Merge branch 'jakubsz'

This commit is contained in:
Jakub Sztuba 2022-10-11 01:48:01 +07:00
commit e7f905adcc
5 changed files with 17 additions and 16 deletions

View File

@ -76,12 +76,10 @@ AnimationClip:
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@ -111,13 +109,12 @@ AnimationClip:
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- {fileID: 2641884549179919215, guid: 0c933d03180a3284590a9b1be2aa123d, type: 3} - {fileID: 2641884549179919215, guid: 0c933d03180a3284590a9b1be2aa123d, type: 3}
- {fileID: -5084081418433795573, guid: 0c933d03180a3284590a9b1be2aa123d, type: 3} - {fileID: -5084081418433795573, guid: 0c933d03180a3284590a9b1be2aa123d, type: 3}
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@ -113,7 +113,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: 840a82f054869244b832426e6b6022bd, type: 3} m_Script: {fileID: 11500000, guid: 840a82f054869244b832426e6b6022bd, type: 3}
m_Name: m_Name:
m_EditorClassIdentifier: m_EditorClassIdentifier:
walkSpeed: 5.5 walkSpeed: 4
Panel: {fileID: 0} Panel: {fileID: 0}
dmgParticleSystem: {fileID: 4869648843387222763} dmgParticleSystem: {fileID: 4869648843387222763}
maxHealth: {fileID: 11400000, guid: 2cac7af95874b184aae736e0ed4994d7, type: 2} maxHealth: {fileID: 11400000, guid: 2cac7af95874b184aae736e0ed4994d7, type: 2}

View File

@ -44,6 +44,8 @@ public class ChestController : BaseWarehouseController
} }
} }
} }
void OnTriggerExit2D(Collider2D collision) void OnTriggerExit2D(Collider2D collision)

View File

@ -62,4 +62,5 @@ public class EquipmentPanelController : BasePanelController
return tmp; return tmp;
} }
} }

View File

@ -92,18 +92,19 @@ public class Player : MonoBehaviour
private void HandleAttacks() private void HandleAttacks()
{ {
if (attackSword) if (EquipmentManager.Instance._weapon.Name.Equals("pickaxe_test") && attackSword)
{
myAnimator.SetTrigger("attack");
}
if (attackFist)
{
myAnimator.SetTrigger("attackFist");
}
if (pickaxeInUse)
{ {
myAnimator.SetTrigger("pickaxe"); myAnimator.SetTrigger("pickaxe");
} }
else if (attackSword && EquipmentManager.Instance._weapon.Name.Equals("Basic_Sword"))
{
myAnimator.SetTrigger("attack");
}
else if (attackFist)
{
myAnimator.SetTrigger("attackFist");
}
} }
private void HandleInput() private void HandleInput()