Scriptum/Assets/Scripts/REFACTORING/Application/Dialogue
2023-01-14 19:14:07 +01:00
..
Condition Wizard - first action - fix 2022-12-20 15:23:09 +01:00
Controller Dialoges - saving II 2023-01-02 00:22:39 +01:00
Manager Lumberjack dialogue, last map 2023-01-14 19:14:07 +01:00
Model Dialoges - saving II 2023-01-02 00:22:39 +01:00
Panel Fix dialogue modifications 2022-12-04 20:48:40 +01:00
Save Added First Wizard Quest 2023-01-06 21:54:50 +01:00
Condition.meta Wizard - first action - fix 2022-12-20 15:23:09 +01:00
Controller.meta Fix - dialogue structure 2022-12-06 21:35:17 +01:00
Dialogue.cs Missions - saving 2023-01-03 22:44:24 +01:00
Dialogue.cs.meta Fix - dialogue structure 2022-12-06 21:35:17 +01:00
IDialogue.cs Fix - dialogue structure 2022-12-06 21:35:17 +01:00
IDialogue.cs.meta Fix - dialogue structure 2022-12-06 21:35:17 +01:00
Manager.meta Dialogues - add free sentences interaction 2022-12-23 16:02:04 +01:00
MissionDialogue.cs First Village - quest - fix 2023-01-12 15:22:49 +01:00
MissionDialogue.cs.meta Mission - add module template 2022-12-27 15:24:26 +01:00
Model.meta Fix dialogue modifications 2022-12-04 20:48:40 +01:00
MultiDialogue.cs Dialoges - saving II 2023-01-02 00:22:39 +01:00
MultiDialogue.cs.meta Fix - dialogue structure 2022-12-06 21:35:17 +01:00
Panel.meta Fix dialogue modifications 2022-12-04 20:48:40 +01:00
Save.meta Dialogues - saving 2023-01-01 17:03:35 +01:00