18 lines
294 B
C#
18 lines
294 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class InventorySlot : ItemSlot
|
|
{
|
|
/* public InventorySlot(int number, Item item) : base(number, item)
|
|
{
|
|
|
|
}*/
|
|
|
|
public override bool CanReceiveItem(Item item)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
}
|