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diff --git a/Assembly-CSharp.csproj b/Assembly-CSharp.csproj
index dc971338..482ae764 100644
--- a/Assembly-CSharp.csproj
+++ b/Assembly-CSharp.csproj
@@ -2,8 +2,10 @@
latest
- C:\Program Files\Unity\Hub\Editor\2020.3.32f1\Editor\Data\Tools\RoslynScripts
- unity_csc.bat
+ <_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package
+ <_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package
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10.0.20506
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+ {e0f48af5-6d3e-b154-523d-8f755dc8e665}
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diff --git a/Assets/Animations/Chests/ChestAnimation.cs b/Assets/Animations/Chests/ChestAnimation.cs
new file mode 100644
index 00000000..d25a08ee
--- /dev/null
+++ b/Assets/Animations/Chests/ChestAnimation.cs
@@ -0,0 +1,40 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class ChestAnimation : MonoBehaviour
+{
+ [SerializeField] public GameObject chest;
+
+ private Animator m_Animator;
+ bool isTrigerred = false;
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ m_Animator = gameObject.GetComponent();
+ chest = gameObject; // set object on current GameObject
+ }
+
+ private bool beingHandled = false;
+ private static bool Opening;
+ private static bool Closing;
+ private IEnumerator OpenChestWithAnimation()
+ {
+ beingHandled = true;
+ // process pre-yield
+ m_Animator.SetTrigger("OpenIt");
+ yield return new WaitForSeconds( 0.4f );
+
+ m_Animator.ResetTrigger("OpenIt");
+ // process post-yield
+ beingHandled = false;
+ }
+
+
+ // Update is called once per frame
+ void Update()
+ {
+
+ }
+}
diff --git a/Assets/Animations/Chests/ChestAnimation.cs.meta b/Assets/Animations/Chests/ChestAnimation.cs.meta
new file mode 100644
index 00000000..3e092ca3
--- /dev/null
+++ b/Assets/Animations/Chests/ChestAnimation.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/Animations/Monster/Bats/Bat_0.controller b/Assets/Animations/Monster/Bats/Bat_0.controller
index ef9cdcf5..e1c70388 100644
--- a/Assets/Animations/Monster/Bats/Bat_0.controller
+++ b/Assets/Animations/Monster/Bats/Bat_0.controller
@@ -59,7 +59,7 @@ AnimatorStateMachine:
m_ChildStates:
- serializedVersion: 1
m_State: {fileID: -5213105544054879225}
- m_Position: {x: 200, y: 0, z: 0}
+ m_Position: {x: 270, y: 20, z: 0}
m_ChildStateMachines: []
m_AnyStateTransitions: []
m_EntryTransitions: []
diff --git a/Assets/Animations/Monster/Crab/Crab.prefab b/Assets/Animations/Monster/Crab/Crab.prefab
index 15c63cfc..d5d22022 100644
--- a/Assets/Animations/Monster/Crab/Crab.prefab
+++ b/Assets/Animations/Monster/Crab/Crab.prefab
@@ -186,7 +186,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 88d05133b4682194e90a88b0f3c16b70, type: 3}
m_Name:
m_EditorClassIdentifier:
- moveSpeed: 3
+ moveSpeed: 2
enemyName: Crab
maxHealth: {fileID: 11400000, guid: 1a234827b90bfc24da563fbd5ffb412a, type: 2}
health: 4
diff --git a/Assets/Animations/Monster/Crab/CrabAnimator.controller b/Assets/Animations/Monster/Crab/CrabAnimator.controller
index 24978b9a..f6a2e29e 100644
--- a/Assets/Animations/Monster/Crab/CrabAnimator.controller
+++ b/Assets/Animations/Monster/Crab/CrabAnimator.controller
@@ -88,9 +88,6 @@ AnimatorStateTransition:
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- m_ConditionEvent: isChasing
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- m_ConditionEvent: isChasing
+ m_ConditionEvent: Left
m_EventTreshold: 0
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m_DstState: {fileID: 5922859134109245518}
@@ -260,10 +254,10 @@ AnimatorStateTransition:
m_Name:
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+ m_ConditionEvent: Left
m_EventTreshold: 0
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diff --git a/Assets/Animations/Monster/Mushroom/Mushroom.prefab b/Assets/Animations/Monster/Mushroom/Mushroom.prefab
index ad2a84cd..5d241092 100644
--- a/Assets/Animations/Monster/Mushroom/Mushroom.prefab
+++ b/Assets/Animations/Monster/Mushroom/Mushroom.prefab
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m_Name:
m_EditorClassIdentifier:
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+ speed: 1.7
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m_Name:
m_EditorClassIdentifier:
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+ moveSpeed: 1.7
enemyName: Mushroom
maxHealth: {fileID: 0}
health: 8
- baseAttack: 2.5
+ baseAttack: 2
path: []
currentPoint: 0
currentGoal: {fileID: 0}
diff --git a/Assets/Animations/Monster/Mushroom/MushroomAnimationController.controller b/Assets/Animations/Monster/Mushroom/MushroomAnimationController.controller
index abad2939..c0543410 100644
--- a/Assets/Animations/Monster/Mushroom/MushroomAnimationController.controller
+++ b/Assets/Animations/Monster/Mushroom/MushroomAnimationController.controller
@@ -33,9 +33,6 @@ AnimatorStateTransition:
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m_Name:
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m_ConditionEvent: Left
m_EventTreshold: 0
@@ -176,13 +173,13 @@ AnimatorController:
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
- m_Controller: {fileID: 0}
+ m_Controller: {fileID: 9100000}
- m_Name: Left
m_Type: 4
m_DefaultFloat: 0
m_DefaultInt: 0
m_DefaultBool: 0
- m_Controller: {fileID: 0}
+ m_Controller: {fileID: 9100000}
m_AnimatorLayers:
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m_Name: Base Layer
@@ -285,9 +282,6 @@ AnimatorStateTransition:
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diff --git a/Assets/Animations/Monster/SmallEarth/EarthSmall.prefab b/Assets/Animations/Monster/SmallEarth/EarthSmall.prefab
index 718c6f8f..7e0d9d12 100644
--- a/Assets/Animations/Monster/SmallEarth/EarthSmall.prefab
+++ b/Assets/Animations/Monster/SmallEarth/EarthSmall.prefab
@@ -144,7 +144,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: d622984048644f87804ad1a3f20aa23a, type: 3}
m_Name:
m_EditorClassIdentifier:
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+ speed: 1.6
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m_Script: {fileID: 11500000, guid: 3dd65ecdb4b7459489f8c03a18ccff46, type: 3}
m_Name:
m_EditorClassIdentifier:
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+ moveSpeed: 1.6
enemyName: EarthSmall
maxHealth: {fileID: 0}
health: 6
diff --git a/Assets/Animations/Monster/SmallEarth/SmallEarthControllerAnimator.controller b/Assets/Animations/Monster/SmallEarth/SmallEarthControllerAnimator.controller
index eb860d7a..0e44b78c 100644
--- a/Assets/Animations/Monster/SmallEarth/SmallEarthControllerAnimator.controller
+++ b/Assets/Animations/Monster/SmallEarth/SmallEarthControllerAnimator.controller
@@ -39,9 +39,6 @@ AnimatorStateTransition:
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m_EventTreshold: 0
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@@ -232,9 +226,6 @@ AnimatorStateTransition:
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diff --git a/Assets/HardLight2D.meta b/Assets/HardLight2D.meta
new file mode 100644
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diff --git a/Assets/HardLight2D/Demo/DemoScene.unity.meta b/Assets/HardLight2D/Demo/DemoScene.unity.meta
new file mode 100644
index 00000000..88db8f9d
--- /dev/null
+++ b/Assets/HardLight2D/Demo/DemoScene.unity.meta
@@ -0,0 +1,7 @@
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diff --git a/Assets/HardLight2D/Demo/DemoScripts.meta b/Assets/HardLight2D/Demo/DemoScripts.meta
new file mode 100644
index 00000000..e69b7590
--- /dev/null
+++ b/Assets/HardLight2D/Demo/DemoScripts.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
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diff --git a/Assets/HardLight2D/Demo/DemoScripts/MeshCopy.cs b/Assets/HardLight2D/Demo/DemoScripts/MeshCopy.cs
new file mode 100644
index 00000000..553e247a
--- /dev/null
+++ b/Assets/HardLight2D/Demo/DemoScripts/MeshCopy.cs
@@ -0,0 +1,44 @@
+using UnityEngine;
+
+[ExecuteInEditMode]
+[RequireComponent (typeof (MeshFilter))]
+[RequireComponent (typeof (MeshRenderer))]
+public class MeshCopy : MonoBehaviour
+{
+ public MeshFilter OriginalMesh;
+ [ColorUsage (false)] public Color Color = Color.white;
+ public float Intensity = 1;
+
+ MeshFilter meshFilter;
+ Renderer rend;
+ Color oldColor = Color.black;
+ float oldIntensity = -1;
+ MaterialPropertyBlock propBlock;
+ string colorProp = "_Color";
+
+ void Update ()
+ {
+ CheckReferences ();
+ if (OriginalMesh && OriginalMesh.sharedMesh)
+ meshFilter.sharedMesh = OriginalMesh.sharedMesh;
+ else meshFilter.sharedMesh = null;
+ UpdateColor ();
+ }
+ void CheckReferences ()
+ {
+ if (!meshFilter) meshFilter = GetComponent ();
+ if (!rend) rend = GetComponent ();
+ if (propBlock == null) propBlock = new MaterialPropertyBlock ();
+ }
+ void UpdateColor ()
+ {
+ if (oldColor != Color || oldIntensity != Intensity)
+ {
+ oldColor = Color;
+ oldIntensity = Intensity;
+ rend.GetPropertyBlock (propBlock);
+ propBlock.SetColor (colorProp, Color * Intensity);
+ rend.SetPropertyBlock (propBlock);
+ }
+ }
+}
\ No newline at end of file
diff --git a/Assets/HardLight2D/Demo/DemoScripts/MeshCopy.cs.meta b/Assets/HardLight2D/Demo/DemoScripts/MeshCopy.cs.meta
new file mode 100644
index 00000000..0672ebbc
--- /dev/null
+++ b/Assets/HardLight2D/Demo/DemoScripts/MeshCopy.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/HardLight2D/Demo/DemoScripts/PolyWobbler.cs b/Assets/HardLight2D/Demo/DemoScripts/PolyWobbler.cs
new file mode 100644
index 00000000..67fde555
--- /dev/null
+++ b/Assets/HardLight2D/Demo/DemoScripts/PolyWobbler.cs
@@ -0,0 +1,30 @@
+using UnityEngine;
+
+[RequireComponent (typeof (LineRenderer))]
+[RequireComponent (typeof (PolygonCollider2D))]
+public class PolyWobbler : MonoBehaviour
+{
+ PolygonCollider2D Poly;
+ LineRenderer LineRend;
+ public float Wobbles = 1;
+ Vector2[] points;
+
+ private void Start ()
+ {
+ Poly = GetComponent ();
+ LineRend = GetComponent ();
+ }
+
+ void Update ()
+ {
+ points = Poly.GetPath (0);
+ LineRend.positionCount = points.Length;
+ for (int i = 0; i < points.Length; i++)
+ {
+ points[i] += Random.insideUnitCircle * Time.deltaTime * Wobbles;
+ LineRend.SetPosition (i, points[i]);
+ }
+ Poly.SetPath (0, points);
+ HardLight2DManager.RefreshColliderReference (Poly);
+ }
+}
\ No newline at end of file
diff --git a/Assets/HardLight2D/Demo/DemoScripts/PolyWobbler.cs.meta b/Assets/HardLight2D/Demo/DemoScripts/PolyWobbler.cs.meta
new file mode 100644
index 00000000..626dabe7
--- /dev/null
+++ b/Assets/HardLight2D/Demo/DemoScripts/PolyWobbler.cs.meta
@@ -0,0 +1,11 @@
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diff --git a/Assets/HardLight2D/Demo/DemoScripts/Speen.cs b/Assets/HardLight2D/Demo/DemoScripts/Speen.cs
new file mode 100644
index 00000000..f5b26828
--- /dev/null
+++ b/Assets/HardLight2D/Demo/DemoScripts/Speen.cs
@@ -0,0 +1,12 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class Speen : MonoBehaviour
+{
+ public float speed = 1f;
+ void Update ()
+ {
+ transform.Rotate (Vector3.forward, speed * Time.deltaTime * 100f);
+ }
+}
\ No newline at end of file
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new file mode 100644
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diff --git a/Assets/HardLight2D/Editor.meta b/Assets/HardLight2D/Editor.meta
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diff --git a/Assets/HardLight2D/Editor/HardLight2DEditor.cs b/Assets/HardLight2D/Editor/HardLight2DEditor.cs
new file mode 100644
index 00000000..ab838b75
--- /dev/null
+++ b/Assets/HardLight2D/Editor/HardLight2DEditor.cs
@@ -0,0 +1,43 @@
+using System;
+using System.Collections;
+using System.Reflection;
+using UnityEditor;
+using UnityEditorInternal;
+using UnityEngine;
+using UnityEngine.Rendering;
+
+public class HardLight2DEditor : MonoBehaviour
+{
+
+ [MenuItem ("HardLight2D/Refresh collider references")]
+ static void RefreshAll ()
+ {
+ HardLight2DManager.RefreshAllCollidersReferences ();
+ }
+}
+
+[CustomPropertyDrawer (typeof (SortingLayerPopup))]
+public class SortingLayerDrawer : PropertyDrawer
+{
+ public override void OnGUI (Rect position, SerializedProperty property, GUIContent label)
+ {
+ string[] options = GetSortingLayerNames ();
+ int[] picks = new int[options.Length];
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diff --git a/Assets/HardLight2D/ReadMe - FAQ.txt b/Assets/HardLight2D/ReadMe - FAQ.txt
new file mode 100644
index 00000000..04b7aee7
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+++ b/Assets/HardLight2D/ReadMe - FAQ.txt
@@ -0,0 +1,166 @@
+HARD LIGHT 2D
+-------------
+Made by: Trino (Twitter: @Trino_dev)
+
+Contents of this file
+
+ 1. What is it?
+ 2. What does it do?
+ 3. What does it not do?
+ 4. How do I use it?
+ 5. What does X variable do? / How can I tweak it?
+ 6. How can I get better performance?
+ 7. Triggers don't cast shadows (IMPORTANT)
+ 8. My collider shape is not updating for the lights (IMPORTANT)
+ 9. The shadows coming from Boxes/Circles look weird (IMPORTANT)
+ 10. I want to use my own shader
+ 11. How can I hide the lights on the Scene view?
+ 12. Should it be working while in Edit mode?
+ 13. There's something wrong / How can I contact you?
+
+-------------
+
+ 1. What is it?
+
+ - It is a 2D point light system whose shadows are completely sharp.
+ - It is designed to be used with an orthographic camera and coexist with 2D
+ renderers (e.g., sprites, lines or tilemaps).
+
+
+ 2. What does it do?
+
+ Every light detects every 2D collider on its range and creates a planar 3D
+ mesh around it's position taking the shape of a shadow casting point light.
+
+ Supported colliders:
+ - BoxCollider2D
+ - CircleCollider2D
+ - EdgeCollider2D
+ - PolygonCollider2D
+ - CompositeCollider2D
+
+
+ 3. What does it not do?
+
+ - It does not darken the scene, the "shadows" are simply the area where the
+ light does not reach and will be as dark as your scene is by default.
+ - It does not offer any functionality gameplay-wise like fog of war or
+ sending a message to lit colliders.
+
+
+ 4. How do I use it?
+
+ 1. Drag the prefab "Light2D" on your scene and drop it wherever you please
+ (The position on the Z axis does not affect the result).
+ 2. You can safely break the prefab link.
+ 3. Tweak it's properties.
+
+
+ 5. What does X variable do? / How can I tweak it?
+
+ Every variable on the Inspector view has it's own tooltip, you need only
+ hover your mouse over the variable name to read it.
+
+ The demo scene also features a variety of cases where almost every light has
+ a different setup.
+
+
+ 6. How can I get better performance?
+
+ * Note: If no light or collider is calling for an update, all
+ calculations should automatically stop.
+
+ There are some cases where performance will drop:
+ - Too many lights moving around.
+ - Too many shadow casters (specially complex ones) moving/rotating/scaling
+ within range of a light.
+ - Too many shadow casters actively intersecting with each other within range
+ of a light.
+ - Too many shadow casters being instantiated frequently.
+ - Any combination of the previous cases.
+
+ Consider:
+ - Reducing the amount of shadow casters by tweaking the variables under the
+ Filtering Settings.
+ - Referencing a camera on the Optimization Settings to enable culling.
+ - Enabling Calculate Only Once on the Optimization Settings whenever possible
+ (e.g., background/static lights)
+ - Breaking big/complex Tilemaps (using CompositeCollider2D) into smaller
+ squarish chunks.
+
+
+ 7. Triggers don't cast shadows (IMPORTANT)
+
+ This was a deliberate choice in the name of statistics and performance.
+ One of the reasons being that triggers are generally used to detect other
+ objects and not to block physical things such as rigidbodies or light rays.
+
+ It could be enabled as an option on a future update if the demand is high, so
+ don't hesitate on letting me know your opinion.
+
+
+ 8. My collider shape is not updating for the lights (IMPORTANT)
+
+ * Note: "Shape" refers to the collider's settings (e.g., the points on a
+ PolygonCollider2D), any change to the Transform should be updated
+ automatically.
+
+ One of the steps taken to optimize this script is to store the initial shape
+ of any collider (The first time it's in range of any light) and base every
+ calculation around that.
+
+ Despite this, it is possible to manually update a collider's shape:
+
+ - While in Edit mode, where you are constantly changing colliders (e.g.,
+ building a tilemap) you can update every collider by going to
+ HardLight2D > "Refresh collider references" in Unity's main menu.
+
+ - While on Play mode you can update a single collider's shape by calling
+ "HardLight2DManager.RefreshColliderReference(yourCollider)" from any script.
+ (Keep in mind that this function WILL create memory garbage everytime it's
+ called and may be very heavy depending on the collider's complexity)
+
+
+ 9. The shadows coming from Boxes/Circles look weird (IMPORTANT)
+
+ Either as an optimization step or one of many other reasons, some collider's
+ shadow shape can change depending on it's proximity or angle relative to the
+ light source.
+ As long as the collider's sprite cover's it's entire area and no light
+ source goes inside it, it should look natural.
+
+
+ 10. I want to use my own shader
+
+ If you want to use a different shader and be able to use the color and
+ intensity properties, all you need is to have your shader's main color
+ property be named "_Color" and tag it with a [PerRendererData] attribute.
+
+
+ 11. How can I hide the lights on the Scene view?
+
+ Since the prefab uses the "TransparentFX" Layer by default, you can toggle
+ it's scene visibility on the "Layers" dropdown on the top right corner of
+ the Unity window (next to the "Layout" dropdown).
+
+
+ 12. Should it be working while in Edit mode?
+
+ * Note: Some lights may fail to update while on Edit mode. Moving them
+ around a bit should fix that.
+
+ Yes, although it relies on the Gizmo system, meaning there are a couple of
+ scenarios where it won't auto update while on edit mode:
+ - Gizmos are toggled off.
+ - HardLight2D is disabled on the Gizmos dropdown.
+ - The HardLight2D script is minimized on the Inspector window.
+ - Light's are hidden in the Scene view.
+
+
+ 13. There's something wrong / How can I contact you?
+
+ You're welcome to write a review on the Asset Store page, although you can
+ always write me a direct message on Twitter (@Trino_dev) for a faster
+ response.
