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index 835bedc7..a55948a7 100644
--- a/Assembly-CSharp.csproj
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diff --git a/Assets/Scenes/Dungeon.unity b/Assets/Scenes/Dungeon.unity
index 76fd58bf..e76c5aab 100644
--- a/Assets/Scenes/Dungeon.unity
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index 04cce6f5..df6a95d5 100644
--- a/Assets/Scenes/OutsideWizardsHouse.unity
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m_RootOrder: 0
@@ -811362,7 +979545,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -811430,7 +979612,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.13, y: -1.21, z: 0}
m_LocalScale: {x: 0.9968, y: 1.0841, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 386964487}
m_RootOrder: 0
@@ -811446,7 +979627,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -811515,7 +979695,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 54.23, y: 1.24, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1016436661}
- {fileID: 842805739}
@@ -811572,7 +979751,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -811640,7 +979818,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.13, y: -1.21, z: 0}
m_LocalScale: {x: 0.9968, y: 1.0841, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 625555290}
m_RootOrder: 0
@@ -811656,7 +979833,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -811724,7 +979900,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.07, y: 0.76, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1833546276}
m_RootOrder: 1
@@ -811740,7 +979915,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -811808,7 +979982,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.07, y: 0.76, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1546844319}
m_RootOrder: 1
@@ -811824,7 +979997,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -811892,7 +980064,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.13, y: -1.21, z: 0}
m_LocalScale: {x: 0.9968, y: 1.0841, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 909629730}
m_RootOrder: 0
@@ -811908,7 +980079,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -811977,7 +980147,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -19.67, y: 11.31, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 548748858}
- {fileID: 1326370837}
@@ -812034,7 +980203,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -812102,7 +980270,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.13, y: -1.21, z: 0}
m_LocalScale: {x: 0.9968, y: 1.0841, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 828454517}
m_RootOrder: 0
@@ -812118,7 +980285,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -812186,7 +980352,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.13, y: -1.21, z: 0}
m_LocalScale: {x: 0.9968, y: 1.0841, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 2121900035}
m_RootOrder: 0
@@ -812202,7 +980367,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -812270,7 +980434,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.07, y: 0.76, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 176466291}
m_RootOrder: 1
@@ -812286,7 +980449,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -812354,7 +980516,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.13, y: -1.21, z: 0}
m_LocalScale: {x: 0.9968, y: 1.0841, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 791760400}
m_RootOrder: 0
@@ -812370,7 +980531,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -812438,7 +980598,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.13, y: -1.21, z: 0}
m_LocalScale: {x: 0.9968, y: 1.0841, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1300330042}
m_RootOrder: 0
@@ -812454,7 +980613,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -812522,7 +980680,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.07, y: 0.76, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1100495724}
m_RootOrder: 1
@@ -812538,7 +980695,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -812607,7 +980763,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 9.45, y: -18.81, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1711741051}
- {fileID: 1670401994}
@@ -812659,7 +980814,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -812728,7 +980882,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 103.34, y: 7.31, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1229464342}
- {fileID: 1602158531}
@@ -812785,7 +980938,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -812853,7 +981005,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0.07, y: 0.76, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 1897675142}
