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+ m_CycleOffset: 0
+ m_DirectBlendParameter: moveX
+ m_Mirror: 0
+ - serializedVersion: 2
+ m_Motion: {fileID: 7400000, guid: 4ecaaf98c3f567546a145b88ea248553, type: 2}
+ m_Threshold: 0.6666667
+ m_Position: {x: 0.1, y: 0}
+ m_TimeScale: 1
+ m_CycleOffset: 0
+ m_DirectBlendParameter: moveX
+ m_Mirror: 0
+ - serializedVersion: 2
+ m_Motion: {fileID: 7400000, guid: ecc9652f4d1a9be4bbc5f700e1f34af4, type: 2}
+ m_Threshold: 1
+ m_Position: {x: 0, y: 0.1}
+ m_TimeScale: 1
+ m_CycleOffset: 0
+ m_DirectBlendParameter: moveX
+ m_Mirror: 0
+ m_BlendParameter: lastMoveX
+ m_BlendParameterY: lastMoveY
+ m_MinThreshold: 0
+ m_MaxThreshold: 1
+ m_UseAutomaticThresholds: 1
+ m_NormalizedBlendValues: 0
+ m_BlendType: 1
+--- !u!91 &9100000
+AnimatorController:
+ m_ObjectHideFlags: 0
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: mainCh_standing 1
+ serializedVersion: 5
+ m_AnimatorParameters:
+ - m_Name: moveX
+ m_Type: 1
+ m_DefaultFloat: 0
+ m_DefaultInt: 0
+ m_DefaultBool: 0
+ m_Controller: {fileID: 0}
+ - m_Name: moveY
+ m_Type: 1
+ m_DefaultFloat: 0
+ m_DefaultInt: 0
+ m_DefaultBool: 0
+ m_Controller: {fileID: 0}
+ - m_Name: lastMoveX
+ m_Type: 1
+ m_DefaultFloat: 0
+ m_DefaultInt: 0
+ m_DefaultBool: 0
+ m_Controller: {fileID: 0}
+ - m_Name: lastMoveY
+ m_Type: 1
+ m_DefaultFloat: 0
+ m_DefaultInt: 0
+ m_DefaultBool: 0
+ m_Controller: {fileID: 0}
+ - m_Name: speed
+ m_Type: 1
+ m_DefaultFloat: 0
+ m_DefaultInt: 0
+ m_DefaultBool: 0
+ m_Controller: {fileID: 0}
+ m_AnimatorLayers:
+ - serializedVersion: 5
+ m_Name: Base Layer
+ m_StateMachine: {fileID: 9041107495391884788}
+ m_Mask: {fileID: 0}
+ m_Motions: []
+ m_Behaviours: []
+ m_BlendingMode: 0
+ m_SyncedLayerIndex: -1
+ m_DefaultWeight: 0
+ m_IKPass: 0
+ m_SyncedLayerAffectsTiming: 0
+ m_Controller: {fileID: 9100000}
+--- !u!1101 &3178665442510596103
+AnimatorStateTransition:
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name:
+ m_Conditions:
+ - m_ConditionMode: 3
+ m_ConditionEvent: speed
+ m_EventTreshold: 0
+ m_DstStateMachine: {fileID: 0}
+ m_DstState: {fileID: 7257817922151744131}
+ m_Solo: 0
+ m_Mute: 0
+ m_IsExit: 0
+ serializedVersion: 3
+ m_TransitionDuration: 0
+ m_TransitionOffset: 0
+ m_ExitTime: 0
+ m_HasExitTime: 0
+ m_HasFixedDuration: 0
+ m_InterruptionSource: 0
+ m_OrderedInterruption: 1
+ m_CanTransitionToSelf: 1
+--- !u!1102 &7257817922151744131
+AnimatorState:
+ serializedVersion: 6
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Player_Move
+ m_Speed: 1
+ m_CycleOffset: 0
+ m_Transitions:
+ - {fileID: -5572165365293705200}
+ m_StateMachineBehaviours: []
+ m_Position: {x: 50, y: 50, z: 0}
+ m_IKOnFeet: 0
+ m_WriteDefaultValues: 1
+ m_Mirror: 0
+ m_SpeedParameterActive: 0
+ m_MirrorParameterActive: 0
+ m_CycleOffsetParameterActive: 0
+ m_TimeParameterActive: 0
+ m_Motion: {fileID: -9147463559279831250}
+ m_Tag:
+ m_SpeedParameter:
+ m_MirrorParameter:
+ m_CycleOffsetParameter:
+ m_TimeParameter:
+--- !u!1107 &9041107495391884788
+AnimatorStateMachine:
+ serializedVersion: 6
+ m_ObjectHideFlags: 1
+ m_CorrespondingSourceObject: {fileID: 0}
+ m_PrefabInstance: {fileID: 0}
+ m_PrefabAsset: {fileID: 0}
+ m_Name: Base Layer
+ m_ChildStates:
+ - serializedVersion: 1
+ m_State: {fileID: 7257817922151744131}
+ m_Position: {x: 360, y: 100, z: 0}
+ - serializedVersion: 1
+ m_State: {fileID: -5678147287597586547}
+ m_Position: {x: 360, y: 0, z: 0}
+ m_ChildStateMachines: []
+ m_AnyStateTransitions: []
+ m_EntryTransitions: []
+ m_StateMachineTransitions: {}
+ m_StateMachineBehaviours: []
+ m_AnyStatePosition: {x: 50, y: 20, z: 0}
+ m_EntryPosition: {x: 50, y: 120, z: 0}
+ m_ExitPosition: {x: 800, y: 120, z: 0}
+ m_ParentStateMachinePosition: {x: 800, y: 20, z: 0}
+ m_DefaultState: {fileID: -5678147287597586547}
diff --git a/Assets/Animations/MainCharacter/mainCh_standing 1.controller.meta b/Assets/Animations/MainCharacter/mainCh_standing 1.controller.meta
new file mode 100644
index 00000000..f9ffdf70
--- /dev/null
+++ b/Assets/Animations/MainCharacter/mainCh_standing 1.controller.meta
