Cave tilemap
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@ -11,6 +11,7 @@ GameObject:
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- component: {fileID: 4006076606190978603}
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- component: {fileID: 4006076606190978602}
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- component: {fileID: 4006076606190978596}
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- component: {fileID: -6994343827674546408}
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- component: {fileID: 4006076606190978597}
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- component: {fileID: 4006076606190978598}
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- component: {fileID: -5618304694998678869}
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@ -108,6 +109,22 @@ Rigidbody2D:
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m_SleepingMode: 1
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m_CollisionDetection: 0
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m_Constraints: 4
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--- !u!58 &-6994343827674546408
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CircleCollider2D:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4006076606190978600}
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m_Enabled: 1
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m_Density: 1
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m_Material: {fileID: 0}
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m_IsTrigger: 0
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0, y: -0.1}
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serializedVersion: 2
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m_Radius: 0.7
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--- !u!61 &4006076606190978597
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BoxCollider2D:
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m_ObjectHideFlags: 0
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@ -118,7 +135,7 @@ BoxCollider2D:
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m_Enabled: 1
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m_Density: 1
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m_Material: {fileID: 0}
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m_IsTrigger: 0
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m_IsTrigger: 1
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m_UsedByEffector: 0
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m_UsedByComposite: 0
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m_Offset: {x: 0, y: -0.44218445}
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@ -173,6 +190,7 @@ MonoBehaviour:
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worldPosition: {x: 0, y: 0, z: 0}
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gridPosition: {x: 0, y: 0}
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isChasing: 0
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point: {x: 0, y: 0, z: 0}
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path: []
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--- !u!114 &4740118962389386185
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MonoBehaviour:
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