using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using System;
using TMPro;

public class TranslateMeshText : MonoBehaviour
{
public string textEnglish;
    public string textPolish;
    public TMP_Text displayText;
    private string language;
    // Start is called before the first frame update
    void Start()
    {
        language = PlayerPrefs.GetString("language");

        if (PlayerPrefs.HasKey("language"))
        {
            language = PlayerPrefs.GetString("language");
            if (language == "English")
            {
                displayText.text = textEnglish;
            }
            else if (language == "Polish")
            {
                displayText.text = textPolish;
            }
        }
        else
        {
            displayText.text = textEnglish;
        }
    }

    // Update is called once per frame
    void Update()
    {
        language = PlayerPrefs.GetString("language");

        if (PlayerPrefs.HasKey("language"))
        {
            language = PlayerPrefs.GetString("language");
            if (language == "English")
            {
                displayText.text = textEnglish;
            }
            else if (language == "Polish")
            {
                displayText.text = textPolish;
            }
        }
        else
        {
            displayText.text = textEnglish;
        }
    }
}