16 lines
367 B
C#
16 lines
367 B
C#
using System.Collections.Generic;
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using UnityEditor;
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using UnityEngine;
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public interface SceneObjectBuilderInterface<T>
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{
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/// <summary>
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/// Function to find object's model in resources
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/// </summary>
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/// <returns></returns>
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public GameObject FindModel(string modelName);
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public void BuildList();
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public void Build(T objectToBuild);
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}
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