using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; class MissionDialogueData : DialogueData { protected override string SPRITE_LOCALIZATION => ""; protected override string MODEL_LOCALIZATION => "Mission/Dialogue/"; public override MissionDialogue MapDataToObject(string prefarbAssetName) { throw new NotImplementedException(); } public override MissionDialogue MapDataToObject() { throw new NotImplementedException(); } protected override MissionDialogue TryFindResource(string modelName) { throw new NotImplementedException(); } }