Bug fixes with Bats and other NPCs. Also modified map generator flood fill algorithm.
This commit is contained in:
parent
dd1e87bdab
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<Reference Include="Unity.2D.Common.Editor">
|
<Reference Include="Unity.2D.Common.Editor">
|
||||||
<HintPath>C:/Users/alicj/OneDrive/Desktop/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Editor.dll</HintPath>
|
<HintPath>C:/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Editor.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
<Reference Include="Unity.2D.SpriteShape.Runtime">
|
<Reference Include="Unity.2D.SpriteShape.Runtime">
|
||||||
<HintPath>C:/Users/alicj/OneDrive/Desktop/Scriptum/Library/ScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll</HintPath>
|
<HintPath>C:/Scriptum/Library/ScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll</HintPath>
|
||||||
</Reference>
|
</Reference>
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
@ -186,31 +186,31 @@ MonoBehaviour:
|
|||||||
m_Script: {fileID: 11500000, guid: 88d05133b4682194e90a88b0f3c16b70, type: 3}
|
m_Script: {fileID: 11500000, guid: 88d05133b4682194e90a88b0f3c16b70, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
moveSpeed: 0
|
moveSpeed: 2
|
||||||
enemyName:
|
enemyName:
|
||||||
maxHealth: {fileID: 0}
|
maxHealth: {fileID: 11400000, guid: 1a234827b90bfc24da563fbd5ffb412a, type: 2}
|
||||||
health: 0
|
health: 0
|
||||||
baseAttack: 0
|
baseAttack: 1
|
||||||
target: {fileID: 0}
|
target: {fileID: 4869648843286970699, guid: 4cb7163e44af59f4c9350005c199db3c, type: 3}
|
||||||
chaseRadius: 0
|
chaseRadius: 6
|
||||||
attackRadius: 0
|
attackRadius: 1
|
||||||
homePosition: {fileID: 0}
|
homePosition: {fileID: 0}
|
||||||
speed: 0
|
speed: 2
|
||||||
shouldRotate: 0
|
shouldRotate: 0
|
||||||
dir: {x: 0, y: 0, z: 0}
|
dir: {x: 0, y: 0, z: 0}
|
||||||
whatisplayer:
|
whatisplayer:
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
||||||
m_Bits: 0
|
m_Bits: 0
|
||||||
roundingDistance: 0
|
roundingDistance: 0
|
||||||
anim: {fileID: 0}
|
anim: {fileID: 4006076606190978598}
|
||||||
other: {fileID: 0}
|
other: {fileID: 0}
|
||||||
inRange: 0
|
inRange: 0
|
||||||
hit: 0
|
hit: 0
|
||||||
player: {fileID: 0}
|
player: {fileID: 4869648843286970700, guid: 4cb7163e44af59f4c9350005c199db3c, type: 3}
|
||||||
thrust: 0
|
thrust: 0
|
||||||
knockTime: 0
|
knockTime: 0
|
||||||
isKilled: 0
|
isKilled: 0
|
||||||
isKilled2: 0
|
isKilled2: 0
|
||||||
isPanelEnabled: 1
|
isPanelEnabled: 1
|
||||||
expValue: 0
|
expValue: 2
|
||||||
agent: {fileID: 0}
|
agent: {fileID: -5618304694998678869}
|
||||||
|
File diff suppressed because it is too large
Load Diff
@ -38,6 +38,7 @@ public class AStarPathfindingAgent : MonoBehaviour
|
|||||||
public void FindPath()
|
public void FindPath()
|
||||||
{
|
{
|
||||||
Pathfinder.FindPath(transform.position,Pathfinder.Player.position, this);
|
Pathfinder.FindPath(transform.position,Pathfinder.Player.position, this);
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public IEnumerator FollowPath()
|
public IEnumerator FollowPath()
|
||||||
@ -58,7 +59,8 @@ public class AStarPathfindingAgent : MonoBehaviour
|
|||||||
while (true)
|
while (true)
|
||||||
{
|
{
|
||||||
currentWorldPosition = transform.position;
|
currentWorldPosition = transform.position;
|
||||||
if (transform.position == currentWaypoint.worldPosition)
|
//if (transform.position == currentWaypoint.worldPosition)
|
||||||
|
if (Vector3.Distance(transform.position, currentWaypoint.worldPosition)<0.01f)
|
||||||
{
|
{
|
||||||
targetIndex++;
|
targetIndex++;
|
||||||
bool reachedPosition = targetIndex >= path.Count;
|
bool reachedPosition = targetIndex >= path.Count;
|
||||||
@ -81,6 +83,7 @@ public class AStarPathfindingAgent : MonoBehaviour
|
|||||||
myAnim.SetBool("Left", false);
|
myAnim.SetBool("Left", false);
|
||||||
}
|
}
|
||||||
transform.position = Vector3.MoveTowards(current, target, speed * Time.deltaTime);
|
