Scriptum/Assets/Scripts/REFACTORING/Application/NPC/NPC.cs
kabix09 88ab6bcee7 Add Shop module
Add Shop panel & saving module
2022-12-19 03:34:45 +01:00

18 lines
307 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class NPC : MonoBehaviour
{
public string Name;
public NPCStateEnum State = NPCStateEnum.Pending;
public void ChangeState(NPCStateEnum _newState)
{
State = _newState;
}
}