34 lines
795 B
C#
34 lines
795 B
C#
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
using System.Threading.Tasks;
|
|
using UnityEngine;
|
|
|
|
[Serializable]
|
|
public class MissionStepData : IModelMapper<MissionStepModel>
|
|
{
|
|
[SerializeField]
|
|
public MissionStepStatusEnum Status;
|
|
|
|
[SerializeField]
|
|
public MissionDialogueData MissionDialogueData;
|
|
|
|
public MissionStepData(MissionStepModel missionStepModel)
|
|
{
|
|
Status = missionStepModel.Status;
|
|
|
|
MissionDialogueData = new MissionDialogueData(missionStepModel.DialogueStep);
|
|
}
|
|
|
|
public MissionStepModel MapDataToObject(string prefarbAssetName)
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
|
|
public MissionStepModel MapDataToObject()
|
|
{
|
|
throw new NotImplementedException();
|
|
}
|
|
}
|