transform.position = Vector3.MoveTowards(current, target, speed * Time.deltaTime);
|
||||||
|
Debug.Log(current + "target:" + target);
|
||||||
yield return null;
|
yield return null;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -15,7 +15,7 @@ public class NodeMap : MonoBehaviour
|
|||||||
|
|
||||||
public Tilemap tilemap;
|
public Tilemap tilemap;
|
||||||
// Start is called before the first frame update
|
// Start is called before the first frame update
|
||||||
void Awake()
|
void Start()
|
||||||
{
|
{
|
||||||
DataFromTiles = new Dictionary<TileBase, TileData>();
|
DataFromTiles = new Dictionary<TileBase, TileData>();
|
||||||
foreach (var tileData in TileDatas)
|
foreach (var tileData in TileDatas)
|
||||||
@ -118,7 +118,7 @@ public class NodeMap : MonoBehaviour
|
|||||||
|
|
||||||
public Vector3 GetWorldPosition(Vector2Int position)
|
public Vector3 GetWorldPosition(Vector2Int position)
|
||||||
{
|
{
|
||||||
Vector3 worldBottomLeft = transform.position - (Vector3.right * mapSize.x / 2) - (Vector3.up * (mapSize.y/ 2));
|
Vector3 worldBottomLeft = transform.position - (Vector3.right * (mapSize.x / 2)) - (Vector3.up * (mapSize.y / 2));
|
||||||
Vector3 worldPoint = worldBottomLeft + (Vector3.right * position.x) + (Vector3.up * position.y);
|
Vector3 worldPoint = worldBottomLeft + (Vector3.right * position.x) + (Vector3.up * position.y);
|
||||||
Vector3 cellSizeOffset = new Vector3(cellSize / 2, cellSize / 2, 0);
|
Vector3 cellSizeOffset = new Vector3(cellSize / 2, cellSize / 2, 0);
|
||||||
return worldPoint * cellSize + cellSizeOffset;
|
return worldPoint * cellSize + cellSizeOffset;
|
||||||
|
@ -37,5 +37,4 @@ MonoBehaviour:
|
|||||||
- {fileID: 11400000, guid: 4f93b992f96f0fe448df379f0b2d3565, type: 2}
|
- {fileID: 11400000, guid: 4f93b992f96f0fe448df379f0b2d3565, type: 2}
|
||||||
- {fileID: 11400000, guid: 00611fa507c2a2d478a9e57097e8b16d, type: 2}
|
- {fileID: 11400000, guid: 00611fa507c2a2d478a9e57097e8b16d, type: 2}
|
||||||
- {fileID: 11400000, guid: 9596769ea6df4414696f628c2fc44ca8, type: 2}
|
- {fileID: 11400000, guid: 9596769ea6df4414696f628c2fc44ca8, type: 2}
|
||||||
- {fileID: 11400000, guid: 9596769ea6df4414696f628c2fc44ca8, type: 2}
|
|
||||||
walkable: 1
|
walkable: 1
|
||||||
|
@ -1,9 +1,11 @@
|
|||||||
|
using System;
|
||||||
using System.Collections;
|
using System.Collections;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using GUI_Scripts.ProceduralGeneration;
|
using GUI_Scripts.ProceduralGeneration;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
using UnityEngine.Tilemaps;
|
using UnityEngine.Tilemaps;
|
||||||
|
using Random = UnityEngine.Random;
|
||||||
|
|
||||||
public class TileMapGenerator : MonoBehaviour
|
public class TileMapGenerator : MonoBehaviour
|
||||||
{
|
{
|
||||||
@ -12,8 +14,17 @@ public class TileMapGenerator : MonoBehaviour
|
|||||||
public Tilemap ground, walls;
|
public Tilemap ground, walls;
|
||||||
public Tile ground1, wall1;
|
public Tile ground1, wall1;
|
||||||
public Graph graph;
|
public Graph graph;
|
||||||
|
|
||||||
void Start()
|
private void Start()
|
||||||
|
{
|
||||||
|
while (!Generate())
|
||||||
|
{
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool Generate()
|
||||||
{
|
{
|
||||||
Map map = new Map(new Vector2Int(100, 100));
|
Map map = new Map(new Vector2Int(100, 100));
|
||||||
List<FloodFill> fillers = new List<FloodFill>();
|
List<FloodFill> fillers = new List<FloodFill>();
|
||||||
@ -52,6 +63,11 @@ public class TileMapGenerator : MonoBehaviour
|
|||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (graph.graphNodes.Count > count * 0.8)
|
||||||
|
{
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
foreach (var filler in fillers)
|
foreach (var filler in fillers)
|
||||||
{
|
{
|
||||||
@ -65,16 +81,19 @@ public class TileMapGenerator : MonoBehaviour
|
|||||||
}
|
}
|
||||||
else if (id == 2)
|
else if (id == 2)
|
||||||
{
|
{
|
||||||
ground.SetTile(new Vector3Int(pos.x,pos.y,0), wall1);
|