@@ -0,0 +1,8 @@
+fileFormatVersion: 2
+guid: 701530f5eba11214890a38069b7f965c
+NativeFormatImporter:
+ externalObjects: {}
+ mainObjectFileID: 9100000
+ userData:
+ assetBundleName:
+ assetBundleVariant:
diff --git a/Assets/Scenes/SampleScene.unity b/Assets/Scenes/SampleScene.unity
index 511fb939..68dcb902 100644
--- a/Assets/Scenes/SampleScene.unity
+++ b/Assets/Scenes/SampleScene.unity
@@ -456,6 +456,7 @@ GameObject:
- component: {fileID: 167690939}
- component: {fileID: 167690938}
- component: {fileID: 167690943}
+ - component: {fileID: 167690944}
m_Layer: 0
m_Name: mainCh_standing
m_TagString: Player
@@ -728,10 +729,10 @@ Animator:
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
- m_GameObject: {fileID: 242009510}
+ m_GameObject: {fileID: 167690937}
m_Enabled: 1
m_Avatar: {fileID: 0}
- m_Controller: {fileID: 9100000, guid: 468bede70548a404c8aaf727ddeaa3c1, type: 2}
+ m_Controller: {fileID: 9100000, guid: 701530f5eba11214890a38069b7f965c, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
diff --git a/Assets/Scripts/Player.cs b/Assets/Scripts/Player.cs
index 1bae4487..6e14b98e 100644
--- a/Assets/Scripts/Player.cs
+++ b/Assets/Scripts/Player.cs
@@ -2,11 +2,11 @@ using System.Collections;
using System.Collections.Generic;
using UnityEngine;
-public class Player : MonoBehaviour
+public class Player : MonoBehaviour
{
Rigidbody2D rb;
-
+ private Animator myAnimator;
float walkSpeed = 4f;
float speedLimiter = 0.7f;
float inputHorizontal;
@@ -15,12 +15,34 @@ public class Player : MonoBehaviour
void Start()
{
rb = gameObject.GetComponent();
+ myAnimator = GetComponent();
}
void Update()
{
inputHorizontal = Input.GetAxisRaw("Horizontal");
inputVertical = Input.GetAxisRaw("Vertical");
+
+ myAnimator.SetFloat("moveX", inputHorizontal * walkSpeed);
+ myAnimator.SetFloat("moveY", inputVertical * walkSpeed);
+ if (inputHorizontal != 0)
+ {
+ myAnimator.SetFloat("speed", walkSpeed);
+ }
+ else if (inputVertical != 0)
+ {
+ myAnimator.SetFloat("speed", walkSpeed);
+ }
+ else
+ {
+ myAnimator.SetFloat("speed", 0);
+ }
+
+ if (inputHorizontal == 1 || inputHorizontal == -1 || inputVertical == 1 || inputVertical == -1)
+ {
+ myAnimator.SetFloat("lastMoveX", inputHorizontal);
+ myAnimator.SetFloat("lastMoveY", inputVertical);
+ }
}
void FixedUpdate()
diff --git a/Scriptum.sln b/Scriptum.sln
new file mode 100644
index 00000000..7c21858d
--- /dev/null
+++ b/Scriptum.sln
@@ -0,0 +1,20 @@
+
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2010
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{e0f48af5-6d3e-b154-523d-8f755dc8e665}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {e0f48af5-6d3e-b154-523d-8f755dc8e665}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {e0f48af5-6d3e-b154-523d-8f755dc8e665}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {e0f48af5-6d3e-b154-523d-8f755dc8e665}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {e0f48af5-6d3e-b154-523d-8f755dc8e665}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal
diff --git a/Scriptum2.sln b/Scriptum2.sln
new file mode 100644
index 00000000..582ffd3d
--- /dev/null
+++ b/Scriptum2.sln
@@ -0,0 +1,20 @@
+
+Microsoft Visual Studio Solution File, Format Version 11.00
+# Visual Studio 2010
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "Assembly-CSharp", "Assembly-CSharp.csproj", "{10674046-709c-9b51-a547-da1d512b2fdf}"
+EndProject
+Global
+ GlobalSection(SolutionConfigurationPlatforms) = preSolution
+ Debug|Any CPU = Debug|Any CPU
+ Release|Any CPU = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(ProjectConfigurationPlatforms) = postSolution
+ {10674046-709c-9b51-a547-da1d512b2fdf}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {10674046-709c-9b51-a547-da1d512b2fdf}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {10674046-709c-9b51-a547-da1d512b2fdf}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {10674046-709c-9b51-a547-da1d512b2fdf}.Release|Any CPU.Build.0 = Release|Any CPU
+ EndGlobalSection
+ GlobalSection(SolutionProperties) = preSolution
+ HideSolutionNode = FALSE
+ EndGlobalSection
+EndGlobal