15 lines
233 B
C#
15 lines
233 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.Tilemaps;
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[CreateAssetMenu]
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public class TileData : ScriptableObject
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{
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public TileBase[] Tiles;
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public bool walkable;
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}
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