walls.SetTile(new Vector3Int(pos.x,pos.y,0), wall1);
|
||||||
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
GraphNode playerPosStart = graph.graphNodes[Random.Range(0, graph.graphNodes.Count)];
|
GraphNode playerPosStart = graph.graphNodes[Random.Range(0, graph.graphNodes.Count)];
|
||||||
Vector2Int startPos = playerPosStart.positions.ElementAt(Random.Range(0, playerPosStart.positions.Count));
|
Vector2Int startPos = playerPosStart.positions.ElementAt(Random.Range(0, playerPosStart.positions.Count));
|
||||||
Debug.Log(startPos);
|
Debug.Log(startPos);
|
||||||
|
|
||||||
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
// Update is called once per frame
|
// Update is called once per frame
|
||||||
|
10
Scriptum.sln
10
Scriptum.sln
@ -1,7 +1,7 @@
|
|||||||
|
|
||||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||||
# Visual Studio 2010
|
# Visual Studio 2010
|
||||||
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}"
|
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{e0f48af5-6d3e-b154-523d-8f755dc8e665}"
|
||||||
EndProject
|
EndProject
|
||||||
Global
|
Global
|
||||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||||
@ -9,10 +9,10 @@ Global
|
|||||||
Release|Any CPU = Release|Any CPU
|
Release|Any CPU = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||||
{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
{e0f48af5-6d3e-b154-523d-8f755dc8e665}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
|
||||||
{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
{e0f48af5-6d3e-b154-523d-8f755dc8e665}.Debug|Any CPU.Build.0 = Debug|Any CPU
|
||||||
{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
{e0f48af5-6d3e-b154-523d-8f755dc8e665}.Release|Any CPU.ActiveCfg = Release|Any CPU
|
||||||
{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Release|Any CPU.Build.0 = Release|Any CPU
|
{e0f48af5-6d3e-b154-523d-8f755dc8e665}.Release|Any CPU.Build.0 = Release|Any CPU
|
||||||
EndGlobalSection
|
EndGlobalSection
|
||||||
GlobalSection(SolutionProperties) = preSolution
|
GlobalSection(SolutionProperties) = preSolution
|
||||||
HideSolutionNode = FALSE
|
HideSolutionNode = FALSE
|
||||||
|
@ -15,25 +15,25 @@ EditorUserSettings:
|
|||||||
value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb
|
value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-3:
|
RecentlyUsedScenePath-3:
|
||||||
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
|
value: 22424703114646680e0b0227036c71150130192729686b700e261335ebf23939f6ee39e7a92f31352d1b
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-4:
|
RecentlyUsedScenePath-4:
|
||||||
value: 22424703114646680e0b0227036c70050204112e291f2f2a2c3b1920caef212be7a923e7ee2e26
|
value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-5:
|
RecentlyUsedScenePath-5:
|
||||||
value: 22424703114646680e0b0227036c68190c160a2e042733232867083debf42d
|
value: 22424703114646680e0b0227036c68190c160a2e042733232867083debf42d
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-6:
|
RecentlyUsedScenePath-6:
|
||||||
value: 22424703114646680e0b0227036c761e1821112620292135633c133af6f9
|
value: 22424703114646680e0b0227036c70050204112e291f2f2a2c3b1920caef212be7a923e7ee2e26
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-7:
|
RecentlyUsedScenePath-7:
|
||||||
value: 22424703114646680e0b0227036c7c151b12163e2d3a3f7e38271427fb
|
value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-8:
|
RecentlyUsedScenePath-8:
|
||||||
value: 22424703114646680e0b0227036c7b0518101d252266333e243d04
|
value: 22424703114646680e0b0227036c7c1100123d24383a273e2e2c5326ece92021
|
||||||
flags: 0
|
flags: 0
|
||||||
RecentlyUsedScenePath-9:
|
RecentlyUsedScenePath-9:
|
||||||
value: 22424703114646680e0b0227036c791904040c1c25242a312a2c5326ece92021
|
value: 22424703114646680e0b0227036c7b0518101d252266333e243d04
|
||||||
flags: 0
|
flags: 0
|
||||||
vcSharedLogLevel:
|
vcSharedLogLevel:
|
||||||
value: 0d5e400f0650
|
value: 0d5e400f0650
|
||||||
|
Loading…
Reference in New Issue
Block a user