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@ -108,661 +111,661 @@
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m_LocalPosition: {x: 1286.3684, y: 528.8063, z: -320.55316}
|
||||
m_LocalScale: {x: 1, y: 1, z: 1}
|
||||
m_Children: []
|
||||
m_Father: {fileID: 0}
|
||||
m_RootOrder: 16
|
||||
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
|
||||
--- !u!1 &1081484090
|
||||
GameObject:
|
||||
m_ObjectHideFlags: 0
|
||||
|
8
Assets/Scripts/Task.meta
Normal file
@ -0,0 +1,8 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 1e6591e805fe928479ca918a2c01a341
|
||||
folderAsset: yes
|
||||
DefaultImporter:
|
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externalObjects: {}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
55
Assets/Scripts/Task/Task.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public enum TaskHardship {
|
||||
Easy,
|
||||
Normal,
|
||||
Classic,
|
||||
Medium,
|
||||
Hard,
|
||||
Impossible
|
||||
}
|
||||
|
||||
public class Task : MonoBehaviour
|
||||
{
|
||||
[SerializeField]
|
||||
public int id;
|
||||
public int Id
|
||||
{
|
||||
get { return id; }
|
||||
set { id = value; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
public string title;
|
||||
public string Title
|
||||
{
|
||||
get { return title; }
|
||||
set { title = value; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
public string description;
|
||||
public string Description
|
||||
{
|
||||
get { return description; }
|
||||
set { description = value; }
|
||||
}
|
||||
|
||||
[SerializeField]
|
||||
public TaskHardship hardnessLevel;
|
||||
|
||||
public Task(int _id)
|
||||
{
|
||||
id = _id;
|
||||
}
|
||||
|
||||
public Task(int _id, string _title, string _description, TaskHardship _hardnessLevel)
|
||||
{
|
||||
this.id = _id;
|
||||
this.title = _title;
|
||||
this.description = _description;
|
||||
this.hardnessLevel = _hardnessLevel;
|
||||
}
|
||||
}
|
11
Assets/Scripts/Task/Task.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 032904f806ac2094cb3516b936c081c6
|
||||
MonoImporter:
|
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externalObjects: {}
|
||||
serializedVersion: 2
|
||||
defaultReferences: []
|
||||
executionOrder: 0
|
||||
icon: {instanceID: 0}
|
||||
userData:
|
||||
assetBundleName:
|
||||
assetBundleVariant:
|
58
Assets/Scripts/Task/TaskBox.cs
Normal file
@ -0,0 +1,58 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class TaskBox : MonoBehaviour
|
||||
{
|
||||
[Header("Task Box Template")]
|
||||
[SerializeField] private GameObject taskBox_header;
|
||||
[SerializeField] private GameObject taskBox_body;
|
||||
|
||||
[Header("Task Box Content")]
|
||||
[SerializeField] private GameObject title;
|
||||
[SerializeField] private GameObject content;
|
||||
|
||||
[SerializeField] public Task task;
|
||||
|
||||
|
||||
|
||||
public void Start()
|
||||
{
|
||||
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
RectTransform rt = gameObject.GetComponent<RectTransform>();
|
||||
//rt.sizeDelta = new Vector2(100, 100);
|
||||
|
||||
if(taskBox_body.active)
|
||||
{
|
||||
rt.sizeDelta = new Vector2(rt.sizeDelta.x, taskBox_header.GetComponent<RectTransform>().sizeDelta.y + taskBox_body.GetComponent<RectTransform>().sizeDelta.y);
|
||||
}
|
||||
|
||||
|
||||
if(!taskBox_body.active)
|
||||
{
|
||||
rt.sizeDelta = new Vector2(rt.sizeDelta.x, taskBox_header.GetComponent<RectTransform>().sizeDelta.y);
|
||||
}
|
||||
}
|
||||
|
||||
public void SetTask(Task _task)
|
||||
{
|
||||
this.task = _task;
|
||||
|
||||
this.SetTitle(_task.Title);
|
||||
this.SetContent(_task.Description);
|
||||
}
|
||||
|
||||
private void SetTitle(string _title)
|
||||
{
|
||||
this.title.GetComponent<TMPro.TextMeshProUGUI>().text = _title;
|
||||
}
|
||||
|
||||
private void SetContent(string _content)
|
||||
{
|
||||
this.content.GetComponent<TMPro.TextMeshProUGUI>().text = _content;
|
||||
}
|
||||
}
|
11
Assets/Scripts/Task/TaskBox.cs.meta
Normal file
@ -0,0 +1,11 @@
|
||||
fileFormatVersion: 2
|
||||
guid: 3358a3890cb9d764aa23f481299e229d
|
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MonoImporter:
|
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externalObjects: {}
|
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serializedVersion: 2
|
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defaultReferences: []
|
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executionOrder: 0
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icon: {instanceID: 0}
|
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userData:
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assetBundleName:
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assetBundleVariant:
|
96
Assets/Scripts/Task/TaskManager.cs
Normal file
@ -0,0 +1,96 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
|
||||
[System.Serializable]
|
||||
public class TaskManager : MonoBehaviour
|
||||
{
|
||||
public static TaskManager Instance;
|
||||
|
||||
[SerializeField] public GameObject _panel_template;
|
||||
|
||||
protected GameObject dynamicPanel;
|
||||
public bool isOpen = false;
|
||||
|
||||
[Header("Tasks list")]
|
||||
[SerializeField] List<Task> taskList;
|
||||
|
||||
private void Awake()
|
||||
{
|
||||
if(Instance == null)
|
||||
{
|
||||
Instance = this;
|
||||
|
||||
}else if (Instance != this)
|
||||
{
|
||||
Destroy(gameObject);
|
||||
}
|
||||
}
|
||||
|
||||
public void Update()
|
||||
{
|
||||
if (Input.GetKeyDown(KeyCode.Q))
|
||||
{
|
||||
if (this._panel_template && !this.isOpen)
|
||||
{
|
||||
this.OpenPanel();
|
||||
} else
|
||||
{
|
||||
this.ClosePanel();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
// Function which opne Task Panel if its close
|
||||
//
|
||||
// Create new Task Panel object instance on scene
|
||||
/// </summary>
|
||||
public void OpenPanel()
|
||||
{
|
||||
GameObject globalGUI = GameObject.FindGameObjectsWithTag("GUI")[0];
|
||||
|
||||
if(globalGUI)
|
||||
{
|
||||
this.dynamicPanel = Instantiate(_panel_template, _panel_template.transform.position, Quaternion.identity, globalGUI.transform); // 4'th arg allow set object as child
|
||||
|
||||
this.dynamicPanel.transform.localPosition = _panel_template.transform.position; // prevent overwritten position by... environment???
|
||||
|
||||
this.SetupPanel(); // bind pandel to current chest
|
||||
|
||||
isOpen = true;
|
||||
} else {
|
||||
Debug.Log("Can't find global GUI object!!!");
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
// Function which close Task Panel if its open
|
||||
/// </summary>
|
||||
public virtual void ClosePanel()
|
||||
{
|
||||
Destroy(dynamicPanel);
|
||||
isOpen = false;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
// Function which allow to add new task to manager list of tasks
|
||||
//
|
||||
// Task Panel use this list during setup process
|
||||
/// </summary>
|
||||
public void AddTask(Task _task)
|
||||
{
|
||||
taskList.Add(_task);
|
||||
}
|
||||
|
||||
|
||||
private void SetupPanel()
|
||||
{
|
||||
if(this.dynamicPanel)
|
||||
{
|
||||
this.dynamicPanel.GetComponent<TaskPanelController>().Setup(taskList);
|
||||
}
|
||||
}
|
||||
}
|
11
Assets/Scripts/Task/TaskManager.cs.meta
Normal file
@ -0,0 +1,11 @@
|
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fileFormatVersion: 2
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guid: cfdba4ab39859774dab558d713b06989
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55
Assets/Scripts/Task/TaskPanelController.cs
Normal file
@ -0,0 +1,55 @@
|
||||
using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
using UnityEngine.EventSystems;
|
||||
using System;
|
||||
|
||||
public class TaskPanelController : MonoBehaviour
|
||||
{
|
||||
[Header("Panel Information")]
|
||||
[SerializeField] protected GameObject _panelContent;
|
||||
[SerializeField] private TaskBox taskbox_template;
|
||||
[SerializeField] private List<TaskBox> taskBox_list;
|
||||
|
||||
protected void InitPanelBoxes(List<Task> _tasks)
|
||||
{
|
||||
if(_panelContent)
|
||||
{
|
||||
for(int i = 0; i < _tasks.Count; i++)
|
||||
{
|
||||
this.AddTask(_tasks[i]);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
protected TaskBox SetupTaskBox(Task _task)
|
||||
{
|
||||
TaskBox _newTaskBox = Instantiate(taskbox_template, _panelContent.transform.position, Quaternion.identity).GetComponent<TaskBox>();
|
||||
|
||||
_newTaskBox.transform.SetParent(_panelContent.transform);
|
||||
|
||||
_newTaskBox.transform.localScale = new Vector3(2.5f, 2.5f, 1.0f);
|
||||
|
||||
_newTaskBox.SetTask(_task);
|
||||
|
||||
return _newTaskBox;
|
||||
}
|
||||
|
||||
public void Setup(List<Task> _tasks)
|
||||
{
|
||||
this.InitPanelBoxes(_tasks);
|
||||
}
|
||||
|
||||
public void AddTask(Task _task)
|
||||
{
|
||||
// update TaskManager main list of task
|
||||
TaskManager.Instance.AddTask(_task);
|
||||
|
||||
// add task to local panel contant
|
||||
TaskBox newTaskBox = SetupTaskBox(_task);
|
||||
|
||||
// Set new Slot instance
|
||||
taskBox_list.Add(newTaskBox);
|
||||
}
|
||||
}
|
11
Assets/Scripts/Task/TaskPanelController.cs.meta
Normal file
@ -0,0 +1,11 @@
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