From 68d6d3769aa2e494a94ec5590f2c858f917b1424 Mon Sep 17 00:00:00 2001 From: Jakub Sztuba Date: Thu, 5 Jan 2023 01:30:01 +0100 Subject: [PATCH 1/8] Fixed Thugs animation logic --- Assembly-CSharp-Editor.csproj | 94 +-- Assembly-CSharp.csproj | 121 +++- .../Enemies/Thug-controller.controller | 669 ++++++++++++++++++ .../Enemies/Thug-controller.controller.meta | 8 + Assets/Samples.meta | 8 + Assets/Scripts/KeyBindScript.cs | 4 +- .../Pathfinding/AStarPathfindingAgent.cs | 49 +- Assets/Scripts/PlayerPosition.cs | 2 + .../Application/UI/Chest/ChestUIManager.cs | 7 +- .../Story/Thugs/ThugNPCFollowing.cs | 2 +- Scriptum.sln | 20 +- Unity.InputSystem.RebindingUI.csproj | 661 +++++++++++++++++ UserSettings/EditorUserSettings.asset | 22 +- 13 files changed, 1556 insertions(+), 111 deletions(-) create mode 100644 Assets/Resources/SampleScene/Enemies/Thug-controller.controller create mode 100644 Assets/Resources/SampleScene/Enemies/Thug-controller.controller.meta create mode 100644 Assets/Samples.meta create mode 100644 Unity.InputSystem.RebindingUI.csproj diff --git a/Assembly-CSharp-Editor.csproj b/Assembly-CSharp-Editor.csproj index 857393c5..79b88239 100644 --- a/Assembly-CSharp-Editor.csproj +++ b/Assembly-CSharp-Editor.csproj @@ -2,8 +2,10 @@ latest - C:\Program Files\Unity\Hub\Editor\2020.3.32f1\Editor\Data\Tools\RoslynScripts - unity_csc.bat + <_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package + <_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package + true + Debug @@ -11,7 +13,8 @@ 10.0.20506 2.0 - {7627C07C-5359-F002-1D58-E2F51D95C564} + {7cc02776-5953-02f0-1d58-e2f51d95c564} + {E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} Library Properties Assembly-CSharp-Editor @@ -27,8 +30,9 @@ DEBUG;TRACE;UNITY_2020_3_32;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_4_6;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER;NET_STANDARD_2_0 prompt 4 - 0169 + False + False pdbonly @@ -36,8 +40,9 @@ Temp\bin\Release\ prompt 4 - 0169 + False + False true @@ -277,22 +282,22 @@ C:/Program Files/Unity/Hub/Editor/2020.3.32f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/PackageCache/com.unity.collab-proxy@1.15.13/Lib/Editor/PlasticSCM/Unity.Plastic.Newtonsoft.Json.dll + C:/Scriptum/Library/PackageCache/com.unity.collab-proxy@1.15.13/Lib/Editor/PlasticSCM/Unity.Plastic.Newtonsoft.Json.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/PackageCache/com.unity.collab-proxy@1.15.13/Lib/Editor/PlasticSCM/Unity.Plastic.Antlr3.Runtime.dll + C:/Scriptum/Library/PackageCache/com.unity.collab-proxy@1.15.13/Lib/Editor/PlasticSCM/Unity.Plastic.Antlr3.Runtime.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/PackageCache/com.unity.collab-proxy@1.15.13/Lib/Editor/PlasticSCM/unityplastic.dll + C:/Scriptum/Library/PackageCache/com.unity.collab-proxy@1.15.13/Lib/Editor/PlasticSCM/unityplastic.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/PackageCache/com.unity.collab-proxy@1.15.13/Lib/Editor/PlasticSCM/log4netPlastic.dll + C:/Scriptum/Library/PackageCache/com.unity.collab-proxy@1.15.13/Lib/Editor/PlasticSCM/log4netPlastic.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Assets/HardLight2D/Scripts/HardLight2D.dll + C:/Scriptum/Assets/HardLight2D/Scripts/HardLight2D.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll + C:/Scriptum/Library/PackageCache/com.unity.ext.nunit@1.0.6/net35/unity-custom/nunit.framework.dll C:/Program Files/Unity/Hub/Editor/2020.3.32f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/mscorlib.dll @@ -643,107 +648,106 @@ C:/Program Files/Unity/Hub/Editor/2020.3.32f1/Editor/Data/MonoBleedingEdge/lib/mono/4.7.1-api/Facades/System.Xml.XPath.XDocument.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/UnityEngine.TestRunner.dll + C:/Scriptum/Library/ScriptAssemblies/UnityEngine.TestRunner.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/UnityEditor.TestRunner.dll + C:/Scriptum/Library/ScriptAssemblies/UnityEditor.TestRunner.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEngineBridge.001.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEngineBridge.001.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.VSCode.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.VSCode.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/PsdPlugin.dll + C:/Scriptum/Library/ScriptAssemblies/PsdPlugin.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.Timeline.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.Timeline.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.TextMeshPro.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.TextMeshPro.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.IK.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.IK.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.Psdimporter.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.Psdimporter.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.Path.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.Path.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEditorBridge.001.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEditorBridge.001.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/UnityEditor.UI.dll + C:/Scriptum/Library/ScriptAssemblies/UnityEditor.UI.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.Rider.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.Rider.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/UnityEngine.UI.dll + C:/Scriptum/Library/ScriptAssemblies/UnityEngine.UI.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.Mathematics.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.Mathematics.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.IK.Runtime.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.IK.Runtime.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Triangle.Runtime.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Triangle.Runtime.