+ If you don't use Twitter and still want a faster response than writing on
+ the Asset Store page, you can email me at trino.vidya@gmail.com
\ No newline at end of file
diff --git a/Assets/HardLight2D/ReadMe - FAQ.txt.meta b/Assets/HardLight2D/ReadMe - FAQ.txt.meta
new file mode 100644
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diff --git a/Assets/HardLight2D/Scripts.meta b/Assets/HardLight2D/Scripts.meta
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diff --git a/Assets/HardLight2D/Scripts/HardLight2D.dll b/Assets/HardLight2D/Scripts/HardLight2D.dll
new file mode 100644
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new file mode 100644
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diff --git a/Assets/HardLight2D/Scripts/LightFollow.cs b/Assets/HardLight2D/Scripts/LightFollow.cs
new file mode 100644
index 00000000..98367fa0
--- /dev/null
+++ b/Assets/HardLight2D/Scripts/LightFollow.cs
@@ -0,0 +1,24 @@
+using System.Collections;
+using System.Collections.Generic;
+using UnityEngine;
+
+public class LightFollow : MonoBehaviour
+{
+ private Transform playerTransform;
+
+ // Start is called before the first frame update
+ void Start()
+ {
+ playerTransform = GameObject.FindGameObjectWithTag("Player").transform;
+ }
+
+ void LateUpdate()
+ {
+ // we store current camera's position here
+ Vector3 temp = transform.position;
+ temp.x = playerTransform.position.x;
+ temp.y = playerTransform.position.y-0.2f;
+ transform.position = temp;
+
+ }
+}
diff --git a/Assets/HardLight2D/Scripts/LightFollow.cs.meta b/Assets/HardLight2D/Scripts/LightFollow.cs.meta
new file mode 100644
index 00000000..44494375
--- /dev/null
+++ b/Assets/HardLight2D/Scripts/LightFollow.cs.meta
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diff --git a/Assets/Resources/Chests/Gold Chest.prefab b/Assets/Resources/Chests/Gold Chest.prefab
index 9fcb24a9..0b339914 100644
--- a/Assets/Resources/Chests/Gold Chest.prefab
+++ b/Assets/Resources/Chests/Gold Chest.prefab
@@ -28,7 +28,6 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 4669568061092186073}
m_RootOrder: 0
@@ -73,6 +72,7 @@ GameObject:
- component: {fileID: 4669568061092186078}
- component: {fileID: 4669568061092186079}
- component: {fileID: 2962987939110705530}
+ - component: {fileID: 2546385265061015204}
m_Layer: 0
m_Name: Gold Chest
m_TagString: Untagged
@@ -90,7 +90,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 58.59589, y: 32.941498, z: 20}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 8363154141198799061}
m_Father: {fileID: 0}
@@ -107,7 +106,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -193,3 +191,22 @@ MonoBehaviour:
chestModel: {fileID: 4669568061092186072}
ChestType: 2
Content: []
+--- !u!95 &2546385265061015204
+Animator:
+ serializedVersion: 3
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 4669568061092186072}
+ m_Enabled: 1
+ m_Avatar: {fileID: 0}
+ m_Controller: {fileID: 9100000, guid: a95209a8090661b429e3a7057efecd57, type: 2}
+ m_CullingMode: 0
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorControllerStateOnDisable: 0
diff --git a/Assets/Resources/Chests/Prize Chest.prefab b/Assets/Resources/Chests/Prize Chest.prefab
index 1e4c6a14..f0967f8b 100644
--- a/Assets/Resources/Chests/Prize Chest.prefab
+++ b/Assets/Resources/Chests/Prize Chest.prefab
@@ -28,7 +28,6 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5754902894522036728}
m_RootOrder: 0
@@ -73,6 +72,7 @@ GameObject:
- component: {fileID: 5754902894522036731}
- component: {fileID: 5754902894522036730}
- component: {fileID: 1539754125081080905}
+ - component: {fileID: 2621439303561408325}
m_Layer: 0
m_Name: Prize Chest
m_TagString: Untagged
@@ -90,7 +90,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 16, y: 51.2, z: 18.195854}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 584661738}
m_Father: {fileID: 0}
@@ -107,7 +106,6 @@ SpriteRenderer:
m_CastShadows: 0
m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -193,3 +191,22 @@ MonoBehaviour:
chestModel: {fileID: 5754902894522036729}
ChestType: 3
Content: []
+--- !u!95 &2621439303561408325
+Animator:
+ serializedVersion: 3
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_GameObject: {fileID: 5754902894522036729}
+ m_Enabled: 1
+ m_Avatar: {fileID: 0}
+ m_Controller: {fileID: 9100000, guid: 5a1cb06ea2da76043b87dc47570a8e31, type: 2}
+ m_CullingMode: 0
+ m_UpdateMode: 0
+ m_ApplyRootMotion: 0
+ m_LinearVelocityBlending: 0
+ m_WarningMessage:
+ m_HasTransformHierarchy: 1
+ m_AllowConstantClipSamplingOptimization: 1
+ m_KeepAnimatorControllerStateOnDisable: 0
diff --git a/Assets/Resources/Chests/Prize.prefab b/Assets/Resources/Chests/Prize.prefab
index b5773f5e..0fab3a69 100644
--- a/Assets/Resources/Chests/Prize.prefab
+++ b/Assets/Resources/Chests/Prize.prefab
@@ -29,7 +29,6 @@ Transform:
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children: []
m_Father: {fileID: 5754902894522036728}
m_RootOrder: 0
@@ -96,6 +95,7 @@ GameObject:
- component: {fileID: 5754902894522036731}
- component: {fileID: 5754902894522036730}
- component: {fileID: 1539754125081080905}
+ - component: {fileID: -5583331179158830126}
m_Layer: 0
m_Name: Prize
m_TagString: Untagged
@@ -113,7 +113,6 @@ Transform:
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m_LocalPosition: {x: 16, y: 51.2, z: 18.195854}
m_LocalScale: {x: 1, y: 1, z: 1}
- m_ConstrainProportionsScale: 0
m_Children:
- {fileID: 584661738}
m_Father: {fileID: 0}
@@ -130,7 +129,6 @@ SpriteRenderer:
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m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -216,3 +214,22 @@ MonoBehaviour:
chestModel: {fileID: 5754902894522036729}
ChestType: 3
Content: []
+--- !u!95 &-5583331179158830126
+Animator:
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diff --git a/Assets/Resources/Chests/Wooden Chest.prefab b/Assets/Resources/Chests/Wooden Chest.prefab
index e57dc36d..e8ef8435 100644
--- a/Assets/Resources/Chests/Wooden Chest.prefab
+++ b/Assets/Resources/Chests/Wooden Chest.prefab
@@ -13,6 +13,7 @@ GameObject:
- component: {fileID: 3972494989842158583}
- component: {fileID: 3972494989842158582}
- component: {fileID: 6216344267889095310}
+ - component: {fileID: 1515226974721611062}
m_Layer: 0
m_Name: Wooden Chest
m_TagString: Untagged
@@ -30,7 +31,6 @@ Transform:
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -8.45, y: -3.9, z: 10}
m_LocalScale: {x: 1, y: 1, z: 2}
- m_ConstrainProportionsScale: 0
m_Children:
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m_Father: {fileID: 0}
@@ -47,7 +47,6 @@ SpriteRenderer:
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m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -159,6 +158,25 @@ MonoBehaviour:
chestModel: {fileID: 3972494989842158579}
ChestType: 0
Content: []
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+ m_AllowConstantClipSamplingOptimization: 1
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m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 0.5}
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m_Father: {fileID: 3972494989842158580}
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diff --git a/Assets/Resources/Chests/Wooden.prefab b/Assets/Resources/Chests/Wooden.prefab
index 778276ad..b04dfcf6 100644
--- a/Assets/Resources/Chests/Wooden.prefab
+++ b/Assets/Resources/Chests/Wooden.prefab
@@ -13,6 +13,7 @@ GameObject:
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- component: {fileID: 3972494989842158582}
- component: {fileID: 6216344267889095310}
+ - component: {fileID: -3452854508351898312}
m_Layer: 0
m_Name: Wooden
m_TagString: Untagged
@@ -30,7 +31,6 @@ Transform:
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m_LocalPosition: {x: -8.45, y: -3.9, z: 10}
m_LocalScale: {x: 1, y: 1, z: 2}
- m_ConstrainProportionsScale: 0
m_Children:
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m_Father: {fileID: 0}
@@ -47,7 +47,6 @@ SpriteRenderer:
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m_ReceiveShadows: 0
m_DynamicOccludee: 1
- m_StaticShadowCaster: 0
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
@@ -159,6 +158,25 @@ MonoBehaviour:
chestModel: {fileID: 3972494989842158579}
ChestType: 0
Content: []
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index 64738ef3..d949dfeb 100644
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private void Start()
{
LoadValues();
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}
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+
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+ {
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+ }
+
public void SaveVolumeButton()
{
float musicValue = musicSlider.value;
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height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2193,7 +2205,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2214,7 +2226,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2235,7 +2247,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2256,7 +2268,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2277,7 +2289,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2298,7 +2310,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2319,7 +2331,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2340,7 +2352,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2361,7 +2373,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2382,7 +2394,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2403,7 +2415,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2424,7 +2436,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2445,7 +2457,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2466,7 +2478,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2487,7 +2499,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2508,7 +2520,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2529,7 +2541,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2550,7 +2562,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2571,7 +2583,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2592,7 +2604,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2613,7 +2625,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2634,7 +2646,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2655,7 +2667,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2676,7 +2688,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2697,7 +2709,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2718,7 +2730,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2739,7 +2751,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2760,7 +2772,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2781,7 +2793,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2802,7 +2814,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2823,7 +2835,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2844,7 +2856,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2865,7 +2877,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2886,7 +2898,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2907,7 +2919,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2928,7 +2940,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2949,7 +2961,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2970,7 +2982,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -2991,7 +3003,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3012,7 +3024,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3033,7 +3045,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3054,7 +3066,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3075,7 +3087,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3096,7 +3108,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3117,7 +3129,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3138,7 +3150,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3159,7 +3171,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3180,7 +3192,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3201,7 +3213,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3222,7 +3234,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3243,7 +3255,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3264,7 +3276,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3285,7 +3297,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3306,7 +3318,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3327,7 +3339,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3348,7 +3360,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3369,7 +3381,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3390,7 +3402,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3411,7 +3423,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3432,7 +3444,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3453,7 +3465,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3474,7 +3486,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3495,7 +3507,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3516,7 +3528,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3537,7 +3549,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3558,7 +3570,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3579,7 +3591,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3600,7 +3612,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3621,7 +3633,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3642,7 +3654,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3663,7 +3675,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3684,7 +3696,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3705,7 +3717,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3726,7 +3738,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3747,7 +3759,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3768,7 +3780,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3789,7 +3801,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3810,7 +3822,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3831,7 +3843,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3852,7 +3864,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3873,7 +3885,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3894,7 +3906,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3915,7 +3927,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3936,7 +3948,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3957,7 +3969,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3978,7 +3990,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -3999,7 +4011,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4020,7 +4032,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4041,7 +4053,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4062,7 +4074,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4083,7 +4095,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4104,7 +4116,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4125,7 +4137,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4146,7 +4158,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4167,7 +4179,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4188,7 +4200,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4209,7 +4221,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4230,7 +4242,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4251,7 +4263,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4272,7 +4284,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4293,7 +4305,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4314,7 +4326,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4335,7 +4347,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4356,7 +4368,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4377,7 +4389,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4398,7 +4410,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4419,7 +4431,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4440,7 +4452,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4461,7 +4473,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4482,7 +4494,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4503,7 +4515,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4524,7 +4536,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4545,7 +4557,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4566,7 +4578,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4587,7 +4599,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4608,7 +4620,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4629,7 +4641,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4650,7 +4662,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4671,7 +4683,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4692,7 +4704,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4713,7 +4725,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4734,7 +4746,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4755,7 +4767,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4776,7 +4788,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4797,7 +4809,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4818,7 +4830,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4839,7 +4851,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4860,7 +4872,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4881,7 +4893,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4902,7 +4914,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4923,7 +4935,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4944,7 +4956,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4965,7 +4977,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -4986,7 +4998,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5007,7 +5019,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5028,7 +5040,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5049,7 +5061,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5070,7 +5082,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5091,7 +5103,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5112,7 +5124,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5133,7 +5145,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5154,7 +5166,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5175,7 +5187,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5196,7 +5208,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5217,7 +5229,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5238,7 +5250,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5259,7 +5271,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5280,7 +5292,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5301,7 +5313,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5322,7 +5334,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5343,7 +5355,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5364,7 +5376,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5385,7 +5397,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5406,7 +5418,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5427,7 +5439,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5448,7 +5460,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5469,7 +5481,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5490,7 +5502,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5511,7 +5523,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5532,7 +5544,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5553,7 +5565,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5574,7 +5586,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5595,7 +5607,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5616,7 +5628,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5637,7 +5649,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5658,7 +5670,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5679,7 +5691,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5700,7 +5712,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5721,7 +5733,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5742,7 +5754,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5763,7 +5775,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5784,7 +5796,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5805,7 +5817,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5826,7 +5838,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5847,7 +5859,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5868,7 +5880,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5889,7 +5901,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5910,7 +5922,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5931,7 +5943,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5952,7 +5964,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5973,7 +5985,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -5994,7 +6006,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6015,7 +6027,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6036,7 +6048,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6057,7 +6069,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6078,7 +6090,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6099,7 +6111,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6120,7 +6132,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6141,7 +6153,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6162,7 +6174,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6183,7 +6195,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6204,7 +6216,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6225,7 +6237,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6246,7 +6258,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6267,7 +6279,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6288,7 +6300,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6309,7 +6321,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6330,7 +6342,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6351,7 +6363,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6372,7 +6384,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6393,7 +6405,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6414,7 +6426,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6435,7 +6447,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6456,7 +6468,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6477,7 +6489,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6498,7 +6510,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6519,7 +6531,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6540,7 +6552,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6561,7 +6573,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6582,7 +6594,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6603,7 +6615,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6624,7 +6636,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6645,7 +6657,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6666,7 +6678,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6687,7 +6699,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6708,7 +6720,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6729,7 +6741,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6750,7 +6762,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6771,7 +6783,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6792,7 +6804,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6813,7 +6825,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6834,7 +6846,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6855,7 +6867,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6876,7 +6888,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6897,7 +6909,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6918,7 +6930,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6939,7 +6951,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6960,7 +6972,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -6981,7 +6993,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7002,7 +7014,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7023,7 +7035,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7044,7 +7056,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7065,7 +7077,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7086,7 +7098,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7107,7 +7119,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7128,7 +7140,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7149,7 +7161,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7170,7 +7182,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7191,7 +7203,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7212,7 +7224,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7233,7 +7245,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7254,7 +7266,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7275,7 +7287,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7296,7 +7308,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7317,7 +7329,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7338,7 +7350,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7359,7 +7371,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7380,7 +7392,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7401,7 +7413,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7422,7 +7434,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7443,7 +7455,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7464,7 +7476,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7485,7 +7497,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7506,7 +7518,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7527,7 +7539,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7548,7 +7560,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7569,7 +7581,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7590,7 +7602,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7611,7 +7623,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7632,7 +7644,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7653,7 +7665,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7674,7 +7686,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7695,7 +7707,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7716,7 +7728,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7737,7 +7749,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7758,7 +7770,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7779,7 +7791,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7800,7 +7812,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7821,7 +7833,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7842,7 +7854,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7863,7 +7875,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7884,7 +7896,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7905,7 +7917,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7926,7 +7938,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7947,7 +7959,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7968,7 +7980,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -7989,7 +8001,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8010,7 +8022,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8031,7 +8043,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8052,7 +8064,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8073,7 +8085,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8094,7 +8106,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8115,7 +8127,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8136,7 +8148,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8157,7 +8169,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8178,7 +8190,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8199,7 +8211,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8220,7 +8232,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8241,7 +8253,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8262,7 +8274,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8283,7 +8295,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8304,7 +8316,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8325,7 +8337,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8346,7 +8358,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8367,7 +8379,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8388,7 +8400,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8409,7 +8421,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8430,7 +8442,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8451,7 +8463,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8472,7 +8484,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8493,7 +8505,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8514,7 +8526,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8535,7 +8547,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8556,7 +8568,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8577,7 +8589,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8598,7 +8610,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8619,7 +8631,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8640,7 +8652,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8661,7 +8673,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8682,7 +8694,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8703,7 +8715,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8724,7 +8736,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8745,7 +8757,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8766,7 +8778,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8787,7 +8799,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8808,7 +8820,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8829,7 +8841,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8850,7 +8862,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8871,7 +8883,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8892,7 +8904,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8913,7 +8925,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8934,7 +8946,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8955,7 +8967,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8976,7 +8988,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -8997,7 +9009,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9018,7 +9030,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9039,7 +9051,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9060,7 +9072,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9081,7 +9093,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9102,7 +9114,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9123,7 +9135,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9144,7 +9156,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9165,7 +9177,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9186,7 +9198,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9207,7 +9219,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9228,7 +9240,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9249,7 +9261,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9270,7 +9282,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9291,7 +9303,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9312,7 +9324,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9333,7 +9345,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9354,7 +9366,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9375,7 +9387,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9396,7 +9408,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9417,7 +9429,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9438,7 +9450,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9459,7 +9471,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9480,7 +9492,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9501,7 +9513,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9522,7 +9534,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9543,7 +9555,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9564,7 +9576,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9585,7 +9597,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9606,7 +9618,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9627,7 +9639,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9648,7 +9660,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9669,7 +9681,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9690,7 +9702,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9711,7 +9723,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9732,7 +9744,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9753,7 +9765,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9774,7 +9786,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9795,7 +9807,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9816,7 +9828,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9837,7 +9849,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9858,7 +9870,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9879,7 +9891,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9900,7 +9912,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9921,7 +9933,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9942,7 +9954,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9963,7 +9975,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -9984,7 +9996,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10005,7 +10017,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10026,7 +10038,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10047,7 +10059,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10068,7 +10080,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10089,7 +10101,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10110,7 +10122,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10131,7 +10143,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10152,7 +10164,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10173,7 +10185,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10194,7 +10206,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10215,7 +10227,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10236,7 +10248,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10257,7 +10269,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10278,7 +10290,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10299,7 +10311,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10320,7 +10332,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10341,7 +10353,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10362,7 +10374,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10383,7 +10395,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10404,7 +10416,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10425,7 +10437,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10446,7 +10458,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10467,7 +10479,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10488,7 +10500,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10509,7 +10521,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10530,7 +10542,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10551,7 +10563,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10572,7 +10584,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10593,7 +10605,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10614,7 +10626,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10635,7 +10647,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10656,7 +10668,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10677,7 +10689,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10698,7 +10710,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10719,7 +10731,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10740,7 +10752,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10761,7 +10773,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10782,7 +10794,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10803,7 +10815,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10824,7 +10836,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10845,7 +10857,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10866,7 +10878,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10887,7 +10899,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10908,7 +10920,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10929,7 +10941,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10950,7 +10962,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10971,7 +10983,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -10992,7 +11004,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11013,7 +11025,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11034,7 +11046,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11055,7 +11067,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11076,7 +11088,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11097,7 +11109,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11118,7 +11130,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11139,7 +11151,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11160,7 +11172,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11181,7 +11193,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11202,7 +11214,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11223,7 +11235,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11244,7 +11256,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11265,7 +11277,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11286,7 +11298,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11307,7 +11319,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11328,7 +11340,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11349,7 +11361,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11370,7 +11382,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11391,7 +11403,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11412,7 +11424,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11433,7 +11445,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11454,7 +11466,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11475,7 +11487,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11496,7 +11508,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11517,7 +11529,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11538,7 +11550,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11559,7 +11571,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11580,7 +11592,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11601,7 +11613,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11622,7 +11634,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11643,7 +11655,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11664,7 +11676,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11685,7 +11697,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11706,7 +11718,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11727,7 +11739,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11748,7 +11760,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11769,7 +11781,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11790,7 +11802,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11811,7 +11823,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11832,7 +11844,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11853,7 +11865,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11874,7 +11886,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11895,7 +11907,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11916,7 +11928,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11937,7 +11949,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11958,7 +11970,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -11979,7 +11991,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12000,7 +12012,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12021,7 +12033,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12042,7 +12054,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12063,7 +12075,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12084,7 +12096,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12105,7 +12117,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12126,7 +12138,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12147,7 +12159,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12168,7 +12180,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12189,7 +12201,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12210,7 +12222,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12231,7 +12243,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12252,7 +12264,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12273,7 +12285,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12294,7 +12306,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12315,7 +12327,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12336,7 +12348,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12357,7 +12369,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12378,7 +12390,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12399,7 +12411,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12420,7 +12432,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
outline: []
physicsShape: []
@@ -12441,7 +12453,7 @@ TextureImporter:
width: 16
height: 16
alignment: 0
- pivot: {x: 0, y: 0}
+ pivot: {x: 0.5, y: 0.5}
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diff --git a/Assets/Scenes/Catacombs.unity b/Assets/Scenes/Catacombs.unity
index 7786c6d2..e5c2d52f 100644
--- a/Assets/Scenes/Catacombs.unity
+++ b/Assets/Scenes/Catacombs.unity
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@@ -1679,8 +1466,8 @@ Tilemap:
- first: {x: -2, y: -7, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1689,8 +1476,8 @@ Tilemap:
- first: {x: -1, y: -7, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1699,8 +1486,8 @@ Tilemap:
- first: {x: 0, y: -7, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1709,8 +1496,8 @@ Tilemap:
- first: {x: 1, y: -7, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1719,8 +1506,8 @@ Tilemap:
- first: {x: -2, y: -6, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1729,8 +1516,8 @@ Tilemap:
- first: {x: -1, y: -6, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1739,8 +1526,8 @@ Tilemap:
- first: {x: 0, y: -6, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1749,8 +1536,8 @@ Tilemap:
- first: {x: 1, y: -6, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1759,8 +1546,8 @@ Tilemap:
- first: {x: -2, y: -5, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1769,8 +1556,8 @@ Tilemap:
- first: {x: -1, y: -5, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1779,8 +1566,8 @@ Tilemap:
- first: {x: 0, y: -5, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1789,8 +1576,8 @@ Tilemap:
- first: {x: 1, y: -5, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1799,8 +1586,8 @@ Tilemap:
- first: {x: -2, y: -4, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1809,8 +1596,8 @@ Tilemap:
- first: {x: -1, y: -4, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1819,8 +1606,8 @@ Tilemap:
- first: {x: 0, y: -4, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1829,8 +1616,8 @@ Tilemap:
- first: {x: 1, y: -4, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1839,8 +1626,8 @@ Tilemap:
- first: {x: -2, y: -3, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1849,8 +1636,8 @@ Tilemap:
- first: {x: -1, y: -3, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1859,8 +1646,8 @@ Tilemap:
- first: {x: 0, y: -3, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1869,8 +1656,8 @@ Tilemap:
- first: {x: 1, y: -3, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1879,8 +1666,8 @@ Tilemap:
- first: {x: -2, y: -2, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1889,8 +1676,8 @@ Tilemap:
- first: {x: -1, y: -2, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1899,8 +1686,8 @@ Tilemap:
- first: {x: 0, y: -2, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1919,8 +1706,8 @@ Tilemap:
- first: {x: -2, y: -1, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1929,8 +1716,8 @@ Tilemap:
- first: {x: -1, y: -1, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1939,8 +1726,8 @@ Tilemap:
- first: {x: 0, y: -1, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1949,8 +1736,8 @@ Tilemap:
- first: {x: 1, y: -1, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1969,8 +1756,8 @@ Tilemap:
- first: {x: -1, y: 0, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1979,8 +1766,8 @@ Tilemap:
- first: {x: 0, y: 0, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -1999,8 +1786,8 @@ Tilemap:
- first: {x: -2, y: 1, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2009,8 +1796,8 @@ Tilemap:
- first: {x: -1, y: 1, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2019,8 +1806,8 @@ Tilemap:
- first: {x: 0, y: 1, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2029,8 +1816,8 @@ Tilemap:
- first: {x: 1, y: 1, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2039,8 +1826,8 @@ Tilemap:
- first: {x: -2, y: 2, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2049,8 +1836,8 @@ Tilemap:
- first: {x: -1, y: 2, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2059,8 +1846,8 @@ Tilemap:
- first: {x: 0, y: 2, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2069,8 +1856,8 @@ Tilemap:
- first: {x: 1, y: 2, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2079,8 +1866,8 @@ Tilemap:
- first: {x: -2, y: 3, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2089,8 +1876,8 @@ Tilemap:
- first: {x: -1, y: 3, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2099,8 +1886,8 @@ Tilemap:
- first: {x: 0, y: 3, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2109,8 +1896,8 @@ Tilemap:
- first: {x: 1, y: 3, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2119,8 +1906,8 @@ Tilemap:
- first: {x: -2, y: 4, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2129,8 +1916,8 @@ Tilemap:
- first: {x: -1, y: 4, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2139,8 +1926,8 @@ Tilemap:
- first: {x: 0, y: 4, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2159,8 +1946,8 @@ Tilemap:
- first: {x: -2, y: 5, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2169,8 +1956,8 @@ Tilemap:
- first: {x: -1, y: 5, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2179,8 +1966,8 @@ Tilemap:
- first: {x: 0, y: 5, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2189,8 +1976,8 @@ Tilemap:
- first: {x: 1, y: 5, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2199,8 +1986,8 @@ Tilemap:
- first: {x: -2, y: 6, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2209,8 +1996,8 @@ Tilemap:
- first: {x: -1, y: 6, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2219,8 +2006,8 @@ Tilemap:
- first: {x: 0, y: 6, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2229,8 +2016,8 @@ Tilemap:
- first: {x: 1, y: 6, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2239,8 +2026,8 @@ Tilemap:
- first: {x: -2, y: 7, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2259,8 +2046,8 @@ Tilemap:
- first: {x: 0, y: 7, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2269,8 +2056,8 @@ Tilemap:
- first: {x: 1, y: 7, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2279,8 +2066,8 @@ Tilemap:
- first: {x: -2, y: 8, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2289,8 +2076,8 @@ Tilemap:
- first: {x: -1, y: 8, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2299,8 +2086,8 @@ Tilemap:
- first: {x: 0, y: 8, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2309,8 +2096,8 @@ Tilemap:
- first: {x: 1, y: 8, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2319,8 +2106,8 @@ Tilemap:
- first: {x: -15, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2329,8 +2116,8 @@ Tilemap:
- first: {x: -14, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2339,8 +2126,8 @@ Tilemap:
- first: {x: -13, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2349,8 +2136,8 @@ Tilemap:
- first: {x: -12, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2359,8 +2146,8 @@ Tilemap:
- first: {x: -11, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2369,8 +2156,8 @@ Tilemap:
- first: {x: -10, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2379,8 +2166,8 @@ Tilemap:
- first: {x: -9, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2389,8 +2176,8 @@ Tilemap:
- first: {x: -8, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2399,8 +2186,8 @@ Tilemap:
- first: {x: -7, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2409,8 +2196,8 @@ Tilemap:
- first: {x: -6, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2419,8 +2206,8 @@ Tilemap:
- first: {x: -5, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2429,8 +2216,8 @@ Tilemap:
- first: {x: -4, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2439,8 +2226,8 @@ Tilemap:
- first: {x: -3, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2449,8 +2236,8 @@ Tilemap:
- first: {x: -2, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2459,8 +2246,8 @@ Tilemap:
- first: {x: -1, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2469,8 +2256,8 @@ Tilemap:
- first: {x: 0, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2479,8 +2266,8 @@ Tilemap:
- first: {x: 1, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2489,8 +2276,8 @@ Tilemap:
- first: {x: 2, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2499,8 +2286,8 @@ Tilemap:
- first: {x: 3, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2509,8 +2296,8 @@ Tilemap:
- first: {x: 4, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2519,8 +2306,8 @@ Tilemap:
- first: {x: 5, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2529,8 +2316,8 @@ Tilemap:
- first: {x: 6, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2539,8 +2326,8 @@ Tilemap:
- first: {x: 7, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2559,8 +2346,8 @@ Tilemap:
- first: {x: 9, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2569,8 +2356,8 @@ Tilemap:
- first: {x: 10, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2579,8 +2366,8 @@ Tilemap:
- first: {x: 11, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2589,8 +2376,8 @@ Tilemap:
- first: {x: 12, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2609,8 +2396,8 @@ Tilemap:
- first: {x: 14, y: 9, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2619,8 +2406,8 @@ Tilemap:
- first: {x: -15, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2629,8 +2416,8 @@ Tilemap:
- first: {x: -14, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2639,8 +2426,8 @@ Tilemap:
- first: {x: -13, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2659,8 +2446,8 @@ Tilemap:
