%YAML 1.1 %TAG !u! tag:unity3d.com,2011: --- !u!114 &11400000 MonoBehaviour: m_ObjectHideFlags: 0 m_CorrespondingSourceObject: {fileID: 0} m_PrefabInstance: {fileID: 0} m_PrefabAsset: {fileID: 0} m_GameObject: {fileID: 0} m_Enabled: 1 m_EditorHideFlags: 0 m_Script: {fileID: 11500000, guid: 06201cadd951bcc4db5fccaa01783060, type: 3} m_Name: WizardCaveDialPL m_EditorClassIdentifier: SpeakerName: Kabix015 CurrentStep: 0 DialogueSteps: - Header: Kabix015 WasDisplayed: 0 ListOfSentences: - Sentence: Najemniku! Znalazles mnie! Czy znalazles zwoj? Buttons: - ButtonName: Nie mam. Type: 1 ButtonActions: m_PersistentCalls: m_Calls: - m_Target: {fileID: 11400000} m_TargetAssemblyTypeName: Dialogue, Assembly-CSharp m_MethodName: BreakDialogueStep m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - ButtonName: Tak. Type: 1 ButtonActions: m_PersistentCalls: m_Calls: - m_Target: {fileID: 11400000} m_TargetAssemblyTypeName: Dialogue, Assembly-CSharp m_MethodName: GoToNextSentence m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Sentence: Dziekuje, daj mi go i dam ci twoja nagrode. Buttons: - ButtonName: Type: 1 ButtonActions: m_PersistentCalls: m_Calls: - m_Target: {fileID: 11400000} m_TargetAssemblyTypeName: Dialogue, Assembly-CSharp m_MethodName: GoToNextSentence m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 EndOfDialogueStepAction: m_PersistentCalls: m_Calls: - m_Target: {fileID: 0} m_TargetAssemblyTypeName: m_MethodName: m_Mode: 1 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: m_IntArgument: 0 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - Header: Kabix015 WasDisplayed: 0 ListOfSentences: - Sentence: Teraz posiadam nieograniczona moc Ciemnosci! Caly swiat bedzie nalezec do mnie! Jako twoja nagrode, mozesz do mnie dolaczyc i razem ze mna podbic swiat! Buttons: - ButtonName: Chetnie do ciebie dolacze. Type: 1 ButtonActions: m_PersistentCalls: m_Calls: - m_Target: {fileID: 11400000, guid: 18c346a423dc37b4cbd99cb02648802c, type: 2} m_TargetAssemblyTypeName: MultiDialogue, Assembly-CSharp m_MethodName: GoToNextDialogue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 1 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 - ButtonName: Co? Po moim trupie! Type: 1 ButtonActions: m_PersistentCalls: m_Calls: - m_Target: {fileID: 11400000, guid: 18c346a423dc37b4cbd99cb02648802c, type: 2} m_TargetAssemblyTypeName: MultiDialogue, Assembly-CSharp m_MethodName: GoToNextDialogue m_Mode: 3 m_Arguments: m_ObjectArgument: {fileID: 0} m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine m_IntArgument: 2 m_FloatArgument: 0 m_StringArgument: m_BoolArgument: 0 m_CallState: 2 EndOfDialogueStepAction: m_PersistentCalls: m_Calls: []