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Runtime.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Runtime.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.Timeline.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.Timeline.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Runtime.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Runtime.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.SpriteShape.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.SpriteShape.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll - {F58AF4E0-3E6D-54B1-523D-8F755DC8E665} + {e0f48af5-6d3e-b154-523d-8f755dc8e665} Assembly-CSharp - false diff --git a/Assembly-CSharp.csproj b/Assembly-CSharp.csproj index 504a9863..fa06df1d 100644 --- a/Assembly-CSharp.csproj +++ b/Assembly-CSharp.csproj @@ -2,8 +2,10 @@ latest - C:\Program Files\Unity\Hub\Editor\2020.3.32f1\Editor\Data\Tools\RoslynScripts - unity_csc.bat + <_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package + <_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package + true + Debug @@ -11,7 +13,8 @@ 10.0.20506 2.0 - {F58AF4E0-3E6D-54B1-523D-8F755DC8E665} + {e0f48af5-6d3e-b154-523d-8f755dc8e665} + {E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC} Library Properties Assembly-CSharp @@ -27,8 +30,9 @@ DEBUG;TRACE;UNITY_2020_3_32;UNITY_2020_3;UNITY_2020;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_2019_3_OR_NEWER;UNITY_2019_4_OR_NEWER;UNITY_2020_1_OR_NEWER;UNITY_2020_2_OR_NEWER;UNITY_2020_3_OR_NEWER;PLATFORM_ARCH_64;UNITY_64;UNITY_INCLUDE_TESTS;USE_SEARCH_ENGINE_API;SCENE_TEMPLATE_MODULE;ENABLE_AR;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_EVENT_QUEUE;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_VIRTUALTEXTURING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_VR;ENABLE_WEBCAM;ENABLE_UNITYWEBREQUEST;ENABLE_WWW;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;ENABLE_MANAGED_UNITYTLS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE;PLATFORM_STANDALONE_WIN;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;PLATFORM_UPDATES_TIME_OUTSIDE_OF_PLAYER_LOOP;GFXDEVICE_WAITFOREVENT_MESSAGEPUMP;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER prompt 4 - 0169 + False + False pdbonly @@ -36,8 +40,9 @@ Temp\bin\Release\ prompt 4 - 0169 + False + False true @@ -48,11 +53,13 @@ + + @@ -62,9 +69,13 @@ + + + + @@ -77,6 +88,7 @@ + @@ -90,6 +102,7 @@ + @@ -109,47 +122,57 @@ + + + - + + + + + + + + + - @@ -157,17 +180,21 @@ + + + + @@ -186,6 +213,7 @@ + @@ -199,7 +227,9 @@ + + @@ -215,15 +245,19 @@ + + + + @@ -235,26 +269,35 @@ + + + + + + + + + @@ -267,6 +310,7 @@ + @@ -274,6 +318,7 @@ + @@ -522,7 +567,7 @@ C:/Program Files/Unity/Hub/Editor/2020.3.32f1/Editor/Data/Managed/UnityEngine/UnityEditor.UnityConnectModule.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Assets/HardLight2D/Scripts/HardLight2D.dll + C:/Scriptum/Assets/HardLight2D/Scripts/HardLight2D.dll C:/Program Files/Unity/Hub/Editor/2020.3.32f1/Editor/Data/NetStandard/ref/2.0.0/netstandard.dll @@ -870,94 +915,94 @@ C:/Program Files/Unity/Hub/Editor/2020.3.32f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEngineBridge.001.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEngineBridge.001.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.VSCode.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.VSCode.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll + C:/Scriptum/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll - C:/Users/alicj/OneDrive/Desktop/test/Scriptum/Library/ScriptAssemblies/PsdPlugin.dll + C:/Scriptum/Library/ScriptAssemblies/PsdPlugin.dll - 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/dev/null +++ b/Assets/Resources/SampleScene/Enemies/Thug-controller.controller.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 7e39944ea6454084ca941e068ad0cb7a +NativeFormatImporter: + externalObjects: {} + mainObjectFileID: 9100000 + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Samples.meta b/Assets/Samples.meta new file mode 100644 index 00000000..23f680c0 --- /dev/null +++ b/Assets/Samples.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: db7d442c3962b7d47ba263454d4d370a +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/Scripts/KeyBindScript.cs b/Assets/Scripts/KeyBindScript.cs index 63228e20..0f3f9996 100644 --- a/Assets/Scripts/KeyBindScript.cs +++ b/Assets/Scripts/KeyBindScript.cs @@ -54,7 +54,9 @@ public class KeyBindScript : MonoBehaviour void Update() { //Simulates movement and usage of the keys - if (Input.GetKeyDown(keys["Up"])) + if ( + + ) { //Do a move action Debug.Log("Up"); diff --git a/Assets/Scripts/Pathfinding/AStarPathfindingAgent.cs b/Assets/Scripts/Pathfinding/AStarPathfindingAgent.cs index 0b6daa44..9bc99c15 100644 --- a/Assets/Scripts/Pathfinding/AStarPathfindingAgent.cs +++ b/Assets/Scripts/Pathfinding/AStarPathfindingAgent.cs @@ -12,6 +12,9 @@ public class AStarPathfindingAgent : MonoBehaviour public bool isChasing; private Animator myAnim; + private float moveX; + private float moveY; + public Vector3 point; public List path; @@ -34,7 +37,7 @@ public class AStarPathfindingAgent : MonoBehaviour // Update is called once per frame void Update() { - + } public void FindPath() @@ -46,9 +49,9 @@ public class AStarPathfindingAgent : MonoBehaviour FindPoint(); } - public void FindPoint() - { - Pathfinder.FindPath(transform.position, point, this); + public void FindPoint() + { + Pathfinder.FindPath(transform.position, point, this); } public IEnumerator FollowPath() @@ -74,16 +77,21 @@ public class AStarPathfindingAgent : MonoBehaviour { targetIndex++; bool reachedPosition = targetIndex >= path.Count; + Debug.Log( targetIndex >= path.Count); if (reachedPosition) { + //myAnim.SetBool("isRunning", false); myAnim.SetBool("isChasing", false); yield break; } currentWaypoint = path[targetIndex]; + + } Vector3 