- first: {x: -11, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2669,8 +2456,8 @@ Tilemap:
- first: {x: -10, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2679,8 +2466,8 @@ Tilemap:
- first: {x: -9, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2689,8 +2476,8 @@ Tilemap:
- first: {x: -8, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2699,8 +2486,8 @@ Tilemap:
- first: {x: -7, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2709,8 +2496,8 @@ Tilemap:
- first: {x: -6, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2719,8 +2506,8 @@ Tilemap:
- first: {x: -5, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2729,8 +2516,8 @@ Tilemap:
- first: {x: -4, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2739,8 +2526,8 @@ Tilemap:
- first: {x: -3, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2749,8 +2536,8 @@ Tilemap:
- first: {x: -2, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2759,8 +2546,8 @@ Tilemap:
- first: {x: -1, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2769,8 +2556,8 @@ Tilemap:
- first: {x: 0, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2779,8 +2566,8 @@ Tilemap:
- first: {x: 1, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2789,8 +2576,8 @@ Tilemap:
- first: {x: 2, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2799,8 +2586,8 @@ Tilemap:
- first: {x: 3, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2809,8 +2596,8 @@ Tilemap:
- first: {x: 4, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2819,8 +2606,8 @@ Tilemap:
- first: {x: 5, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2829,8 +2616,8 @@ Tilemap:
- first: {x: 6, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2839,8 +2626,8 @@ Tilemap:
- first: {x: 7, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2849,8 +2636,8 @@ Tilemap:
- first: {x: 8, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2859,8 +2646,8 @@ Tilemap:
- first: {x: 9, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2869,8 +2656,8 @@ Tilemap:
- first: {x: 10, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2879,8 +2666,8 @@ Tilemap:
- first: {x: 11, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2889,8 +2676,8 @@ Tilemap:
- first: {x: 12, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2899,8 +2686,8 @@ Tilemap:
- first: {x: 13, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2909,8 +2696,8 @@ Tilemap:
- first: {x: 14, y: 10, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2919,8 +2706,8 @@ Tilemap:
- first: {x: -15, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2929,8 +2716,8 @@ Tilemap:
- first: {x: -14, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2939,8 +2726,8 @@ Tilemap:
- first: {x: -13, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2949,8 +2736,8 @@ Tilemap:
- first: {x: -12, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2959,8 +2746,8 @@ Tilemap:
- first: {x: -11, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2969,8 +2756,8 @@ Tilemap:
- first: {x: -10, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2979,8 +2766,8 @@ Tilemap:
- first: {x: -9, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2989,8 +2776,8 @@ Tilemap:
- first: {x: -8, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -2999,8 +2786,8 @@ Tilemap:
- first: {x: -7, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3009,8 +2796,8 @@ Tilemap:
- first: {x: -6, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3019,8 +2806,8 @@ Tilemap:
- first: {x: -5, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3029,8 +2816,8 @@ Tilemap:
- first: {x: -4, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3039,8 +2826,8 @@ Tilemap:
- first: {x: -3, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3049,8 +2836,8 @@ Tilemap:
- first: {x: -2, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3059,8 +2846,8 @@ Tilemap:
- first: {x: -1, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3079,8 +2866,8 @@ Tilemap:
- first: {x: 1, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3089,8 +2876,8 @@ Tilemap:
- first: {x: 2, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3099,8 +2886,8 @@ Tilemap:
- first: {x: 3, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3119,8 +2906,8 @@ Tilemap:
- first: {x: 5, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3129,8 +2916,8 @@ Tilemap:
- first: {x: 6, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3139,8 +2926,8 @@ Tilemap:
- first: {x: 7, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3149,8 +2936,8 @@ Tilemap:
- first: {x: 8, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3159,8 +2946,8 @@ Tilemap:
- first: {x: 9, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3169,8 +2956,8 @@ Tilemap:
- first: {x: 10, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3179,8 +2966,8 @@ Tilemap:
- first: {x: 11, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3189,8 +2976,8 @@ Tilemap:
- first: {x: 12, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3199,8 +2986,8 @@ Tilemap:
- first: {x: 13, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3209,8 +2996,8 @@ Tilemap:
- first: {x: 14, y: 11, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3219,8 +3006,8 @@ Tilemap:
- first: {x: -15, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3229,8 +3016,8 @@ Tilemap:
- first: {x: -14, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3239,8 +3026,8 @@ Tilemap:
- first: {x: -13, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3249,8 +3036,8 @@ Tilemap:
- first: {x: -12, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3259,8 +3046,8 @@ Tilemap:
- first: {x: -11, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3269,8 +3056,8 @@ Tilemap:
- first: {x: -10, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3279,8 +3066,8 @@ Tilemap:
- first: {x: -9, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3299,8 +3086,8 @@ Tilemap:
- first: {x: -7, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3309,8 +3096,8 @@ Tilemap:
- first: {x: -6, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3319,8 +3106,8 @@ Tilemap:
- first: {x: -5, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3329,8 +3116,8 @@ Tilemap:
- first: {x: -4, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3339,8 +3126,8 @@ Tilemap:
- first: {x: -3, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3349,8 +3136,8 @@ Tilemap:
- first: {x: -2, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3359,8 +3146,8 @@ Tilemap:
- first: {x: -1, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3369,8 +3156,8 @@ Tilemap:
- first: {x: 0, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3379,8 +3166,8 @@ Tilemap:
- first: {x: 1, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3389,8 +3176,8 @@ Tilemap:
- first: {x: 2, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3399,8 +3186,8 @@ Tilemap:
- first: {x: 3, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3409,8 +3196,8 @@ Tilemap:
- first: {x: 4, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3419,8 +3206,8 @@ Tilemap:
- first: {x: 5, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3429,8 +3216,8 @@ Tilemap:
- first: {x: 6, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3439,8 +3226,8 @@ Tilemap:
- first: {x: 7, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3449,8 +3236,8 @@ Tilemap:
- first: {x: 8, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3459,8 +3246,8 @@ Tilemap:
- first: {x: 9, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3469,8 +3256,8 @@ Tilemap:
- first: {x: 10, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3479,8 +3266,8 @@ Tilemap:
- first: {x: 11, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3489,8 +3276,8 @@ Tilemap:
- first: {x: 12, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3499,8 +3286,8 @@ Tilemap:
- first: {x: 13, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3509,8 +3296,8 @@ Tilemap:
- first: {x: 14, y: 12, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3519,8 +3306,8 @@ Tilemap:
- first: {x: -15, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3529,8 +3316,8 @@ Tilemap:
- first: {x: -14, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3539,8 +3326,8 @@ Tilemap:
- first: {x: -13, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3549,8 +3336,8 @@ Tilemap:
- first: {x: -12, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3559,8 +3346,8 @@ Tilemap:
- first: {x: -11, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3569,8 +3356,8 @@ Tilemap:
- first: {x: -10, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3579,8 +3366,8 @@ Tilemap:
- first: {x: -9, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3589,8 +3376,8 @@ Tilemap:
- first: {x: -8, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3599,8 +3386,8 @@ Tilemap:
- first: {x: -7, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3609,8 +3396,8 @@ Tilemap:
- first: {x: -6, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3619,8 +3406,8 @@ Tilemap:
- first: {x: -5, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3629,8 +3416,8 @@ Tilemap:
- first: {x: -4, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3639,8 +3426,8 @@ Tilemap:
- first: {x: -3, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3649,8 +3436,8 @@ Tilemap:
- first: {x: -2, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3659,8 +3446,8 @@ Tilemap:
- first: {x: -1, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3669,8 +3456,8 @@ Tilemap:
- first: {x: 0, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3679,8 +3466,8 @@ Tilemap:
- first: {x: 1, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3689,8 +3476,8 @@ Tilemap:
- first: {x: 2, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3699,8 +3486,8 @@ Tilemap:
- first: {x: 3, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3709,8 +3496,8 @@ Tilemap:
- first: {x: 4, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3719,8 +3506,8 @@ Tilemap:
- first: {x: 5, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3729,8 +3516,8 @@ Tilemap:
- first: {x: 6, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3739,8 +3526,8 @@ Tilemap:
- first: {x: 7, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3749,8 +3536,8 @@ Tilemap:
- first: {x: 8, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3769,8 +3556,8 @@ Tilemap:
- first: {x: 10, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3779,8 +3566,8 @@ Tilemap:
- first: {x: 11, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3789,8 +3576,8 @@ Tilemap:
- first: {x: 12, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3799,8 +3586,8 @@ Tilemap:
- first: {x: 13, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3809,8 +3596,8 @@ Tilemap:
- first: {x: 14, y: 13, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3819,8 +3606,8 @@ Tilemap:
- first: {x: -15, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3829,8 +3616,8 @@ Tilemap:
- first: {x: -14, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3839,8 +3626,8 @@ Tilemap:
- first: {x: -13, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3849,8 +3636,8 @@ Tilemap:
- first: {x: -12, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3859,8 +3646,8 @@ Tilemap:
- first: {x: -11, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3869,8 +3656,8 @@ Tilemap:
- first: {x: -10, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3879,8 +3666,8 @@ Tilemap:
- first: {x: -9, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3889,8 +3676,8 @@ Tilemap:
- first: {x: -8, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3899,8 +3686,8 @@ Tilemap:
- first: {x: -7, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3909,8 +3696,8 @@ Tilemap:
- first: {x: -6, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3919,8 +3706,8 @@ Tilemap:
- first: {x: -5, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3929,8 +3716,8 @@ Tilemap:
- first: {x: -4, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3939,8 +3726,8 @@ Tilemap:
- first: {x: -3, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3949,8 +3736,8 @@ Tilemap:
- first: {x: -2, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3959,8 +3746,8 @@ Tilemap:
- first: {x: -1, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3969,8 +3756,8 @@ Tilemap:
- first: {x: 0, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3979,8 +3766,8 @@ Tilemap:
- first: {x: 1, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3989,8 +3776,8 @@ Tilemap:
- first: {x: 2, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -3999,8 +3786,8 @@ Tilemap:
- first: {x: 3, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4009,8 +3796,8 @@ Tilemap:
- first: {x: 4, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4029,8 +3816,8 @@ Tilemap:
- first: {x: 6, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4039,8 +3826,8 @@ Tilemap:
- first: {x: 7, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4049,8 +3836,8 @@ Tilemap:
- first: {x: 8, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4059,8 +3846,8 @@ Tilemap:
- first: {x: 9, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4069,8 +3856,8 @@ Tilemap:
- first: {x: 10, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4079,8 +3866,8 @@ Tilemap:
- first: {x: 11, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4089,8 +3876,8 @@ Tilemap:
- first: {x: 12, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4099,8 +3886,8 @@ Tilemap:
- first: {x: 13, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4109,8 +3896,8 @@ Tilemap:
- first: {x: 14, y: 14, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4119,8 +3906,8 @@ Tilemap:
- first: {x: -15, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4129,8 +3916,8 @@ Tilemap:
- first: {x: -14, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4139,8 +3926,8 @@ Tilemap:
- first: {x: -13, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4149,8 +3936,8 @@ Tilemap:
- first: {x: -12, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4159,8 +3946,8 @@ Tilemap:
- first: {x: -11, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4169,8 +3956,8 @@ Tilemap:
- first: {x: -10, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4179,8 +3966,8 @@ Tilemap:
- first: {x: -9, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4189,8 +3976,8 @@ Tilemap:
- first: {x: -8, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4199,8 +3986,8 @@ Tilemap:
- first: {x: -7, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4209,8 +3996,8 @@ Tilemap:
- first: {x: -6, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4219,8 +4006,8 @@ Tilemap:
- first: {x: -5, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4229,8 +4016,8 @@ Tilemap:
- first: {x: -4, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4239,8 +4026,8 @@ Tilemap:
- first: {x: -3, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4249,8 +4036,8 @@ Tilemap:
- first: {x: -2, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4259,8 +4046,8 @@ Tilemap:
- first: {x: -1, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4269,8 +4056,8 @@ Tilemap:
- first: {x: 0, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4279,8 +4066,8 @@ Tilemap:
- first: {x: 1, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4289,8 +4076,8 @@ Tilemap:
- first: {x: 2, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4299,8 +4086,8 @@ Tilemap:
- first: {x: 3, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4309,8 +4096,8 @@ Tilemap:
- first: {x: 4, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4319,8 +4106,8 @@ Tilemap:
- first: {x: 5, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4329,8 +4116,8 @@ Tilemap:
- first: {x: 6, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4339,8 +4126,8 @@ Tilemap:
- first: {x: 7, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4349,8 +4136,8 @@ Tilemap:
- first: {x: 8, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4359,8 +4146,8 @@ Tilemap:
- first: {x: 9, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4369,8 +4156,8 @@ Tilemap:
- first: {x: 10, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4379,8 +4166,8 @@ Tilemap:
- first: {x: 11, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4389,8 +4176,8 @@ Tilemap:
- first: {x: 12, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4399,8 +4186,8 @@ Tilemap:
- first: {x: 13, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4409,8 +4196,8 @@ Tilemap:
- first: {x: 14, y: 15, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4419,8 +4206,8 @@ Tilemap:
- first: {x: -15, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4429,8 +4216,8 @@ Tilemap:
- first: {x: -14, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4439,8 +4226,8 @@ Tilemap:
- first: {x: -13, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4449,8 +4236,8 @@ Tilemap:
- first: {x: -12, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4459,8 +4246,8 @@ Tilemap:
- first: {x: -11, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4479,8 +4266,8 @@ Tilemap:
- first: {x: -9, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4489,8 +4276,8 @@ Tilemap:
- first: {x: -8, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4499,8 +4286,8 @@ Tilemap:
- first: {x: -7, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4509,8 +4296,8 @@ Tilemap:
- first: {x: -6, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4519,8 +4306,8 @@ Tilemap:
- first: {x: -5, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4529,8 +4316,8 @@ Tilemap:
- first: {x: -4, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4539,8 +4326,8 @@ Tilemap:
- first: {x: -3, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4549,8 +4336,8 @@ Tilemap:
- first: {x: -2, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4569,8 +4356,8 @@ Tilemap:
- first: {x: 0, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4579,8 +4366,8 @@ Tilemap:
- first: {x: 1, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4589,8 +4376,8 @@ Tilemap:
- first: {x: 2, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4599,8 +4386,8 @@ Tilemap:
- first: {x: 3, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4609,8 +4396,8 @@ Tilemap:
- first: {x: 4, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4619,8 +4406,8 @@ Tilemap:
- first: {x: 5, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4629,8 +4416,8 @@ Tilemap:
- first: {x: 6, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4639,8 +4426,8 @@ Tilemap:
- first: {x: 7, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4649,8 +4436,8 @@ Tilemap:
- first: {x: 8, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4669,8 +4456,8 @@ Tilemap:
- first: {x: 10, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4679,8 +4466,8 @@ Tilemap:
- first: {x: 11, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4689,8 +4476,8 @@ Tilemap:
- first: {x: 12, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4699,8 +4486,8 @@ Tilemap:
- first: {x: 13, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4709,8 +4496,8 @@ Tilemap:
- first: {x: 14, y: 16, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4719,8 +4506,8 @@ Tilemap:
- first: {x: -15, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4729,8 +4516,8 @@ Tilemap:
- first: {x: -14, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4739,8 +4526,8 @@ Tilemap:
- first: {x: -13, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4749,8 +4536,8 @@ Tilemap:
- first: {x: -12, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4759,8 +4546,8 @@ Tilemap:
- first: {x: -11, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4769,8 +4556,8 @@ Tilemap:
- first: {x: -10, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4779,8 +4566,8 @@ Tilemap:
- first: {x: -9, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4789,8 +4576,8 @@ Tilemap:
- first: {x: -8, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4799,8 +4586,8 @@ Tilemap:
- first: {x: -7, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4809,8 +4596,8 @@ Tilemap:
- first: {x: -6, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4819,8 +4606,8 @@ Tilemap:
- first: {x: -5, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4829,8 +4616,8 @@ Tilemap:
- first: {x: -4, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4839,8 +4626,8 @@ Tilemap:
- first: {x: -3, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4849,8 +4636,8 @@ Tilemap:
- first: {x: -2, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4859,8 +4646,8 @@ Tilemap:
- first: {x: -1, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4869,8 +4656,8 @@ Tilemap:
- first: {x: 0, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4879,8 +4666,8 @@ Tilemap:
- first: {x: 1, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4899,8 +4686,8 @@ Tilemap:
- first: {x: 3, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4909,8 +4696,8 @@ Tilemap:
- first: {x: 4, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4929,8 +4716,8 @@ Tilemap:
- first: {x: 6, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4939,8 +4726,8 @@ Tilemap:
- first: {x: 7, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4949,8 +4736,8 @@ Tilemap:
- first: {x: 8, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4959,8 +4746,8 @@ Tilemap:
- first: {x: 9, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4969,8 +4756,8 @@ Tilemap:
- first: {x: 10, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4979,8 +4766,8 @@ Tilemap:
- first: {x: 11, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4989,8 +4776,8 @@ Tilemap:
- first: {x: 12, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -4999,8 +4786,8 @@ Tilemap:
- first: {x: 13, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5009,8 +4796,8 @@ Tilemap:
- first: {x: 14, y: 17, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5019,8 +4806,8 @@ Tilemap:
- first: {x: -15, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5029,8 +4816,8 @@ Tilemap:
- first: {x: -14, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5039,8 +4826,8 @@ Tilemap:
- first: {x: -13, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5049,8 +4836,8 @@ Tilemap:
- first: {x: -12, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5059,8 +4846,8 @@ Tilemap:
- first: {x: -11, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5069,8 +4856,8 @@ Tilemap:
- first: {x: -10, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5079,8 +4866,8 @@ Tilemap:
- first: {x: -9, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5089,8 +4876,8 @@ Tilemap:
- first: {x: -8, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5109,8 +4896,8 @@ Tilemap:
- first: {x: -6, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5119,8 +4906,8 @@ Tilemap:
- first: {x: -5, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5129,8 +4916,8 @@ Tilemap:
- first: {x: -4, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5139,8 +4926,8 @@ Tilemap:
- first: {x: -3, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5149,8 +4936,8 @@ Tilemap:
- first: {x: -2, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5159,8 +4946,8 @@ Tilemap:
- first: {x: -1, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5169,8 +4956,8 @@ Tilemap:
- first: {x: 0, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5179,8 +4966,8 @@ Tilemap:
- first: {x: 1, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5189,8 +4976,8 @@ Tilemap:
- first: {x: 2, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5199,8 +4986,8 @@ Tilemap:
- first: {x: 3, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5209,8 +4996,8 @@ Tilemap:
- first: {x: 4, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5219,8 +5006,8 @@ Tilemap:
- first: {x: 5, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5229,8 +5016,8 @@ Tilemap:
- first: {x: 6, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5239,8 +5026,8 @@ Tilemap:
- first: {x: 7, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5249,8 +5036,8 @@ Tilemap:
- first: {x: 8, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5259,8 +5046,8 @@ Tilemap:
- first: {x: 9, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5269,8 +5056,8 @@ Tilemap:
- first: {x: 10, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5279,8 +5066,8 @@ Tilemap:
- first: {x: 11, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
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m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5299,8 +5086,8 @@ Tilemap:
- first: {x: 13, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5309,8 +5096,8 @@ Tilemap:
- first: {x: 14, y: 18, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5319,8 +5106,8 @@ Tilemap:
- first: {x: -15, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5329,8 +5116,8 @@ Tilemap:
- first: {x: -14, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5339,8 +5126,8 @@ Tilemap:
- first: {x: -13, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5349,8 +5136,8 @@ Tilemap:
- first: {x: -12, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5359,8 +5146,8 @@ Tilemap:
- first: {x: -11, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5369,8 +5156,8 @@ Tilemap:
- first: {x: -10, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5379,8 +5166,8 @@ Tilemap:
- first: {x: -9, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5389,8 +5176,8 @@ Tilemap:
- first: {x: -8, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5399,8 +5186,8 @@ Tilemap:
