using System.Collections; using System.Collections.Generic; using UnityEngine; public class CaveBlocking : MonoBehaviour { // Start is called before the first frame update void Start() { if (InventoryUIManager.Instance.FindItemInWarehouseByName("ScrollOfDarkness").Count > 0) { if (gameObject.GetComponent<DoorBehaviour>()) gameObject.GetComponent<DoorBehaviour>().isEnabled = true; if (gameObject.GetComponent<AnimatedDoorBehaviour>()) gameObject.GetComponent<AnimatedDoorBehaviour>().isEnabled = true; } } // Update is called once per frame void Update() { } }