,10 @@ ParticleSystemRenderer: m_Mesh1: {fileID: 0} m_Mesh2: {fileID: 0} m_Mesh3: {fileID: 0} + m_MeshWeighting: 1 + m_MeshWeighting1: 1 + m_MeshWeighting2: 1 + m_MeshWeighting3: 1 m_MaskInteraction: 0 --- !u!198 &1980562416 ParticleSystem: @@ -248337,19 +248733,19 @@ ParticleSystem: m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 1980562413} - serializedVersion: 7 + serializedVersion: 8 lengthInSec: 5 simulationSpeed: 1 stopAction: 0 cullingMode: 0 ringBufferMode: 0 ringBufferLoopRange: {x: 0, y: 1} + emitterVelocityMode: 0 looping: 1 prewarm: 0 playOnAwake: 1 useUnscaledTime: 0 autoRandomSeed: 1 - useRigidbodyForVelocity: 1 startDelay: serializedVersion: 2 minMaxState: 0 @@ -248899,6 +249295,7 @@ ParticleSystem: m_RotationOrder: 4 randomizeRotationDirection: 0 maxNumParticles: 10 + customEmitterVelocity: {x: 0, y: 0, z: 0} size3D: 0 rotation3D: 0 gravityModifier: @@ -253064,6 +253461,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, 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{x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2.5, y: 2.5, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 605639183} m_RootOrder: 1 @@ -254053,6 +254459,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2.5, y: 2.5, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1690621165} m_RootOrder: 2 @@ -254219,6 +254626,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 2.5, y: 2.5, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222310084} m_RootOrder: 3 @@ -254382,6 +254790,7 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 858875760} m_RootOrder: 2 @@ -254457,6 +254866,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1039853848} m_RootOrder: 1 @@ -254527,6 +254937,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 5, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 292791104} m_RootOrder: 1 diff --git a/Assets/Scenes/FirstVillage.unity b/Assets/Scenes/FirstVillage.unity index c627e673..1648cb8c 100644 --- a/Assets/Scenes/FirstVillage.unity +++ b/Assets/Scenes/FirstVillage.unity @@ -151,6 +151,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 962239750} m_RootOrder: 2 @@ -166,6 +167,7 @@ TilemapRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 @@ -2274,6 +2276,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.07, y: 0.76, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2039777777} m_RootOrder: 1 @@ -2289,6 +2292,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -2356,6 +2360,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.07, y: 0.76, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1185112417} m_RootOrder: 1 @@ -2371,6 +2376,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -2441,6 +2447,7 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 100} m_LocalScale: {x: 1.5, y: 1.5, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1508208155} m_RootOrder: 1 @@ -2584,6 +2591,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -115, y: 20, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1355375524} m_RootOrder: 8 @@ -2663,6 +2671,7 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 76.63, y: 39.72, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 907999001} m_RootOrder: 611 @@ -2678,6 +2687,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -2746,6 +2756,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 16.66, y: -47.1, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} 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m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 85514480} m_RootOrder: 0 @@ -153386,6 +154295,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -153454,6 +154364,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 79.28, y: 7.27, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 576140814} - {fileID: 1491128611} @@ -153510,6 +154421,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -153577,6 +154489,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.13, y: -1.21, z: 0} m_LocalScale: {x: 0.9968, y: 1.0841, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1595655998} m_RootOrder: 0 @@ -153592,6 +154505,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -153659,6 +154573,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.07, y: 0.76, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 56049508} m_RootOrder: 1 @@ -153674,6 +154589,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -153741,6 +154657,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.07, y: 0.76, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2015697773} m_RootOrder: 1 @@ -153756,6 +154673,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 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@@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -236247,6 +238870,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -21.55, y: -54.63, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} + m_ConstrainProportionsScale: 0 m_Children: - {fileID: 450041641} - {fileID: 825760812} @@ -236303,6 +238927,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -236370,6 +238995,7 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.13, y: -1.21, z: 0} m_LocalScale: {x: 0.9968, y: 1.0841, z: 1} + m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 596227663} m_RootOrder: 0 @@ -236385,6 +239011,7 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 + m_StaticShadowCaster: 0 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b/Assets/Scripts/REFACTORING/Application/Chest/SceneChestBuilder.cs @@ -1,5 +1,6 @@ using System; using System.Collections; +using System.Collections.Generic; using UnityEngine; [Serializable] diff --git a/Assets/Scripts/REFACTORING/Application/Item.meta b/Assets/Scripts/REFACTORING/Application/Item.meta new file mode 100644 index 00000000..4349517c --- /dev/null +++ b/Assets/Scripts/REFACTORING/Application/Item.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 5230e28d0bc75e741bd830f82054f898 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/REFACTORING/Application/Item/Effects.meta b/Assets/Scripts/REFACTORING/Application/Item/Effects.meta new file mode 100644 index 00000000..331dbf22 --- /dev/null +++ b/Assets/Scripts/REFACTORING/Application/Item/Effects.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 923bb8fb9e5fe7d408b61bf1d244f2d0 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/REFACTORING/Application/Item/Effects/ItemEffectsManager.cs b/Assets/Scripts/REFACTORING/Application/Item/Effects/ItemEffectsManager.cs new file mode 100644 index 00000000..bcd34180 --- /dev/null +++ b/Assets/Scripts/REFACTORING/Application/Item/Effects/ItemEffectsManager.cs @@ -0,0 +1,80 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using UnityEngine; + +public class ItemEffectsManager : MonoBehaviour +{ + public static ItemEffectsManager Instance { get; private set; } + + public UseItemEvent itemEvent; + + + public virtual void Awake() + { + if(Instance == null) + { + Instance = this; + } + else + { + Destroy(gameObject); + } + } + + public virtual void UseItemEffect(ItemSlot itemSlot, PanelTypeEnum originPanel) + { + DetectItemActionGroup(itemSlot, originPanel); + + // origin panel is passed for script to be able to recognize from witch list remove object etc... + + // use other actions binded to item - not here becaues here item should be removed from chest xd + } + + public void DetectItemActionGroup(ItemSlot itemSlot, PanelTypeEnum originPanel) + { + var type = itemSlot?.Item.EquipmentType; + + switch (type) + { + case EquipmentTypeEnum.Potion: + { + (PotionEffectsManager.Instance).UseItemEffect(itemSlot, originPanel); + break; + } + default: + { + Debug.LogError($"Event for item of type - {type} - is not implemented"); + + break; + } + // TODO add case for next type to handle action for other items ;) + } + } + + public UIWarehouseManager DetectOriginPanel(PanelTypeEnum originPanel) + { + // don't handle other types because there effects aren't allowed (and source class type is different xd - complicated) + switch(originPanel) + { + case PanelTypeEnum.Inventory: + { + return InventoryUIManager.Instance; + } + case PanelTypeEnum.Equippment: + { + return EquipmentUIManager.Instance; + } + default: + { + Debug.LogError($"Event for item of type - {originPanel} - is not implemented"); + + break; + } + } + + return UIWarehouseManager.Instance; + } +} diff --git a/Assets/Scripts/REFACTORING/Application/Item/Effects/ItemEffectsManager.cs.meta b/Assets/Scripts/REFACTORING/Application/Item/Effects/ItemEffectsManager.cs.meta new file mode 100644 index 00000000..893fcd2f --- /dev/null +++ b/Assets/Scripts/REFACTORING/Application/Item/Effects/ItemEffectsManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 