- first: {x: -7, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5409,8 +5196,8 @@ Tilemap:
- first: {x: -6, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5419,8 +5206,8 @@ Tilemap:
- first: {x: -5, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5429,8 +5216,8 @@ Tilemap:
- first: {x: -4, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5449,8 +5236,8 @@ Tilemap:
- first: {x: -2, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5459,8 +5246,8 @@ Tilemap:
- first: {x: -1, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5469,8 +5256,8 @@ Tilemap:
- first: {x: 0, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5479,8 +5266,8 @@ Tilemap:
- first: {x: 1, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5489,8 +5276,8 @@ Tilemap:
- first: {x: 2, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5499,8 +5286,8 @@ Tilemap:
- first: {x: 3, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5509,8 +5296,8 @@ Tilemap:
- first: {x: 4, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5519,8 +5306,8 @@ Tilemap:
- first: {x: 5, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5529,8 +5316,8 @@ Tilemap:
- first: {x: 6, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5539,8 +5326,8 @@ Tilemap:
- first: {x: 7, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5559,8 +5346,8 @@ Tilemap:
- first: {x: 9, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5569,8 +5356,8 @@ Tilemap:
- first: {x: 10, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5579,8 +5366,8 @@ Tilemap:
- first: {x: 11, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5589,8 +5376,8 @@ Tilemap:
- first: {x: 12, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5599,8 +5386,8 @@ Tilemap:
- first: {x: 13, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5609,8 +5396,8 @@ Tilemap:
- first: {x: 14, y: 19, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5619,8 +5406,8 @@ Tilemap:
- first: {x: -15, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5629,8 +5416,8 @@ Tilemap:
- first: {x: -14, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5639,8 +5426,8 @@ Tilemap:
- first: {x: -13, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5649,8 +5436,8 @@ Tilemap:
- first: {x: -12, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5659,8 +5446,8 @@ Tilemap:
- first: {x: -11, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5669,8 +5456,8 @@ Tilemap:
- first: {x: -10, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5679,8 +5466,8 @@ Tilemap:
- first: {x: -9, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5699,8 +5486,8 @@ Tilemap:
- first: {x: -7, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5709,8 +5496,8 @@ Tilemap:
- first: {x: -6, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5719,8 +5506,8 @@ Tilemap:
- first: {x: -5, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5729,8 +5516,8 @@ Tilemap:
- first: {x: -4, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5739,8 +5526,8 @@ Tilemap:
- first: {x: -3, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5749,8 +5536,8 @@ Tilemap:
- first: {x: -2, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5759,8 +5546,8 @@ Tilemap:
- first: {x: -1, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5769,8 +5556,8 @@ Tilemap:
- first: {x: 0, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5779,8 +5566,8 @@ Tilemap:
- first: {x: 1, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5789,8 +5576,8 @@ Tilemap:
- first: {x: 2, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5799,8 +5586,8 @@ Tilemap:
- first: {x: 3, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5809,8 +5596,8 @@ Tilemap:
- first: {x: 4, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5819,8 +5606,8 @@ Tilemap:
- first: {x: 5, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5829,8 +5616,8 @@ Tilemap:
- first: {x: 6, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5839,8 +5626,8 @@ Tilemap:
- first: {x: 7, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5849,8 +5636,8 @@ Tilemap:
- first: {x: 8, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5859,8 +5646,8 @@ Tilemap:
- first: {x: 9, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5869,8 +5656,8 @@ Tilemap:
- first: {x: 10, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5879,8 +5666,8 @@ Tilemap:
- first: {x: 11, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5889,8 +5676,8 @@ Tilemap:
- first: {x: 12, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5899,8 +5686,8 @@ Tilemap:
- first: {x: 13, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5909,8 +5696,8 @@ Tilemap:
- first: {x: 14, y: 20, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5919,8 +5706,8 @@ Tilemap:
- first: {x: -15, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5929,8 +5716,8 @@ Tilemap:
- first: {x: -14, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5939,8 +5726,8 @@ Tilemap:
- first: {x: -13, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5949,8 +5736,8 @@ Tilemap:
- first: {x: -12, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5969,8 +5756,8 @@ Tilemap:
- first: {x: -10, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5979,8 +5766,8 @@ Tilemap:
- first: {x: -9, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5989,8 +5776,8 @@ Tilemap:
- first: {x: -8, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -5999,8 +5786,8 @@ Tilemap:
- first: {x: -7, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6009,8 +5796,8 @@ Tilemap:
- first: {x: -6, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6019,8 +5806,8 @@ Tilemap:
- first: {x: -5, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6029,8 +5816,8 @@ Tilemap:
- first: {x: -4, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6039,8 +5826,8 @@ Tilemap:
- first: {x: -3, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6049,8 +5836,8 @@ Tilemap:
- first: {x: -2, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6059,8 +5846,8 @@ Tilemap:
- first: {x: -1, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6069,8 +5856,8 @@ Tilemap:
- first: {x: 0, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6079,8 +5866,8 @@ Tilemap:
- first: {x: 1, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6089,8 +5876,8 @@ Tilemap:
- first: {x: 2, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6099,8 +5886,8 @@ Tilemap:
- first: {x: 3, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6109,8 +5896,8 @@ Tilemap:
- first: {x: 4, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6119,8 +5906,8 @@ Tilemap:
- first: {x: 5, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6129,8 +5916,8 @@ Tilemap:
- first: {x: 6, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6139,8 +5926,8 @@ Tilemap:
- first: {x: 7, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6149,8 +5936,8 @@ Tilemap:
- first: {x: 8, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6159,8 +5946,8 @@ Tilemap:
- first: {x: 9, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6169,8 +5956,8 @@ Tilemap:
- first: {x: 10, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6189,8 +5976,8 @@ Tilemap:
- first: {x: 12, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6199,8 +5986,8 @@ Tilemap:
- first: {x: 13, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6209,8 +5996,8 @@ Tilemap:
- first: {x: 14, y: 21, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6219,8 +6006,8 @@ Tilemap:
- first: {x: -15, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6229,8 +6016,8 @@ Tilemap:
- first: {x: -14, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6239,8 +6026,8 @@ Tilemap:
- first: {x: -13, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6249,8 +6036,8 @@ Tilemap:
- first: {x: -12, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6259,8 +6046,8 @@ Tilemap:
- first: {x: -11, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6269,8 +6056,8 @@ Tilemap:
- first: {x: -10, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6279,8 +6066,8 @@ Tilemap:
- first: {x: -9, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6289,8 +6076,8 @@ Tilemap:
- first: {x: -8, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6299,8 +6086,8 @@ Tilemap:
- first: {x: -7, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6309,8 +6096,8 @@ Tilemap:
- first: {x: -6, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6319,8 +6106,8 @@ Tilemap:
- first: {x: -5, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6329,8 +6116,8 @@ Tilemap:
- first: {x: -4, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6339,8 +6126,8 @@ Tilemap:
- first: {x: -3, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6349,8 +6136,8 @@ Tilemap:
- first: {x: -2, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6359,8 +6146,8 @@ Tilemap:
- first: {x: -1, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6369,8 +6156,8 @@ Tilemap:
- first: {x: 0, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6379,8 +6166,8 @@ Tilemap:
- first: {x: 1, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6389,8 +6176,8 @@ Tilemap:
- first: {x: 2, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6399,8 +6186,8 @@ Tilemap:
- first: {x: 3, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6409,8 +6196,8 @@ Tilemap:
- first: {x: 4, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6419,8 +6206,8 @@ Tilemap:
- first: {x: 5, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6429,8 +6216,8 @@ Tilemap:
- first: {x: 6, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6439,8 +6226,8 @@ Tilemap:
- first: {x: 7, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6449,8 +6236,8 @@ Tilemap:
- first: {x: 8, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6459,8 +6246,8 @@ Tilemap:
- first: {x: 9, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6469,8 +6256,8 @@ Tilemap:
- first: {x: 10, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6479,8 +6266,8 @@ Tilemap:
- first: {x: 11, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6489,8 +6276,8 @@ Tilemap:
- first: {x: 12, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6499,8 +6286,8 @@ Tilemap:
- first: {x: 13, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6509,8 +6296,8 @@ Tilemap:
- first: {x: 14, y: 22, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6519,8 +6306,8 @@ Tilemap:
- first: {x: -15, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6529,8 +6316,8 @@ Tilemap:
- first: {x: -14, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6549,8 +6336,8 @@ Tilemap:
- first: {x: -12, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6559,8 +6346,8 @@ Tilemap:
- first: {x: -11, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6569,8 +6356,8 @@ Tilemap:
- first: {x: -10, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6579,8 +6366,8 @@ Tilemap:
- first: {x: -9, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6589,8 +6376,8 @@ Tilemap:
- first: {x: -8, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6599,8 +6386,8 @@ Tilemap:
- first: {x: -7, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6609,8 +6396,8 @@ Tilemap:
- first: {x: -6, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6629,8 +6416,8 @@ Tilemap:
- first: {x: -4, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6639,8 +6426,8 @@ Tilemap:
- first: {x: -3, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6649,8 +6436,8 @@ Tilemap:
- first: {x: -2, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6669,8 +6456,8 @@ Tilemap:
- first: {x: 0, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6679,8 +6466,8 @@ Tilemap:
- first: {x: 1, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6689,8 +6476,8 @@ Tilemap:
- first: {x: 2, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6699,8 +6486,8 @@ Tilemap:
- first: {x: 3, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6709,8 +6496,8 @@ Tilemap:
- first: {x: 4, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6719,8 +6506,8 @@ Tilemap:
- first: {x: 5, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6739,8 +6526,8 @@ Tilemap:
- first: {x: 7, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6749,8 +6536,8 @@ Tilemap:
- first: {x: 8, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6759,8 +6546,8 @@ Tilemap:
- first: {x: 9, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6769,8 +6556,8 @@ Tilemap:
- first: {x: 10, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6779,8 +6566,8 @@ Tilemap:
- first: {x: 11, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6789,8 +6576,8 @@ Tilemap:
- first: {x: 12, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6799,8 +6586,8 @@ Tilemap:
- first: {x: 13, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6809,8 +6596,8 @@ Tilemap:
- first: {x: 14, y: 23, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6819,8 +6606,8 @@ Tilemap:
- first: {x: -15, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6829,8 +6616,8 @@ Tilemap:
- first: {x: -14, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6839,8 +6626,8 @@ Tilemap:
- first: {x: -13, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6849,8 +6636,8 @@ Tilemap:
- first: {x: -12, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6859,8 +6646,8 @@ Tilemap:
- first: {x: -11, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6869,8 +6656,8 @@ Tilemap:
- first: {x: -10, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6879,8 +6666,8 @@ Tilemap:
- first: {x: -9, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6889,8 +6676,8 @@ Tilemap:
- first: {x: -8, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6899,8 +6686,8 @@ Tilemap:
- first: {x: -7, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6909,8 +6696,8 @@ Tilemap:
- first: {x: -6, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6919,8 +6706,8 @@ Tilemap:
- first: {x: -5, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6929,8 +6716,8 @@ Tilemap:
- first: {x: -4, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6939,8 +6726,8 @@ Tilemap:
- first: {x: -3, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6949,8 +6736,8 @@ Tilemap:
- first: {x: -2, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6959,8 +6746,8 @@ Tilemap:
- first: {x: -1, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6969,8 +6756,8 @@ Tilemap:
- first: {x: 0, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6979,8 +6766,8 @@ Tilemap:
- first: {x: 1, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6989,8 +6776,8 @@ Tilemap:
- first: {x: 2, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -6999,8 +6786,8 @@ Tilemap:
- first: {x: 3, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7009,8 +6796,8 @@ Tilemap:
- first: {x: 4, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7019,8 +6806,8 @@ Tilemap:
- first: {x: 5, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7029,8 +6816,8 @@ Tilemap:
- first: {x: 6, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7039,8 +6826,8 @@ Tilemap:
- first: {x: 7, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7049,8 +6836,8 @@ Tilemap:
- first: {x: 8, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7059,8 +6846,8 @@ Tilemap:
- first: {x: 9, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7069,8 +6856,8 @@ Tilemap:
- first: {x: 10, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7079,8 +6866,8 @@ Tilemap:
- first: {x: 11, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7089,8 +6876,8 @@ Tilemap:
- first: {x: 12, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7099,8 +6886,8 @@ Tilemap:
- first: {x: 13, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7109,8 +6896,8 @@ Tilemap:
- first: {x: 14, y: 24, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7119,8 +6906,8 @@ Tilemap:
- first: {x: -15, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7129,8 +6916,8 @@ Tilemap:
- first: {x: -14, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7139,8 +6926,8 @@ Tilemap:
- first: {x: -13, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7149,8 +6936,8 @@ Tilemap:
- first: {x: -12, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7159,8 +6946,8 @@ Tilemap:
- first: {x: -11, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7169,8 +6956,8 @@ Tilemap:
- first: {x: -10, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7179,8 +6966,8 @@ Tilemap:
- first: {x: -9, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7199,8 +6986,8 @@ Tilemap:
- first: {x: -7, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7209,8 +6996,8 @@ Tilemap:
- first: {x: -6, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7219,8 +7006,8 @@ Tilemap:
- first: {x: -5, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7229,8 +7016,8 @@ Tilemap:
- first: {x: -4, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7239,8 +7026,8 @@ Tilemap:
- first: {x: -3, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7249,8 +7036,8 @@ Tilemap:
- first: {x: -2, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7259,8 +7046,8 @@ Tilemap:
- first: {x: -1, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7269,8 +7056,8 @@ Tilemap:
- first: {x: 0, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7279,8 +7066,8 @@ Tilemap:
- first: {x: 1, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7289,8 +7076,8 @@ Tilemap:
- first: {x: 2, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7299,8 +7086,8 @@ Tilemap:
- first: {x: 3, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7309,8 +7096,8 @@ Tilemap:
- first: {x: 4, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7319,8 +7106,8 @@ Tilemap:
- first: {x: 5, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7329,8 +7116,8 @@ Tilemap:
- first: {x: 6, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7339,8 +7126,8 @@ Tilemap:
- first: {x: 7, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7349,8 +7136,8 @@ Tilemap:
- first: {x: 8, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7359,8 +7146,8 @@ Tilemap:
- first: {x: 9, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7369,8 +7156,8 @@ Tilemap:
- first: {x: 10, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7379,8 +7166,8 @@ Tilemap:
- first: {x: 11, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7389,8 +7176,8 @@ Tilemap:
- first: {x: 12, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7399,8 +7186,8 @@ Tilemap:
- first: {x: 13, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7409,8 +7196,8 @@ Tilemap:
- first: {x: 14, y: 25, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7419,8 +7206,8 @@ Tilemap:
- first: {x: -15, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7429,8 +7216,8 @@ Tilemap:
- first: {x: -14, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7439,8 +7226,8 @@ Tilemap:
- first: {x: -13, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7449,8 +7236,8 @@ Tilemap:
- first: {x: -12, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7459,8 +7246,8 @@ Tilemap:
- first: {x: -11, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7469,8 +7256,8 @@ Tilemap:
- first: {x: -10, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7479,8 +7266,8 @@ Tilemap:
- first: {x: -9, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7489,8 +7276,8 @@ Tilemap:
- first: {x: -8, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7499,8 +7286,8 @@ Tilemap:
- first: {x: -7, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7509,8 +7296,8 @@ Tilemap:
- first: {x: -6, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7519,8 +7306,8 @@ Tilemap:
- first: {x: -5, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7529,8 +7316,8 @@ Tilemap:
- first: {x: -4, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7539,8 +7326,8 @@ Tilemap:
- first: {x: -3, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7549,8 +7336,8 @@ Tilemap:
- first: {x: -2, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7559,8 +7346,8 @@ Tilemap:
- first: {x: -1, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7569,8 +7356,8 @@ Tilemap:
- first: {x: 0, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7579,8 +7366,8 @@ Tilemap:
- first: {x: 1, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7589,8 +7376,8 @@ Tilemap:
- first: {x: 2, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7599,8 +7386,8 @@ Tilemap:
- first: {x: 3, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7609,8 +7396,8 @@ Tilemap:
- first: {x: 4, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7619,8 +7406,8 @@ Tilemap:
- first: {x: 5, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7629,8 +7416,8 @@ Tilemap:
- first: {x: 6, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7639,8 +7426,8 @@ Tilemap:
- first: {x: 7, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7659,8 +7446,8 @@ Tilemap:
- first: {x: 9, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7669,8 +7456,8 @@ Tilemap:
- first: {x: 10, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7679,8 +7466,8 @@ Tilemap:
- first: {x: 11, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7689,8 +7476,8 @@ Tilemap:
- first: {x: 12, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7699,8 +7486,8 @@ Tilemap:
- first: {x: 13, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7709,8 +7496,8 @@ Tilemap:
- first: {x: 14, y: 26, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7719,8 +7506,8 @@ Tilemap:
- first: {x: -15, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7729,8 +7516,8 @@ Tilemap:
- first: {x: -14, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7739,8 +7526,8 @@ Tilemap:
- first: {x: -13, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7749,8 +7536,8 @@ Tilemap:
- first: {x: -12, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7759,8 +7546,8 @@ Tilemap:
- first: {x: -11, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7769,8 +7556,8 @@ Tilemap:
- first: {x: -10, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7779,8 +7566,8 @@ Tilemap:
- first: {x: -9, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7789,8 +7576,8 @@ Tilemap:
- first: {x: -8, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7799,8 +7586,8 @@ Tilemap:
- first: {x: -7, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7809,8 +7596,8 @@ Tilemap:
- first: {x: -6, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7819,8 +7606,8 @@ Tilemap:
- first: {x: -5, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7829,8 +7616,8 @@ Tilemap:
- first: {x: -4, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7839,8 +7626,8 @@ Tilemap:
- first: {x: -3, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7859,8 +7646,8 @@ Tilemap:
- first: {x: -1, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7869,8 +7656,8 @@ Tilemap:
- first: {x: 0, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7879,8 +7666,8 @@ Tilemap:
- first: {x: 1, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7889,8 +7676,8 @@ Tilemap:
- first: {x: 2, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7899,8 +7686,8 @@ Tilemap:
- first: {x: 3, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7909,8 +7696,8 @@ Tilemap:
- first: {x: 4, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7919,8 +7706,8 @@ Tilemap:
- first: {x: 5, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7929,8 +7716,8 @@ Tilemap:
- first: {x: 6, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7939,8 +7726,8 @@ Tilemap:
- first: {x: 7, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7949,8 +7736,8 @@ Tilemap:
- first: {x: 8, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7959,8 +7746,8 @@ Tilemap:
- first: {x: 9, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7969,8 +7756,8 @@ Tilemap:
- first: {x: 10, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7979,8 +7766,8 @@ Tilemap:
- first: {x: 11, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7989,8 +7776,8 @@ Tilemap:
- first: {x: 12, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -7999,8 +7786,8 @@ Tilemap:
- first: {x: 13, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8009,8 +7796,8 @@ Tilemap:
- first: {x: 14, y: 27, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8019,8 +7806,8 @@ Tilemap:
- first: {x: -15, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8029,8 +7816,8 @@ Tilemap:
- first: {x: -14, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8039,8 +7826,8 @@ Tilemap:
- first: {x: -13, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8049,8 +7836,8 @@ Tilemap:
- first: {x: -12, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8059,8 +7846,8 @@ Tilemap:
- first: {x: -11, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8069,8 +7856,8 @@ Tilemap:
- first: {x: -10, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8079,8 +7866,8 @@ Tilemap:
- first: {x: -9, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8099,8 +7886,8 @@ Tilemap:
- first: {x: -7, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8109,8 +7896,8 @@ Tilemap:
- first: {x: -6, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8119,8 +7906,8 @@ Tilemap:
- first: {x: -5, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8129,8 +7916,8 @@ Tilemap:
- first: {x: -4, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8139,8 +7926,8 @@ Tilemap:
- first: {x: -3, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8149,8 +7936,8 @@ Tilemap:
- first: {x: -2, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8159,8 +7946,8 @@ Tilemap:
