22 lines
549 B
C#
22 lines
549 B
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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class MissionDataListManager : DataListManager<MissionData>
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{
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// WE DONT NEED HERE UI MANAGER - because dialoges ane;t associated with ui panels in way like inventory / chest or shop
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public override void AddElementToList(MissionData newElement)
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{
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Elements.Add(newElement);
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}
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public override void RemoveElementFromList(MissionData element)
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{
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throw new NotImplementedException();
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}
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}
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