951d8a52404400448801ddc260a9d1d0 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/REFACTORING/Application/Item/Effects/PotionEffectsManager.cs b/Assets/Scripts/REFACTORING/Application/Item/Effects/PotionEffectsManager.cs new file mode 100644 index 00000000..92ede961 --- /dev/null +++ b/Assets/Scripts/REFACTORING/Application/Item/Effects/PotionEffectsManager.cs @@ -0,0 +1,59 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using UnityEngine; + +class PotionEffectsManager : ItemEffectsManager +{ + public static new PotionEffectsManager Instance; + + public override void Awake() + { + if (Instance == null) + { + Instance = this; + } + else + { + Destroy(gameObject); + } + } + + public override void UseItemEffect(ItemSlot itemSlot, PanelTypeEnum originPanel) + { + // origin panel is passed for script to be able to recognize from witch list remove object etc... + DetectPotionType(); + + // use other actions binded to item 2 + itemSlot.Item?.InvokeEffectAction(); + + // remove potion from slot in specific panel... + var panelUiManager = DetectOriginPanel(originPanel); + panelUiManager.RemoveByPosition(itemSlot.Number); + panelUiManager.UpdateList(); // refresh view + } + + public void DetectPotionType() + { + // detect potion and use mached action + + // if( ... ) + // Health....Potion(); + } + + // use below function in one above - depending on the condition + public void HealthBigPotion() + { + + } + + public void HealthSmallPotion() + { + + } + + + // Add and invoke you own functions +} diff --git a/Assets/Scripts/REFACTORING/Application/Item/Effects/PotionEffectsManager.cs.meta b/Assets/Scripts/REFACTORING/Application/Item/Effects/PotionEffectsManager.cs.meta new file mode 100644 index 00000000..b81fe846 --- /dev/null +++ b/Assets/Scripts/REFACTORING/Application/Item/Effects/PotionEffectsManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 465d2a23e8d8ff0469cc1c2d210721b8 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/REFACTORING/Application/Shared/Event.meta b/Assets/Scripts/REFACTORING/Application/Shared/Event.meta new file mode 100644 index 00000000..a99943b0 --- /dev/null +++ b/Assets/Scripts/REFACTORING/Application/Shared/Event.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: cc2864990a42156428f28b03e83c69dd +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/REFACTORING/Application/Shared/Event/UseItemEvent.cs b/Assets/Scripts/REFACTORING/Application/Shared/Event/UseItemEvent.cs new file mode 100644 index 00000000..fe2cfb63 --- /dev/null +++ b/Assets/Scripts/REFACTORING/Application/Shared/Event/UseItemEvent.cs @@ -0,0 +1,13 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; +using UnityEngine.Events; + +[Serializable] +public class UseItemEvent : UnityEvent { } + +[Serializable] +public class UseItemFromPanelEvent : UnityEvent { } + diff --git a/Assets/Scripts/REFACTORING/Application/Shared/Event/UseItemEvent.cs.meta b/Assets/Scripts/REFACTORING/Application/Shared/Event/UseItemEvent.cs.meta new file mode 100644 index 00000000..a9b9b052 --- /dev/null +++ b/Assets/Scripts/REFACTORING/Application/Shared/Event/UseItemEvent.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: a81a4ccf1140ba14ba00257d1d3f6013 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/REFACTORING/Application/Shared/Manager/UI/Panel/Draggable/DraggablePanelController.cs b/Assets/Scripts/REFACTORING/Application/Shared/Manager/UI/Panel/Draggable/DraggablePanelController.cs index f8fcd252..a560b06b 100644 --- a/Assets/Scripts/REFACTORING/Application/Shared/Manager/UI/Panel/Draggable/DraggablePanelController.cs +++ b/Assets/Scripts/REFACTORING/Application/Shared/Manager/UI/Panel/Draggable/DraggablePanelController.cs @@ -7,6 +7,8 @@ using UnityEngine.UI; public abstract class DraggablePanelController : PanelController>, DraggablePanelInterface { + protected PanelTypeEnum Type = PanelTypeEnum.None; + public bool AllowToUseItemInPanel = true; [SerializeField] protected new List ChildBoxList = new List(); diff --git a/Assets/Scripts/REFACTORING/Application/Shared/Manager/UI/Panel/WarehousePanel/WarehousePanelController.cs b/Assets/Scripts/REFACTORING/Application/Shared/Manager/UI/Panel/WarehousePanel/WarehousePanelController.cs index acba6c6e..512e9c88 100644 --- a/Assets/Scripts/REFACTORING/Application/Shared/Manager/UI/Panel/WarehousePanel/WarehousePanelController.cs +++ b/Assets/Scripts/REFACTORING/Application/Shared/Manager/UI/Panel/WarehousePanel/WarehousePanelController.cs @@ -28,8 +28,12 @@ public abstract class WarehousePanelController : DraggablePanelController public override void DoubleLeftMouseClick(ItemSlot itemSlot) { + Debug.Log("Used item"); if(AllowToUseItemInPanel) - itemSlot.Item?.InvokeEffectAction(); + { + ItemEffectsManager.Instance.UseItemEffect(itemSlot, Type); + } + //itemSlot.Item?.InvokeEffectAction(); } diff --git a/Assets/Scripts/REFACTORING/Application/UI/Panel/ChestPanelController.cs b/Assets/Scripts/REFACTORING/Application/UI/Panel/ChestPanelController.cs index 4f3979cf..755b8679 100644 --- a/Assets/Scripts/REFACTORING/Application/UI/Panel/ChestPanelController.cs +++ b/Assets/Scripts/REFACTORING/Application/UI/Panel/ChestPanelController.cs @@ -8,6 +8,7 @@ using System; public class ChestPanelController : WarehousePanelController { + protected override UIBaseManager> FetchUiManager() { return GameObject.FindObjectOfType(); @@ -26,6 +27,8 @@ public class ChestPanelController : WarehousePanelController private void Start() { AllowToUseItemInPanel = false; + + Type = PanelTypeEnum.Chest; } // 1. Prepare empty panel diff --git a/Assets/Scripts/REFACTORING/Application/UI/Panel/EquipmentPanelController.cs b/Assets/Scripts/REFACTORING/Application/UI/Panel/EquipmentPanelController.cs index 4be023f1..855badf3 100644 --- a/Assets/Scripts/REFACTORING/Application/UI/Panel/EquipmentPanelController.cs +++ b/Assets/Scripts/REFACTORING/Application/UI/Panel/EquipmentPanelController.cs @@ -14,6 +14,12 @@ public class EquipmentPanelController : DraggablePanelController return GameObject.FindObjectOfType(); } + private void Start() + { + AllowToUseItemInPanel = false; + Type = PanelTypeEnum.Shop; + } + public override void BuildPanelSlots() { InitSlotsList(); diff --git a/Assets/Scripts/REFACTORING/Application/UI/Panel/InventoryPanelController.cs b/Assets/Scripts/REFACTORING/Application/UI/Panel/InventoryPanelController.cs index ab59f556..c6fc63f0 100644 --- a/Assets/Scripts/REFACTORING/Application/UI/Panel/InventoryPanelController.cs +++ b/Assets/Scripts/REFACTORING/Application/UI/Panel/InventoryPanelController.cs @@ -8,6 +8,12 @@ using System; public class InventoryPanelController : WarehousePanelController { + public void Start() + { + AllowToUseItemInPanel = true; + Type = PanelTypeEnum.Inventory; + } + protected override UIBaseManager> FetchUiManager() { var uiManager = GameObject.FindObjectOfType(); diff --git a/Assets/Scripts/REFACTORING/Application/UI/Panel/ShopPanelController.cs b/Assets/Scripts/REFACTORING/Application/UI/Panel/ShopPanelController.cs index 73e17a8d..57607907 100644 --- a/Assets/Scripts/REFACTORING/Application/UI/Panel/ShopPanelController.cs +++ b/Assets/Scripts/REFACTORING/Application/UI/Panel/ShopPanelController.cs @@ -26,6 +26,7 @@ public class ShopPanelController : WarehousePanelController private void Start() { AllowToUseItemInPanel = false; + Type = PanelTypeEnum.Shop; } // 1. Prepare empty panel diff --git a/Assets/Scripts/REFACTORING/Domain/Enum/PanelTypeEnum.cs b/Assets/Scripts/REFACTORING/Domain/Enum/PanelTypeEnum.cs new file mode 100644 index 00000000..5e85f1d9 --- /dev/null +++ b/Assets/Scripts/REFACTORING/Domain/Enum/PanelTypeEnum.cs @@ -0,0 +1,16 @@ +using System; +using System.Collections.Generic; +using System.Linq; +using System.Text; +using System.Threading.Tasks; + +[Serializable] +public enum PanelTypeEnum +{ + None, + Inventory, + Equippment, + Chest, + Shop +} + diff --git a/Assets/Scripts/REFACTORING/Domain/Enum/PanelTypeEnum.cs.meta b/Assets/Scripts/REFACTORING/Domain/Enum/PanelTypeEnum.cs.meta new file mode 100644 index 00000000..65a11c1b --- /dev/null +++ b/Assets/Scripts/REFACTORING/Domain/Enum/PanelTypeEnum.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: e78c472e4064a19449b3d79cdc65575c +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/REFACTORING/Models/Item/Item.cs b/Assets/Scripts/REFACTORING/Models/Item/Item.cs index 60d7b190..e1f83168 100644 --- a/Assets/Scripts/REFACTORING/Models/Item/Item.cs +++ b/Assets/Scripts/REFACTORING/Models/Item/Item.cs @@ -108,4 +108,10 @@ public class Item : ScriptableObject Debug.Log($"Use {name} effect"); useEffect.Invoke(); } + + public void InvokeEffectAction(int slotNumber) + { + Debug.Log($"Use {name} effect"); + useEffect.Invoke(); + } }