602c94726a
Start rebuild Save & Load game system
28 lines
691 B
C#
28 lines
691 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
[System.Serializable]
|
|
public class EquippableItemPrefarbAsset
|
|
{
|
|
[SerializeField]
|
|
public string name;
|
|
[SerializeField]
|
|
public string prefarbAssetName;
|
|
[SerializeField]
|
|
public Vector3 position;
|
|
[SerializeField]
|
|
public EquippableItem equippableItem;
|
|
|
|
public EquippableItemPrefarbAsset(){}
|
|
|
|
public EquippableItemPrefarbAsset(string _name, string _prefarbAssetName, Vector3 _position, EquippableItem _equippableItem)
|
|
{
|
|
name = _name;
|
|
prefarbAssetName = _prefarbAssetName;
|
|
position = _position;
|
|
equippableItem = _equippableItem;
|
|
}
|
|
}
|
|
|