- first: {x: -1, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8169,8 +7956,8 @@ Tilemap:
- first: {x: 0, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8179,8 +7966,8 @@ Tilemap:
- first: {x: 1, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8189,8 +7976,8 @@ Tilemap:
- first: {x: 2, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8199,8 +7986,8 @@ Tilemap:
- first: {x: 3, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8209,8 +7996,8 @@ Tilemap:
- first: {x: 4, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8219,8 +8006,8 @@ Tilemap:
- first: {x: 5, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8229,8 +8016,8 @@ Tilemap:
- first: {x: 6, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8239,8 +8026,8 @@ Tilemap:
- first: {x: 7, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8249,8 +8036,8 @@ Tilemap:
- first: {x: 8, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8259,8 +8046,8 @@ Tilemap:
- first: {x: 9, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8269,8 +8056,8 @@ Tilemap:
- first: {x: 10, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8279,8 +8066,8 @@ Tilemap:
- first: {x: 11, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8289,8 +8076,8 @@ Tilemap:
- first: {x: 12, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8299,8 +8086,8 @@ Tilemap:
- first: {x: 13, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8309,8 +8096,8 @@ Tilemap:
- first: {x: 14, y: 28, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8319,8 +8106,8 @@ Tilemap:
- first: {x: -15, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8329,8 +8116,8 @@ Tilemap:
- first: {x: -14, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8339,8 +8126,8 @@ Tilemap:
- first: {x: -13, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8349,8 +8136,8 @@ Tilemap:
- first: {x: -12, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8359,8 +8146,8 @@ Tilemap:
- first: {x: -11, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8369,8 +8156,8 @@ Tilemap:
- first: {x: -10, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8379,8 +8166,8 @@ Tilemap:
- first: {x: -9, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8389,8 +8176,8 @@ Tilemap:
- first: {x: -8, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8399,8 +8186,8 @@ Tilemap:
- first: {x: -7, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8409,8 +8196,8 @@ Tilemap:
- first: {x: -6, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8419,8 +8206,8 @@ Tilemap:
- first: {x: -5, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8429,8 +8216,8 @@ Tilemap:
- first: {x: -4, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8439,8 +8226,8 @@ Tilemap:
- first: {x: -3, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8449,8 +8236,8 @@ Tilemap:
- first: {x: -2, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8459,8 +8246,8 @@ Tilemap:
- first: {x: -1, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8469,8 +8256,8 @@ Tilemap:
- first: {x: 0, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8479,8 +8266,8 @@ Tilemap:
- first: {x: 1, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8489,8 +8276,8 @@ Tilemap:
- first: {x: 2, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8499,8 +8286,8 @@ Tilemap:
- first: {x: 3, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8509,8 +8296,8 @@ Tilemap:
- first: {x: 4, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8519,8 +8306,8 @@ Tilemap:
- first: {x: 5, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8529,8 +8316,8 @@ Tilemap:
- first: {x: 6, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8539,8 +8326,8 @@ Tilemap:
- first: {x: 7, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8559,8 +8346,8 @@ Tilemap:
- first: {x: 9, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8569,8 +8356,8 @@ Tilemap:
- first: {x: 10, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8579,8 +8366,8 @@ Tilemap:
- first: {x: 11, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8589,8 +8376,8 @@ Tilemap:
- first: {x: 12, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8599,8 +8386,8 @@ Tilemap:
- first: {x: 13, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8609,8 +8396,8 @@ Tilemap:
- first: {x: 14, y: 29, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8619,8 +8406,8 @@ Tilemap:
- first: {x: -15, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8629,8 +8416,8 @@ Tilemap:
- first: {x: -14, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8639,8 +8426,8 @@ Tilemap:
- first: {x: -13, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8649,8 +8436,8 @@ Tilemap:
- first: {x: -12, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8659,8 +8446,8 @@ Tilemap:
- first: {x: -11, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8679,8 +8466,8 @@ Tilemap:
- first: {x: -9, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8689,8 +8476,8 @@ Tilemap:
- first: {x: -8, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8699,8 +8486,8 @@ Tilemap:
- first: {x: -7, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8709,8 +8496,8 @@ Tilemap:
- first: {x: -6, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8719,8 +8506,8 @@ Tilemap:
- first: {x: -5, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8729,8 +8516,8 @@ Tilemap:
- first: {x: -4, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8749,8 +8536,8 @@ Tilemap:
- first: {x: -2, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8759,8 +8546,8 @@ Tilemap:
- first: {x: -1, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8769,8 +8556,8 @@ Tilemap:
- first: {x: 0, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8789,8 +8576,8 @@ Tilemap:
- first: {x: 2, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8799,8 +8586,8 @@ Tilemap:
- first: {x: 3, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8809,8 +8596,8 @@ Tilemap:
- first: {x: 4, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8819,8 +8606,8 @@ Tilemap:
- first: {x: 5, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8829,8 +8616,8 @@ Tilemap:
- first: {x: 6, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8839,8 +8626,8 @@ Tilemap:
- first: {x: 7, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8849,8 +8636,8 @@ Tilemap:
- first: {x: 8, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8859,8 +8646,8 @@ Tilemap:
- first: {x: 9, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8869,8 +8656,8 @@ Tilemap:
- first: {x: 10, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8879,8 +8666,8 @@ Tilemap:
- first: {x: 11, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8889,8 +8676,8 @@ Tilemap:
- first: {x: 12, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8909,8 +8696,8 @@ Tilemap:
- first: {x: 14, y: 30, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8919,8 +8706,8 @@ Tilemap:
- first: {x: -15, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8929,8 +8716,8 @@ Tilemap:
- first: {x: -14, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8949,8 +8736,8 @@ Tilemap:
- first: {x: -12, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8959,8 +8746,8 @@ Tilemap:
- first: {x: -11, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8969,8 +8756,8 @@ Tilemap:
- first: {x: -10, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8979,8 +8766,8 @@ Tilemap:
- first: {x: -9, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8989,8 +8776,8 @@ Tilemap:
- first: {x: -8, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -8999,8 +8786,8 @@ Tilemap:
- first: {x: -7, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9009,8 +8796,8 @@ Tilemap:
- first: {x: -6, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9029,8 +8816,8 @@ Tilemap:
- first: {x: -4, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9039,8 +8826,8 @@ Tilemap:
- first: {x: -3, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9049,8 +8836,8 @@ Tilemap:
- first: {x: -2, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9059,8 +8846,8 @@ Tilemap:
- first: {x: -1, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9069,8 +8856,8 @@ Tilemap:
- first: {x: 0, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9079,8 +8866,8 @@ Tilemap:
- first: {x: 1, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9089,8 +8876,8 @@ Tilemap:
- first: {x: 2, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9099,8 +8886,8 @@ Tilemap:
- first: {x: 3, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9109,8 +8896,8 @@ Tilemap:
- first: {x: 4, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9119,8 +8906,8 @@ Tilemap:
- first: {x: 5, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9129,8 +8916,8 @@ Tilemap:
- first: {x: 6, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9139,8 +8926,8 @@ Tilemap:
- first: {x: 7, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9149,8 +8936,8 @@ Tilemap:
- first: {x: 8, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9159,8 +8946,8 @@ Tilemap:
- first: {x: 9, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9169,8 +8956,8 @@ Tilemap:
- first: {x: 10, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9179,8 +8966,8 @@ Tilemap:
- first: {x: 11, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9189,8 +8976,8 @@ Tilemap:
- first: {x: 12, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9199,8 +8986,8 @@ Tilemap:
- first: {x: 13, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9209,8 +8996,8 @@ Tilemap:
- first: {x: 14, y: 31, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9219,8 +9006,8 @@ Tilemap:
- first: {x: -15, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9229,8 +9016,8 @@ Tilemap:
- first: {x: -14, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9239,8 +9026,8 @@ Tilemap:
- first: {x: -13, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9249,8 +9036,8 @@ Tilemap:
- first: {x: -12, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9259,8 +9046,8 @@ Tilemap:
- first: {x: -11, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9269,8 +9056,8 @@ Tilemap:
- first: {x: -10, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9289,8 +9076,8 @@ Tilemap:
- first: {x: -8, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9299,8 +9086,8 @@ Tilemap:
- first: {x: -7, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9309,8 +9096,8 @@ Tilemap:
- first: {x: -6, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9319,8 +9106,8 @@ Tilemap:
- first: {x: -5, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9329,8 +9116,8 @@ Tilemap:
- first: {x: -4, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9339,8 +9126,8 @@ Tilemap:
- first: {x: -3, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9349,8 +9136,8 @@ Tilemap:
- first: {x: -2, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9359,8 +9146,8 @@ Tilemap:
- first: {x: -1, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9369,8 +9156,8 @@ Tilemap:
- first: {x: 0, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9379,8 +9166,8 @@ Tilemap:
- first: {x: 1, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9389,8 +9176,8 @@ Tilemap:
- first: {x: 2, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9399,8 +9186,8 @@ Tilemap:
- first: {x: 3, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9419,8 +9206,8 @@ Tilemap:
- first: {x: 5, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9429,8 +9216,8 @@ Tilemap:
- first: {x: 6, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9439,8 +9226,8 @@ Tilemap:
- first: {x: 7, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9449,8 +9236,8 @@ Tilemap:
- first: {x: 8, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9459,8 +9246,8 @@ Tilemap:
- first: {x: 9, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9469,8 +9256,8 @@ Tilemap:
- first: {x: 10, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9479,8 +9266,8 @@ Tilemap:
- first: {x: 11, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9489,8 +9276,8 @@ Tilemap:
- first: {x: 12, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9499,8 +9286,8 @@ Tilemap:
- first: {x: 13, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9509,8 +9296,8 @@ Tilemap:
- first: {x: 14, y: 32, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9519,8 +9306,8 @@ Tilemap:
- first: {x: -15, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9529,8 +9316,8 @@ Tilemap:
- first: {x: -14, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9539,8 +9326,8 @@ Tilemap:
- first: {x: -13, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9549,8 +9336,8 @@ Tilemap:
- first: {x: -12, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9559,8 +9346,8 @@ Tilemap:
- first: {x: -11, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9569,8 +9356,8 @@ Tilemap:
- first: {x: -10, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9579,8 +9366,8 @@ Tilemap:
- first: {x: -9, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9589,8 +9376,8 @@ Tilemap:
- first: {x: -8, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9599,8 +9386,8 @@ Tilemap:
- first: {x: -7, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9609,8 +9396,8 @@ Tilemap:
- first: {x: -6, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9619,8 +9406,8 @@ Tilemap:
- first: {x: -5, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9629,8 +9416,8 @@ Tilemap:
- first: {x: -4, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9649,8 +9436,8 @@ Tilemap:
- first: {x: -2, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9659,8 +9446,8 @@ Tilemap:
- first: {x: -1, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9669,8 +9456,8 @@ Tilemap:
- first: {x: 0, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9679,8 +9466,8 @@ Tilemap:
- first: {x: 1, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9689,8 +9476,8 @@ Tilemap:
- first: {x: 2, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9699,8 +9486,8 @@ Tilemap:
- first: {x: 3, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9709,8 +9496,8 @@ Tilemap:
- first: {x: 4, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9719,8 +9506,8 @@ Tilemap:
- first: {x: 5, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9729,8 +9516,8 @@ Tilemap:
- first: {x: 6, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9739,8 +9526,8 @@ Tilemap:
- first: {x: 7, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9749,8 +9536,8 @@ Tilemap:
- first: {x: 8, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9759,8 +9546,8 @@ Tilemap:
- first: {x: 9, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9779,8 +9566,8 @@ Tilemap:
- first: {x: 11, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9789,8 +9576,8 @@ Tilemap:
- first: {x: 12, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9799,8 +9586,8 @@ Tilemap:
- first: {x: 13, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9809,8 +9596,8 @@ Tilemap:
- first: {x: 14, y: 33, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9819,8 +9606,8 @@ Tilemap:
- first: {x: -15, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9829,8 +9616,8 @@ Tilemap:
- first: {x: -14, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9839,8 +9626,8 @@ Tilemap:
- first: {x: -13, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9849,8 +9636,8 @@ Tilemap:
- first: {x: -12, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9859,8 +9646,8 @@ Tilemap:
- first: {x: -11, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9869,8 +9656,8 @@ Tilemap:
- first: {x: -10, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9879,8 +9666,8 @@ Tilemap:
- first: {x: -9, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9889,8 +9676,8 @@ Tilemap:
- first: {x: -8, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9899,8 +9686,8 @@ Tilemap:
- first: {x: -7, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9909,8 +9696,8 @@ Tilemap:
- first: {x: -6, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9919,8 +9706,8 @@ Tilemap:
- first: {x: -5, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9929,8 +9716,8 @@ Tilemap:
- first: {x: -4, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9939,8 +9726,8 @@ Tilemap:
- first: {x: -3, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9949,8 +9736,8 @@ Tilemap:
- first: {x: -2, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9959,8 +9746,8 @@ Tilemap:
- first: {x: -1, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9979,8 +9766,8 @@ Tilemap:
- first: {x: 1, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9989,8 +9776,8 @@ Tilemap:
- first: {x: 2, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -9999,8 +9786,8 @@ Tilemap:
- first: {x: 3, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10009,8 +9796,8 @@ Tilemap:
- first: {x: 4, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10019,8 +9806,8 @@ Tilemap:
- first: {x: 5, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10039,8 +9826,8 @@ Tilemap:
- first: {x: 7, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10049,8 +9836,8 @@ Tilemap:
- first: {x: 8, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10059,8 +9846,8 @@ Tilemap:
- first: {x: 9, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10069,8 +9856,8 @@ Tilemap:
- first: {x: 10, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10079,8 +9866,8 @@ Tilemap:
- first: {x: 11, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10089,8 +9876,8 @@ Tilemap:
- first: {x: 12, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10099,8 +9886,8 @@ Tilemap:
- first: {x: 13, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10109,8 +9896,8 @@ Tilemap:
- first: {x: 14, y: 34, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10119,8 +9906,8 @@ Tilemap:
- first: {x: -15, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10129,8 +9916,8 @@ Tilemap:
- first: {x: -14, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10139,8 +9926,8 @@ Tilemap:
- first: {x: -13, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10149,8 +9936,8 @@ Tilemap:
- first: {x: -12, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10159,8 +9946,8 @@ Tilemap:
- first: {x: -11, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10169,8 +9956,8 @@ Tilemap:
- first: {x: -10, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10179,8 +9966,8 @@ Tilemap:
- first: {x: -9, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10189,8 +9976,8 @@ Tilemap:
- first: {x: -8, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10209,8 +9996,8 @@ Tilemap:
- first: {x: -6, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10219,8 +10006,8 @@ Tilemap:
- first: {x: -5, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10229,8 +10016,8 @@ Tilemap:
- first: {x: -4, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10239,8 +10026,8 @@ Tilemap:
- first: {x: -3, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10249,8 +10036,8 @@ Tilemap:
- first: {x: -2, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10259,8 +10046,8 @@ Tilemap:
- first: {x: -1, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10269,8 +10056,8 @@ Tilemap:
- first: {x: 0, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10279,8 +10066,8 @@ Tilemap:
- first: {x: 1, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10289,8 +10076,8 @@ Tilemap:
- first: {x: 2, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10299,8 +10086,8 @@ Tilemap:
- first: {x: 3, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10309,8 +10096,8 @@ Tilemap:
- first: {x: 4, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10319,8 +10106,8 @@ Tilemap:
- first: {x: 5, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10329,8 +10116,8 @@ Tilemap:
- first: {x: 6, y: 35, z: 0}
second:
serializedVersion: 2
- m_TileIndex: 1
- m_TileSpriteIndex: 1
+ m_TileIndex: 0
+ m_TileSpriteIndex: 0
m_TileMatrixIndex: 0
m_TileColorIndex: 0
m_TileObjectToInstantiateIndex: 65535
@@ -10339,8 +10126,8 @@ Tilemap:
- first: {x: 7, y: 35, z: 0}
second:
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diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity
index 956ead03..b9e87be8 100644
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m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- - m_Target: {fileID: 68076407}
- m_TargetAssemblyTypeName: FollowingEnemy, Assembly-CSharp
+ - m_Target: {fileID: 68076409}
+ m_TargetAssemblyTypeName: FollowingPatrollingEnemy, Assembly-CSharp
m_MethodName: SaveCheckpoint
m_Mode: 1
m_Arguments:
@@ -148729,8 +148880,8 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- - m_Target: {fileID: 641696208}
- m_TargetAssemblyTypeName: FollowingEnemy, Assembly-CSharp
+ - m_Target: {fileID: 641696209}
+ m_TargetAssemblyTypeName: FollowingPatrollingEnemy, Assembly-CSharp
m_MethodName: SaveCheckpoint
m_Mode: 1
m_Arguments:
@@ -148741,8 +148892,8 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- - m_Target: {fileID: 682072036}
- m_TargetAssemblyTypeName: FollowingEnemy, Assembly-CSharp
+ - m_Target: {fileID: 682072033}
+ m_TargetAssemblyTypeName: FollowingPatrollingEnemy, Assembly-CSharp
m_MethodName: SaveCheckpoint
m_Mode: 1
m_Arguments:
@@ -148849,8 +149000,8 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- - m_Target: {fileID: 0}
- m_TargetAssemblyTypeName: FollowingEnemy, Assembly-CSharp
+ - m_Target: {fileID: 1072778924}
+ m_TargetAssemblyTypeName: FollowingPatrollingEnemy, Assembly-CSharp
m_MethodName: SaveCheckpoint
m_Mode: 1
m_Arguments:
@@ -148861,8 +149012,20 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- - m_Target: {fileID: 0}
- m_TargetAssemblyTypeName: FollowingEnemy, Assembly-CSharp
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+ m_MethodName: SaveCheckpoint
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+ - m_Target: {fileID: 340745818}
+ m_TargetAssemblyTypeName: FollowingPatrollingEnemy, Assembly-CSharp
m_MethodName: SaveCheckpoint
m_Mode: 1
m_Arguments:
diff --git a/Assets/Scenes/WizardHouse.unity b/Assets/Scenes/WizardHouse.unity
index c95d7673..34d69401 100644
--- a/Assets/Scenes/WizardHouse.unity
+++ b/Assets/Scenes/WizardHouse.unity
@@ -852,6 +852,133 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 82335663}
m_CullTransparentMesh: 1
+--- !u!1 &92045334
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+ - component: {fileID: 92045335}
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+ m_Name: AmbienceHouse
+ m_TagString: Untagged
+ m_Icon: {fileID: 0}
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+ m_StaticEditorFlags: 0
+ m_IsActive: 1
+--- !u!82 &92045335
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+ m_RootOrder: 12
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GameObject:
m_ObjectHideFlags: 0
@@ -22428,6 +22555,7 @@ GameObject:
m_Component:
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- component: {fileID: 182615359}
+ - component: {fileID: 182615360}
m_Layer: 5
m_Name: MusicVolumeSlider
m_TagString: Untagged
@@ -22508,10 +22636,10 @@ MonoBehaviour:
m_OnValueChanged:
m_PersistentCalls:
m_Calls:
- - m_Target: {fileID: 0}
- m_TargetAssemblyTypeName: SaveMusicSettings, Assembly-CSharp
- m_MethodName: SaveVolumeButton
- m_Mode: 1
+ - m_Target: {fileID: 92045335}
+ m_TargetAssemblyTypeName: UnityEngine.AudioSource, UnityEngine
+ m_MethodName: set_volume
+ m_Mode: 0
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
@@ -22520,6 +22648,19 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
+--- !u!114 &182615360
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+ m_Name:
+ m_EditorClassIdentifier:
+ volumeSlider: {fileID: 182615359}
--- !u!1 &190376227
GameObject:
m_ObjectHideFlags: 0
@@ -29841,7 +29982,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 7d979e870b57ddc469af22153ab86c9f, type: 3}
m_Name:
m_EditorClassIdentifier:
- musicSlider: {fileID: 0}
+ musicSlider: {fileID: 182615359}
--- !u!114 &1275369262
MonoBehaviour:
m_ObjectHideFlags: 0
@@ -29854,7 +29995,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 82139d862c485054da5412c4c0f4d926, type: 3}
m_Name:
m_EditorClassIdentifier:
- volumeSlider: {fileID: 0}
+ volumeSlider: {fileID: 654061995}
--- !u!4 &1275369263
Transform:
m_ObjectHideFlags: 0
@@ -38212,6 +38353,12 @@ MonoBehaviour:
Content:
- Key: 0
Value: {fileID: 11400000, guid: 54f1e69d5ede2d74eb4f3f95cdb7e20a, type: 2}
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+ Value: {fileID: 11400000, guid: 5018db07efd330846ab41d3ed70a3c08, type: 2}
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+ - Key: 19
+ Value: {fileID: 11400000, guid: 5cc7ba6926eaba9458a2713287847799, type: 2}
convertedData: []
--- !u!1 &2063226728
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- target: {fileID: 4759712171538235750, guid: 417d111e604a8124cb960805d809e513, type: 3}
propertyPath: languageDetector.InstanceTemplates.Array.size
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value: 1
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value:
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diff --git a/Assets/Scripts/Enemies' Scprits/FollowingEnemy.cs b/Assets/Scripts/Enemies' Scprits/FollowingEnemy.cs
index e9ea28b3..e6a979be 100644
--- a/Assets/Scripts/Enemies' Scprits/FollowingEnemy.cs
+++ b/Assets/Scripts/Enemies' Scprits/FollowingEnemy.cs
@@ -130,7 +130,7 @@ public class FollowingEnemy : Enemy
{
if(timerHit >= hitWaitTime)
{
- TakeDamage(1.0f);
+ TakeDamage(PlayerPrefs.GetFloat("attackValue"));
hit = false;
timerHit = 0f;
TakeKnockback();
