Added a script that starts the game & saves player name on Enter press
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22
Assets/StartOnEnter.cs
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22
Assets/StartOnEnter.cs
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@ -0,0 +1,22 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.SceneManagement;
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using UnityEngine.UI;
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public class StartOnEnter : MonoBehaviour
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{
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public string saveName;
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public Text inputText;
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void Update()
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{
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if (Input.GetKey(KeyCode.KeypadEnter) || Input.GetKey(KeyCode.Return))
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{
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saveName = inputText.text;
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PlayerPrefs.SetString("name", saveName);
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SceneManager.LoadScene(6);
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}
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}
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}
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11
Assets/StartOnEnter.cs.meta
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Assets/StartOnEnter.cs.meta
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