Quest language fix
This commit is contained in:
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7eef897267
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@ -12,11 +12,11 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 67587597537a4344cad65ddbcebee119, type: 3}
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m_Script: {fileID: 11500000, guid: 67587597537a4344cad65ddbcebee119, type: 3}
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m_Name: ArchibaldQuestDialENG
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m_Name: ArchibaldQuestDialENG
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m_EditorClassIdentifier:
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SpeakerName:
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SpeakerName: Archibald
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- Header:
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- Header: Archibald
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WasDisplayed: 0
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ListOfSentences:
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ListOfSentences:
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- Sentence: Hey there, could you help me?
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- Sentence: Hey there, could you help me?
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Buttons:
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Buttons:
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@ -40,6 +40,23 @@ MonoBehaviour:
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- Sentence: Up this road there are monsters. They attack me everytime I try to
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- Sentence: Up this road there are monsters. They attack me everytime I try to
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get through the forest. Kill four of them and I will reward you.
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get through the forest. Kill four of them and I will reward you.
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Buttons:
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Buttons:
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- ButtonName: Do it yourself, coward.
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- ButtonName: Consider it done.
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- ButtonName: Consider it done.
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@ -69,23 +86,6 @@ MonoBehaviour:
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- ButtonName: Do it yourself, coward.
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m_CallState: 2
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m_Calls:
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@ -101,36 +101,19 @@ MonoBehaviour:
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m_StringArgument:
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m_StringArgument:
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m_BoolArgument: 0
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m_BoolArgument: 0
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m_CallState: 2
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m_CallState: 2
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- Header:
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- Header: Archibald
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WasDisplayed: 0
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WasDisplayed: 1
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ListOfSentences:
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ListOfSentences:
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||||||
- Sentence: Thank you Mercenary!
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- Sentence: Thank you Mercenary!
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Buttons: []
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- Header: Archibald
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- Sentence: Have you killed them?
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- Sentence: Have you killed them?
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- ButtonName: Yes, I did.
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- ButtonName: Not yet.
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- ButtonName: Not yet.
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Type: 1
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@ -148,18 +131,35 @@ MonoBehaviour:
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m_StringArgument:
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m_CallState: 2
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m_CallState: 2
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- ButtonName: Yes, I did.
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m_CallState: 2
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m_Calls: []
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m_Calls: []
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- Header:
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- Header: Archibald
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WasDisplayed: 0
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WasDisplayed: 1
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ListOfSentences:
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ListOfSentences:
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- Sentence: You're a good man.
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- Sentence: You're a good man.
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Buttons: []
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Buttons: []
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- Sentence: Here is your reward.
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- Sentence: Here is your reward.
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Buttons:
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Buttons:
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- ButtonName: <Take>
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- ButtonName: <Take>
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Type: 0
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Type: 1
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ButtonActions:
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m_PersistentCalls:
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m_Calls:
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@ -12,11 +12,11 @@ MonoBehaviour:
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m_Script: {fileID: 11500000, guid: 67587597537a4344cad65ddbcebee119, type: 3}
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m_Script: {fileID: 11500000, guid: 67587597537a4344cad65ddbcebee119, type: 3}
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m_Name: ArchibaldQuestDialPL
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m_Name: ArchibaldQuestDialPL
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m_EditorClassIdentifier:
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m_EditorClassIdentifier:
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SpeakerName:
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SpeakerName: Archibald
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CurrentStep: 0
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CurrentStep: 1
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DialogueSteps:
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- Header:
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- Header: Archibald
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WasDisplayed: 0
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WasDisplayed: 1
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ListOfSentences:
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ListOfSentences:
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- Sentence: Witaj, czy moglbys mi pomoc?
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- Sentence: Witaj, czy moglbys mi pomoc?
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Buttons:
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Buttons:
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@ -40,6 +40,23 @@ MonoBehaviour:
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- Sentence: Na koncu tej drogi sa potwory. Atakuja mnie, kiedy probuje przejsc
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- Sentence: Na koncu tej drogi sa potwory. Atakuja mnie, kiedy probuje przejsc
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przez las. Zabij cztery z nich, a cie nagrodze.
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przez las. Zabij cztery z nich, a cie nagrodze.
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- ButtonName: Radz sobie sam.
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@ -69,23 +86,6 @@ MonoBehaviour:
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@ -101,7 +101,7 @@ MonoBehaviour:
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m_StringArgument:
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m_StringArgument:
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m_BoolArgument: 0
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m_BoolArgument: 0
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m_CallState: 2
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m_CallState: 2
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- Header:
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- Header: Archibald
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WasDisplayed: 0
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WasDisplayed: 0
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ListOfSentences:
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ListOfSentences:
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- Sentence: Dziekuje najemniku!
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- Sentence: Dziekuje najemniku!
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@ -109,7 +109,7 @@ MonoBehaviour:
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EndOfDialogueStepAction:
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- Header: Archibald
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ListOfSentences:
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- Sentence: Zabiles je?
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- Sentence: Zabiles je?