current = transform.position; Vector3 target = currentWaypoint.worldPosition; + if (point.x < current.x) { myAnim.SetBool("Left", true); @@ -92,6 +100,39 @@ public class AStarPathfindingAgent : MonoBehaviour { myAnim.SetBool("Left", false); } + + moveX = point.x - current.x; + moveY = point.y - current.y; + myAnim.SetFloat("Yinfo", moveY); + myAnim.SetFloat("Xinfo", moveX); + + + + + /*if (point.y < current.y) + { + myAnim.SetFloat("Yinfo", -1); + if (point.x >= current.x) + { + myAnim.SetFloat("Xinfo", -1); + } + if (point.x < current.x) + { + myAnim.SetFloat("Xinfo", 1); + } + } + if (point.y >= current.y) + { + myAnim.SetFloat("Yinfo", 1); + if (point.x >= current.x) + { + myAnim.SetFloat("Xinfo", -1); + } + if (point.x < current.x) + { + myAnim.SetFloat("Xinfo", 1); + } + }*/ transform.position = Vector3.MoveTowards(current, target, speed * Time.deltaTime); yield return null; } diff --git a/Assets/Scripts/PlayerPosition.cs b/Assets/Scripts/PlayerPosition.cs index 85086f38..57bdd9aa 100644 --- a/Assets/Scripts/PlayerPosition.cs +++ b/Assets/Scripts/PlayerPosition.cs @@ -26,6 +26,8 @@ public class PlayerPosition : MonoBehaviour return new Vector3(x, y, z); } + + /// /// ONE BIG SHIT /// diff --git a/Assets/Scripts/REFACTORING/Application/UI/Chest/ChestUIManager.cs b/Assets/Scripts/REFACTORING/Application/UI/Chest/ChestUIManager.cs index bce370c0..c9dd984f 100644 --- a/Assets/Scripts/REFACTORING/Application/UI/Chest/ChestUIManager.cs +++ b/Assets/Scripts/REFACTORING/Application/UI/Chest/ChestUIManager.cs @@ -25,8 +25,13 @@ public class ChestUIManager : UIBaseManager Destroy(gameObject); } } - + public void Update() + { + keyToOpen = (KeyCode) System.Enum.Parse(typeof(KeyCode), PlayerPrefs.GetString("Interact")); + + } + public override bool OpenPanel() { if (CurrentChestName == null || CurrentChestName == "") diff --git a/Assets/Scripts/REFACTORING/Story/Thugs/ThugNPCFollowing.cs b/Assets/Scripts/REFACTORING/Story/Thugs/ThugNPCFollowing.cs index 677c3455..d3ba0524 100644 --- a/Assets/Scripts/REFACTORING/Story/Thugs/ThugNPCFollowing.cs +++ b/Assets/Scripts/REFACTORING/Story/Thugs/ThugNPCFollowing.cs @@ -133,7 +133,7 @@ public class ThugNPCFollowing : MonoBehaviour if (approaching) { approaching = false; - + anim.SetBool("isRunning", false); gameObject.GetComponent().State = NPCStateEnum.Walking; } } diff --git a/Scriptum.sln b/Scriptum.sln index 59166d3c..13d86e2b 100644 --- a/Scriptum.sln +++ b/Scriptum.sln @@ -1,9 +1,9 @@  Microsoft Visual Studio Solution File, Format Version 11.00 # Visual Studio 2010 -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{F58AF4E0-3E6D-54B1-523D-8F755DC8E665}" +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{e0f48af5-6d3e-b154-523d-8f755dc8e665}" EndProject -Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{7627C07C-5359-F002-1D58-E2F51D95C564}" +Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp-Editor", "Assembly-CSharp-Editor.csproj", "{7cc02776-5953-02f0-1d58-e2f51d95c564}" EndProject Global GlobalSection(SolutionConfigurationPlatforms) = preSolution @@ -11,14 +11,14 @@ Global Release|Any CPU = Release|Any CPU EndGlobalSection GlobalSection(ProjectConfigurationPlatforms) = postSolution - {F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Debug|Any CPU.ActiveCfg = Debug|Any CPU - {F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Debug|Any CPU.Build.0 = Debug|Any CPU - {F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Release|Any CPU.ActiveCfg = Release|Any CPU - {F58AF4E0-3E6D-54B1-523D-8F755DC8E665}.Release|Any CPU.Build.0 = Release|Any CPU 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flags: 0 - RecentlyUsedScenePath-2: + RecentlyUsedScenePath-1: value: 22424703114646680e0b0227036c7c151b12163e2d3a3f7e38271427fb flags: 0 - RecentlyUsedScenePath-3: + RecentlyUsedScenePath-2: value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb flags: 0 - RecentlyUsedScenePath-4: + RecentlyUsedScenePath-3: value: 22424703114646680e0b0227036c72111f19352f223d667d6d0a123df6f23b34f1a923e7ee2e26 flags: 0 - RecentlyUsedScenePath-5: + RecentlyUsedScenePath-4: value: 200b1b3316501b4842040d290521103419001626232922236202182ac0e93a3cf1a817faf43f2b2f7631ec390a3b4f2afc031d12 flags: 0 - RecentlyUsedScenePath-6: + RecentlyUsedScenePath-5: value: 22424703114646680e0b0227036c7c1102161b25212a357e38271427fb flags: 0 + RecentlyUsedScenePath-6: + value: 22424703114646680e0b0227036c761e1821112620292135633c133af6f9 + flags: 0 RecentlyUsedScenePath-7: - value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d + value: 22424703114646680e0b0227036c7c1100123d24383a273e2e2c5326ece92021 flags: 0 RecentlyUsedScenePath-8: - value: 22424703114646680e0b0227036c68190c160a2e042733232867083debf42d + value: 22424703114646680e0b0227036c70050204112e291f2f2a2c3b1920caef212be7a923e7ee2e26 flags: 0 RecentlyUsedScenePath-9: - value: 22424703114646680e0b0227036c761e1821112620292135633c133af6f9 + value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d flags: 0 vcSharedLogLevel: value: 0d5e400f0650 From d1406637d203c7f4ebb6fce3ca3544fee5180e67 Mon Sep 17 00:00:00 2001 From: Jakub Sztuba Date: Thu, 5 Jan 2023 01:53:38 +0100 Subject: [PATCH 2/8] Wizard animation added --- .../Resources/NPC/WizardHouse/Wizard.prefab | 3 +- .../WizardHouse/WizardController.controller | 218 ++++++++++++++++++ .../WizardController.controller.meta | 8 + .../Enemies/BossThugAnimator.controller | 12 +- Assets/Scenes/WizardHouse.unity | 211 +---------------- Assets/Sprites/NPCs/WizardDown.anim | 74 ++++++ Assets/Sprites/NPCs/WizardDown.anim.meta | 8 + Assets/Sprites/NPCs/WizardIdle.anim | 68 ++++++ Assets/Sprites/NPCs/WizardIdle.anim.meta | 8 + Assets/Sprites/NPCs/WizardLeft.anim | 74 ++++++ Assets/Sprites/NPCs/WizardLeft.anim.meta | 8 + Assets/Sprites/NPCs/WizardRight.anim | 74 ++++++ Assets/Sprites/NPCs/WizardRight.anim.meta | 8 + Assets/Sprites/NPCs/WizardUp.anim | 74 ++++++ Assets/Sprites/NPCs/WizardUp.anim.meta | 8 + UserSettings/EditorUserSettings.asset | 20 +- 16 files changed, 656 insertions(+), 220 deletions(-) create mode 100644 Assets/Resources/NPC/WizardHouse/WizardController.controller create mode 100644 Assets/Resources/NPC/WizardHouse/WizardController.controller.meta create mode 100644 Assets/Sprites/NPCs/WizardDown.anim create mode 100644 Assets/Sprites/NPCs/WizardDown.anim.meta create mode 100644 Assets/Sprites/NPCs/WizardIdle.anim create mode 100644 Assets/Sprites/NPCs/WizardIdle.anim.meta create mode 100644 Assets/Sprites/NPCs/WizardLeft.anim create mode 100644 Assets/Sprites/NPCs/WizardLeft.anim.meta create mode 100644 Assets/Sprites/NPCs/WizardRight.anim create mode 100644 Assets/Sprites/NPCs/WizardRight.anim.meta create mode 100644 Assets/Sprites/NPCs/WizardUp.anim create mode 100644 Assets/Sprites/NPCs/WizardUp.anim.meta diff --git a/Assets/Resources/NPC/WizardHouse/Wizard.prefab b/Assets/Resources/NPC/WizardHouse/Wizard.prefab index 79a51858..e3f307e0 100644 --- a/Assets/Resources/NPC/WizardHouse/Wizard.prefab +++ b/Assets/Resources/NPC/WizardHouse/Wizard.prefab @@ -137,7 +137,7 @@ Animator: m_GameObject: {fileID: 4759712171538235754} m_Enabled: 1 m_Avatar: {fileID: 0} - m_Controller: {fileID: 9100000, guid: 4e408ead2b862ca4685d5ace7011f083, type: 2} + m_Controller: {fileID: 9100000, guid: 7d09ffbc6c0aa7c409b8da27c69433bd, type: 2} m_CullingMode: 0 m_UpdateMode: 0 m_ApplyRootMotion: 0 @@ -238,6 +238,7 @@ MonoBehaviour: worldPosition: {x: 0, y: 0, z: 0} gridPosition: {x: 0, y: 0} isChasing: 0 + point: {x: 0, y: 0, z: 0} path: [] --- !u!1 &6978216546461805592 GameObject: diff --git 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22424703114646680e0b0227036c7c1100123d24383a273e2e2c5326ece92021 flags: 0 + RecentlyUsedScenePath-7: + value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d + flags: 0 RecentlyUsedScenePath-8: value: 22424703114646680e0b0227036c70050204112e291f2f2a2c3b1920caef212be7a923e7ee2e26 flags: 0 RecentlyUsedScenePath-9: - value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d + value: 22424703114646680e0b0227036c68190c160a2e042733232867083debf42d flags: 0 vcSharedLogLevel: value: 0d5e400f0650 From b03354517ca0e6f26bbedba2a8bd812e0d49f27b Mon Sep 17 00:00:00 2001 From: KrolMel Date: Thu, 5 Jan 2023 12:42:32 +0100 Subject: [PATCH 3/8] Cave tilemap --- .../Resources/SampleScene/Enemies/Thug.prefab | 20 +- Assets/Scenes/SampleScene.unity | 24731 +++++++++++++++- 2 files changed, 24741 insertions(+), 10 deletions(-) diff --git a/Assets/Resources/SampleScene/Enemies/Thug.prefab b/Assets/Resources/SampleScene/Enemies/Thug.prefab index ab57da3d..b8783f7b 100644 --- a/Assets/Resources/SampleScene/Enemies/Thug.prefab +++ b/Assets/Resources/SampleScene/Enemies/Thug.prefab @@ -11,6 +11,7 @@ GameObject: - component: {fileID: 4006076606190978603} - component: {fileID: 4006076606190978602} - component: {fileID: 4006076606190978596} + - component: {fileID: -6994343827674546408} - component: {fileID: 4006076606190978597} - component: {fileID: 4006076606190978598} - component: {fileID: -5618304694998678869} @@ -108,6 +109,22 @@ Rigidbody2D: m_SleepingMode: 1 m_CollisionDetection: 0 m_Constraints: 4 +--- !u!58 &-6994343827674546408 +CircleCollider2D: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 4006076606190978600} + m_Enabled: 1 + m_Density: 1 + m_Material: {fileID: 0} + m_IsTrigger: 0 + m_UsedByEffector: 0 + m_UsedByComposite: 0 + m_Offset: {x: 0, y: -0.1} + serializedVersion: 2 + m_Radius: 0.7 --- !u!61 &4006076606190978597 BoxCollider2D: m_ObjectHideFlags: 0 @@ -118,7 +135,7 @@ BoxCollider2D: m_Enabled: 1 m_Density: 1 m_Material: {fileID: 0} - m_IsTrigger: 0 + m_IsTrigger: 1 m_UsedByEffector: 0 m_UsedByComposite: 0 m_Offset: {x: 0, y: -0.44218445} @@ -173,6 +190,7 @@ MonoBehaviour: worldPosition: {x: 0, y: 0, z: 0} gridPosition: {x: 0, y: 0} isChasing: 0 + point: {x: 0, y: 0, z: 0} path: [] --- !u!114 &4740118962389386185 MonoBehaviour: diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity index c4d09e94..908deeaa 100644 --- a/Assets/Scenes/SampleScene.unity +++ b/Assets/Scenes/SampleScene.unity @@ -490,7 +490,7 @@ MonoBehaviour: worldPosition: {x: 0, y: 0, z: 0} gridPosition: {x: 0, y: 0} isChasing: 0 - point: {fileID: 0} + point: {x: 0, y: 0, z: 0} path: [] --- !u!58 &8620313 CircleCollider2D: @@ -1166,7 +1166,7 @@ MonoBehaviour: worldPosition: {x: 0, y: 0, z: 0} gridPosition: {x: 0, y: 0} isChasing: 0 - point: {fileID: 0} + point: {x: 0, y: 0, z: 0} path: [] --- !u!114 &68076409 MonoBehaviour: @@ -1558,7 +1558,7 @@ MonoBehaviour: worldPosition: {x: 0, y: 0, z: 0} gridPosition: {x: 0, y: 0} isChasing: 0 - point: {fileID: 0} + point: {x: 0, y: 0, z: 0} path: [] --- !u!50 &112145426 Rigidbody2D: @@ -2915,7 +2915,7 @@ MonoBehaviour: worldPosition: {x: 0, y: 0, z: 0} gridPosition: {x: 0, y: 0} isChasing: 0 - point: {fileID: 0} + point: {x: 0, y: 0, z: 0} path: [] --- !u!58 &242009518 CircleCollider2D: @@ -21430,7 +21430,7 @@ MonoBehaviour: worldPosition: {x: 0, y: 0, z: 0} gridPosition: {x: 0, y: 0} isChasing: 0 - point: {fileID: 0} + point: {x: 0, y: 0, z: 0} path: [] --- !u!114 &340745814 MonoBehaviour: @@ -26912,6 +26912,24718 @@ Transform: m_Father: {fileID: 166697418} m_RootOrder: 10 m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} +--- !u!1 &490741519 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 490741522} + - 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{fileID: 3079617781123838031, guid: 6b44df46620f48f41903e7858379f704, type: 3} propertyPath: mapSize.x value: 179 From 76ae5271e67ab6ad0a3ecf4994ade1de259dacad Mon Sep 17 00:00:00 2001 From: KrolMel Date: Thu, 5 Jan 2023 13:24:58 +0100 Subject: [PATCH 4/8] Thug anim fix --- Assets/Resources/SampleScene/Enemies/Thug.prefab | 9 ++++----- .../Scripts/REFACTORING/Story/Thugs/ThugNPCFollowing.cs | 4 +++- 2 files changed, 7 insertions(+), 6 deletions(-) diff --git a/Assets/Resources/SampleScene/Enemies/Thug.prefab b/Assets/Resources/SampleScene/Enemies/Thug.prefab index a451f452..3bdc9a2a 100644 --- a/Assets/Resources/SampleScene/Enemies/Thug.prefab +++ b/Assets/Resources/SampleScene/Enemies/Thug.prefab @@ -35,7 +35,6 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 3.6720886, z: 10} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 0} m_RootOrder: 0 @@ -51,7 +50,6 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -157,7 +155,7 @@ BoxCollider2D: m_EdgeRadius: 0 --- !u!95 &4006076606190978598 Animator: - serializedVersion: 4 + serializedVersion: 3 m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} @@ -170,7 +168,6 @@ Animator: m_UpdateMode: 0 m_ApplyRootMotion: 0 m_LinearVelocityBlending: 0 - m_StabilizeFeet: 0 m_WarningMessage: m_HasTransformHierarchy: 1 m_AllowConstantClipSamplingOptimization: 1 @@ -224,13 +221,15 @@ MonoBehaviour: m_Name: m_EditorClassIdentifier: anim: {fileID: 4006076606190978598} + shouldRotate: 0 + dir: {x: 0, y: 0, z: 0} homePosition: {x: 0, y: 0, z: 0} targetPosition: {fileID: 0} agent: {fileID: 0} isDuringFollowing: 0 approaching: 0 isAfterAction: 0 - chasingRadius: 6 + chasingRadius: 7 attackingRadius: 1.5 hit: 0 firstAttack: 0 diff --git a/Assets/Scripts/REFACTORING/Story/Thugs/ThugNPCFollowing.cs b/Assets/Scripts/REFACTORING/Story/Thugs/ThugNPCFollowing.cs index d3ba0524..f8baf512 100644 --- a/Assets/Scripts/REFACTORING/Story/Thugs/ThugNPCFollowing.cs +++ b/Assets/Scripts/REFACTORING/Story/Thugs/ThugNPCFollowing.cs @@ -133,7 +133,7 @@ public class ThugNPCFollowing : MonoBehaviour if (approaching) { approaching = false; - anim.SetBool("isRunning", false); + anim.SetBool("isRunning", true); gameObject.GetComponent().State = NPCStateEnum.Walking; } } @@ -196,7 +196,9 @@ public class ThugNPCFollowing : MonoBehaviour } else { + anim.SetBool("isRunning", false); gameObject.GetComponent().State = NPCStateEnum.Pending; + } } } From d596deb37377cbe4975f272c9911ba3e980461e8 Mon Sep 17 00:00:00 2001 From: Jakub Sztuba Date: Thu, 5 Jan 2023 14:19:56 +0100 Subject: [PATCH 5/8] Fixed bug with sound settings --- .../WizardHouse/WizardController.controller | 12 ++++---- Assets/Scripts/ChangeScene.cs | 1 + Assets/Scripts/Door/TriggerDoor.cs | 4 ++- Assets/Scripts/NPCs' Scripts/NPCFollowing.cs | 6 +++- .../Pathfinding/AStarPathfindingAgent.cs | 14 ++++++++-- Assets/Scripts/SceneManager/NPC/NPCManager.cs | 10 +++++-- UserSettings/EditorUserSettings.asset | 28 +++++++++---------- 7 files changed, 49 insertions(+), 26 deletions(-) diff --git a/Assets/Resources/NPC/WizardHouse/WizardController.controller b/Assets/Resources/NPC/WizardHouse/WizardController.controller index 9ae3c14c..47118203 100644 --- a/Assets/Resources/NPC/WizardHouse/WizardController.controller +++ b/Assets/Resources/NPC/WizardHouse/WizardController.controller @@ -88,7 +88,7 @@ BlendTree: - serializedVersion: 2 m_Motion: {fileID: 7400000, guid: b900c5133de323a46a58498a00abc987, type: 2} m_Threshold: 0 - m_Position: {x: 0, y: -1} + m_Position: {x: 0, y: 1} m_TimeScale: 1 m_CycleOffset: 0 m_DirectBlendParameter: Blend @@ -96,7 +96,7 @@ BlendTree: - serializedVersion: 2 m_Motion: {fileID: 7400000, guid: 3233cd06998b20547adc8836d0a3f51a, type: 2} m_Threshold: 0.33333334 - m_Position: {x: 0, y: 1} + m_Position: {x: 0, y: -1} m_TimeScale: 1 m_CycleOffset: 0 m_DirectBlendParameter: Blend @@ -117,8 +117,8 @@ BlendTree: m_CycleOffset: 0 m_DirectBlendParameter: Blend m_Mirror: 0 - m_BlendParameter: moveX - m_BlendParameterY: moveY + m_BlendParameter: Xinfo + m_BlendParameterY: Yinfo m_MinThreshold: 0 m_MaxThreshold: 1 m_UseAutomaticThresholds: 1 @@ -139,13 +139,13 @@ AnimatorController: m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 0} - - m_Name: moveX + - m_Name: Xinfo m_Type: 1 m_DefaultFloat: 0 m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 0} - - m_Name: moveY + - m_Name: Yinfo m_Type: 1 m_DefaultFloat: 0 m_DefaultInt: 0 diff --git a/Assets/Scripts/ChangeScene.cs b/Assets/Scripts/ChangeScene.cs index 31e305f4..687bbe4c 100644 --- a/Assets/Scripts/ChangeScene.cs +++ b/Assets/Scripts/ChangeScene.cs @@ -38,6 +38,7 @@ public class ChangeScene : MonoBehaviour if(collision.gameObject.tag == "AnimatedDoorSceneTransition") { Debug.Log("Starting coroutine"); + StartCoroutine(WaitForAnimationAndMoveToScene(0.3f, collision)); } } diff --git a/Assets/Scripts/Door/TriggerDoor.cs b/Assets/Scripts/Door/TriggerDoor.cs index ed7592bf..38f67c4d 100644 --- a/Assets/Scripts/Door/TriggerDoor.cs +++ b/Assets/Scripts/Door/TriggerDoor.cs @@ -5,7 +5,7 @@ using UnityEngine; public class TriggerDoor : DetectionZone { public string DoorOpenAnimatorParamName = "DoorOpen"; - + public static bool ableToOpen = false; Animator animator; void Start(){ @@ -15,6 +15,8 @@ public class TriggerDoor : DetectionZone void Update() { if(detectedObjs.Count > 0) { animator.SetBool(DoorOpenAnimatorParamName, true); + ableToOpen = true; + } else { animator.SetBool(DoorOpenAnimatorParamName, false); } diff --git a/Assets/Scripts/NPCs' Scripts/NPCFollowing.cs b/Assets/Scripts/NPCs' Scripts/NPCFollowing.cs index 9b303d8d..29030665 100644 --- a/Assets/Scripts/NPCs' Scripts/NPCFollowing.cs +++ b/Assets/Scripts/NPCs' Scripts/NPCFollowing.cs @@ -1,5 +1,6 @@ using System.Collections; using System.Collections.Generic; +using GUI_Scripts.ProceduralGeneration; using UnityEngine; [RequireComponent(typeof(NPC))] @@ -69,6 +70,7 @@ public class NPCFollowing : MonoBehaviour public void CheckDistance() { + anim.SetBool("isRunning", true); StopAllCoroutines(); if (isAfterAction == false) @@ -78,13 +80,14 @@ public class NPCFollowing : MonoBehaviour agent.FindPath(); StartCoroutine(agent.FollowPath()); + } else if (approaching) { //start dialogue here gameObject.GetComponent().State = NPCStateEnum.Talking; - + anim.SetBool("isRunning", false); agent.path.Clear(); // if we are able to talgk we dont want go go further player } } @@ -105,6 +108,7 @@ public class NPCFollowing : MonoBehaviour } else { + anim.SetBool("isChasing", false); gameObject.GetComponent().State = NPCStateEnum.Pending; } } diff --git a/Assets/Scripts/Pathfinding/AStarPathfindingAgent.cs b/Assets/Scripts/Pathfinding/AStarPathfindingAgent.cs index 9bc99c15..f6f1f9ec 100644 --- a/Assets/Scripts/Pathfinding/AStarPathfindingAgent.cs +++ b/Assets/Scripts/Pathfinding/AStarPathfindingAgent.cs @@ -53,6 +53,14 @@ public class AStarPathfindingAgent : MonoBehaviour { Pathfinder.FindPath(transform.position, point, this); } + + public void ControlAnim() + { + moveX = point.x - transform.position.x; + moveY = point.y - transform.position.y; + myAnim.SetFloat("Yinfo", moveY); + myAnim.SetFloat("Xinfo", moveX); + } public IEnumerator FollowPath() { @@ -101,8 +109,10 @@ public class AStarPathfindingAgent : MonoBehaviour myAnim.SetBool("Left", false); } - moveX = point.x - current.x; - moveY = point.y - current.y; + //moveX = path[targetIndex].worldPosition.x - current.x; + //moveY = path[targetIndex].worldPosition.y - current.y; + moveX = point.x - current.x; + moveY = point.y - current.y; myAnim.SetFloat("Yinfo", moveY); myAnim.SetFloat("Xinfo", moveX); diff --git a/Assets/Scripts/SceneManager/NPC/NPCManager.cs b/Assets/Scripts/SceneManager/NPC/NPCManager.cs index 4b841fad..d5207ea4 100644 --- a/Assets/Scripts/SceneManager/NPC/NPCManager.cs +++ b/Assets/Scripts/SceneManager/NPC/NPCManager.cs @@ -46,9 +46,14 @@ public class NPCManager : MonoBehaviour { throw new Exception("Object not found"); } - CreateThugs(); - CreateBossThug(); + if (GameObject.FindGameObjectWithTag("EnemyCollection").transform.Find(bossThug.name) == null) + { + Debug.Log("Build me :D"); + CreateBossThug(); + CreateThugs(); + } } + private void CreateThugs() { @@ -83,6 +88,7 @@ public class NPCManager : MonoBehaviour private void CreateBossThug() { + Debug.Log("BOSS THUG IS CREATED!"); var modelBossThug = Resources.Load("SampleScene/Enemies/BossThug") as GameObject; var BossThugClone = GameObject.Instantiate(modelBossThug, bossThug.position, Quaternion.identity, NPCCollection.transform); diff --git a/UserSettings/EditorUserSettings.asset b/UserSettings/EditorUserSettings.asset index fa36b319..5827d731 100644 --- a/UserSettings/EditorUserSettings.asset +++ b/UserSettings/EditorUserSettings.asset @@ -6,35 +6,35 @@ EditorUserSettings: serializedVersion: 4 m_ConfigSettings: RecentlyUsedScenePath-0: - value: 22424703114646680e0b0227036c7c151b12163e2d3a3f7e38271427fb - flags: 0 - RecentlyUsedScenePath-1: - value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb - flags: 0 - RecentlyUsedScenePath-2: value: 22424703114646680e0b0227036c72111f19352f223d667d6d0a123df6f23b34f1a923e7ee2e26 flags: 0 - RecentlyUsedScenePath-3: + RecentlyUsedScenePath-1: value: 200b1b3316501b4842040d290521103419001626232922236202182ac0e93a3cf1a817faf43f2b2f7631ec390a3b4f2afc031d12 flags: 0 - RecentlyUsedScenePath-4: + RecentlyUsedScenePath-2: value: 22424703114646680e0b0227036c7c1102161b25212a357e38271427fb flags: 0 - RecentlyUsedScenePath-5: + RecentlyUsedScenePath-3: value: 22424703114646680e0b0227036c761e1821112620292135633c133af6f9 flags: 0 - RecentlyUsedScenePath-6: + RecentlyUsedScenePath-4: value: 22424703114646680e0b0227036c7c1100123d24383a273e2e2c5326ece92021 flags: 0 - RecentlyUsedScenePath-7: - value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d + RecentlyUsedScenePath-5: + value: 22424703114646680e0b0227036c791904040c1c25242a312a2c5326ece92021 flags: 0 - RecentlyUsedScenePath-8: + RecentlyUsedScenePath-6: value: 22424703114646680e0b0227036c70050204112e291f2f2a2c3b1920caef212be7a923e7ee2e26 flags: 0 - RecentlyUsedScenePath-9: + RecentlyUsedScenePath-7: + value: 22424703114646680e0b0227036c72111f1958072926337e38271427fb + flags: 0 + RecentlyUsedScenePath-8: value: 22424703114646680e0b0227036c68190c160a2e042733232867083debf42d flags: 0 + RecentlyUsedScenePath-9: + value: 22424703114646680e0b0227036c6c111b07142f1f2b233e2867083debf42d + flags: 0 vcSharedLogLevel: value: 0d5e400f0650 flags: 0 From a4d969e2be3028a6a9498cdb6d22c15ded5c50bd Mon Sep 17 00:00:00 2001 From: Jakub Sztuba Date: Thu, 5 Jan 2023 14:25:32 +0100 Subject: [PATCH 6/8] Minor fix with controlls by Escape key --- Assets/Scripts/KeyBindScript.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Scripts/KeyBindScript.cs b/Assets/Scripts/KeyBindScript.cs index 0f3f9996..3b946bfe 100644 --- a/Assets/Scripts/KeyBindScript.cs +++ b/Assets/Scripts/KeyBindScript.cs @@ -35,7 +35,7 @@ public class KeyBindScript : MonoBehaviour void Start() { keys.Add("Interact",(KeyCode)System.Enum.Parse(typeof(KeyCode), PlayerPrefs.GetString("Interact","E"))); - keys.Add("Settings",(KeyCode)System.Enum.Parse(typeof(KeyCode), PlayerPrefs.GetString("Settings","Esc"))); + keys.Add("Settings",(KeyCode)System.Enum.Parse(typeof(KeyCode), PlayerPrefs.GetString("Settings","Escape"))); keys.Add("Inventory",(KeyCode)System.Enum.Parse(typeof(KeyCode), PlayerPrefs.GetString("Inventory","I"))); keys.Add("Skills",(KeyCode)System.Enum.Parse(typeof(KeyCode), PlayerPrefs.GetString("Skills","U"))); keys.Add("Attack",(KeyCode)System.Enum.Parse(typeof(KeyCode), PlayerPrefs.GetString("Attack","Space"))); From 45cbbc3b3d6bb84eb7f329bcb33563e1f1f27549 Mon Sep 17 00:00:00 2001 From: Jakub Sztuba Date: Thu, 5 Jan 2023 14:53:42 +0100 Subject: [PATCH 7/8] Wizard Animation Upgrade --- .../WizardHouse/WizardController.controller | 99 +++++++++++++++++++ Assets/Scenes/WizardHouse.unity | 4 + Assets/Scripts/NPCs' Scripts/NPCFollowing.cs | 11 ++- Assets/Sprites/NPCs/WizardDown.anim | 8 +- Assets/Sprites/NPCs/WizardFrontIdle.anim | 68 +++++++++++++ Assets/Sprites/NPCs/WizardFrontIdle.anim.meta | 8 ++ Assets/Sprites/NPCs/WizardLeft.anim | 8 +- Assets/Sprites/NPCs/WizardRight.anim | 8 +- Assets/Sprites/NPCs/WizardUp.anim | 8 +- 9 files changed, 205 insertions(+), 17 deletions(-) create mode 100644 Assets/Sprites/NPCs/WizardFrontIdle.anim create mode 100644 Assets/Sprites/NPCs/WizardFrontIdle.anim.meta diff --git a/Assets/Resources/NPC/WizardHouse/WizardController.controller b/Assets/Resources/NPC/WizardHouse/WizardController.controller index 47118203..b17df6c4 100644 --- a/Assets/Resources/NPC/WizardHouse/WizardController.controller +++ b/Assets/Resources/NPC/WizardHouse/WizardController.controller @@ -1,5 +1,30 @@ %YAML 1.1 %TAG !u! tag:unity3d.com,2011: +--- !u!1101 &-5806975412209012471 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 1 + m_ConditionEvent: isRunning + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: 5154281723833786323} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!1107 &-3621334542891261866 AnimatorStateMachine: serializedVersion: 6 @@ -15,6 +40,9 @@ AnimatorStateMachine: - serializedVersion: 1 m_State: {fileID: 5154281723833786323} m_Position: {x: 420, y: 210, z: 0} + - serializedVersion: 1 + m_State: {fileID: -439700991718221505} + m_Position: {x: 800, y: -20, z: 0} m_ChildStateMachines: [] m_AnyStateTransitions: [] m_EntryTransitions: [] @@ -124,6 +152,33 @@ BlendTree: m_UseAutomaticThresholds: 1 m_NormalizedBlendValues: 0 m_BlendType: 1 +--- !u!1102 &-439700991718221505 +AnimatorState: + serializedVersion: 6 + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: WizardFrontIdle + m_Speed: 1 + m_CycleOffset: 0 + m_Transitions: + - {fileID: -5806975412209012471} + m_StateMachineBehaviours: [] + m_Position: {x: 50, y: 50, z: 0} + m_IKOnFeet: 0 + m_WriteDefaultValues: 1 + m_Mirror: 0 + m_SpeedParameterActive: 0 + m_MirrorParameterActive: 0 + m_CycleOffsetParameterActive: 0 + m_TimeParameterActive: 0 + m_Motion: {fileID: 7400000, guid: 90f3fe0e624b43c44b515016d52dfbae, type: 2} + m_Tag: + m_SpeedParameter: + m_MirrorParameter: + m_CycleOffsetParameter: + m_TimeParameter: --- !u!91 &9100000 AnimatorController: m_ObjectHideFlags: 0 @@ -151,6 +206,18 @@ AnimatorController: m_DefaultInt: 0 m_DefaultBool: 0 m_Controller: {fileID: 0} + - m_Name: TurnBack + m_Type: 9 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 0} + - m_Name: TurnFront + m_Type: 4 + m_DefaultFloat: 0 + m_DefaultInt: 0 + m_DefaultBool: 0 + m_Controller: {fileID: 0} m_AnimatorLayers: - serializedVersion: 5 m_Name: Base Layer @@ -172,6 +239,9 @@ AnimatorStateTransition: m_PrefabAsset: {fileID: 0} m_Name: m_Conditions: + - m_ConditionMode: 2 + m_ConditionEvent: TurnFront + m_EventTreshold: 0 - m_ConditionMode: 2 m_ConditionEvent: isRunning m_EventTreshold: 0 @@ -189,6 +259,34 @@ AnimatorStateTransition: m_InterruptionSource: 0 m_OrderedInterruption: 1 m_CanTransitionToSelf: 1 +--- !u!1101 &3909964258867045483 +AnimatorStateTransition: + m_ObjectHideFlags: 1 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_Name: + m_Conditions: + - m_ConditionMode: 2 + m_ConditionEvent: isRunning + m_EventTreshold: 0 + - m_ConditionMode: 1 + m_ConditionEvent: TurnFront + m_EventTreshold: 0 + m_DstStateMachine: {fileID: 0} + m_DstState: {fileID: -439700991718221505} + m_Solo: 0 + m_Mute: 0 + m_IsExit: 0 + serializedVersion: 3 + m_TransitionDuration: 0.25 + m_TransitionOffset: 0 + m_ExitTime: 0 + m_HasExitTime: 1 + m_HasFixedDuration: 1 + m_InterruptionSource: 0 + m_OrderedInterruption: 1 + m_CanTransitionToSelf: 1 --- !u!1102 &5154281723833786323 AnimatorState: serializedVersion: 6 @@ -201,6 +299,7 @@ AnimatorState: m_CycleOffset: 0 m_Transitions: - {fileID: 3234619281913491369} + - {fileID: 3909964258867045483} m_StateMachineBehaviours: [] m_Position: {x: 50, y: 50, z: 0} m_IKOnFeet: 0 diff --git a/Assets/Scenes/WizardHouse.unity b/Assets/Scenes/WizardHouse.unity index 4243a7c8..e66f189f 100644 --- a/Assets/Scenes/WizardHouse.unity +++ b/Assets/Scenes/WizardHouse.unity @@ -39649,6 +39649,10 @@ PrefabInstance: m_Modification: m_TransformParent: {fileID: 1393757793} m_Modifications: + - target: {fileID: -7576677615092044163, guid: 417d111e604a8124cb960805d809e513, type: 3} + propertyPath: speed + value: 1.3 + objectReference: {fileID: 0} - target: {fileID: -7576677615092044163, guid: 417d111e604a8124cb960805d809e513, type: 3} propertyPath: isChasing value: 0 diff --git a/Assets/Scripts/NPCs' Scripts/NPCFollowing.cs b/Assets/Scripts/NPCs' Scripts/NPCFollowing.cs index 29030665..22a4199e 100644 --- a/Assets/Scripts/NPCs' Scripts/NPCFollowing.cs +++ b/Assets/Scripts/NPCs' Scripts/NPCFollowing.cs @@ -87,7 +87,16 @@ public class NPCFollowing : MonoBehaviour //start dialogue here gameObject.GetComponent().State = NPCStateEnum.Talking; - anim.SetBool("isRunning", false); + if (targetPosition.position.y > transform.position.y) + { + anim.SetBool("TurnFront",true); + anim.SetBool("isRunning", false); + } + else + { + anim.SetBool("TurnFront",false); + anim.SetBool("isRunning", false); + } agent.path.Clear(); // if we are able to talgk we dont want go go further player } } diff --git a/Assets/Sprites/NPCs/WizardDown.anim b/Assets/Sprites/NPCs/WizardDown.anim index c90c0d62..b741542f 100644 --- a/Assets/Sprites/NPCs/WizardDown.anim +++ b/Assets/Sprites/NPCs/WizardDown.anim @@ -21,15 +21,15 @@ AnimationClip: - curve: - time: 0 value: {fileID: 8686923130848968836, guid: a618c1a6d5f6e29438eeadfa55fcea33, type: 3} - - time: 0.083333336 - value: {fileID: 2429924255151692236, guid: a618c1a6d5f6e29438eeadfa55fcea33, type: 3} - time: 0.16666667 + value: {fileID: 2429924255151692236, guid: a618c1a6d5f6e29438eeadfa55fcea33, type: 3} + - time: 0.33333334 value: {fileID: -1549776866798367382, guid: a618c1a6d5f6e29438eeadfa55fcea33, type: 3} attribute: m_Sprite path: classID: 212 script: {fileID: 0} - m_SampleRate: 12 + m_SampleRate: 6 m_WrapMode: 0 m_Bounds: m_Center: {x: 0, y: 0, z: 0} @@ -52,7 +52,7 @@ 