diff --git a/Assets/Scripts/Enemies' Scprits/FollowingPatrollingEnemy.cs b/Assets/Scripts/Enemies' Scprits/FollowingPatrollingEnemy.cs
index 2e2c243a..2a676e4c 100644
--- a/Assets/Scripts/Enemies' Scprits/FollowingPatrollingEnemy.cs
+++ b/Assets/Scripts/Enemies' Scprits/FollowingPatrollingEnemy.cs
@@ -104,7 +104,7 @@ public class FollowingPatrollingEnemy : Enemy
{
if (timerHit >= hitWaitTime)
{
- TakeDamage(1.0f);
+ TakeDamage(PlayerPrefs.GetFloat("attackValue"));
hit = false;
timerHit = 0f;
TakeKnockback();
diff --git a/Assets/Scripts/Player.cs b/Assets/Scripts/Player.cs
index cc57f7e5..be70e831 100644
--- a/Assets/Scripts/Player.cs
+++ b/Assets/Scripts/Player.cs
@@ -35,21 +35,32 @@ public class Player : MonoBehaviour
private bool canWalk = true;
- public float currentHealth;
- public float maxHealth;
+ [Header("Player Starts values")]
+ public const int BaseHealth = 10;
+ public const float BaseSpeed = 4f;
+
+ [Header("Player Skills Points")]
public int healthPoints;
public int defensePoints;
public int strengthPoints;
public int intelligencePoints;
+ [Header("Player current values")]
+ public float attackValue;
+ public float defenseValue;
+ public float currentSpeed; // as WalkSpeed
+
+ public float currentHealth;
+ public float maxHealth;
+
public float exp;
public int lvl;
public float maxExp;
public LevelBar levelBar;
public FloatValue minPlayerExp;
- public float attackValue;
+
public static void putPlayerInCollider()
{
@@ -84,7 +95,11 @@ public class Player : MonoBehaviour
//healthBar.SetHealth(currentHealth);
//levelBar.SetStartExp(minPlayerExp.initialValue);
//levelBar.SetExp(exp);
- walkSpeed = 4f;
+
+ ManageSpeed();
+ walkSpeed = PlayerPrefs.GetFloat("speed");
+
+
ManageLevels(exp);
}
@@ -144,18 +159,12 @@ public class Player : MonoBehaviour
{
defensePoints = PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_DEFENSE_POINTS);
- if(defensePoints == 1)
- {
- damage = damage * 0.95f;
- }
- else if(defensePoints == 2)
- {
- damage = damage * 0.9f;
- }
- else if(defensePoints == 3)
- {
- damage = damage * 0.85f;
- }
+
+ Debug.Log($"Minion Damage: {damage}; \nDefense: {PlayerPrefs.GetFloat("defenseValue")}");
+
+ damage = damage - PlayerPrefs.GetFloat("defenseValue");
+
+ Debug.Log($"RealDamage: {damage}");
currentHealth = PlayerPrefs.GetFloat("health");
currentHealth = currentHealth - damage;
@@ -189,21 +198,30 @@ public class Player : MonoBehaviour
if (canWalk == true)
{
- if (EquipmentUIManager.Instance.GetList().Count() == 0 || EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.WeaponSlot && el.Value != null).Count() == 0)
- return;
+ /* if (EquipmentUIManager.Instance.GetList().Count() == 0 || EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.WeaponSlot && el.Value != null).Count() == 0)
+ return;*/
- if (EquipmentUIManager.Instance.GetList().Count() != 0 && EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.WeaponSlot && el.Value != null).First().Value.Name.Equals("Pickaxe") && attackSword)
+ if (attackFist)
+ {
+ myAnimator.SetTrigger("attackFist");
+ } else if (attackSword &&
+ EquipmentUIManager.Instance.GetList().Count() != 0 &&
+ EquipmentUIManager.Instance.GetList()
+ .Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.WeaponSlot && el.Value != null).Count() > 0 &&
+ EquipmentUIManager.Instance.GetList()
+ .Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.WeaponSlot && el.Value != null).First().Value.Name.Equals("Pickaxe"))
{
myAnimator.SetTrigger("pickaxe");
}
- else if (attackSword && EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.WeaponSlot && el.Value != null).First().Value.EquipmentType == EquipmentTypeEnum.Weapon)
+ else if (attackSword &&
+ EquipmentUIManager.Instance.GetList().Count() != 0 &&
+ EquipmentUIManager.Instance.GetList()
+ .Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.WeaponSlot && el.Value != null).Count() > 0 &&
+ EquipmentUIManager.Instance.GetList()
+ .Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.WeaponSlot && el.Value != null).First().Value.EquipmentType == EquipmentTypeEnum.Weapon)
{
myAnimator.SetTrigger("attack");
}
- else if (attackFist)
- {
- myAnimator.SetTrigger("attackFist");
- }
}
}
@@ -245,6 +263,7 @@ public class Player : MonoBehaviour
ManageDefense();
ManageIntelligence();
ManageStrength();
+ ManageSpeed();
if (canWalk == true)
{
@@ -252,8 +271,12 @@ public class Player : MonoBehaviour
inputHorizontal = Input.GetAxisRaw("Horizontal");
inputVertical = Input.GetAxisRaw("Vertical");
+ // speed calculated in ManageSpeed function
+ walkSpeed = PlayerPrefs.GetFloat("speed");
+
myAnimator.SetFloat("moveX", inputHorizontal * walkSpeed);
myAnimator.SetFloat("moveY", inputVertical * walkSpeed);
+
if (inputHorizontal != 0)
{
myAnimator.SetFloat("speed", walkSpeed);
@@ -341,23 +364,18 @@ public class Player : MonoBehaviour
public void ManageHealth()
{
+ //nie wiem czy to potrzebne ale zostawiam tak
healthPoints = PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_HEALTH_POINTS);
- if (healthPoints == 0)
- {
- PlayerPrefs.SetFloat("maxHealth", 10);
- }
- else if (healthPoints == 1)
- {
- PlayerPrefs.SetFloat("maxHealth", 12);
- }
- else if (healthPoints == 2)
- {
- PlayerPrefs.SetFloat("maxHealth", 14);
- }
- else if (healthPoints == 3)
- {
- PlayerPrefs.SetFloat("maxHealth", 16);
- }
+
+
+ // nowe - analogicznie jak w ataku
+ var healthCalculltor = new HealthCalcullator();
+
+ var health = BaseHealth + healthCalculltor.CalculateWithoutItem();
+
+ PlayerPrefs.SetFloat("maxHealth", health);
+
+ Debug.Log("Health: " + PlayerPrefs.GetFloat("maxHealth"));
}
public void AddHealthPoint()
@@ -374,42 +392,29 @@ public class Player : MonoBehaviour
{
if (EquipmentUIManager.Instance.GetList().Count() == 0 || EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.WeaponSlot && el.Value != null).Count() == 0)
{
- attackValue = 0f;
- }
- else if (EquipmentUIManager.Instance.GetList().Count() != 0 &&
- EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.WeaponSlot && el.Value != null).Count() > 0 &&
- EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.WeaponSlot && el.Value != null).First().Value.Name.Equals("Pickaxe"))
- {
- attackValue = 0.5f;
+ var attackCalculator = new AttackCalcullator();
+
+ attackValue = attackCalculator.CalculateWithoutItem();
+
PlayerPrefs.SetFloat("attackValue", attackValue);
}
else if (EquipmentUIManager.Instance.GetList().Count() != 0 &&
EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.WeaponSlot && el.Value != null).Count() > 0 &&
- EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.WeaponSlot && el.Value != null).First().Value.Name.Equals("Basic Sword"))
+ EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.WeaponSlot && el.Value != null).First().Value.EquipmentType == EquipmentTypeEnum.Weapon)
{
- attackValue = 1.0f;
+ var equippedItem = EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.WeaponSlot && el.Value != null).First().Value;
+
+ var attackCalculator = new AttackCalcullator();
+
+ attackValue = attackCalculator.Calculate(equippedItem.Value);
+
PlayerPrefs.SetFloat("attackValue", attackValue);
+ } else
+ {
+ throw new System.Exception("Attack Calculation Error");
}
- strengthPoints = PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_STRENGHT_POINTS);
- if(strengthPoints == 1)
- {
- attackValue = PlayerPrefs.GetFloat("attackValue");
- attackValue = attackValue * 1.1f;
- PlayerPrefs.SetFloat("attackValue", attackValue);
- }
- else if(strengthPoints == 2)
- {
- attackValue = PlayerPrefs.GetFloat("attackValue");
- attackValue = attackValue * 1.2f;
- PlayerPrefs.SetFloat("attackValue", attackValue);
- }
- else if(strengthPoints == 3)
- {
- attackValue = PlayerPrefs.GetFloat("attackValue");
- attackValue = attackValue * 1.3f;
- PlayerPrefs.SetFloat("attackValue", attackValue);
- }
+ Debug.Log("Attack: " + PlayerPrefs.GetFloat("attackValue"));
}
public void AddStrengthPoint()
@@ -424,7 +429,51 @@ public class Player : MonoBehaviour
public void ManageDefense()
{
+ //nie wiem czy to potrzebne ale zostawiam tak
defensePoints = PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_DEFENSE_POINTS);
+
+ // nowe - analogicznie jak w ataku
+ var defenseCalculator = new DefenseCalculattor();
+
+ if (EquipmentUIManager.Instance.GetList().Count() == 0 ||
+ EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.HelmetSlot && el.Value != null).Count() == 0 &&
+ EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.ArmorSlot && el.Value != null).Count() == 0
+ ){
+
+ defenseValue = defenseCalculator.CalculateWithoutItem();
+
+ PlayerPrefs.SetFloat("defenseValue", defenseValue);
+ }
+ else if (EquipmentUIManager.Instance.GetList().Count() != 0 &&
+
+ (EquipmentUIManager.Instance.GetList()
+ .Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.HelmetSlot && el.Value != null).Count() > 0 &&
+ EquipmentUIManager.Instance.GetList()
+ .Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.HelmetSlot && el.Value != null).First().Value.EquipmentType == EquipmentTypeEnum.Helmet) ||
+
+ (EquipmentUIManager.Instance.GetList()
+ .Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.ArmorSlot && el.Value != null).Count() > 0 &&
+ EquipmentUIManager.Instance.GetList()
+ .Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.ArmorSlot && el.Value != null).First().Value.EquipmentType == EquipmentTypeEnum.Chest)
+ ) {
+ var helmetSlot = EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.HelmetSlot && el.Value != null);
+ var helmet = (helmetSlot.Count() != 0) ? helmetSlot.First().Value.Value : 0;
+
+
+ var chestplateSlot = EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.ArmorSlot && el.Value != null);
+ var chestplate = (chestplateSlot.Count() != 0) ? chestplateSlot.First().Value.Value : 0;
+
+
+ defenseValue = defenseCalculator.Calculate(helmet + chestplate);
+
+ PlayerPrefs.SetFloat("defenseValue", defenseValue);
+ }
+ else
+ {
+ throw new System.Exception("Defense Calculation Error");
+ }
+
+ Debug.Log("Defense: " + PlayerPrefs.GetFloat("defenseValue"));
}
public void AddDefensePoint()
@@ -457,5 +506,31 @@ public class Player : MonoBehaviour
healthPoints = PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_HEALTH_POINTS);
}
+ public void ManageSpeed()
+ {
+ var speed = 0f;
+ var speedCalculator = new SpeedCalcullator();
+
+ if (EquipmentUIManager.Instance.GetList().Count() == 0 || EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.BootsSlot && el.Value != null).Count() == 0)
+ {
+ speed = BaseSpeed + speedCalculator.CalculateWithoutItem();
+
+ }
+ else if (EquipmentUIManager.Instance.GetList().Count() != 0 &&
+ EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.BootsSlot && el.Value != null).Count() > 0 &&
+ EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.BootsSlot && el.Value != null).First().Value.EquipmentType == EquipmentTypeEnum.Boots)
+ {
+ var boots = EquipmentUIManager.Instance.GetList().Where(el => el.Key == (int)EquipmentPanelSlotsTypeEnum.BootsSlot && el.Value != null).First().Value;
+
+ speed = BaseSpeed + speedCalculator.Calculate(boots.Value);
+ }
+
+
+ PlayerPrefs.SetFloat("speed", speed);
+
+ Debug.Log("Speed: " + PlayerPrefs.GetFloat("speed"));
+ }
+
+ // nowe - analogicznie jak w ataku
}
diff --git a/Assets/Scripts/ProceduralGeneration/TileMapGenerator.cs b/Assets/Scripts/ProceduralGeneration/TileMapGenerator.cs
index 7bdba31e..20c0a835 100644
--- a/Assets/Scripts/ProceduralGeneration/TileMapGenerator.cs
+++ b/Assets/Scripts/ProceduralGeneration/TileMapGenerator.cs
@@ -6,13 +6,14 @@ using GUI_Scripts.ProceduralGeneration;
using UnityEngine;
using UnityEngine.Tilemaps;
using Random = UnityEngine.Random;
+using Vector2 = System.Numerics.Vector2;
public class TileMapGenerator : MonoBehaviour
{
// Start is called before the first frame update
public Tilemap ground, walls;
- public Tile ground1, wall1;
+ public Tile ground1, wall1, corner_left_up, corner_left_down, corner_right_down, corner_right_up, left, right, up, down;
public Graph graph;
private void Start()
@@ -29,6 +30,7 @@ public class TileMapGenerator : MonoBehaviour
Map map = new Map(new Vector2Int(100, 100));
List fillers = new List();
+
for (int i = 0; i < 70; i++)
{
FloodFill filler = new FloodFill(map, 1, new Vector2Int(Random.Range(0, 70), Random.Range(0, 70)));
@@ -69,6 +71,9 @@ public class TileMapGenerator : MonoBehaviour
return false;
}
+ GraphNode playerPosStart = graph.graphNodes[Random.Range(0, graph.graphNodes.Count)];
+ Vector2Int startPos = playerPosStart.positions.ElementAt(Random.Range(0, playerPosStart.positions.Count));
+ Vector3 startPosOfPlayer = default;
foreach (var filler in fillers)
{
int id = filler.id;
@@ -77,7 +82,7 @@ public class TileMapGenerator : MonoBehaviour
if (id == 1)
{
ground.SetTile(new Vector3Int(pos.x,pos.y,0), ground1);
-
+ startPosOfPlayer = new Vector3Int(pos.x, pos.y, 0);
}
else if (id == 2)
{
@@ -85,13 +90,27 @@ public class TileMapGenerator : MonoBehaviour
}
}
-
-
}
- GraphNode playerPosStart = graph.graphNodes[Random.Range(0, graph.graphNodes.Count)];
- Vector2Int startPos = playerPosStart.positions.ElementAt(Random.Range(0, playerPosStart.positions.Count));
+
+
+ walls.SetTile(new Vector3Int(-1,-1,0), corner_left_down);
+ walls.SetTile(new Vector3Int(-1,100,0), corner_left_up);
+ walls.SetTile(new Vector3Int(100,100,0), corner_right_up);
+ walls.SetTile(new Vector3Int(100,-1,0), corner_right_down);
+
+ for (int i=0; i<100; i++){walls.SetTile(new Vector3Int(-1,i,0), left);}
+ for (int i=0; i<100; i++){walls.SetTile(new Vector3Int(100,i,0), right);}
+ for (int i=0; i<100; i++){walls.SetTile(new Vector3Int(i,-1,0), down);}
+ for (int i=0; i<100; i++){walls.SetTile(new Vector3Int(i,100,0), up);}
+
+
Debug.Log(startPos);
+ Debug.Log("cell added");
+
+ GameObject Player = GameObject.FindWithTag("Player");
+ Player.transform.position = startPosOfPlayer;
+
return true;
}
diff --git a/Assets/Scripts/REFACTORING/Application/Chest/ChestController.cs b/Assets/Scripts/REFACTORING/Application/Chest/ChestController.cs
index 727057da..52a40dea 100644
--- a/Assets/Scripts/REFACTORING/Application/Chest/ChestController.cs
+++ b/Assets/Scripts/REFACTORING/Application/Chest/ChestController.cs
@@ -3,6 +3,8 @@ using UnityEngine;
public class ChestController : MonoBehaviour
{
+
+
public void Update()
{
}
diff --git a/Assets/Scripts/REFACTORING/Application/Dialogue/Dialogue.cs b/Assets/Scripts/REFACTORING/Application/Dialogue/Dialogue.cs
index 6407785f..f3a148c4 100644
--- a/Assets/Scripts/REFACTORING/Application/Dialogue/Dialogue.cs
+++ b/Assets/Scripts/REFACTORING/Application/Dialogue/Dialogue.cs
@@ -32,6 +32,7 @@ public class Dialogue : ScriptableObject, IDialogue
}
public void SetActionAfterDialogueStep(int dialogueStepNo, Action _finishDialogueAction)
{
+ Debug.Log(dialogueStepNo);
if (DialogueSteps.Count >= dialogueStepNo)
DialogueSteps[dialogueStepNo].SetActionAfterDialogueStep(_finishDialogueAction);
}
@@ -130,6 +131,11 @@ public class Dialogue : ScriptableObject, IDialogue
}
}
+ public void BuildDialogue()
+ {
+ BuildDialogue(DialogueSteps);
+ }
+
///
/// Function to reset rememebered dialogue status
///
diff --git a/Assets/Scripts/REFACTORING/Application/Dialogue/Manager/DialogueManager.cs b/Assets/Scripts/REFACTORING/Application/Dialogue/Manager/DialogueManager.cs
index 81a59a8b..bca6b811 100644
--- a/Assets/Scripts/REFACTORING/Application/Dialogue/Manager/DialogueManager.cs
+++ b/Assets/Scripts/REFACTORING/Application/Dialogue/Manager/DialogueManager.cs
@@ -38,7 +38,63 @@ public class DialogueManager : MonoBehaviour
public virtual void Start()
{
Dialogue = Instantiate(languageDetector.DetectInstanceBasedOnLanguage());
+ // Bind setted actions
+ BindEndActionsToDialogues();
+
+ // Add one more action
Dialogue.Dialogues.ForEach(dial => dial.Value.SetActionAfterDialogueStep(dial.Key, dial.Value.ResetDialogue)); // reset dial
+
+ Dialogue.BuildCurrentDialogue();
+
+ /*Debug.Log(Dialogue.DialogueStepStatus());
+ Debug.Log(Dialogue
+ .Dialogues
+ .Where(dialogue => dialogue.Key == Dialogue.DialogueStepStatus().Item1)
+ .First()
+ .Value);
+
+ Debug.Log(
+ Dialogue
+ .Dialogues
+ .Where(dialogue => dialogue.Key == Dialogue.DialogueStepStatus().Item1)
+ .First()
+ .Value
+ .DialogueSteps.Count());
+
+ Debug.Log(
+ Dialogue
+ .Dialogues
+ .Where(dialogue => dialogue.Key == Dialogue.DialogueStepStatus().Item1)
+ .First()
+ .Value
+ .DialogueSteps
+ .ElementAtOrDefault(Dialogue.DialogueStepStatus().Item2)
+ );
+
+ Debug.Log(
+ Dialogue
+ .Dialogues
+ .Where(dialogue => dialogue.Key == Dialogue.DialogueStepStatus().Item1)
+ .First()
+ .Value
+ .DialogueSteps
+ .ElementAtOrDefault(Dialogue.DialogueStepStatus().Item2)
+ .DialogueController
+ );
+
+ Debug.Log(
+ Dialogue
+ .Dialogues
+ .Where(dialogue => dialogue.Key == Dialogue.DialogueStepStatus().Item1)
+ .First()
+ .Value
+ .DialogueSteps
+ .ElementAtOrDefault(Dialogue.DialogueStepStatus().Item2)
+ .DialogueController
+ .listOfDialogue.Count()
+);
+
+ Debug.Log(GetCurrentDialoguePanelStatus());*/
}
@@ -67,7 +123,7 @@ public class DialogueManager : MonoBehaviour
public virtual void OnTriggerExit2D(Collider2D collision)
{
// don't listen when component is disabled
- if (ComponentEnabledCondition())
+ if (ComponentEnabledCondition() || !OpenInDefaultWay)
return;
if (collision.gameObject.tag == "Player")
@@ -118,8 +174,17 @@ public class DialogueManager : MonoBehaviour
///
public bool GetCurrentDialoguePanelStatus()
{
+ Debug.Log(Dialogue);
var multiDialStatius = Dialogue.DialogueStepStatus();
+ Debug.Log(multiDialStatius);
+ Debug.Log(Dialogue
+ .Dialogues
+ .Where(dialogue => dialogue.Key == multiDialStatius.Item1)
+ .First()
+ .Value
+ .DialogueSteps);
+
return Dialogue
.Dialogues
.Where(dialogue => dialogue.Key == multiDialStatius.Item1)
@@ -129,5 +194,22 @@ public class DialogueManager : MonoBehaviour
.ElementAtOrDefault(multiDialStatius.Item2)
?.DialogueController.CurrentPanel != null;
}
+
+ public void BindEndActionsToDialogues()
+ {
+ foreach(var finalAction in EndactionEventList)
+ {
+ // finalAction.Key.Key | .Value/
+ Dialogue
+ .Dialogues
+ .Where(dial => dial.Key == finalAction.Key.Key)
+ .FirstOrDefault()
+ .Value
+ .DialogueSteps
+ .ElementAtOrDefault(finalAction.Key.Value)
+ .SetActionAfterDialogueStep(finalAction.Value)
+ ;
+ }
+ }
}
diff --git a/Assets/Scripts/REFACTORING/Application/Dialogue/MultiDialogue.cs b/Assets/Scripts/REFACTORING/Application/Dialogue/MultiDialogue.cs
index 46468523..680f77aa 100644
--- a/Assets/Scripts/REFACTORING/Application/Dialogue/MultiDialogue.cs
+++ b/Assets/Scripts/REFACTORING/Application/Dialogue/MultiDialogue.cs
@@ -108,14 +108,16 @@ public class MultiDialogue : ScriptableObject, IDialogue
///
public void SetNextDialogue(int dialogueNumber)
{
+ Debug.Log("----------------- SetNextDialogue");
+ Debug.Log(dialogueNumber);
if (Dialogues.Where(el => el.Key == dialogueNumber).ToArray().Count() == 0)
return;
- // 1. Make sure to close current panel after finishing current dialogue and 'finish action' will invoked if setuped
- GoToNextSentence();
-
// 2. Chane index
CurrentDialogue = dialogueNumber;
+
+ // 1. Make sure to close current panel after finishing current dialogue and 'finish action' will invoked if setuped
+ GoToNextSentence();
}
///
@@ -134,9 +136,8 @@ public class MultiDialogue : ScriptableObject, IDialogue
StartDialogue();
}
- ///
- /// Build each step of dialogue
- ///
+ // MUST BE IMPLEMENTED - INTERFACE RULES
+ // USELESS IN THIS FILE
public void BuildDialogue(List Dialogue)
{
foreach (var dialogueStep in Dialogue)
@@ -147,6 +148,21 @@ public class MultiDialogue : ScriptableObject, IDialogue
}
}
+
+ ///
+ /// Build each step of dialogue
+ ///
+ public void BuildDialogue(Dialogue Dialogue)
+ {
+ Dialogue.SetSpeakerName(SpeakerName);
+ Dialogue.BuildDialogue();
+ }
+
+ public void BuildCurrentDialogue()
+ {
+ BuildDialogue(Dialogues.Where(dial => dial.Key == CurrentDialogue).ToArray().First().Value);
+ }
+
///
/// Function to reset rememebered dialogue status
///
diff --git a/Assets/Scripts/REFACTORING/Application/Item/Effects/PotionEffectsManager.cs b/Assets/Scripts/REFACTORING/Application/Item/Effects/PotionEffectsManager.cs
index 92ede961..4c222d46 100644
--- a/Assets/Scripts/REFACTORING/Application/Item/Effects/PotionEffectsManager.cs
+++ b/Assets/Scripts/REFACTORING/Application/Item/Effects/PotionEffectsManager.cs
@@ -23,37 +23,76 @@ class PotionEffectsManager : ItemEffectsManager
public override void UseItemEffect(ItemSlot itemSlot, PanelTypeEnum originPanel)
{
- // origin panel is passed for script to be able to recognize from witch list remove object etc...
- DetectPotionType();
+ // origin panel is passed for script to be able to recognize from which list to remove the object etc...
+ DetectPotionType(itemSlot);
- // use other actions binded to item 2
+ // use other action binded to item 2
itemSlot.Item?.InvokeEffectAction();
- // remove potion from slot in specific panel...
+ // remove potion from a slot in specific panel...
var panelUiManager = DetectOriginPanel(originPanel);
panelUiManager.RemoveByPosition(itemSlot.Number);
panelUiManager.UpdateList(); // refresh view
}
- public void DetectPotionType()
+ public void DetectPotionType(ItemSlot itemSlot)
{
- // detect potion and use mached action
+ var item = itemSlot.Item;
+ // detect potion and use matched action
+
+ if (item.name == "Full Health Potion")
+ {
+ HealthBigPotion();
+ }
+ else if(item.name == "Medium Health Potion")
+ {
+ HealthMediumPotion();
+ }
+ else if(item.name == "Small Health Potion")
+ {
+ HealthSmallPotion();
+ }
- // if( ... )
- // Health....Potion();
}
// use below function in one above - depending on the condition
public void HealthBigPotion()
{
+ var playerMaxHealth = PlayerPrefs.GetFloat("maxHealth");
+ var playerCurrentHealth = PlayerPrefs.GetFloat("health");
+ playerCurrentHealth = playerMaxHealth;
+ PlayerPrefs.SetFloat("health", playerCurrentHealth);
+ }
+ public void HealthMediumPotion()
+ {
+ var playerMaxHealth = PlayerPrefs.GetFloat("maxHealth");
+ var playerCurrentHealth = PlayerPrefs.GetFloat("health");
+ if(playerCurrentHealth < playerMaxHealth / 2)
+ {
+ playerCurrentHealth = playerCurrentHealth + playerMaxHealth / 2;
+ }
+ else
+ {
+ playerCurrentHealth = playerMaxHealth;
+ }
+ PlayerPrefs.SetFloat("health", playerCurrentHealth);
}
public void HealthSmallPotion()
- {
-
+ {
+ var playerMaxHealth = PlayerPrefs.GetFloat("maxHealth");
+ var playerCurrentHealth = PlayerPrefs.GetFloat("health");
+ if(playerCurrentHealth < playerMaxHealth*3/4)
+ {
+ playerCurrentHealth = playerCurrentHealth + playerMaxHealth / 4;
+ }
+ else
+ {
+ playerCurrentHealth = playerMaxHealth;
+ }
+ PlayerPrefs.SetFloat("health", playerCurrentHealth);
}
-
- // Add and invoke you own functions
+ // Add and invoke your own functions
}
diff --git a/Assets/Scripts/REFACTORING/Application/NPC/NpcShopManager.cs b/Assets/Scripts/REFACTORING/Application/NPC/NpcShopManager.cs
index ef67f208..6fe83ea9 100644
--- a/Assets/Scripts/REFACTORING/Application/NPC/NpcShopManager.cs
+++ b/Assets/Scripts/REFACTORING/Application/NPC/NpcShopManager.cs
@@ -105,6 +105,7 @@ public class NpcShopManager : MonoBehaviour
if (Dialogue.DialogueSteps.First().DialogueController?.CurrentPanel != null)
Dialogue.BreakDialogueStep();
+ gameObject.GetComponent().CanBeOpened = false;
CloseShop();
}
diff --git a/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator.meta b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator.meta
new file mode 100644
index 00000000..9b53a7cb
--- /dev/null
+++ b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 041cc90253aadb149a2252682aa0ee1a
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/AttackCalcullator.cs b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/AttackCalcullator.cs
new file mode 100644
index 00000000..ab392a5f
--- /dev/null
+++ b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/AttackCalcullator.cs
@@ -0,0 +1,32 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using UnityEngine;
+
+class AttackCalcullator : PlayerPramCalcullator
+{
+ protected override List EQUIPMENT_TYPE => new List(){EquipmentTypeEnum.Weapon, EquipmentTypeEnum.Ring, EquipmentTypeEnum.Necklet, EquipmentTypeEnum.Boots};
+
+ protected override ItemBonusEnum BONUS_TYPE => ItemBonusEnum.Strenght;
+
+
+ protected override float Pattern(int itemValue, int SkillPoints, int BonusSum)
+ {
+ return (1 + (2*SkillPoints + BonusSum) / 10f) + itemValue;
+ }
+
+ protected override float WithoutItemPattern(int SkillPoints, int BonusSum)
+ {
+ return (0.7f + (SkillPoints + BonusSum) / 8f);
+ }
+
+ public override int GetSkillPoints()
+ {
+ return PlayerPrefs.HasKey(SkillsPointsManger.PLAYER_SKILS_STRENGHT_POINTS)
+ ? PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_STRENGHT_POINTS)
+ : 0
+ ;
+ }
+}
diff --git a/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/AttackCalcullator.cs.meta b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/AttackCalcullator.cs.meta
new file mode 100644
index 00000000..b87ceea9
--- /dev/null
+++ b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/AttackCalcullator.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: f0ff018e0aace844e8bfaae26443489d
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/DefenseCalculattor.cs b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/DefenseCalculattor.cs
new file mode 100644
index 00000000..ea5ef7f7
--- /dev/null
+++ b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/DefenseCalculattor.cs