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@ -151,7 +151,7 @@ MonoBehaviour:
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EndOfDialogueStepAction:
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- Header: Archibald
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WasDisplayed: 0
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WasDisplayed: 0
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ListOfSentences:
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ListOfSentences:
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- Sentence: Jestes dobrym czlowiekiem
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- Sentence: Jestes dobrym czlowiekiem
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@ -159,7 +159,7 @@ MonoBehaviour:
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- Sentence: Oto twoja nagroda
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- Sentence: Oto twoja nagroda
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@ -18,14 +18,14 @@ MonoBehaviour:
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title: Kill four monsters
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title: Kill four monsters
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description: Zabij potwory strzegace lasu
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description: Zabij potwory strzegace lasu
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difficulty: 0
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difficulty: 0
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SpeakerName:
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SpeakerName: Archibald
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Status: 1
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Status: 3
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- SpeakerName:
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- SpeakerName: Archibald
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Status: 2
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Status: 2
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@ -202,7 +202,12 @@ MonoBehaviour:
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@ -611912,7 +611912,12 @@ MonoBehaviour:
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panLevelCustomCurve:
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serializedVersion: 2
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m_Curve:
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time: 0
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value: 0
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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spreadCustomCurve:
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serializedVersion: 2
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m_Curve:
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- serializedVersion: 3
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time: 0
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value: 0
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inSlope: 0
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outWeight: 0.33333334
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m_PreInfinity: 2
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reverbZoneMixCustomCurve:
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m_Curve:
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time: 0
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outWeight: 0.33333334
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m_PreInfinity: 2
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m_PostInfinity: 2
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m_RotationOrder: 4
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--- !u!4 &389817839
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Transform:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 389817837}
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m_LocalPosition: {x: 37.864067, y: -5.0793505, z: -14.286615}
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m_Children: []
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m_Father: {fileID: 0}
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m_RootOrder: 18
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--- !u!1 &390735778 stripped
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--- !u!1 &390735778 stripped
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GameObject:
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GameObject:
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m_CorrespondingSourceObject: {fileID: 8988639829210330897, guid: 3445ae9e3f2916e49a0b3c12a6345032, type: 3}
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m_CorrespondingSourceObject: {fileID: 8988639829210330897, guid: 3445ae9e3f2916e49a0b3c12a6345032, type: 3}
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||||||
|
@ -45286,5 +45286,21 @@ PrefabInstance:
|
|||||||
propertyPath: m_TagString
|
propertyPath: m_TagString
|
||||||
value: NPC
|
value: NPC
|
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objectReference: {fileID: 0}
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objectReference: {fileID: 0}
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- target: {fileID: 8779487345608277763, guid: 417d111e604a8124cb960805d809e513, type: 3}
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propertyPath: missionLanguageDetector.InstanceTemplates.Array.size
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value: 2
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objectReference: {fileID: 0}
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- target: {fileID: 8779487345608277763, guid: 417d111e604a8124cb960805d809e513, type: 3}
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propertyPath: missionLanguageDetector.InstanceTemplates.Array.data[1].Key
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value: 1
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objectReference: {fileID: 0}
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- target: {fileID: 8779487345608277763, guid: 417d111e604a8124cb960805d809e513, type: 3}
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propertyPath: missionLanguageDetector.InstanceTemplates.Array.data[0].Value
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value:
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- target: {fileID: 8779487345608277763, guid: 417d111e604a8124cb960805d809e513, type: 3}
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propertyPath: missionLanguageDetector.InstanceTemplates.Array.data[1].Value
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value:
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objectReference: {fileID: 11400000, guid: 41b9ce58379acd64e9a7491e94671e6f, type: 2}
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m_RemovedComponents: []
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m_RemovedComponents: []
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m_SourcePrefab: {fileID: 100100000, guid: 417d111e604a8124cb960805d809e513, type: 3}
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m_SourcePrefab: {fileID: 100100000, guid: 417d111e604a8124cb960805d809e513, type: 3}
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||||||
|
@ -10,7 +10,7 @@ using UnityEngine;
|
|||||||
public class NpcMissionManager : DialogueManager // ScriptableObject
|
public class NpcMissionManager : DialogueManager // ScriptableObject
|
||||||
{
|
{
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
public Mission MissionTemplate;
|
public LanguageDetector<Mission> missionLanguageDetector;
|
||||||
|
|
||||||
/* We user object CLONED TO PREVENT overwritting changes in main object inassets */
|
/* We user object CLONED TO PREVENT overwritting changes in main object inassets */
|
||||||
[SerializeField]
|
[SerializeField]
|
||||||
@ -135,7 +135,7 @@ public class NpcMissionManager : DialogueManager // ScriptableObject
|
|||||||
public override void CreateInstanceBasedOnLanguage()
|
public override void CreateInstanceBasedOnLanguage()
|
||||||
{
|
{
|
||||||
// DONT CLONE TO HAVE CONSTANT DATA - init - deep copy - to prevent overwritting chil;dern :D
|
// DONT CLONE TO HAVE CONSTANT DATA - init - deep copy - to prevent overwritting chil;dern :D
|
||||||
Mission = MissionTemplate;
|
Mission = missionLanguageDetector.DetectInstanceBasedOnLanguage();
|
||||||
|
|
||||||
Mission.ResetMission();
|
Mission.ResetMission();
|
||||||
/* var cloneDialogues = new List<IndexValuePair<int, Dialogue>>(Dialogue.Dialogues);
|
/* var cloneDialogues = new List<IndexValuePair<int, Dialogue>>(Dialogue.Dialogues);
|
||||||
|
Loading…
Reference in New Issue
Block a user