From d22ddde6bf415d79b7fe4d5713ed51d89ebad261 Mon Sep 17 00:00:00 2001 From: KrolMel Date: Mon, 12 Dec 2022 00:13:00 +0100 Subject: [PATCH] Letter Fix --- Assets/NewGame.cs | 10 +- .../GUI.meta} | 2 +- Assets/Resources/GUI/Letter.meta | 8 + .../Resources/GUI/Letter/FirstLetter.prefab | 536 +++++++++ .../GUI/Letter/FirstLetter.prefab.meta | 7 + Assets/Scenes/CaveEntrance.unity | 1033 ++--------------- Assets/Scripts/Objects/Letter.meta | 8 + .../Objects/Letter/PrologueLetterManager.cs | 25 + .../Letter/PrologueLetterManager.cs.meta | 11 + 9 files changed, 693 insertions(+), 947 deletions(-) rename Assets/{Scripts/Objects' Scripts.meta => Resources/GUI.meta} (77%) create mode 100644 Assets/Resources/GUI/Letter.meta create mode 100644 Assets/Resources/GUI/Letter/FirstLetter.prefab create mode 100644 Assets/Resources/GUI/Letter/FirstLetter.prefab.meta create mode 100644 Assets/Scripts/Objects/Letter.meta create mode 100644 Assets/Scripts/Objects/Letter/PrologueLetterManager.cs create mode 100644 Assets/Scripts/Objects/Letter/PrologueLetterManager.cs.meta diff --git a/Assets/NewGame.cs b/Assets/NewGame.cs index 9cc84835..bcc922b4 100644 --- a/Assets/NewGame.cs +++ b/Assets/NewGame.cs @@ -55,9 +55,13 @@ public class NewGame : MonoBehaviour PlayerPrefs.SetInt("StrengthPoints", 0); PlayerPrefs.SetInt("IntelligencePoints", 0); - 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m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 222310084} m_RootOrder: 3 @@ -254941,7 +254091,6 @@ RectTransform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 858875760} m_RootOrder: 2 @@ -255017,7 +254166,6 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1039853848} m_RootOrder: 1 @@ -255088,7 +254236,6 @@ RectTransform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 5, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 292791104} m_RootOrder: 1 diff --git a/Assets/Scripts/Objects/Letter.meta b/Assets/Scripts/Objects/Letter.meta new file mode 100644 index 00000000..094bdc5f --- /dev/null +++ b/Assets/Scripts/Objects/Letter.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: d7cd99de61a7b434ca827c37a2135a67 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/Objects/Letter/PrologueLetterManager.cs b/Assets/Scripts/Objects/Letter/PrologueLetterManager.cs new file mode 100644 index 00000000..db638b57 --- /dev/null +++ b/Assets/Scripts/Objects/Letter/PrologueLetterManager.cs @@ -0,0 +1,25 @@ +using System.Collections; +using System.Collections.Generic; +using UnityEngine; + +public class PrologueLetterManager : MonoBehaviour +{ + public GameObject LetterPanel; + public GameObject _panel; + + // Start is called before the first frame update + void Start() + { + if (PlayerPrefs.GetInt("PrologueLetter.WhereDisplayed") == 0) + { + _panel = Instantiate(LetterPanel, GameObject.FindGameObjectWithTag("GUI").transform); + _panel.transform.Find("Button").GetComponent().onClick.AddListener(DestroyLetter); + } + } + + void DestroyLetter() + { + Destroy(_panel); + PlayerPrefs.SetInt("PrologueLetter.WhereDisplayed", 1); + } +} diff --git a/Assets/Scripts/Objects/Letter/PrologueLetterManager.cs.meta b/Assets/Scripts/Objects/Letter/PrologueLetterManager.cs.meta new file mode 100644 index 00000000..06954cd4 --- /dev/null +++ b/Assets/Scripts/Objects/Letter/PrologueLetterManager.cs.meta @@ -0,0 +1,11 @@ +fileFormatVersion: 2 +guid: 7eb609cdc1298514cab9a9089dd8d0a1 +MonoImporter: + externalObjects: {} + serializedVersion: 2 + defaultReferences: [] + executionOrder: 0 + icon: {instanceID: 0} + userData: + assetBundleName: + assetBundleVariant: