using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class Mercenary : MonoBehaviour { public Text nameText; public string name; private string language; // Start is called before the first frame update void Start() { language = PlayerPrefs.GetString("language"); if(PlayerPrefs.HasKey("language")) { language = PlayerPrefs.GetString("language"); if(language == "English") { name = PlayerPrefs.GetString("name"); nameText.text = "Mercenary " + name + ","; } else if(language == "Polish") { name = PlayerPrefs.GetString("name"); nameText.text = "Najemniku " + name + ","; } } else{ name = PlayerPrefs.GetString("name"); nameText.text = "Mercenary " + name + ","; } } }