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@ -651,94 +651,94 @@
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<HintPath>C:/Program Files/Unity/Hub/Editor/2020.3.32f1/Editor/Data/NetStandard/compat/2.0.0/shims/netfx/System.Xml.Serialization.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEngineBridge.001.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.VSCode.Editor.dll</HintPath>
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</Reference>
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.dll</HintPath>
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</Reference>
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Tilemap.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/PsdPlugin.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.TextMeshPro.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.VisualStudio.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.Timeline.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.TextMeshPro.dll</HintPath>
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<Reference Include="Unity.2D.IK.Editor">
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.IK.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.IK.Editor.dll</HintPath>
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</Reference>
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Sprite.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.2D.Psdimporter.Editor">
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Psdimporter.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Psdimporter.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Path.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Path.Editor.dll</HintPath>
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<Reference Include="Unity.InternalAPIEditorBridge.001">
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEditorBridge.001.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.InternalAPIEditorBridge.001.dll</HintPath>
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<Reference Include="UnityEditor.UI">
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/UnityEditor.UI.dll</HintPath>
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</Reference>
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<Reference Include="Unity.PlasticSCM.Editor">
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.PlasticSCM.Editor.dll</HintPath>
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<Reference Include="Unity.Rider.Editor">
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.Rider.Editor.dll</HintPath>
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<Reference Include="UnityEngine.UI">
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/UnityEngine.UI.dll</HintPath>
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<Reference Include="Unity.Mathematics">
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.Mathematics.dll</HintPath>
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<Reference Include="Unity.2D.IK.Runtime">
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.IK.Runtime.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.IK.Runtime.dll</HintPath>
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</Reference>
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<Reference Include="Unity.2D.Animation.Triangle.Runtime">
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Triangle.Runtime.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Triangle.Runtime.dll</HintPath>
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</Reference>
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<Reference Include="Unity.2D.Animation.Runtime">
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Runtime.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Animation.Runtime.dll</HintPath>
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</Reference>
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<Reference Include="Unity.2D.PixelPerfect.Editor">
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.PixelPerfect.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Timeline.Editor">
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.Timeline.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.Mathematics.Editor">
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.Mathematics.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Runtime.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Runtime.dll</HintPath>
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<Reference Include="Unity.2D.Common.Editor">
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Editor.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.Common.Editor.dll</HintPath>
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</Reference>
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<Reference Include="Unity.2D.SpriteShape.Runtime">
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<HintPath>C:/Users/alicj/Desktop/k/Scriptum/Library/ScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll</HintPath>
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<HintPath>C:/Users/alicj/Desktop/Polish/Scriptum/Library/ScriptAssemblies/Unity.2D.SpriteShape.Runtime.dll</HintPath>
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