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a618c1a6d5f6e29438eeadfa55fcea33, type: 3} - time: 0.16666667 + value: {fileID: 1425329180273031634, guid: a618c1a6d5f6e29438eeadfa55fcea33, type: 3} + - time: 0.33333334 value: {fileID: -2357918661749186383, guid: a618c1a6d5f6e29438eeadfa55fcea33, type: 3} attribute: m_Sprite path: classID: 212 script: {fileID: 0} - m_SampleRate: 12 + m_SampleRate: 6 m_WrapMode: 0 m_Bounds: m_Center: {x: 0, y: 0, z: 0} @@ -52,7 +52,7 @@ AnimationClip: m_AdditiveReferencePoseClip: {fileID: 0} m_AdditiveReferencePoseTime: 0 m_StartTime: 0 - m_StopTime: 0.25 + m_StopTime: 0.5 m_OrientationOffsetY: 0 m_Level: 0 m_CycleOffset: 0 From 7913c208a755b8b0fed4d0376477051145073f75 Mon Sep 17 00:00:00 2001 From: KrolMel Date: Thu, 5 Jan 2023 15:14:07 +0100 Subject: [PATCH 8/8] Added Catacombs Grid Some small changes as well --- .../Monster/FireSmall/FireSmall.prefab | 14 +- .../Animations/Monster/Klackon/Klackon.prefab | 12 +- Assets/Animations/Monster/Mask/Mask.prefab | 12 +- .../Monster/Mushroom/Mushroom.prefab | 6 +- Assets/Animations/Monster/Skull/Skull.prefab | 12 +- .../Monster/SmallEarth/EarthSmall.prefab | 6 +- Assets/Resources/Dialogue/Objects/Water.meta | 8 + .../Resources/Dialogue/Objects/Water/ENG.meta | 8 + .../Objects/Water/ENG/WaterDialENG.asset | 23 + .../Objects/Water/ENG/WaterDialENG.asset.meta | 8 + .../Objects/Water/ENG/WaterMultiDialENG.asset | 19 + .../Water/ENG/WaterMultiDialENG.asset.meta | 8 + .../Resources/Dialogue/Objects/Water/PL.meta | 8 + .../Objects/Water/PL/WaterDialPL.asset | 25 + .../Objects/Water/PL/WaterDialPL.asset.meta | 8 + .../Objects/Water/PL/WaterMultiDialPL.asset | 19 + .../Water/PL/WaterMultiDialPL.asset.meta | 8 + Assets/Scenes/Catacombs.unity | 195 +- Assets/Scenes/FirstVillage.unity | 4998 +---------------- Assets/Scenes/InnVillage.unity | 311 +- .../Enemies' Scprits/PatrollingEnemy.cs | 1 - .../TileData/Ground - Catacombs.asset | 18 + .../TileData/Ground - Catacombs.asset.meta | 8 + 23 files changed, 525 insertions(+), 5210 deletions(-) create mode 100644 Assets/Resources/Dialogue/Objects/Water.meta create mode 100644 Assets/Resources/Dialogue/Objects/Water/ENG.meta create mode 100644 Assets/Resources/Dialogue/Objects/Water/ENG/WaterDialENG.asset create mode 100644 Assets/Resources/Dialogue/Objects/Water/ENG/WaterDialENG.asset.meta create mode 100644 Assets/Resources/Dialogue/Objects/Water/ENG/WaterMultiDialENG.asset create mode 100644 Assets/Resources/Dialogue/Objects/Water/ENG/WaterMultiDialENG.asset.meta create mode 100644 Assets/Resources/Dialogue/Objects/Water/PL.meta create mode 100644 Assets/Resources/Dialogue/Objects/Water/PL/WaterDialPL.asset create mode 100644 Assets/Resources/Dialogue/Objects/Water/PL/WaterDialPL.asset.meta create mode 100644 Assets/Resources/Dialogue/Objects/Water/PL/WaterMultiDialPL.asset create mode 100644 Assets/Resources/Dialogue/Objects/Water/PL/WaterMultiDialPL.asset.meta create mode 100644 Assets/Scripts/Pathfinding/TileData/Ground - Catacombs.asset create mode 100644 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index 8bf5a43b..8012baaf 100644 --- a/Assets/Animations/Monster/Skull/Skull.prefab +++ b/Assets/Animations/Monster/Skull/Skull.prefab @@ -18,7 +18,7 @@ GameObject: - component: {fileID: 4429228329112145594} m_Layer: 0 m_Name: Skull - m_TagString: Untagged + m_TagString: Enemy m_Icon: {fileID: 0} m_NavMeshLayer: 0 m_StaticEditorFlags: 0 @@ -120,14 +120,14 @@ Rigidbody2D: m_UseFullKinematicContacts: 0 m_UseAutoMass: 0 m_Mass: 1 - m_LinearDrag: 0 + m_LinearDrag: 1 m_AngularDrag: 0.05 m_GravityScale: 0 m_Material: {fileID: 0} m_Interpolate: 0 m_SleepingMode: 1 m_CollisionDetection: 0 - m_Constraints: 0 + m_Constraints: 4 --- !u!61 &-916300683881743323 BoxCollider2D: m_ObjectHideFlags: 0 @@ -168,9 +168,11 @@ MonoBehaviour: m_EditorClassIdentifier: moveSpeed: 2 enemyName: Skull - maxHealth: {fileID: 0} + maxHealth: {fileID: 11400000, guid: 1a234827b90bfc24da563fbd5ffb412a, type: 2} health: 12 baseAttack: 1 + isKilled: 0 + MinionName: target: {fileID: 0} chaseRadius: 4 attackRadius: 0.4 @@ 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m_Father: {fileID: 337149901} m_RootOrder: 1 diff --git a/Assets/Scenes/FirstVillage.unity b/Assets/Scenes/FirstVillage.unity index 676f285d..92aaf4ea 100644 --- a/Assets/Scenes/FirstVillage.unity +++ b/Assets/Scenes/FirstVillage.unity @@ -151,7 +151,6 @@ Transform: m_LocalRotation: {x: -0, y: -0, z: -0, w: 1} m_LocalPosition: {x: 0, y: 0, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 962239750} m_RootOrder: 2 @@ -167,7 +166,6 @@ TilemapRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 0 m_ReflectionProbeUsage: 0 @@ -2276,7 +2274,6 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: -0.07, y: 0.76, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 2039777777} m_RootOrder: 1 @@ -2292,7 +2289,6 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 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m_Father: {fileID: 1420293393} m_RootOrder: 1 @@ -392518,7 +389499,6 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -392586,7 +389566,6 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 0.13, y: -1.21, z: 0} m_LocalScale: {x: 0.9968, y: 1.0841, z: 1} - m_ConstrainProportionsScale: 0 m_Children: [] m_Father: {fileID: 1905019847} m_RootOrder: 0 @@ -392602,7 +389581,6 @@ SpriteRenderer: m_CastShadows: 0 m_ReceiveShadows: 0 m_DynamicOccludee: 1 - m_StaticShadowCaster: 0 m_MotionVectors: 1 m_LightProbeUsage: 1 m_ReflectionProbeUsage: 1 @@ -392671,7 +389649,6 @@ Transform: m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} m_LocalPosition: {x: 148.61, y: 11.02, z: 0} m_LocalScale: {x: 1, y: 1, z: 1} - m_ConstrainProportionsScale: 0 m_Children: - {fileID: 772205737} - {fileID: 586880145} @@ -392728,7 +389705,6 @@ SpriteRenderer: m_CastShadows: 0 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