m_RootOrder: 1
@@ -812869,7 +981020,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -812938,7 +981088,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -67.62, y: -0.73, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1522791202}
- {fileID: 298132244}
@@ -812995,7 +981144,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -813064,7 +981212,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -89.68, y: 5.32, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 1274437214}
- {fileID: 594149775}
@@ -813121,7 +981268,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
diff --git a/Assets/Scripts/AnimatedDoorBehaviour.cs b/Assets/Scripts/AnimatedDoorBehaviour.cs
new file mode 100644
index 00000000..5e52c14f
--- /dev/null
+++ b/Assets/Scripts/AnimatedDoorBehaviour.cs
@@ -0,0 +1,68 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+using UnityEngine.SceneManagement;
+
+public class AnimatedDoorBehaviour : TriggerDoor
+{
+ public GameObject SaveController;
+
+ [SerializeField]
+ public Gateway gateway;
+
+ public string DoorOpenAnimatorParamName = "DoorOpen";
+
+ Animator animator;
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ animator = GetComponent();
+ }
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+
+ private IEnumerator coroutine;
+
+
+ private IEnumerator Wait(float waitTime)
+ {
+ while (true)
+ {
+ yield return new WaitForSeconds(waitTime);
+ }
+ }
+
+ public void ScenetToMoveTo()
+ {
+ //coroutine = Wait(2.0f);
+ //StartCoroutine(coroutine);
+ animator.SetBool(DoorOpenAnimatorParamName, true);
+
+
+ //saving info about used gate/door/teleport
+ OnMapAppearanceMethod.SetTeleportedStatus();
+
+ PlayerPrefs.SetString("gateway.sourceMapName", gateway.currentMapName);
+ PlayerPrefs.SetString("gateway.nextMapName", gateway.nextMapName);
+
+ PlayerPrefs.SetFloat("gateway.respawnCoords.x", gateway.respawnCoords.x);
+ PlayerPrefs.SetFloat("gateway.respawnCoords.y", gateway.respawnCoords.y);
+ PlayerPrefs.SetFloat("gateway.respawnCoords.z", gateway.respawnCoords.z);
+
+ // 1. Save all before change scene
+ SaveController.GetComponent().SavePlayerEquipmentItems();
+ SaveController.GetComponent().SavePlayerQuests();
+ SaveController.GetComponent().SavePlayerInventory();
+ SaveController.GetComponent().SaveHealth();
+
+ SaveController.GetComponent().SaveChests();
+
+ // 2. Change scene
+ SceneManager.LoadScene(gateway.nextMapName);
+ }
+}
diff --git a/Assets/Scripts/AnimatedDoorBehaviour.cs.meta b/Assets/Scripts/AnimatedDoorBehaviour.cs.meta
new file mode 100644
index 00000000..3ed00844
--- /dev/null
+++ b/Assets/Scripts/AnimatedDoorBehaviour.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: f4ca3abed00eafc479003570f0bdb940
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/ChangeScene.cs b/Assets/Scripts/ChangeScene.cs
index 2e30f734..31e305f4 100644
--- a/Assets/Scripts/ChangeScene.cs
+++ b/Assets/Scripts/ChangeScene.cs
@@ -7,13 +7,27 @@ using System;
public class ChangeScene : MonoBehaviour
{
float x, y, z;
-
+
public void MoveToScene(int sceneID)
{
SceneManager.LoadScene(sceneID);
}
+ void Start(){
+
+ }
+
+ private IEnumerator WaitForAnimationAndMoveToScene(float waitTime, Collision2D collision)
+ {
+ while (true)
+ {
+ yield return new WaitForSeconds(waitTime);
+ collision.gameObject.GetComponent().ScenetToMoveTo();
+ }
+ }
+
+
// method is invoked only when script is assign to the player prefab object
public void OnCollisionEnter2D(Collision2D collision)
{
@@ -21,5 +35,10 @@ public class ChangeScene : MonoBehaviour
{
collision.gameObject.GetComponent().ScenetToMoveTo();
}
+ if(collision.gameObject.tag == "AnimatedDoorSceneTransition")
+ {
+ Debug.Log("Starting coroutine");
+ StartCoroutine(WaitForAnimationAndMoveToScene(0.3f, collision));
+ }
}
}
diff --git a/Assets/Scripts/Door.meta b/Assets/Scripts/Door.meta
new file mode 100644
index 00000000..ef76b4c0
--- /dev/null
+++ b/Assets/Scripts/Door.meta
@@ -0,0 +1,3 @@
+fileFormatVersion: 2
+guid: 7790e17a38c94ead9e481fc94ee73eb3
+timeCreated: 1670611468
\ No newline at end of file
diff --git a/Assets/Scripts/Door/DetectionZone.cs b/Assets/Scripts/Door/DetectionZone.cs
new file mode 100644
index 00000000..63fcb1a8
--- /dev/null
+++ b/Assets/Scripts/Door/DetectionZone.cs
@@ -0,0 +1,26 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class DetectionZone : MonoBehaviour
+{
+ public string tagTarget = "Player";
+
+ // When object is detected, it is added to the list of actively detected objects
+ public List detectedObjs = new List();
+
+
+ // Detect when object enters range
+ void OnTriggerEnter2D(Collider2D collider) {
+ if(collider.gameObject.tag == tagTarget) {
+ detectedObjs.Add(collider);
+ }
+ }
+
+ // Detect when object leaves range
+ void OnTriggerExit2D(Collider2D collider) {
+ if(collider.gameObject.tag == tagTarget) {
+ detectedObjs.Remove(collider);
+ }
+ }
+}
diff --git a/Assets/Scripts/Door/DetectionZone.cs.meta b/Assets/Scripts/Door/DetectionZone.cs.meta
new file mode 100644
index 00000000..39eff8fc
--- /dev/null
+++ b/Assets/Scripts/Door/DetectionZone.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: a98fb2ba87024f445939e9fa104b4959
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/Door/TriggerDoor.cs b/Assets/Scripts/Door/TriggerDoor.cs
new file mode 100644
index 00000000..ed7592bf
--- /dev/null
+++ b/Assets/Scripts/Door/TriggerDoor.cs
@@ -0,0 +1,31 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class TriggerDoor : DetectionZone
+{
+ public string DoorOpenAnimatorParamName = "DoorOpen";
+
+ Animator animator;
+
+ void Start(){
+ animator = GetComponent();
+ }
+
+ void Update() {
+ if(detectedObjs.Count > 0) {
+ animator.SetBool(DoorOpenAnimatorParamName, true);
+ } else {
+ animator.SetBool(DoorOpenAnimatorParamName, false);
+ }
+ }
+
+ public void triggerDoor()
+ {
+ animator = GetComponent();
+
+ animator.SetBool(DoorOpenAnimatorParamName, true);
+ }
+
+
+}
diff --git a/Assets/Scripts/Door/TriggerDoor.cs.meta b/Assets/Scripts/Door/TriggerDoor.cs.meta
new file mode 100644
index 00000000..14ad2407
--- /dev/null
+++ b/Assets/Scripts/Door/TriggerDoor.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 81a26447692d7f64db815aa455bb438a
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/DoorBehaviour.cs b/Assets/Scripts/DoorBehaviour.cs
index 7f4bab95..b4e19a37 100644
--- a/Assets/Scripts/DoorBehaviour.cs
+++ b/Assets/Scripts/DoorBehaviour.cs
@@ -22,6 +22,12 @@ public class DoorBehaviour : MonoBehaviour
}
+ public static IEnumerator Wait()
+ {
+ yield return new WaitForSeconds(2);
+ }
+
+
public void ScenetToMoveTo()
{
//saving info about used gate/door/teleport
@@ -41,7 +47,6 @@ public class DoorBehaviour : MonoBehaviour
SaveController.GetComponent().SaveHealth();
SaveController.GetComponent().SaveChests();
-
// 2. Change scene
SceneManager.LoadScene(gateway.nextMapName);
}
diff --git a/Assets/Scripts/ProceduralGeneration/TileMapGenerator.cs b/Assets/Scripts/ProceduralGeneration/TileMapGenerator.cs
index 2fa9513a..3cda5263 100644
--- a/Assets/Scripts/ProceduralGeneration/TileMapGenerator.cs
+++ b/Assets/Scripts/ProceduralGeneration/TileMapGenerator.cs
@@ -18,9 +18,9 @@ public class TileMapGenerator : MonoBehaviour
Map map = new Map(new Vector2Int(100, 100));
List fillers = new List();
- for (int i = 0; i < 50; i++)
+ for (int i = 0; i < 70; i++)
{
- FloodFill filler = new FloodFill(map, 1, new Vector2Int(Random.Range(0, 50), Random.Range(0, 50)));
+ FloodFill filler = new FloodFill(map, 1, new Vector2Int(Random.Range(0, 70), Random.Range(0, 70)));
fillers.Add(filler);
}
map.Fill(fillers);
diff --git a/ProjectSettings/TagManager.asset b/ProjectSettings/TagManager.asset
index 53bc826b..aaf1e4a1 100644
--- a/ProjectSettings/TagManager.asset
+++ b/ProjectSettings/TagManager.asset
@@ -15,6 +15,8 @@ TagManager:
- EnemyCollection
- NPCCollection
- UIPanel
+ - AnimatedDoorSceneTransition
+ - Test
layers:
- Default
- TransparentFX
diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset
index 557c7956..392fc97a 100644
--- a/UserSettings/EditorUserSettings.asset
+++ b/UserSettings/EditorUserSettings.asset
@@ -12,25 +12,25 @@ EditorUserSettings:
value: 22424703114646680e0b0227036c68190c160a2e042733232867083debf42d
flags: 0
RecentlyUsedScenePath-2:
- value: 22424703114646680e0b0227036c70050204112e291f2f2a2c3b1920caef212be7a923e7ee2e26
- flags: 0
- RecentlyUsedScenePath-3:
value: 22424703114646680e0b0227036c72111f19352f223d667d6d0a1532f0e1372ce7f518e8ea3f7129370bfb25
flags: 0
- RecentlyUsedScenePath-4:
+ RecentlyUsedScenePath-3:
value: 22424703114646680e0b0227036c72111f19352f223d667d6d1a1226ece42776f7e93ffdfe
flags: 0
- RecentlyUsedScenePath-5:
+ RecentlyUsedScenePath-4:
value: 22424703114646680e0b0227036c71150130192729686b700e261335ebf23939f6ee39e7a92f31352d1b
flags: 0
+ RecentlyUsedScenePath-5:
+ value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb
+ flags: 0
RecentlyUsedScenePath-6:
value: 22424703114646680e0b0227036c7b0518101d252266333e243d04
flags: 0
RecentlyUsedScenePath-7:
- value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
+ value: 22424703114646680e0b0227036c70050204112e291f2f2a2c3b1920caef212be7a923e7ee2e26
flags: 0
RecentlyUsedScenePath-8:
- value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb
+ value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
flags: 0
vcSharedLogLevel:
value: 0d5e400f0650