From ac71c140743cec6d69a8f311ea3ce37b6d5989e5 Mon Sep 17 00:00:00 2001 From: Jakub Sztuba Date: Fri, 13 Jan 2023 18:11:55 +0100 Subject: [PATCH] Fire damage and collider in Dungeon --- Assets/Animations/Fire/FireCamp.prefab | 32 ++++++++++++++++++++++++++ 1 file changed, 32 insertions(+) diff --git a/Assets/Animations/Fire/FireCamp.prefab b/Assets/Animations/Fire/FireCamp.prefab index e402c252..8227153c 100644 --- a/Assets/Animations/Fire/FireCamp.prefab +++ b/Assets/Animations/Fire/FireCamp.prefab @@ -12,6 +12,7 @@ GameObject: - component: {fileID: -3986418963424125854} - component: {fileID: -2557735283830208736} - component: {fileID: -4011591537468410255} + - component: {fileID: 8930108977305812708} m_Layer: 0 m_Name: FireCamp m_TagString: Untagged @@ -122,3 +123,34 @@ SpriteRenderer: m_WasSpriteAssigned: 1 m_MaskInteraction: 0 m_SpriteSortPoint: 0 +--- !u!60 &8930108977305812708 +PolygonCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 6871812367389855946} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0, y: 0} + m_SpriteTilingProperty: + border: {x: 0, y: 0, z: 0, w: 0} + pivot: {x: 0.5, y: 0.5} + oldSize: {x: 1, y: 1} + newSize: {x: 1, y: 1} + adaptiveTilingThreshold: 0.5 + drawMode: 0 + adaptiveTiling: 0 + m_AutoTiling: 0 + m_Points: + m_Paths: + - - {x: -0.12326962, y: 0.33559301} + - {x: -0.31504217, y: 0.11126381} + - {x: -0.3184673, y: -0.2396889} + - {x: 0.31846726, y: -0.23968893} + - {x: 0.311617, y: 0.05307194} + - {x: 0.064194754, y: 0.49657482}