@@ -0,0 +1,33 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using UnityEngine;
+
+class DefenseCalculattor : PlayerPramCalcullator
+{
+ protected override List EQUIPMENT_TYPE => new List() { EquipmentTypeEnum.Helmet, EquipmentTypeEnum.Chest, EquipmentTypeEnum.Ring, EquipmentTypeEnum.Necklet, EquipmentTypeEnum.Boots };
+
+ protected override ItemBonusEnum BONUS_TYPE => ItemBonusEnum.Enduration;
+
+
+ public override int GetSkillPoints()
+ {
+ return PlayerPrefs.HasKey(SkillsPointsManger.PLAYER_SKILS_DEFENSE_POINTS)
+ ? PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_DEFENSE_POINTS)
+ : 0
+ ;
+ }
+
+ protected override float Pattern(int itemValue, int SkillPoints, int BonusSum)
+ {
+ return (1 + (2*SkillPoints + BonusSum) / 10f) + itemValue;
+ }
+
+ protected override float WithoutItemPattern(int SkillPoints, int BonusSum)
+ {
+ return (SkillPoints + BonusSum) / 6f;
+ }
+}
+
diff --git a/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/DefenseCalculattor.cs.meta b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/DefenseCalculattor.cs.meta
new file mode 100644
index 00000000..5f2b3bc4
--- /dev/null
+++ b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/DefenseCalculattor.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 9d729aa51d142f641965f8b47e1e334a
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/HealthCalcullator.cs b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/HealthCalcullator.cs
new file mode 100644
index 00000000..fd2796ce
--- /dev/null
+++ b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/HealthCalcullator.cs
@@ -0,0 +1,40 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using UnityEngine;
+
+class HealthCalcullator : PlayerPramCalcullator
+{
+ protected override List EQUIPMENT_TYPE => new List() {
+ EquipmentTypeEnum.Weapon,
+ EquipmentTypeEnum.Helmet,
+ EquipmentTypeEnum.Chest,
+ EquipmentTypeEnum.Ring,
+ EquipmentTypeEnum.Necklet,
+ EquipmentTypeEnum.Boots
+ };
+
+ protected override ItemBonusEnum BONUS_TYPE => ItemBonusEnum.Vitality;
+
+ public override int GetSkillPoints()
+ {
+ return PlayerPrefs.HasKey(SkillsPointsManger.PLAYER_SKILS_HEALTH_POINTS)
+ ? PlayerPrefs.GetInt(SkillsPointsManger.PLAYER_SKILS_HEALTH_POINTS)
+ : 0
+ ;
+ }
+
+ protected override float Pattern(int baseValue, int SkillPoints, int BonusSum)
+ {
+ throw new NotImplementedException("HealthCalcullator - Pattern - Not implemented");
+ return baseValue + WithoutItemPattern(SkillPoints, BonusSum);
+ }
+
+ protected override float WithoutItemPattern(int SkillPoints, int BonusSum)
+ {
+ return 2 * SkillPoints + BonusSum;
+ }
+}
+
diff --git a/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/HealthCalcullator.cs.meta b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/HealthCalcullator.cs.meta
new file mode 100644
index 00000000..13f92af2
--- /dev/null
+++ b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/HealthCalcullator.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 3d184b461015cf345826716a7a2fef77
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/PlayerPramCalcullator.cs b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/PlayerPramCalcullator.cs
new file mode 100644
index 00000000..ede39d0f
--- /dev/null
+++ b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/PlayerPramCalcullator.cs
@@ -0,0 +1,105 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+// takie same jak w bonusach itemow
+public enum ItemBonusEnum
+{
+ None,
+ Strenght,
+ Enduration,
+ Vitality,
+ Inteligence,
+ Speed
+}
+
+public abstract class PlayerPramCalcullator
+{
+ protected virtual List EQUIPMENT_TYPE => new List();
+ protected virtual ItemBonusEnum BONUS_TYPE => ItemBonusEnum.None;
+
+
+ public virtual float Calculate(int itemValue)
+ {
+ var skillPoints = GetSkillPoints();
+
+ var bonusSum = CalculateBonusByType();
+
+ return Pattern(itemValue, skillPoints, bonusSum);
+ }
+
+ public virtual float CalculateWithoutItem()
+ {
+ var skillPoints = GetSkillPoints();
+
+ var bonusSum = CalculateBonusByType();
+
+ return WithoutItemPattern(skillPoints, bonusSum);
+ }
+
+ protected abstract float Pattern(int itemValue, int SkillPoints, int BonusSum);
+
+ protected abstract float WithoutItemPattern(int SkillPoints, int BonusSum);
+
+ public abstract int GetSkillPoints();
+
+ public int CalculateBonusByType()
+ {
+ var bonusSum = 0;
+
+ if (EquipmentUIManager.Instance.GetList().Count() == 0)
+ return bonusSum;
+
+ // Every equipped item by player with mached type
+ foreach(var equipmentType in EQUIPMENT_TYPE)
+ {
+ var machedEquippedItems = EquipmentUIManager
+ .Instance
+ .GetList()
+ .Where(slot => (slot.Value != null && slot.Value.EquipmentType == equipmentType))
+ .Select(slot => slot.Value)
+ .ToList()
+ ;
+
+ foreach(var equippedItem in machedEquippedItems)
+ {
+ bonusSum += GetBonusFromItem(equippedItem, BONUS_TYPE);
+ }
+ }
+
+ return bonusSum;
+ }
+
+ protected int GetBonusFromItem(EquippableItem item, ItemBonusEnum itemBonus)
+ {
+ switch(itemBonus)
+ {
+ case ItemBonusEnum.Strenght:
+ {
+ return item.StrengthBonus;
+ }
+ case ItemBonusEnum.Enduration:
+ {
+ return item.EnduranceBonus;
+ }
+ case ItemBonusEnum.Vitality:
+ {
+ return item.VitalityBonus;
+ }
+ case ItemBonusEnum.Inteligence:
+ {
+ return item.InteligenceBonus;
+ }
+ case ItemBonusEnum.Speed:
+ {
+ return item.SpeedBonus;
+ }
+ default:
+ {
+ return 0;
+ }
+ }
+ }
+}
diff --git a/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/PlayerPramCalcullator.cs.meta b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/PlayerPramCalcullator.cs.meta
new file mode 100644
index 00000000..ca5630e8
--- /dev/null
+++ b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/PlayerPramCalcullator.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: 7a40e38539ac24d45b160435e7641ad6
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/SpeedCalcullator.cs b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/SpeedCalcullator.cs
new file mode 100644
index 00000000..3bac163f
--- /dev/null
+++ b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/SpeedCalcullator.cs
@@ -0,0 +1,33 @@
+using System;
+using System.Collections.Generic;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+using UnityEngine;
+
+class SpeedCalcullator : PlayerPramCalcullator
+{
+ protected override List EQUIPMENT_TYPE => new List() {
+ EquipmentTypeEnum.Weapon,
+ EquipmentTypeEnum.Ring,
+ EquipmentTypeEnum.Necklet,
+ EquipmentTypeEnum.Boots
+ };
+
+ protected override ItemBonusEnum BONUS_TYPE => ItemBonusEnum.Speed;
+
+ public override int GetSkillPoints()
+ {
+ return 0;
+ }
+
+ protected override float Pattern(int itemValue, int SkillPoints, int BonusSum)
+ {
+ return WithoutItemPattern(SkillPoints, BonusSum) + itemValue * 0.1f;
+ }
+
+ protected override float WithoutItemPattern(int SkillPoints, int BonusSum)
+ {
+ return BonusSum * 0.05f;
+ }
+}
diff --git a/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/SpeedCalcullator.cs.meta b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/SpeedCalcullator.cs.meta
new file mode 100644
index 00000000..b2e63e53
--- /dev/null
+++ b/Assets/Scripts/REFACTORING/Application/Player/Skills/Calculator/SpeedCalcullator.cs.meta
@@ -0,0 +1,11 @@
+fileFormatVersion: 2
+guid: aed30e6e0776bb140b87e4734498ace2
+MonoImporter:
+ externalObjects: {}
+ serializedVersion: 2
+ defaultReferences: []
+ executionOrder: 0
+ icon: {instanceID: 0}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scripts/REFACTORING/Application/Player/Skills/SkillsPointsManger.cs b/Assets/Scripts/REFACTORING/Application/Player/Skills/SkillsPointsManger.cs
index c2169618..5ee5221b 100644
--- a/Assets/Scripts/REFACTORING/Application/Player/Skills/SkillsPointsManger.cs
+++ b/Assets/Scripts/REFACTORING/Application/Player/Skills/SkillsPointsManger.cs
@@ -96,8 +96,6 @@ class SkillsPointsManger : MonoBehaviour
if (SkillsUIManager.Instance.GetPanelStatus())
{
- Debug.Log("UpdatePanelView");
-
//SkillsUIManager
SkillsUIManager.Instance.DynamicPanel.GetComponent().RefreshPanelView(
FreePoints,
diff --git a/Assets/Scripts/REFACTORING/Application/Shared/Manager/UI/UIBaseManager.cs b/Assets/Scripts/REFACTORING/Application/Shared/Manager/UI/UIBaseManager.cs
index 719bbdc6..0877426b 100644
--- a/Assets/Scripts/REFACTORING/Application/Shared/Manager/UI/UIBaseManager.cs
+++ b/Assets/Scripts/REFACTORING/Application/Shared/Manager/UI/UIBaseManager.cs
@@ -1,10 +1,19 @@
using System;
using System.Collections.Generic;
using UnityEngine;
+using System.Threading.Tasks;
[Serializable]
public abstract class UIBaseManager : MonoBehaviour, ManagerInterface
{
+
+ private Animator animator;
+
+ void Start()
+ {
+ animator = GetComponent();
+ }
+
public static UIBaseManager Instance { get; protected set; }
@@ -30,19 +39,61 @@ public abstract class UIBaseManager : MonoBehaviour, ManagerInterface
Destroy(gameObject);
}
}
+
+ //public GameObject Chest1 = GameObject.Find("Gold Chest");
- public void Update()
+
+ public async void Update()
{
if (Input.GetKeyDown(keyToOpen))
{
if (!DynamicPanel)
+ {
+ //condition to be near to the chest
+ if (ChestUIManager.Instance.CurrentChestName != null && ChestUIManager.Instance.CurrentChestName != "")
+ {
+ //delay using async Yield and triggering chests to start open animation
+ var end = Time.time + 0.3;
+ animateOpening();
+ while (Time.time < end)
+ {
+ await System.Threading.Tasks.Task.Yield();
+ }
+ }
+ this.OpenPanel();
+ }
+ else
+ {
+ this.ClosePanel();
+ var end2 = Time.time + 0.1;
+ while (Time.time < end2)
+ {
+ await System.Threading.Tasks.Task.Yield();
+ }
+ animateClosing();
+ end2 = Time.time + 0.3;
+ while (Time.time < end2)
+ {
+ await System.Threading.Tasks.Task.Yield();
+ }
+ resettriggers();
+ }
+ }
+
+ if (ChestUIManager.Instance.CurrentChestName == null || ChestUIManager.Instance.CurrentChestName == "")
+ {
+ var end2 = Time.time + 0.1;
+ while (Time.time < end2)
{
- this.OpenPanel();
+ await System.Threading.Tasks.Task.Yield();
}
- else
+ animateClosing();
+ end2 = Time.time + 0.3;
+ while (Time.time < end2)
{
- this.ClosePanel();
+ await System.Threading.Tasks.Task.Yield();
}
+ resettriggers();
}
}
@@ -55,6 +106,39 @@ public abstract class UIBaseManager : MonoBehaviour, ManagerInterface
// ToDo change fetched types
//DynamicPanel = dynamicPanelController;
}
+
+ private async void animateOpening()
+ {
+ GameObject.Find("Gold Chest").GetComponent().SetTrigger("OpenIt");
+ GameObject.Find("Prize Chest").GetComponent().SetTrigger("OpenIt");
+ GameObject.Find("Wodden Chest").GetComponent().SetTrigger("OpenIt");
+ }
+
+ private async void animateClosing()
+ {
+ GameObject.Find("Gold Chest").GetComponent().ResetTrigger("OpenIt");
+ GameObject.Find("Prize Chest").GetComponent().ResetTrigger("OpenIt");
+ GameObject.Find("Wodden Chest").GetComponent().ResetTrigger("OpenIt");
+ GameObject.Find("Gold Chest").GetComponent().SetTrigger("CloseIt");
+ GameObject.Find("Prize Chest").GetComponent().SetTrigger("CloseIt");
+ GameObject.Find("Wodden Chest").GetComponent().SetTrigger("CloseIt");
+ }
+
+ private async void resettriggers()
+ {
+ var end3 = Time.time + 0.0;
+ while (Time.time < end3)
+ {
+ await System.Threading.Tasks.Task.Yield();
+ }
+
+ GameObject.Find("Gold Chest").GetComponent().ResetTrigger("CloseIt");
+ GameObject.Find("Prize Chest").GetComponent().ResetTrigger("CloseIt");
+ GameObject.Find("Wodden Chest").GetComponent().ResetTrigger("CloseIt");
+ GameObject.Find("Wodden Chest").GetComponent().SetTrigger("reactivate");
+ GameObject.Find("Prize Chest").GetComponent().SetTrigger("reactivate");
+ GameObject.Find("Gold Chest").GetComponent().SetTrigger("reactivate");
+ }
public virtual bool OpenPanel()
{
@@ -74,7 +158,6 @@ public abstract class UIBaseManager : MonoBehaviour, ManagerInterface
DynamicPanel.name = uiPanelTemplate.name;
SetupPanel();
-
return true;
}
@@ -85,7 +168,6 @@ public abstract class UIBaseManager : MonoBehaviour, ManagerInterface
try
{
Destroy(DynamicPanel);
-
return true;
} catch (Exception ex) { Debug.LogError(ex.Message); }
diff --git a/Assets/Scripts/REFACTORING/Application/UI/Chest/ChestUIManager.cs b/Assets/Scripts/REFACTORING/Application/UI/Chest/ChestUIManager.cs
index 760b6ea3..bce370c0 100644
--- a/Assets/Scripts/REFACTORING/Application/UI/Chest/ChestUIManager.cs
+++ b/Assets/Scripts/REFACTORING/Application/UI/Chest/ChestUIManager.cs
@@ -25,6 +25,7 @@ public class ChestUIManager : UIBaseManager
Destroy(gameObject);
}
}
+
public override bool OpenPanel()
{
diff --git a/Assets/Scripts/REFACTORING/Application/UI/Panel/EquipmentPanelController.cs b/Assets/Scripts/REFACTORING/Application/UI/Panel/EquipmentPanelController.cs
index 855badf3..99b1ea81 100644
--- a/Assets/Scripts/REFACTORING/Application/UI/Panel/EquipmentPanelController.cs
+++ b/Assets/Scripts/REFACTORING/Application/UI/Panel/EquipmentPanelController.cs
@@ -31,21 +31,21 @@ public class EquipmentPanelController : DraggablePanelController
_panelContent.transform.Find("equipment_slot_armor").GetComponent()._PanelController = this;
_panelContent.transform.Find("equipment_slot_weapon").GetComponent()._PanelController = this;
_panelContent.transform.Find("equipment_slot_boots").GetComponent()._PanelController = this;
- _panelAdditionalSlotsContent.transform.Find("equipment_slot_ring").GetComponent()._PanelController = this;
- _panelAdditionalSlotsContent.transform.Find("equipment_slot_bracelet").GetComponent()._PanelController = this;
- _panelAdditionalSlotsContent.transform.Find("equipment_slot_necklet").GetComponent()._PanelController = this;
- _panelAdditionalSlotsContent.transform.Find("equipment_slot_potion_i").GetComponent()._PanelController = this;
- _panelAdditionalSlotsContent.transform.Find("equipment_slot_potion_ii").GetComponent()._PanelController = this;
+ _panelAdditionalSlotsContent.transform.Find("equipment_slot_ring_i").GetComponent()._PanelController = this;
+ _panelAdditionalSlotsContent.transform.Find("equipment_slot_necklace_i").GetComponent()._PanelController = this;
+ _panelAdditionalSlotsContent.transform.Find("equipment_slot_necklace_ii").GetComponent()._PanelController = this;
+ _panelAdditionalSlotsContent.transform.Find("equipment_slot_ring_ii").GetComponent()._PanelController = this;
+ _panelAdditionalSlotsContent.transform.Find("equipment_slot_ring_iii").GetComponent()._PanelController = this;
ChildBoxList.Add(SetupDragAndDropToSlot(_panelContent.transform.Find("equipment_slot_helmet").GetComponent()));
ChildBoxList.Add(SetupDragAndDropToSlot(_panelContent.transform.Find("equipment_slot_armor").GetComponent()));
ChildBoxList.Add(SetupDragAndDropToSlot(_panelContent.transform.Find("equipment_slot_weapon").GetComponent()));
ChildBoxList.Add(SetupDragAndDropToSlot(_panelContent.transform.Find("equipment_slot_boots").GetComponent()));
- ChildBoxList.Add(SetupDragAndDropToSlot(_panelAdditionalSlotsContent.transform.Find("equipment_slot_ring").GetComponent()));
- ChildBoxList.Add(SetupDragAndDropToSlot(_panelAdditionalSlotsContent.transform.Find("equipment_slot_bracelet").GetComponent()));
- ChildBoxList.Add(SetupDragAndDropToSlot(_panelAdditionalSlotsContent.transform.Find("equipment_slot_necklet").GetComponent()));
- ChildBoxList.Add(SetupDragAndDropToSlot(_panelAdditionalSlotsContent.transform.Find("equipment_slot_potion_i").GetComponent()));
- ChildBoxList.Add(SetupDragAndDropToSlot(_panelAdditionalSlotsContent.transform.Find("equipment_slot_potion_ii").GetComponent()));
+ ChildBoxList.Add(SetupDragAndDropToSlot(_panelAdditionalSlotsContent.transform.Find("equipment_slot_ring_i").GetComponent()));
+ ChildBoxList.Add(SetupDragAndDropToSlot(_panelAdditionalSlotsContent.transform.Find("equipment_slot_necklace_i").GetComponent()));
+ ChildBoxList.Add(SetupDragAndDropToSlot(_panelAdditionalSlotsContent.transform.Find("equipment_slot_necklace_ii").GetComponent()));
+ ChildBoxList.Add(SetupDragAndDropToSlot(_panelAdditionalSlotsContent.transform.Find("equipment_slot_ring_ii").GetComponent()));
+ ChildBoxList.Add(SetupDragAndDropToSlot(_panelAdditionalSlotsContent.transform.Find("equipment_slot_ring_iii").GetComponent()));
}
diff --git a/Assets/Scripts/REFACTORING/Application/UI/Shop/ShopUIManager.cs b/Assets/Scripts/REFACTORING/Application/UI/Shop/ShopUIManager.cs
index ed74ae16..2c78d50f 100644
--- a/Assets/Scripts/REFACTORING/Application/UI/Shop/ShopUIManager.cs
+++ b/Assets/Scripts/REFACTORING/Application/UI/Shop/ShopUIManager.cs
@@ -33,7 +33,7 @@ public class ShopUIManager : UIBaseManager
Destroy(gameObject);
}
}
-
+
public override bool OpenPanel()
{
if (CurrentShopOwnerName == null || CurrentShopOwnerName == "")
@@ -43,6 +43,8 @@ public class ShopUIManager : UIBaseManager
return false;
}
+
+
// Open additionals panels
if (!InventoryUIManager.Instance.GetPanelStatus()) InventoryUIManager.Instance.OpenPanel();
diff --git a/Assets/Scripts/REFACTORING/Domain/Enum/EquipmentPanelSlotsTypeEnum.cs b/Assets/Scripts/REFACTORING/Domain/Enum/EquipmentPanelSlotsTypeEnum.cs
index 2281e958..03d3229b 100644
--- a/Assets/Scripts/REFACTORING/Domain/Enum/EquipmentPanelSlotsTypeEnum.cs
+++ b/Assets/Scripts/REFACTORING/Domain/Enum/EquipmentPanelSlotsTypeEnum.cs
@@ -7,7 +7,7 @@ public enum EquipmentPanelSlotsTypeEnum
BootsSlot,
RingSlot,
BraceletSlot,
- NeckletSlot,
+ NecklaceSlot,
PotionSlotSt,
PotionSlotNd
}
\ No newline at end of file
diff --git a/Assets/Scripts/REFACTORING/Domain/Enum/EquipmentTypeEnum.cs b/Assets/Scripts/REFACTORING/Domain/Enum/EquipmentTypeEnum.cs
index 5e6b12e9..5e4cfe87 100644
--- a/Assets/Scripts/REFACTORING/Domain/Enum/EquipmentTypeEnum.cs
+++ b/Assets/Scripts/REFACTORING/Domain/Enum/EquipmentTypeEnum.cs
@@ -9,7 +9,7 @@ public enum EquipmentTypeEnum
Weapon,
Potion,
Bracelet,
- Necklet,
+ Necklace,
Ring,
Other
}
\ No newline at end of file
diff --git a/Assets/Scripts/REFACTORING/Models/Item/EquippableItem/EquippableItem.cs b/Assets/Scripts/REFACTORING/Models/Item/EquippableItem/EquippableItem.cs
index 533203f6..e5147d61 100644
--- a/Assets/Scripts/REFACTORING/Models/Item/EquippableItem/EquippableItem.cs
+++ b/Assets/Scripts/REFACTORING/Models/Item/EquippableItem/EquippableItem.cs
@@ -6,10 +6,11 @@ using UnityEngine;
[CreateAssetMenu(fileName = "New Item", menuName = "Inventory/EquippableItem")]
public class EquippableItem : Item
{
- public int StrengthBonus = 0;
- public int AgilityBonus = 0;
+ public int StrengthBonus = 0; // attack
+ public int EnduranceBonus = 0; // defence
+ public int VitalityBonus = 0; // health
public int InteligenceBonus = 0;
- public int VitalityBonus = 0;
+ public int SpeedBonus = 0;
[Space]
public bool isStackable = false;
@@ -24,11 +25,13 @@ public class EquippableItem : Item
public EquippableItem(EquippableItem _item) : base(_item.name, _item.description, _item.level, _item.value, _item.price, _item.itemModel, _item.image)
{
StrengthBonus = _item.StrengthBonus;
- AgilityBonus = _item.AgilityBonus;
- InteligenceBonus = _item.InteligenceBonus;
+ EnduranceBonus = _item.EnduranceBonus;
VitalityBonus = _item.VitalityBonus;
+ InteligenceBonus = _item.InteligenceBonus;
+
EquipmentType = _item.EquipmentType;
+ SpeedBonus = _item.SpeedBonus;
}
public EquippableItem(string _name, string _description, int _level, int _value, int _price, GameObject _itemModel, Sprite _image) : base(_name, _description, _level, _value, _price, _itemModel, _image) { }
diff --git a/Assets/Scripts/REFACTORING/Models/Item/EquippableItem/EquippableItemData.cs b/Assets/Scripts/REFACTORING/Models/Item/EquippableItem/EquippableItemData.cs
index b4f30c5e..7930ee93 100644
--- a/Assets/Scripts/REFACTORING/Models/Item/EquippableItem/EquippableItemData.cs
+++ b/Assets/Scripts/REFACTORING/Models/Item/EquippableItem/EquippableItemData.cs
@@ -8,7 +8,7 @@ public class EquippableItemData : ItemData
public int strengthBonus;
[SerializeField]
- public int agilityBonus;
+ public int enduranceBonus;
[SerializeField]
public int inteligenceBonus;
@@ -16,6 +16,9 @@ public class EquippableItemData : ItemData
[SerializeField]
public int vitalityBonus;
+ [SerializeField]
+ public int speedBonus;
+
[SerializeField]
public bool isStackable;
@@ -25,9 +28,10 @@ public class EquippableItemData : ItemData
public EquippableItemData(EquippableItem equippableItem) : base(equippableItem)
{
strengthBonus = equippableItem.StrengthBonus;
- agilityBonus = equippableItem.AgilityBonus;
+ enduranceBonus = equippableItem.EnduranceBonus;
inteligenceBonus = equippableItem.InteligenceBonus;
vitalityBonus = equippableItem.VitalityBonus;
+ speedBonus = equippableItem.SpeedBonus;
isStackable = equippableItem.isStackable;
equipmentType = equippableItem.EquipmentType;
@@ -36,9 +40,10 @@ public class EquippableItemData : ItemData
public EquippableItemData(Item item) : base(item)
{
strengthBonus = 0;
- agilityBonus = 0;
+ enduranceBonus = 0;
inteligenceBonus = 0;
vitalityBonus = 0;
+ speedBonus = 0;
isStackable = true;
equipmentType = EquipmentTypeEnum.Other;
diff --git a/Assets/Scripts/REFACTORING/Models/Item/ItemData.cs b/Assets/Scripts/REFACTORING/Models/Item/ItemData.cs
index b5b1e456..a1071255 100644
--- a/Assets/Scripts/REFACTORING/Models/Item/ItemData.cs
+++ b/Assets/Scripts/REFACTORING/Models/Item/ItemData.cs
@@ -43,7 +43,7 @@ public abstract class ItemData : ModelData-
///
// equippableItem.StrengthBonus = strengthBonus;
- // equippableItem.AgilityBonus = agilityBonus;
+ // equippableItem.EnduranceBonus = enduranceBonus;
// equippableItem.InteligenceBonus = inteligenceBonus;
// equippableItem.VitalityBonus = vitalityBonus;
// equippableItem.isStackable = isStackable;
diff --git a/Assets/Sound.meta b/Assets/Sound.meta
new file mode 100644
index 00000000..61b05b6a
--- /dev/null
+++ b/Assets/Sound.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 66abfcd2580917f45b8f58f44c614645
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Sound/Ambient music.meta b/Assets/Sound/Ambient music.meta
new file mode 100644
index 00000000..76ef4db3
--- /dev/null
+++ b/Assets/Sound/Ambient music.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: d1cf26363863ffe4385606f37dcbe7c9
+folderAsset: yes
+DefaultImporter:
+ externalObjects: {}
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Sound/Ambient music/catacombs.mp3 b/Assets/Sound/Ambient music/catacombs.mp3
new file mode 100644
index 00000000..d4908e2d
Binary files /dev/null and b/Assets/Sound/Ambient music/catacombs.mp3 differ
diff --git a/Assets/Sound/Ambient music/catacombs.mp3.meta b/Assets/Sound/Ambient music/catacombs.mp3.meta
new file mode 100644
index 00000000..44dd0948
--- /dev/null
+++ b/Assets/Sound/Ambient music/catacombs.mp3.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 363c65713c3a336439d43b0f84615632
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Sound/Ambient music/celtic-7136.mp3 b/Assets/Sound/Ambient music/celtic-7136.mp3
new file mode 100644
index 00000000..415ab4d3
Binary files /dev/null and b/Assets/Sound/Ambient music/celtic-7136.mp3 differ
diff --git a/Assets/Sound/Ambient music/celtic-7136.mp3.meta b/Assets/Sound/Ambient music/celtic-7136.mp3.meta
new file mode 100644
index 00000000..bf6456a6
--- /dev/null
+++ b/Assets/Sound/Ambient music/celtic-7136.mp3.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: fa774831b2bfccc43b711dd590ff26ec
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Sound/Ambient music/cinematic-handpan-100bpm-25170.mp3 b/Assets/Sound/Ambient music/cinematic-handpan-100bpm-25170.mp3
new file mode 100644
index 00000000..d1df724f
Binary files /dev/null and b/Assets/Sound/Ambient music/cinematic-handpan-100bpm-25170.mp3 differ
diff --git a/Assets/Sound/Ambient music/cinematic-handpan-100bpm-25170.mp3.meta b/Assets/Sound/Ambient music/cinematic-handpan-100bpm-25170.mp3.meta
new file mode 100644
index 00000000..860ea783
--- /dev/null
+++ b/Assets/Sound/Ambient music/cinematic-handpan-100bpm-25170.mp3.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: beb8a51e946f8d644a2aaf0795750070
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
+ conversionMode: 0
+ platformSettingOverrides: {}
+ forceToMono: 0
+ normalize: 1
+ preloadAudioData: 1
+ loadInBackground: 0
+ ambisonic: 0
+ 3D: 1
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Sound/Ambient music/curious-creep-35588.mp3 b/Assets/Sound/Ambient music/curious-creep-35588.mp3
new file mode 100644
index 00000000..b8bb08dd
Binary files /dev/null and b/Assets/Sound/Ambient music/curious-creep-35588.mp3 differ
diff --git a/Assets/Sound/Ambient music/curious-creep-35588.mp3.meta b/Assets/Sound/Ambient music/curious-creep-35588.mp3.meta
new file mode 100644
index 00000000..4e77609e
--- /dev/null
+++ b/Assets/Sound/Ambient music/curious-creep-35588.mp3.meta
@@ -0,0 +1,22 @@
+fileFormatVersion: 2
+guid: 321957320f6d8fc48be15a799a7216f7
+AudioImporter:
+ externalObjects: {}
+ serializedVersion: 6
+ defaultSettings:
+ loadType: 0
+ sampleRateSetting: 0
+ sampleRateOverride: 44100
+ compressionFormat: 1
+ quality: 1
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diff --git a/Scriptum.sln b/Scriptum.sln
index a0073ad3..13d86e2b 100644
--- a/Scriptum.sln
+++ b/Scriptum.sln
@@ -1,7 +1,9 @@
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new file mode 100644
index 00000000..84d90a00
--- /dev/null
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@@ -0,0 +1,2 @@
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index 39d9f821..005dc6f2 100644
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